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Author Topic: Lady Stalker  (Read 6744 times)

mopoz

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Lady Stalker
« on: March 12, 2011, 02:34:26 pm »
I decided to play this game. I downloaded and I liked it, decided to hack the game. Wrote yesterday unpacked. If anyone interested, willing to hack the game.
Here is the text.
http://gegmopo3.magicteam.net/File/lady_stalker/txt.rar
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gadesx

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Re: Lady Stalker
« Reply #1 on: March 13, 2011, 10:55:00 am »
interesting, if someone know japanese.  8)

filler

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Re: Lady Stalker
« Reply #2 on: April 10, 2011, 01:49:36 pm »
Cool to hear someone is interested in working on this one. I swear I saw something about someone who was further along with this, but a cursory search has turned up two other folks who've at least expressed an intention to work on this game. Gideon Zhi (http://agtp.romhack.net/news.php?date=2008-11-15+05%3A55%3A17) and Disnesquick. No idea what Disnes is up to these days. The link makes it sound like Satsu finished the script translation for Gideon though.

Not discouraging you from working on it on your own. Just wanted to mention that it might be worth tapping these folks as a courtesy or possible collaboration.

mopoz

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Re: Lady Stalker
« Reply #3 on: April 10, 2011, 02:40:28 pm »
Hmm, I'm ready to take up the game. If they give me a script I'll put it in ROM. ;)
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Gideon Zhi

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Re: Lady Stalker
« Reply #4 on: April 10, 2011, 03:46:41 pm »
I'm willing to work with you - just find me on IRC as Lakmir (#aeongen darkmyst.org or #romhacking.net synirc) or on AIM as gideonzhi and we'll chat. My current plan is to break the script compression and just stuck the text back in, raw. I just haven't really gotten around to looking at it yet. (Script *is* translated, though!)

Edit: Note that "work with" is not "pass everything off to." I expect to have further deep involvement in the project - especially the menu work. satsu translated the script and may want to edit, but if not I reserve the right to do the actual text editing myself.

mopoz

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Re: Lady Stalker
« Reply #5 on: April 11, 2011, 05:17:40 am »
I can rewrite the procedure for text output. Because in the game there are no absolute pointer to the text, but only the number of dialogue intended for the NPC. I am ready to make the three-byte pointers and keep the script open in the ROM. ;)

PS
It is desirable that the script was in order, the Japanese do not know. and I can not sort out the dialogue. So it was easy to insert and make pointers.
I'm sorry for my english :(

EDIT
Done, I removed the compression, can now be put the uncompressed text.
Since it was working for 30 minutes. :)
« Last Edit: April 11, 2011, 01:52:39 pm by mopoz »
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