Alright, point. But I can almost guarantee that you'll never find a good-looking Roman 16x16 in an SNES game. It just doesn't work for narrative. I can see it maybe for heavily-stylized characters, but Roman letters are almost all uniformly taller than they are wide. At a smaller size (8x8) it's not so noticable, and the distance between each letter is a lot smaller, but with the 16x16 you either get something heavily calligraphic, extremely blocky, or spaced badly.