What I meant to say is "it's easier to change a font from 16x16 to 8x16 than it is to implement a proportional font, but it's usually preferable to take the hard route and implement the proportional font if you can."
Alright so I did understand, so we're on the same page.
As for "fixed line length": there is no such thing as "fixed" if you're already up to your elbows in the game's code. (Unless we're talking about absolute hardware limitations.) Find out how the game determines a line has reached its eight-character limit and tweak it so that it works the way you want it to.
Maybe I should have given an example. In all text boxes in the game (except one) there are no more than 8 characters per line. On screen it looks like this:
マ グ ネ ッ ト ビ ー ム
を 使 わ な い と き つ
い か も し れ ん ぞ …
The text in the ROM looks like this (where 00 ends the string.)
マ グ ネ ッ ト ビ ー ム を 使 わ な い と き つ い か も し れ ん ぞ …00
Even if the text box was expanded and I got the game to use more than 8 per line, the most I'd have room for is 10 characters per line if the font width remains mono spaced (which would not work for a lot of instances).
That sentence translate to: "It might easier if you just use the Magnet Beam..."
In the game, all I have room for is this:
r if you
But, if the width of the font was cut in half, I'd have space for the following ( and this would be the case for 99% of the game text, only a couple of instances where I'd have to make the string shorter for it to fit.)
It might easier
if you just use
the Magnet Beam.
That's why I asked which method requires more work. I'm still a newcomer to romhacking on this level. And based on what I've read the documents section, my current skills are not enough to implement a VWF (which is what I'd prefer). So I was hoping changing the existing fixed width of font characters to a different size would not be as complex (which would be just as good as a VWF in my case since it will allow the needed translation to be inserted.)
The documents also told me to stay away from compressed graphics if I came across any but, several weeks later, I figure out the compression it used without even knowing it's name until afterward (so now I know where they are and how to change them). I'm hoping to at least change the mono spaced font from 16x16 to 8x16. With the exception of some compressed graphics that I'm still changing, the font width would be the only thing stopping me from inserting a legible script, and then releasing a patch. Could I post in the Help Wanted section for such a thing? I've done everything else I could handle at this point.