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Author Topic: Phantasy Star Generation 2 tryout.  (Read 15381 times)

Hiei-

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Re: Phantasy Star Generation 2 tryout.
« Reply #20 on: October 13, 2012, 07:59:55 pm »
It's working again :)

I'm curious so I tried your tool and I might have found a bug, as I can't manage to create an EVENT.DAT file without any error even if I follow your explanation on pscave.com line by line, so I sent you a pm explaining the problem, in case it might help you to spot some bugs if it's really a bug.  ;)
« Last Edit: October 13, 2012, 09:18:57 pm by Hiei- »

tryphon

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Re: Phantasy Star Generation 2 tryout.
« Reply #21 on: October 14, 2012, 04:27:04 am »
Thanks for the report. It must be some stupid mistake when I  packaged the tool. I'll look at it. What intrigates me is that I had reports from people that had it working.

By the way, je suis français moi aussi, ça devrait faciliter les échanges :)


Hiei-

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Re: Phantasy Star Generation 2 tryout.
« Reply #22 on: October 14, 2012, 04:59:59 am »
Okay, it's not a bug, it's my fault  :P

I used "algoring -t 3 EVENT.DAT" as it was written "hexadecimal" on the forum but the tool require "03" because the flenames are "03-xx".

I'm posting that info here in case some people have the same problem (the error output was "file not found : 03-xxxxxx.DAT").
« Last Edit: October 14, 2012, 05:24:58 am by Hiei- »

tryphon

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Re: Phantasy Star Generation 2 tryout.
« Reply #23 on: October 17, 2012, 05:52:28 am »
Variable Width Font added to dialogues (encoding changed too) :



I added it to menus too, but I have difficulty in keeping the items' names in Equipment and Status menus aligned to the right (I must compute the total width of an item and then substract.to cursor position. I thought I had it, but it failed on some items while it worked on others, I must figure out why).

Hiei-

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Re: Phantasy Star Generation 2 tryout.
« Reply #24 on: October 17, 2012, 08:13:32 am »
Pretty.

So, with that font, you gain one more line for the text? (4 instead of 3).

tryphon

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Re: Phantasy Star Generation 2 tryout.
« Reply #25 on: October 17, 2012, 08:40:57 am »
This font is only for testing purposes (it's in fact Lucida Console) and I haven't modified space between lines (but I can do it). I'll make a tool to allow anyone set these things as soon as I've fixed right alignment issues.

Hiei-

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Re: Phantasy Star Generation 2 tryout.
« Reply #26 on: October 17, 2012, 09:33:45 am »
Though it's only a test, this font is not bad :)

Special T

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Re: Phantasy Star Generation 2 tryout.
« Reply #27 on: October 17, 2012, 09:44:46 am »
Though it's only a test, this font is not bad :)

I agree

LostTemplar

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Re: Phantasy Star Generation 2 tryout.
« Reply #28 on: October 17, 2012, 11:28:17 am »
Yeah, but Lucida Console isn't really proportional ;)

tryphon

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Re: Phantasy Star Generation 2 tryout.
« Reply #29 on: October 17, 2012, 12:46:21 pm »
 :banghead:

You're totally right, I will change to another font. I'm stupid...

October 17, 2012, 02:29:47 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Some awful proportional font :



I didn't changed the alpha values, that explains why some letters seems to overlap.
« Last Edit: October 17, 2012, 02:29:49 pm by tryphon »

Hiei-

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Re: Phantasy Star Generation 2 tryout.
« Reply #30 on: October 17, 2012, 03:10:56 pm »
Wasn't the latin one included in the game proportional ? If yes, that woule just require to add the missing letters.

tryphon

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Re: Phantasy Star Generation 2 tryout.
« Reply #31 on: October 17, 2012, 05:37:24 pm »
No, it wasn't. Else I wouldn't have bothered about adding VWF  ::)

But we can use them as a basis for the definite font.

Hiei-

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Re: Phantasy Star Generation 2 tryout.
« Reply #32 on: October 17, 2012, 05:53:09 pm »
Yeah, I meant, the width of the letters, not the way (width) they were displayed during the game (which was a fixed width).


tryphon

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Re: Phantasy Star Generation 2 tryout.
« Reply #33 on: October 17, 2012, 06:14:07 pm »
Ah ok. In this case, all fonts are proportional :)

But yes, we could turn the latin characters from this font into a VWF. It would fit the original design of the game. I think it's a good idea. Some of the missing chars may already be present in the font used in PSG1 (it's the same).

October 21, 2012, 12:39:20 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
(Ugly) proportionnal font (continued)



Alignement and spacing seems correct. Unfortunately, in the bottom right window (description) lines are automatically cut after 32 characters, so I must find which of 4000 times tha $20 appears in the code I have to change  >:(

They could have cut if after 33 characters...

(Don't worry for the rubbisch text, I've just Google-translated it for testing purposes)
« Last Edit: October 21, 2012, 12:39:20 pm by tryphon »

Hiei-

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Re: Phantasy Star Generation 2 tryout.
« Reply #34 on: October 21, 2012, 11:22:58 pm »
Is the top-right corner really limited (like "Defens") or you were just lazy to write longer words ?

tryphon

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Re: Phantasy Star Generation 2 tryout.
« Reply #35 on: October 22, 2012, 03:09:42 am »
Just lazy :)

In fact, strings are grouped in chunks and the chunk is limited in size. But as long as the chunk doesn't get too big, you can let strings inside have any length.
« Last Edit: October 22, 2012, 04:07:14 am by tryphon »

Hiei-

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Re: Phantasy Star Generation 2 tryout.
« Reply #36 on: January 14, 2014, 10:00:22 am »
After Tryphon looked at the game and amazingly broke near all the limitations (VWF and such), I finally started to translate this game into french and I can now officially say that the text translation is over (100%) since a few seconds ago.

There is also an english translation in progress by Kyence, who translated the first one (though this one will look better thanks to Tryphon hacking, as the first one was very limited hacking-wise because of the lack of a talented (and with free time) hacker).

I suppose both we will be available sometimes during this year, as Kyence seems to be pretty fast for the english version (I personally was a bit lazy and it took me one year to translate the ~500 KB script, though this year also cover all the beta-test/debug of the tools. We did something like 20 versions of the SLPM before having something that was fully working with the original hardware and I'm glad I bugged Tryphon about that  ;D).

KingMike

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Re: Phantasy Star Generation 2 tryout.
« Reply #37 on: January 14, 2014, 11:59:07 am »
Quote
I suppose both we will be available sometimes during this year
Does that mean you plan to update the first game to make it look better as well? :)
"My watch says 30 chickens" Google, 2018

tryphon

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Re: Phantasy Star Generation 2 tryout.
« Reply #38 on: January 14, 2014, 12:57:35 pm »
At last, we'll release the tools that will permit to update it.

If I have time, I'll do it myself.

Piotyr

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Re: Phantasy Star Generation 2 tryout.
« Reply #39 on: January 19, 2014, 01:09:57 pm »
I have been waiting for this remake since it was freaking announced to be coming to america! Damn sony and their anti 3d games rule! Damn company for going under before the remake of 4 came out! So I bought the Japanese version and am now sitting on my hands till an English version comes out.

If you can't tell this is a round about way of saying you are making a dream of mine come true in translating this. Heartfelt thanks! :beer: