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Update By: Neil
SMILE is a drag and drop style Super Metroid level editor written by Jathys. Version .70 adds a boat load of new features. What's new you ask?
br /- Re-Added Pointer Pop-Ups
br /- Added parti
br /- al support for Area Load Stations
br /- Added support for enemy palettes to be converted to YY-Char format
br /- Rip/Save scenery palettes to/from TLP/YY-Char formats
br /- Rip/Save scenery graphic sheets for editing in a tile editor
br /- Added support for editing tile tables (ie- choose which 8x8's make p the 16x16 tiles)
br /- Changed CRE ignoring to be done based on area (Ceres) instead of the sheet number
br /- Added support for an ASM code (available at a later date) to allow for more than one bank to be used for enemy populations
br /- Lots of bug fixes
br /- Lots of stuff I'm either forgetting or choosing not to list
br /
You can grab the program from
here or from Jathys' site
here.
Relevant Link: (
http://jathys.zophar.net/index.html)