Oh, yes. That would be very helpful
Thanks! Will you send me a PM or want my e-mail (which you can also find at the help-wanted ad).
I'll see what I can do with the transparency.
And the icons are only for weapons indeed. I won't use them in any other case even if they talk about a weapon. If I translated all weapons and items with icon, I'd better send you this rom for the DTE values, right? Sorry that I changed the font, but this one's just extremely useful as it's easy to fit more characters in the same tile (thanks to the small 'i' and 'l').
And I'm planning to change 'lockpick' to '[key icon]thief', the speed boosting values [icon][speed they boost] instead of their name. I think it will be clearer what they do if I give them the name of the speed they boost, so in example: [ring icon]Speed, or [robe icon]HP. Or maybe I give them the same icon, depends on the tiles I have left and how much I feel like giving them all a particular icon
I have no idea what I will do with the vulnenary and pure water, as they already contain too many chracters (the max to let the game not crash is eight). I managed to bring it back to 8 with squished tiles, but I don't know, especially for pure water (Maybe I can bring it back to seven tiles if I squish the whole item name), if I can also find an appropriate image and can insert it, too.
But for the other items, it works out pretty good till now, I just need to bring everything back to 8 tiles so people can use the storage for all items.
And for the promotion items, I have no idea what icon I should give them.