News: 11 March 2016 - Forum Rules, Mobile Version
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia

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Hisshou 777 Fighter II - Pachi-Slot Maruhi Jouhou -- intro video 0000: https://www.youtube.com/watch?v=rfanjHryAy8.
Hisshou 777 Fighter II - Pachi-Slot Maruhi Jouhou -- intro video 1610: https://www.youtube.com/watch?v=HxbVLmCP5aM.

Hisshou 777 Fighter III - Kokuryuu Ou no Fukkatsu -- story mode 0000: https://imgur.com/wMDizLM.
Hisshou 777 Fighter III - Kokuryuu Ou no Fukkatsu -- story mode 1610: https://imgur.com/rgWo1MF.

Haha, the intro text doesn't even appear in Canoe for Hisshou 777 Fighter II.

For the 3rd game, the hi res text is when you enter the story mode, where it says "password mode".

May 20, 2018, 03:02:49 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Trusted the wrong person somewhere. Got a C&D. Time to go before the lawyers drain what left I have. Bye bye!

A cease and desist for what? Whoever sent you that is trolling you. You are doing nothing illegal. You are creating patches which is perfectly legal.
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I think another thing that threw me off is that I heard that the Rat Race was the same music as Surf City and every time I tried to listen to it I just kept thinking to myself, that is just not correct!  Haha.
43
Personal Projects / Re: Mega Man X3 - Zero Project (V4.0)
« Last post by Sabin Stargem on May 20, 2018, 02:55:17 pm »
I reported the game's emulation issues on the Bizhawk tracker.  Hopefully they can figure out why the romhack doesn't work on that emulator.

These days, I don't want to use SNES9x because the controls don't properly play with the XB1 controller triggers:   The jump and dash buttons are configured to use them, but SNES9x causes a hard cancel when trying to do a maneuver.  Can't jump nor dash when both triggers are pressed.  Whereas, Bizhawk allows me to dash and then jump without releasing the dash button.
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ROM Hacking Discussion / Re: Final Fantasy 1 WIP - Saving Indoors
« Last post by Jeville on May 20, 2018, 02:49:30 pm »
This is cool, but for dungeon areas it can be abused to stay out of random encounters. So for those areas they should send you back to the entrance after resetting, as it does in the original.
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A C&D for what? Nothing is happening here that the rest of the whole site doesn't do: romhacking.

If what is happening in this thread is C&D worthy, then so is everything else on this whole site.


May 20, 2018, 02:14:15 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Some IDs at Robin64's SNES Mini Compatibility List are wrong.
For example there is Bahamut Lagoon with ID 10F8 and gives C7 error to me, I have to run the DeJap translated ROM with ID 0000...

The Preset IDs are all correct and from DarkAkuma's findings here: https://docs.google.com/spreadsheets/d/1PbIPVA4NpFEXs1zk249aR3FSuBTY3r-ajpTq3dP3GnQ/edit#gid=0

What you're seeing is how picky the PIDs are. Bahamut Lagoon translated no longer works with 108F because that PID wants a very specific ROM and you're not supplying that any more. Other games that do the same include FFIV with the Namingway patch and Link to the Past with the Redux patch. Both games have official verified IDs ripped from VC releases, yet using them with these patches will C7.
46
Gaming Discussion / Re: Lost my job and have been going all in on Youtube
« Last post by Bregalad on May 20, 2018, 01:24:53 pm »
Quote
Thank you my friend!  I haven't beaten Double Dragon myself... I have tried a few times but that is a tough one.  I hope to beat it someday soon.
Double Dragon Arcade can easily be beaten if you have infinite money, as there's no limit on how much you can pay to win. I've beaten it using probably at least 50 coins :)

Double Dragon NES is hard and for me it required savestates, especially the 4th stage (the first 3 are ok). In the end you need a lot of luck, because if you're a frame late to punch the enemy he punches you instead sending you to your doom.
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Trusted the wrong person somewhere. Got a C&D. Time to go before the lawyers drain what left I have. Bye bye!

Ok  :'(, all that remains is to say thank you very much for everything sluffy  :thumbsup:
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I guess this is it then, huh? :'(

It was an awesome and amazing journey though!
You've done so much for not only us but also the SNES Classic community.
We can't even express the amount of gratitude we have for you.
Thank you, and as always, absolutely amazing work Sluffy!

Thank you for taking us all along for the ride. :)


Just thought I might as well go ahead and tell my recent results.

top3.ips = Success!
No more line glitches with tunnels!

I went as slow as I possibly could at the moment a tunnel appeared, I tried this multiple times, and I saw no glitchiness.

Remaining issues: objects appearing through the road on hills, incorrect sprite layering.
I know the incorrect sprite layering is real hardware when it was confirmed on Byuu's forum way back.
Is the objects clipping through hill roads also real hardware? Or at least, are some of them real hardware?

I know one of the previous patches fixed the "non real hardware" object clipping, so I think some of them may be real hardware?
Two-for-one screenshot on Higan:
https://i.imgur.com/9SemrKw.jpg


Also wanted to clarify that 0000 with vanilla Dragon Knight 4 displays everything correctly (menu/text box cursor, attract mode), except for blurry text obviously.
The issues are all caused by 1016, but we need it for hi-res... go figure!
49
Trusted the wrong person somewhere. Got a C&D. Time to go before the lawyers drain what left I have. Bye bye!

Excuse me but I do not understand much, a C&D is this (https://www.workmadeforhire.net/the-rest/cease_desist/)??
50
Personal Projects / Re: Chrono trigger plus
« Last post by ThegreatBen on May 20, 2018, 11:40:09 am »
So I have the Spekkio code figured out, now its just a matter of getting the bytes right, making magic learning optional and making Crono optional are just a little harder to work together but the Spekkio intro wont be gone in the final.

Sadly Ayla isnt available for anymore of the game then she used to be for the moment, the pictures I posted a while back of Magus's castle were just test pictures, though the option of being able to recruit her and Frog earlier has crossed my mind.
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