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Started by FlyingFire64 - Last post by Jorpho on Today at 11:13:04 pm

Also, of the disassemblers are for SMB1, apparently.
Oh, right.  (Also, these are disassemblies, not disassemblers.  Disassemblers are used to disassemble and produce a disassembly.)

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If you can find one for SMB3 please tell me
The first Google hit for <super mario bros 3 disassembly> is http://www.sonicepoch.com/sm3mix/disassembly.html .  (See http://www.sonicepoch.com/sm3mix/ for the download link.)

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unless I overlooked and the disassembler also works with SMB3.
Anything can be disassembled; it's just that the result is difficult to work with unless someone goes through the entire thing very, very slowly and annotates the code.

I've also located System32, and dropped Comdlg.ocx in there, but I can't seem to access the Command Prompt(I use Windows 8.).
I hope you took note that you shouldn't be using the System32 folder if you are running the 64-bit version of Windows 8.  If you're not sure if you're using the 64-bit version, I suggest you take fifteen seconds to do a Google search and find out.

Started by FlyingFire64 - Last post by Isao Kronos on Today at 09:47:31 pm

if you're on w8 hit windows+x for command prompt and other neat stuff

Started by Piotyr - Last post by Jeville on Today at 08:59:29 pm

So if there can be anything inside a block, can there be a boat?
Family Guy? Haha.

Started by FlyingFire64 - Last post by FlyingFire64 on Today at 08:40:55 pm

I downloaded SMB3 Color Editor, because I thought it would help, and it did(except for the fact that the Mario palete used on the map is still red if you exit a level with a Super Mushroom. I've also located System32, and dropped Comdlg.ocx in there, but I can't seem to access the Command Prompt(I use Windows 8.). Then again, I'm about to go to sleep soon, so if tomorrow I find out how to do it myself, then I probably won't need any help for launching SMB3Txt.

Also, of the disassemblers are for SMB1, apparently. If you can find one for SMB3 please tell me, unless I overlooked and the disassembler also works with SMB3.

Started by ChronoMoogle - Last post by SargeSmash on Today at 08:29:47 pm

If I had more time, I'd definitely jump on board.  As it is, I'm really going to have to think about it.  I don't want to mess those guys up if I can't produce.

Started by Vague Rant - Last post by Gideon Zhi on Today at 08:06:08 pm

I'm pretty sure this has been discussed before, but I can't seem to locate where...

It was discussed right here. Thread was necrobumped :(

Started by lan07 - Last post by dn on Today at 07:16:22 pm

I would honestly be more interested in MSU-1 implementation, personally, as there is actually a method to utilize that without external software, though limited. It's a more natural method of streamed music. I know very little about hardware-level stuff though, so I wouldn't know where to begin in trying to do so.

Started by craftersshaft - Last post by Seihen on Today at 07:05:44 pm

YOU can help me!  ;)

Why do we need to help you..? It sounds like you haven't started anything at all yet and these are all just vague ideas in your head.
Did you try searching through the "Utilities" link in the bar on the left hand side and searching for "Mac OSX" as the OS? There are about 15 results, so if none of those are going to solve your problems (I don't assume so), you'll want to look into using some software like Virtualbox to run a Windows OS in emulation on your Mac.

Started by FlyingFire64 - Last post by Jorpho on Today at 06:44:23 pm

Started by ddstranslation - Last post by tathra on Today at 06:20:33 pm

awesome, i've been wanting to play RS1 (and 2) forever.  the RS3 patch wasn't ever actually finished, but its a damn great game too.  Minstrel's Song was ok, but i'd still like to be able to play the original since i don't care all that much for the remake's style.
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