The market reacts ecstatic.... not.
I did a text search for zelda and found nothing, wrong topic?
The sailing was horrid, after hours of it. The dungeons were fun. Too bad they were only about 35% of the game at best. Howabout hunting down fish to persuade them to give you maps that you then had to grind for rupees in order to get Tingle the wonder fairy to translate for you so you could then go and fish for Triforce pieces? That was a riot! Also, the Metal Gear Zelda crap with the Forsaken Fortress.
I agree with all the sailing and filler. It was just artificial lengthening of the game, it made it suck, we needed less ocean, and more islands, people, and dungeons.
As for the forsaken fortress, I liked it, I don't see what makes it wrong other than lacking patience.
My problem with that is it's mostly a reaction to Nintendo not responding to cheapy iOS games. If I'm buying a Nintendo system, I'm not buying it to play that crap. Not that there isn't good stuff out there, but most cellphone games are mindless time-wasters. (Yes, I know that could be argued for all games.)
Put another way, the iOS and Android market has already sailed. I'm not sure, even if they were to try to compete in that market heavily, that they would make any headway.
I have nothing wrong with certain games on iOS as a few of them are actually good, my problem is they STILL DON'T HAVE A DECENT CONTROLLER. Until then they will continue to fail.
As for Nintendo, why the hell would nintendo put games on another platform? It's not going to happen, people are retarded. It wouldn't hurt Nintendo to start making more downloadable games on their eshop though as they could make a lot of money by offering cheaper games that don't have the burden of retail distribution.
Basically Xbox Live Arcade and Steam rock, Nintendo, please make your download services rock just as much.
Anyway, the casuals have left for their smartphones and Facebook games. Now Nintendo wants the hardcore crowd to come back... look, here's a second analog stick, all better now right? Too little, too late.
You ask me, Nintendo deserves to crash and burn and get a hard reality check.
a little emotional about a video game company that is a business eh?
lets get something straight, Nintendo never had the hardcore, Nintendo has always had the Japanese gamer audience. Back in the SNES days, that market was doing great in the USA. As PC games, Playstation games, and Xbox games gained in popularity it grew another audience big, the "hardcore" audience. Nintendo has NEVER commanded this audience, it just continued to own the Japanese Gamer audience.
Over time, this audience became a smaller and smaller percentage of the total market as the "hardcore" market grew.
Nintendo continues to put out games that appeal to first generation Japanese Gamers. In other words, Nintendo is still making great games. In fact, they still are making just as many. The problem for you is, you've already played first generation japanese games, you want something different, something on the next level.
The problem is such things are scarce, and barely exist. Instead they keep making 1st gen titles for newcomers
For the Wii we have the following J-Gamer games. Some of them are better for experienced gamers than others. Some of them like the Mario Galaxy games DO have challenging extras, that if you push yourself, are REALLY difficult to complete them all, and will give you that challenge you are looking for.
Super Mario Galaxy
Super Mario Galaxy 2
Wario Land Wii
Kirby's Epic Yarn
New Super Mario Bros Wii
Donkey Kong Country Returns
A Boy and his Blob
Super Smash Bros Brawl
Mario Kart Wii
Another Code: R
Arc Rise Fantasia
Rune Factory: Frontier
Rune Factory Tides of Destiny
Tales of Symphonia Dawn of the New World
Fire Emblem Radiant Dawn
Silent Hill Shattered Memories
Bomberman Land Wii
Final Fantasy Crystal Chronicles: The Crystal Bearers
Guilty Gear Accent Core Plus
Metroid Prime Trilogy
Metroid Other M
No More Heroes
No More Heroes 2
Sakura Wars So Long My Love
Super Paper Mario
Tatsunoko vs Capcom
These are a lot of great games, it's just not enough for those of us who have seen it all already. You can't deny the volume though, we didn't have that many of those titles for either gamecube OR n64.
Also on the way are
Zelda Skyward Sword
Kirby's Return to Dreamland
that's a lot of classic games. RPGs, platfomers, 2d games, 3d games, etc.
You want the Nintendo of the gamecube days, there were fantastic games on a fantastic system, the problem is, Nintendo was losing market share fast.
Since the Wii they gained a lot of market share. You seem unable to separate your emotions from what is necessary for them to survive as a company. That doesn't mean they aren't doing retarded things that are hurting them more. They are. but Nintendo themselves has no chance of capturing the "hardcore" market on their own, they need third parties like EA and Ubisoft and Activision to do that for them.
You want Nintendo to target us, the Japanese Game audience, the problem is, we're not big enough to keep their market share afloat. You have to separate the person who is hardcore and liked JRPGs, from the guy that only appreciates FPSs, and you have to separate the casual kinect/wii gamer from what I call the NON gamer who plays solitaire, flash games, phone games, and facebook games, to me, yes they are casual, and yes people are fighting over them, but they are in a whole other bracket because they would never buy a video game system in the first place.
I am impressed with the PS Vita library and price point, but is it enough to get people to buy it?
Dank, what PS Vita games that have been announced are you going to buy personally? Do you think the handheld market is going to buy a lot of them? I guess time will tell. I just know the PSP wasn't very big in the USA. What will change to make them successful