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Messages - Jorpho

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I'm not clear on what the point of these is, exactly.  In most situations where you can load up a ROM, it's easy enough just to have multiple ROMs, isn't it?  I guess you could stick them on a repro cart, but those are relatively costly and difficult to make.

General Discussion / Re: The perfect symbol of the capitalism joke
« on: April 25, 2017, 09:56:21 am »
"Smart" people lose $120 million in a goofy scam.
The article does not say that the company went bankrupt and that $120 million vanished from the face of the Earth.  The article says the company "secured about $120 million in funding".  There's no way of knowing from the limited news available what sort of arrangement they had made, but I'm sure they have means of recouping their losses.

Virtually nobody that's doesn't wear these cracker jack prestige badges is going to get awarded even a fraction of $120 million to invest in ventures that are actually useful.
I don't think you can end up with $120 million by investing solely in safe, tested ventures.

Imagine the amount of sustainable jobs that could be created by small businesses if the mass fraud was replaced by a will to invest in small businesses.
What's the difference between losing $120 million in a single fraud, and losing $1 million in a hundred and twenty badly-managed smaller frauds?

Imagine that instead of 95% of the world's wealth sequestered by a tiny amount of people that don't produce anything. Imagine that instead of the death of economic standards for the vast majority of people.
Imagine all the people, living for today.

ROM Hacking Discussion / Re: PSP Game RomHacking ?
« on: April 25, 2017, 09:36:56 am »
Because you hacked the wrong thing?  :huh:

I don't see how you can expect anyone to help you on the basis of this limited information. What game are you hacking?  How are you hacking it?  Have you been able to successfully make other changes in other games before?  Is this about Brigandine again?

Gaming Discussion / Re: Buster's page - what happened?
« on: April 25, 2017, 01:26:43 am »
Those were pretty neat games, even if they were short.  Did he do anything else of note?

Thank you for the kind words.

Are you going to translate the cast names from the ending credits?  "Blackey" and "Supanagon" ought to be changed to "Foreman Spike" and "Gotchawrench" to be consistent with the US original.  And it may be appropriate to change the enemy names to something slightly less Japanesey, but maybe that would be taking too many liberties.
If I'm not being clear, I'm talking about the end credits that starts around 5:32 minutes into this TAS.
(Love that ending music.  I think they were going for a 16-bit rendition of the Mario Kart 64 credits.)

I would volunteer to see if the relevant text is sitting around uncompressed in the ROM, but alas, now is not a good time.

Some of the names are clearly Japanese wordplay and I'm not sure what the most appropriate change would be, if any.  "Dumpty" is perfectly fine, but "Forkun" – Mr. Fork?  The Forkster?  Forky?  "Buruccho" and "Guruccho" clearly require more Japanese vocabulary than I've got.

I wonder if it might be reasonable to change "CLOSE" at the end of the round to something else, too?  It makes about as much sense as "SHINE GET!".

Site Talk / Re: General Gaming News and Editorials Subforum?
« on: April 24, 2017, 12:45:00 am »
I dunno, I just wish I had more to read, as I'm kind of having spare time enforced on me, by being as, ahem, disadvantaged as I am, you might say.
Are you so disadvantaged as to be limited to a single domain..?  I agree with Chronosplit that HG101 has much delightful content of interest.

General Discussion / Re: What is your favorite Gundam Anime?
« on: April 23, 2017, 12:52:34 pm »
On that: have you ever watched Patlabor?
I saw a few episodes of the TV series, I think.  I saw nothing to indicate that I should keep watching.

I might like to go back and watch the rest of The Big O sometime I suppose.  It is only slightly difficult to get past the dissonance of the last outpost of human civilization somehow managing to dredge up a new giant robot every episode, but at least it has style.

Lord of Lords Ryu Knight at least had a shred of novelty going for it, though on the whole I think it was just a bit too silly.

General Discussion / Re: What is your favorite Gundam Anime?
« on: April 22, 2017, 12:27:38 pm »
I don't think I've ever seen a mecha anime that I've enjoyed – except maybe Dual! Parallel Trouble Adventure and Escaflowne, but those are both rather distinctive.  And the two new Evangelion movies were kind of neat.  (Still need to watch the third.)  I think the last two that I watched to any great degree were Zegapain and Fafner in the Azure, and they didn't do anything for me at all.

http://www.dorkly.com/post/83138/why-you-should-be-watching-this-gundam-series-over-attack-on-titan sure makes a good case for Iron-Blooded Orphans, though.

I'd like to see them all.
You'd have to be retired to have that much free time.

Eh, I doubt I've done enough to warrant a thanks, but I'll leave it up to you.

Are you going to translate the cast names from the ending credits?  "Blackey" and "Supanagon" ought to be changed to "Foreman Spike" and "Gotchawrench" to be consistent with the US original.  And it may be appropriate to change the enemy names to something slightly less Japanesey, but maybe that would be taking too many liberties.

There's a full list here:

Site Talk / Re: General Gaming News and Editorials Subforum?
« on: April 22, 2017, 12:21:34 am »
the many writers available at RHDN and coming into the site all the time.
You sure wouldn't know it from the current volume of posts, would you?

General Discussion / Re: Atari to Nes Convertor
« on: April 18, 2017, 11:40:22 pm »
I have really became more interested in Atari Emulation now and especially since I found this game called Princess Rescue for the 2600, I've known that someone made a 2600 version of Super Mario Bros for the Nes, but I never knew someone had made a game of it for the Atari 2600..
I hope you realize that this game was pretty much created entirely from scratch and has nothing to do with the original NES Super Mario Bros aside from its outward appearance.

It's also available to download for free, cause it is out of production.
It's available to download for free because its creators chose to release it for free.

It's been "Public Accessed"
I don't think that's the phrase you're looking for.  "Released under a public license", maybe.

Gaming Discussion / Re: Nintendo Discontinues NES Classic Edition
« on: April 16, 2017, 02:48:29 pm »
The only reason that makes sense - is that Nintendo is being runned by mental retards.
Ugggggh.  People have been saying this for the last twenty years.  Maybe "Nitendo" is just doing this because it puts them back in the headlines and ensures people will continue making message board posts about them.  :P

Isn't there at least some vague possibility that maybe, just maybe, someone at Nintendo has access to information that you don't know about?

I was inclined to believe that maybe this was an expedient way for them to get rid of leftover Wii U components that they couldn't do anything with, but that is just speculation.  A better explanation is that they just needed to have something out over the holiday season for marketing reasons and that yes, they would prefer that you buy the Switch now, because why wouldn't they?  I think it matters very much "how they get their money", since once you have the Switch, you're likely to keep buying games for it, one way or another; that is definitely not the case for the mini NES.

Gaming Discussion / Re: Game Breakers
« on: April 15, 2017, 01:34:55 pm »
I know some examples, like Assassins in FFTA, the hammer suit in SMB3, Meta Knight in SSBB, Orlandu in FFT, the cape in SMW, among others.
I think the Hammer Suit in SMB3 is both too rare and too easily lost to qualify as "game breaking".  Plus the hammers, powerful as they are, are difficult to aim precisely.  But I agree that the cape in SMW is rather OP.

I think the regular leaf in Super Mario 3D Land is kind of game-breaking.  Not any of the fancy super-leaves you get from dying too often – just the standard leaf.  Too much of the game is based on difficult jumps that are completely nullified by being able to flutter.

Gaming Discussion / Re: Gaming Therapy
« on: April 14, 2017, 04:46:33 pm »
Weren't we just doing this over at http://www.romhacking.net/forum/index.php?topic=23475.0 ?

ROM Hacking Discussion / Re: Marvel VS Capcom 1 Arcade Modding?
« on: April 13, 2017, 10:20:47 pm »
Marvel vs Capcom s a CPS2 game, and CPS2 was quite infamous for its encryption.  The good news is that the details of the encryption are quite well-understood at this point, so one way or another you should be able to end up with decrypted ROMs.

On that note, I would be a little surprised if no one out there has ever tried to take a swing at changing the game.

Front Page News / Re: ROM Hacks: Conker's High Rule Tail
« on: April 10, 2017, 07:36:53 pm »
I'm not sure I understand.

This was done by a different person than the once who made the music and it is a complex process.
Are you suggesting that it would not be possible to take the current "PCM" data, compress it with MP3, and then supply it to the end user with instructions on how to restore it to PCM?  I realize looping can be tricky, but after it's been done once, whatever data is required to add looping to a PCM file loop should be easy to restore, shouldn't it?

Front Page News / Re: ROM Hacks: Conker's High Rule Tail
« on: April 09, 2017, 08:05:56 pm »
MSU requires the pcm files
I guess building MSU support into the emulator was hard enough already without worrying about dealing with compression.

Still, would it be worth considering providing an MP3 or OGG soundtrack, with instructions that the end user will have to decompress them?

So let's all be cool and civil.
I beg your pardon, but I'm not sitting through someone's 20 minute Youtube video without a lot more assurance that he has something new and interesting to say about a subject people have been ranting about for the last twenty years.  Is there no transcript anywhere?

Front Page News / Re: ROM Hacks: Conker's High Rule Tail
« on: April 08, 2017, 11:47:21 pm »
Is there some reason this has to be 1.2 GB?  Is it, like, uncompressed WAV or something..?

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