logo
 drop

Main

Community

Submissions

Help

93841366 visitors

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Jorpho

Pages: [1] 2 3 4 5 6 ... 46
1
General Discussion / Re: New Star Wars Movie
« on: April 21, 2015, 01:40:51 am »
Oh yes, grand stuff, Red Letter Media.  Don't let the length or the questionable framing device put you off, I always say.

He did something for the previous trailer, too.
https://www.youtube.com/watch?v=yBEdgPFoBjY

2
General Discussion / Re: New Star Wars Movie
« on: April 19, 2015, 07:58:02 pm »
And you know what?  They were right.  They got exactly what they thought they would.  Ep2 wasn't as bad as Ep1.  It was still a shitty, horrible, and unwatchable movie... but it wasn't as bad.
I for one thought Ep 2 managed to be even worse, actually.

3
I think the problem with marriage in the US is that like most traditions, it has become way too commercialized and that it's all about the money etc. If you watch crappy television shows of celebs and fake celebs, it becomes this huge joke of spending millions on the wedding and then getting divorced relatively soon after. I can't help but think some of that has rubbed off on the masses.
In my mind, a desirable attribute for a woman would be a willing enthusiasm to be content with a simple ceremony at city hall.

4
Sounds like a campaign slogan.  I guess they figured since Bravely Default did well that weird names were the way to go?

5
Programming / Re: Extracting emulator info from Atgames console
« on: April 14, 2015, 01:26:18 am »
it's technically a genesis on a chip machine
If it was, then there wouldn't be an emulator at all – it would be a clone of a Sega Genesis on a chip.  Googling around suggests it is a 32-bit ARM CPU running a software emulator.

As for dumping the emulator by running something on your SD card, that would be like running a ROM in an emulator on your PC that would be able to get your Windows passwords.  Any such technique would require knowledge of some particular security exploit in the emulator, and there's no reason such an exploit should exist.  You'd be far more likely to have success in poking manually at the system motherboard with circuitry tools – and even then you'd only have a big blob of binary ARM code that you would be highly unlikely to be able to change at all.

6
I am not married either, but seem to be quite thoroughly self-sufficient.

As to why, well... I kind of get the feeling that an awful lot of possible responses might come across as misogynistic.  Perhaps that feeling in itself is part of the problem?  Like, what if just as many men used to live in a state of "perpetual adolescence" (people were certainly writing about such things as far back as 1983), but women were more willing to put up with them due to societal pressure?  (Not to say that anyone should have to put up with that.  Far from it.)  Or maybe it's completely stupid to generalize about what "men" and "women" are doing at any particular time.

It's just that I hear so many tales of people - both men and women - whose lives have been utterly and completely devastated in ways that nothing else can compare because of one failed relationship.  To which the obvious response is that a successful relationship can be equally as rewarding and entirely worth the risk.  I suppose I have trouble conceiving of something that can be that rewarding.  Or maybe that's just what I keep telling myself.

7
So it's like they saw the disaster that was All The Bravest, and decided they should take all the assets and make a better game?

8
Gaming Discussion / Re: mega man 7 on psp snes emulator can't see well
« on: April 09, 2015, 09:43:47 pm »
i'd do it on pc but i like psp more c is it the emulator is it the game
Why wouldn't it be the emulator?  The same ROM runs fine on your PC, doesn't it?

9
General Discussion / Re: Trying to remember a nes game
« on: April 09, 2015, 09:41:51 am »
Surely not Bubble Bobble?

I was also going to say Nuts & Milk, but someone mentioned that already.

10
Gaming Discussion / Re: Games with Blue mage style systems?
« on: April 09, 2015, 09:38:10 am »
In FF7,it was handy to have such a diverse group of spells handy but only taking up a single materia slot.  Some of them are relatively low in MP cost, too.  It was a bit silly that there was no way of knowing where to look for some of them without tying to hypnotize absolutely everything, though.

11
I wouldn't say it limited its audience; the expansion pak came with that game and from what I read it didn't affect the price.
Oh!  Oops.  Duly noted.

12
How did they not see this coming?
May I suggest "Collapse", by Jared Diamond?  He dwells on the question.  A sizable portion of the book is given over to the ecological woes of Australia, which is also a terrible place for people to attempt agriculture and is experiencing severe water problems.  It would be interesting to know how California's problems compare.  For that matter, hasn't Vegas been even worse off for a while now?  (Of course, people aren't trying to farm in Vegas.)

13
I generally thought that carts that used the "reset" method just had some kind of extra chip inside that would be effectively invisible to the SNES hardware.

14
Seriously, "all original gameboy games" ?  Do you have any idea how much forgotten, unplayable crap resides therein?

If this was easy to do, you would already be seeing a lot more of such colorization hacks.  According to http://www.romhacking.net/forum/index.php?topic=17041.0 , there's no way around making meticulous, custom hacks for every single game.

15
If I'm not mistaken, there's no reason a large ROM necessarily has to have the expansion pack as long as the program code itself doesn't require extra RAM.

Couresty of http://www.hardcoregaming101.net/donkeykongcountry/donkeykongcountry5.htm , according to https://www.youtube.com/watch?&v=VgtAXCaSlpk , DK64 only used the expansion pack because there were some fatal bugs that the developer was unable to iron out, and the only solution to keep the game from crashing was to add more RAM.  It would of course have been much more preferable to do without it, as it limited its audience.

16
ROM Hacking Discussion / Re: Megaman 2 Optimum Released
« on: April 03, 2015, 11:14:24 pm »
The game as-is looks and plays exactly the same as the original.  The big difference is that it is substantially easier to expand and modify.

We just had another thread on the subject:
http://www.romhacking.net/forum/index.php/topic,19480.msg275453.html

17
ROM Hacking Discussion / Re: Internal Name of N64 ROM
« on: April 03, 2015, 02:21:18 am »
How about http://www.romhacking.net/utilities/791/ ?

I read a bit about editing the project64.rdb file, but in truth this just isn't my forte.
Perhaps you have a specific question in mind?

18
ROM Hacking Discussion / Re: ROM-Dumper Recommendations???
« on: April 01, 2015, 11:22:41 pm »
That's the one.  The official site suggests that someone has successfully built a custom plug-in that can be used for dumping NES carts.

19
ROM Hacking Discussion / Re: ROM-Dumper Recommendations???
« on: March 31, 2015, 12:28:46 am »
Lots of folks seemed pretty happy with the Retrode.  The site even says there are more in production!

20
I was referring to local multiplayer.
Yes, but given that it has a multiplayer mode at all, it doesn't seem that the data format would be different merely due to a lack of local multiplayer, as you suggested.  But this is speculation, admittedly.

Quote
AFAIK there was only 1 PC variant released in the US...
Yes, the other PC versions (i.e. prior to The Typing of the Dead II) were Japan-exclusive.

Quote
uh, yeah... if you can't understand the language you can't understand the jokes.
The translation featured things like Monty Python references.  If you tried to literally translate something like that to Japanese, probably no on in Japan would get the joke; the same goes translating things the other way.

Pages: [1] 2 3 4 5 6 ... 46