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Messages - Jorpho

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General Discussion / Re: Your life's philosphy, summed up
« on: January 21, 2017, 02:17:11 am »
Yet you did post in it, and even did what you described as trite and useless.
Yes, you're very clever.

Besides, life philosophies should by their very nature be simple...or are you saying you think life is better when it's complicated?
Life defies attempts at categorization.  Sometimes life is simple.  Sometimes life ensnares you in complexities at entirely unpredictable intervals.

Programming / Re: Curious about a compressed file...
« on: January 20, 2017, 10:38:41 pm »
I made something like this for the PC version of Megaman X4 some time ago.

Of course, in that case it was really easy because the "archive" was just a bunch of WAV files strung together, and every WAV file starts with "RIFF".  You may be able to exploit a similar consistency in the case of this archive, if every file within has a consistent header.

General Discussion / Re: Can people who are just friends cuddle?
« on: January 20, 2017, 10:31:32 pm »
I think I might just be sufficiently desperate for physical contact at this point at if I was in your position, I would be at least partially inclined to try to tough it out.

But I'm not, and my stronger inclination is you should have a calm discussion in which you relate your confusion and then tell her that you should probably spend some time apart until she figures out what she needs.

Gaming Discussion / Re: Maldita Castilla
« on: January 20, 2017, 10:20:44 pm »
That one's been getting a fair bit of attention.  There's even an enhanced version on Steam.

It initially used some variety of game-creation software, if I'm not mistaken.

We need more of this sort of thing. A LOT more.
Oh, it's out there, probably.  We don't notice so much because there are so few who do it WELL.

General Discussion / Re: Your life's philosphy, summed up
« on: January 19, 2017, 10:20:12 pm »
Beware of attempts to sum up complex philosophies in trite phrases, as such things will only bring you to stop thinking, and that's where trouble starts.  Better by far to always assume that you know nothing, and that past experience is by no means a reliable predictor of future trends.

Also, the key to happiness is low expectations.

Gaming Discussion / Re: Your favorite JRPG Ending Themes
« on: January 19, 2017, 10:15:54 pm »
Mother 3.  It springs so readily to mind.  I can't actually remember much of the rest of Mother 3's score, but man, that ending.  All three of them.

Earthbound ain't too shabby either.

it's less likely that there will be crippling fundamental changes to my vision.
I am left with the impression that you currently don't even known how to program.  "Fundamental changes" are quite inevitable at this juncture.  It's like planning to make a marble sculpture when you've never even picked up a hammer and chisel.

And anyone with sufficient skill to bring an exhaustively-developed vision to life probably has other ideas that he or she would prefer to work on.

ROM Hacking Discussion / Re: NBA Jam 2k16-17
« on: January 19, 2017, 12:51:51 am »
I recall there were some attempts here to hack the game a long time ago, but I seem to recall they never quite got past some of the quirks of the image compression.

I need to pray that I'm one of the lucky ones then.
I'd be inclined to exclaim "You make your own luck!" – but no, that's not true.  You need to be in the right place at the right time, to say the right things to the right people, who will then give you the tools you need and send you down the path ... to the next right place you need to be at the right time, and so on.  And then the years go by and you find that you're actually some place completely different from the original destination you set out for, but you make your peace with it, since it's actually not such a bad place and you picked up some pretty neat tools along the way and you're doing other things with them now.

So, yeah, pray that you're one of the lucky ones.

It would be pretty difficult to make a 3D game these days that looked as bad as 3D games from the 90's.
Aren't people cranking out crappy Minecraft clones left and right these days?  Of course, that's not really the same.

I guess I still have a lot to learn.

I'm going back to school to learn programming and whatever else I need to start my own indie studio.
The staggering number of Kickstarter projects that failed miserably, or that were fully funded and then failed miserably, speaks to the enormous difficulties involved here.

Gaming Discussion / Re: Good games with bad ports
« on: January 18, 2017, 12:06:49 am »
WHO SAW THIS RUNNING AND SAID "put 'er out, shes done". good lord......
Well, y'know, if you don't have something to compare it to (like the "Stealth" GBA port), it looks like a perfectly reasonable game.

I have a lot of ambition for it. I just hope I'm not biting off more than I can chew. :D
It seems like you've put quite a bit of thought into this, but announcing grand game design plans seems to be a surefire way to ensure they will never come to fruition.

People keep asking for these, but I've never seen any indication of files that can be fed to an emulator even being available in any form.
Nowhere comes to mind.  Playable on Kemulator; seems that's where the screenshots came from.

Gaming Discussion / Re: Final Fight
« on: January 17, 2017, 09:12:07 am »
I loved the series when I was a kid, and I still play the stuff every now and then. ^^ Too bad the whole beat'em up genre is dead nowadays, so the series died along with it. But it was good while it lasted. :)
That new River City game just came out for the 3DS, and people seem to like it.

You can also do things like http://www.android-x86.org/ and stick it in https://www.virtualbox.org/ (or whatever VM you like or I guess even hardware if you are so inclined) and get a lot of stuff done.
I understand that's what BlueStacks is, pretty much – and it sucks.

MEmu is apparently quite nifty.  Too bad I keep forgetting its name.

Gaming Discussion / Re: Nintendo Switch details
« on: January 13, 2017, 10:12:07 pm »
Nintendo have been relentlessly putting out a first version of a console, only to fix its main flaws about a year later.
GBA -> GBA SP (much better design & battery life)
DS -> DS Lite (much better design & battery life)
3DS -> New 3DS (though I'm not sure if the differences were that stunning this time) or 3DS XL or 2DS
Eh, you could just as easily refer to the PS2 Slim and the various renditions of the PS3 and PSP.  Then there's the Gamecube which lost component-out in its later renditions, and the Wii which lost Gamecube backwards compatibility.  If the Wii U had done any better we'd probably be seeing a new rendition of the Wii U at this point.

I wonder what the future holds for those rare Wii U exclusives like NSMB and 3D World that might still be worth playing?  A Switch rerelease?

Gaming Discussion / Re: Nintendo Switch details
« on: January 13, 2017, 09:31:02 am »
You gotta be staunch, kid
Don't ever buy a console at launch.

I don't know exactly what that means either, but I get the same message here, so I suppose it's nothing to be concerned about.

Does that look similar to what you're seeing?

January 14, 2017, 02:14:23 am - (Auto Merged - Double Posts are not allowed before 7 days.)
So, oddly enough, I just ran into a very similar problem with AVS2DVD, which was oddly insistent about finding mscomctl.ocx despite it being properly located and registered.

After much gnashing of teeth I applied the instructions found here: I moved mscomctl.ocx out of C:\Windows\SysWOW64, uninstalled AVS2DVD, and then re-installed it.  That's all it took.

Perhaps you should try something similar with vbalcbex6.ocx ?

Gaming Discussion / Re: Did any of you ever play retro western RPGs?
« on: January 12, 2017, 08:12:10 pm »
I save often.
Well, sure, but what if you make a "mistake", and the only way to fix it is to reload a save you made hours ago..?

I tried running Process Monitor on sappy.exe, but vbalCbEx6.ocx wasn't in the list and the program froze when I tried to analyze it in the hopes it would show up then.
I don't understand what you tried to do, i.e. what you mean by "the list" and "analyze it".

Process Monitor might indeed start freezing up if you configure it to capture everything.  Generally, what I do in Process Monitor is first restrict it to file system activity.  Then I set up filters to exclude any normal background activity on the system (e.g. Exclude if Path ends with $Mft, $MftMirr, $LogFile, pagefile.sys, etc), a task made much simpler by first closing anything else running in the background.  Then I start capturing events, launch what I want to examine, and immediately stop capturing events after the program launches or I get an error message.  Simply launching sappy.exe resulted in the capture of some 2,000 events, so then I set up a Highlight filter for anything with a Path ending in .ocx.

Make sense?

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