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Messages - Jorpho

Pages: [1] 2 3 4 5 6 ... 62
1
General Discussion / Re: New Star Wars Movie
« on: Today at 08:41:09 am »
I grow so very weary of the hype cycle for movies nowadays.  Very few things are worth getting excited about months in advance, much less years.

Unless the reviews tear it apart, I will probably go see it out of a sense of obligation.  I think the new Star Trek movies were deeply flawed, and I understand the writing process for this movie was rushed, so I am not expecting great things.  But I will definitely agree that underplayed CG sounds very promising.

2
ROM Hacking Discussion / Re: Dumping textures from a cache file
« on: November 20, 2014, 11:37:46 pm »
Which texture pack did you download?  I was looking at one of those a while ago, and it was all PNGs.

Are you able to use the pack at all?  Perhaps it will regenerate the PNGs the first time your emulator tries to use the cache?

3
ROM Hacking Discussion / Re: Jim Power background scrolls the wrong way
« on: November 20, 2014, 09:22:00 am »
(while it might seem odd to make a '90s game with a '50s? license, it seems there was a more contemporary tie-in?)
There were numerous Buck Rogers games out at the time, possibly because TSR got the license.
http://en.wikipedia.org/wiki/Buck_Rogers

4
ROM Hacking Discussion / Re: .gba and .nds Ripping Help
« on: November 17, 2014, 12:06:33 am »
Perhaps you could provide the title of the game whose music you are seeking?

There seem to be a number of archives of .2sf files out there which can be used to generate common file formats.

5
Gaming Discussion / Re: Tomato Adventure for GBA?
« on: November 17, 2014, 12:02:52 am »
As I understand it, it is by the same team that produced Mario & Luigi: Superstar Saga and its sequels, and plays accordingly.

At any rate, there is no complete English translation yet.

6
Gaming Discussion / Re: Secret of Mana's wasted potential
« on: November 14, 2014, 08:51:02 am »
I doubt they still have the old assets that were cut.
Indeed, they couldn't even find the original assets for Kingdom Hearts.
http://ca.ign.com/articles/2013/06/27/original-kingdom-hearts-assets-lost

If anything, pehaps it would just have been the SOM we know with CD quality audio.
That's what I was thinking.

Who knows, they might do it though. They released a redone version of Final Fantasy IV.
Surely that's mostly recycled from the DS version?

7
Front Page News / Re: ROM Hacks: Mother 25th Anniversary Hack RELEASED!!!
« on: November 07, 2014, 01:20:46 am »
I feel slightly better about still not having finished the GBA version now.

This is superior, jah?

8
ROM Hacking Discussion / Re: Paper Mario ROM hack
« on: November 05, 2014, 10:51:07 pm »
He is indeed trying to make a higher definition of the game, here is an example of what he is trying to do.
You do realize that there's already at least one partially-complete HD texture pack for the game, don't you?  I believe the most recent version is at http://www.emulation64.com/files/info/1048/ .
https://www.youtube.com/watch?v=s00A-0DKZq4

If I'm not mistaken, HD textures are all handled by the emulator (and its plugins) and there's no need to start hacking in virtual memory support.

9
Gaming Discussion / Re: Binding of Isaac Rebirth
« on: November 05, 2014, 01:49:21 am »
Ahh, satisfying – my first run was just barely a success.  I had forgotten what all the items did and accidentally picked up Nine Lives, and I figured I'd never be able to take on Mom with just one heart, especially as I only had the Hourglass for an item – but I was sufficiently overpowered that on my last life I just managed to make it!

I was somewhat concerned that maybe the original version of the game had been running unusually slowly on my relatively underpowered PC, but nope, looks like I still got it.

I would pay to have the original soundtrack back, though – that was perfection.

10
General Discussion / Re: Gave up on the Music in Harmony of Dissonance
« on: November 03, 2014, 07:51:04 pm »
I keep getting this game mixed up with Harmony of Despair.

I for one quite liked the game.  Maybe that's because I haven't played SotN yet.

11
Gaming Discussion / Re: Binding of Isaac Rebirth
« on: November 02, 2014, 11:43:11 pm »
This is the first game I can recall ever pre-ordering, and might very well be the last.

12
Newcomer's Board / Re: Patches that require altered ROM images?
« on: November 02, 2014, 01:05:05 am »
For some strange reason the "Vocals of Phantasia" patch from Topping Translations requires an interleaved SNES ROM, which I daresay you are unlikely to encounter.  I used UCON64 to convert the ROM before applying the patch.

13
Newcomer's Board / Re: Are plained modded PC data files allowed here?
« on: October 30, 2014, 10:30:54 pm »
If I'm not mistaken, it is preferable to distribute as little of the original game data as possible.  Unless the modded Data.rsdk (I guess that's Sonic CD?) is almost entirely new data, you should probably make an xdelta patch.

14
Personal Projects / Re: Final Fantasy IX - General hacking tool
« on: October 28, 2014, 07:18:31 pm »
Is it very different from FF7 and FF8 internally?

15
Programming / Re: Python libraries for FF7 LZSS compression?
« on: October 23, 2014, 10:52:30 pm »
How intriguing...

I found this Python implementation of LZSS, but alas, I can't see where the ring buffer would be initialized with spaces.  (It's more obvious in this C code.)

16
ROM Hacking Discussion / Re: .PGF files
« on: October 22, 2014, 10:38:25 pm »
But I have no idea how to use this, or how to compile it in C and then execute it - I'm a noob. :/
So git gud?  >:D

It's not so hard to get it running.  Are you familiar with the command line at all?  Would you happen to have some sort of Linux installation handy?

17
If they wanted, they could join us, and together we could fulfill our dreams.
Often, getting more people involved for the sake of getting more people involved is a recipe for disaster.

I'll shut up now.

18
First of all: how do you know we don't have the skills you were talking about?
Because your first post suggested you were earnestly seeking people with said skills, and your list did not suggest any members of your "team" had such skills.  All I saw was a list of people with "ideas" who wanted to "design".  Of course, you've edited it now.  I should clearly use more quotes next time.

Your own thread title says "not yet in progress".

19
As someone who actually runs Wario Forums, I can definitely assure you that this project will be finished.  We're all really dedicated Wario fans over there, and hey, it's pretty much the best shot we have of getting a new Wario game within the next five years.
That is a very long list of people in that first post with skills you do not have, and your ability to finish the project appears to rely entirely on finding such people, which strikes me as unlikely – quite regardless of how many other dedicated people you think you have on board.

EDIT: Rather, that was a very long list of people. Things seem to have been edited.

20
It's nice to see that you have a little bit more than just ideas, but it doesn't look like you have much more than that.

Ideas are cheap.  There is no shortage of people with ideas; there is a good number of folks who come in here saying,  "I have an idea, and I want to be the Director for a project! I just need a bunch of people to do the actual work for me!"

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