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Messages - Klaviaturist

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ROM Hacking Discussion / Re: A Possible Hack For Phantasy Star 3?
« on: November 12, 2013, 07:39:29 pm »
For the original question, I've just made a patch that doubles the speed and allows diagonal movements. Available from here (second post).

I've played the half of the first generation with no problem.

Sounds great. I will check that out.

News Submissions / Re: Translations: Juvei Quest Translation Released!
« on: April 15, 2013, 10:55:41 am »
Very cool! Looking forward to checking this out along with the Aeon Genesis release as well.

ROM Hacking Discussion / Re: A Possible Hack For Phantasy Star 3?
« on: July 27, 2012, 12:21:03 am »
Finally just got Wren to turn into the "airplane" and that seems perfectly fine. Matter of fact, with the "walk 2x fast" codes you actually walk faster than the airplane. I would say by about 1x because the airplane is still faster than walking without the 2x codes. It's been a while since I have played the game though and I seem to remember the airplane moving much faster.

July 27, 2012, 10:34:02 am - (Auto Merged - Double Posts are not allowed before 7 days.)
I just played through the entire game with the codes on and just wanted to pop in a few notes. There is no question the codes should, at the moment, be listed as "experimental". There were many times when I would have to turn the codes off to go down a certain hallway to avoid getting caught in a glitch. As well, sometimes when you exit a town, the placement on the world map may screw you as sometimes you won't be able to enter a cave or bridge. Of course, all of this is easily avoided by simply turning the codes off.

Nevertheless, I have never completed the game within 2 days (night playing). So the codes obviously help to speed the game up, and that's the point. 

ROM Hacking Discussion / Re: A Possible Hack For Phantasy Star 3?
« on: July 26, 2012, 07:35:35 pm »
Still haven't figured out a way to fix the problem when the CPU takes over your character.  As hugues mentioned, may have to label the codes as "experimental".

And what's this about a vehicle?  I've never played the game before.  Let me know what happens with that.

About halfway through the game a robotic character called Wren transforms into some sort of a flying hovercraft. I am more than a quarter of the way through the game, so it won't take me long to get to this point. Should be a few hours. Will post when I get there and let you know what happens.

ROM Hacking Discussion / Re: A Possible Hack For Phantasy Star 3?
« on: July 26, 2012, 07:04:56 pm »
OK, this just clicked for me... this isn't really a speed hack, it's more like a step distance hack. The FF values for left and down make a lot more sense all of a sudden. They're using it as a signed number so instead of 0-255 they're -128 to +128 making FF=-1 and FE=-2.

OK, maybe that's not entirely the case... when I changed 4E4D from FF to 01 it scrolls the screen up one. Ah-ha, small breakthrough now... don't look at this as bits, they're bytes:

00FF = Left
0100 = Right
0001 = Up
FF00 = Down

So what I just did was change left (00FF) to up (0001). Now it's making sense. Sure enough, changing one of them to 01FF causes the characters to move diagonally. It looks really cool except for the part where you walk through walls.

Anyway, any part where the game moves the characters automatically (there are a few) would get tripped-up badly by this. I wonder if there will be some spots where the collision detection gets funky too? I also wonder what will happen when you acquire the vehicles...

I'll have to poke around with these some more before adding them to Aridia unless I put label them "experimental" in the UI. There are a couple other "experimental" things I've found in the game that I group together for people who want to try out crazy stuff.

I haven't gotten a chance to turn Wren into a vehicle yet, but early in the game, when the ship takes you automatically to the island cave, everything moved as it should. When I get Wren turned into the vehicle I will let you know what happens. Should be later tonight.

ROM Hacking Discussion / Re: A Possible Hack For Phantasy Star 3?
« on: July 25, 2012, 11:31:03 pm »
Thanks for the info.  Are you able to continue on after that (with the codes turned back on?).

What I did was turn the codes off right before the wedding. When I end up in the dungeon, I turned the codes back on and I end up moving too fast for the screen and can walk through walls. Similar to what you mentioned earlier.

ROM Hacking Discussion / Re: A Possible Hack For Phantasy Star 3?
« on: July 25, 2012, 11:13:47 pm »
Playing now and one thing to note, I just got to the part in the beginning where you are going to get married and it seems that in order not to get stuck in the southern part of the castle you need to turn the codes off so the game will progress properly. Hard to explain unless you play the game for the first 2 minutes.

ROM Hacking Discussion / Re: A Possible Hack For Phantasy Star 3?
« on: July 25, 2012, 08:32:59 pm »
Thanks again. They work beautifully. Now I actually want to go back and play the game again!

ROM Hacking Discussion / Re: A Possible Hack For Phantasy Star 3?
« on: July 25, 2012, 03:51:20 pm »
Just wanted to say thanks for taking the time to actually figure this one out. Tony H, looking forward to the finished result.

ROM Hacking Discussion / Re: A Possible Hack For Phantasy Star 3?
« on: July 23, 2012, 01:13:01 pm »
In the Phantasy Star Collection for Saturn there is a "fast walking" option for Phantasy Star 2 & 3. Since none of the battles or cinemas are affected by choosing this option I suspect it was done as a ROM change instead of simply bumping the frameskip in the emulator. They also added two more saveslots to Phantasy Star 3 so they definitely did some work on the ROM either way. It would be interesting to extract the ROM from the Saturn collection and do a diff with the final Genesis release. That's been something I've wanted to look at for a while but it hasn't made it to the top of my to-do list yet.

I've never played the one for the Saturn. Was it released in the states? Also, I was reading on wikipedia about the parallax scrolling that was removed from the US release. Just wondering what that is and if it is something worth hacking as well.

It would be great if the Genesis release could be hacked to have the characters move faster. I have played the game for a number of years, on and off, and one of the biggest turn offs is walking through maze-like dungeons at a snails pace...

ROM Hacking Discussion / A Possible Hack For Phantasy Star 3?
« on: July 21, 2012, 03:15:18 pm »
I am wondering if there is a hack out there that simply makes your characters move faster in PS3? If not, is there any interest in the creation of one? Just wondering as this was always a pet peeve when playing the game.

Ah, thanks for the info. I will actually take a look into it.

Just wondering, how does this game play? Meaning, it says adventure, but for me that is a bit open. Just interested to see if I should check it out.

News Submissions / Re: Translations: Akira!
« on: May 06, 2012, 07:39:09 am »
There's been one in the works for years now. Every once in a while it gets cancelled then revived. The last incarnation was cancelled.

I know the film has been in "development hell" for years now. I didn't realize the recent incarnation had been canceled as well. Considering that they had a director hired and have been working on casting the movie. I know that with the way special effects work today (CGI) that they could recreate the amazing powers that were given to Tetsuo and particularly the amazing climax, but I just don't know if the film would have the same impact that the original Anime had. Having said that, I would still pay money to check it out.

News Submissions / Re: Translations: Akira!
« on: May 06, 2012, 07:26:57 am »
I'll have to check this out. I grew up watching the original English translation of the movie. You know, the one with the voice actor that voiced Leonardo from the original Teenage Mutant Ninja Turtles cartoon. Now I here a live action movie is possibly in the works? Don't know officially what to think about that...

Great job guys! I wasn't a fan of Minelvaton Saga but the second game wasn't too shabby. Looking forward to finally checking this one out.

Man, took me a while to find the actual dos game. But getting the translation to work was nothing. Nice to see another rpg translated though. Thanks!

At first glance I thought it was another version of one of the Ys games! Looks like it will be a lot of fun. The pce-cd was a really cool system for its time.

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