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Messages - saito

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ROM Hacking Discussion / Re: Screenshots
« on: May 21, 2017, 12:23:48 pm »
the patch will be a translation, and will include options to add things like the retro soundtrack.
the edited graphics are simply the same old with an improved quality. a mod changes something to something else, what im doing is simply undoing damages caused by bad conversions of the original assets, such as extensive dithering, and unfairly low color counts.

Tought you dropped the project because of what you post at your site. Good to see that you want to continue.

ROM Hacking Discussion / Re: Screenshots
« on: December 05, 2016, 06:35:14 pm »
I tried playing the ps1 version back in the day but the game was (and still is) too text heavy for me to play it properly.
Gotta admit though that I like the music more in the ps1 version than in the remakes though, maybe I'll port those back to the game later on too :P

meanwhile I've been messing with the graphics a little more, have an example of why I started reconverting the assets from the ps2 version:


remade from the ps2 textbox frame and a done from scratch gradient box:
i found the original and the ps2 one to be a little too light from the right side, on brighter backgrounds it had a chance of giving slight readability issues, so the remade one is just slightly darker.

Good job, this makes me very happy. I assume since you could mod the script that you were able to decompress/compress the script.

Hope you best of luck to accomplish what I couldnt with ps2 versiĆ³n, a great rpg that needs some justice and to be shown to the world.

Pm me if I can help you in any way.
Thank you very much.

Great job gideon & team from bringing this gem to the english audience. Don't worry for the burocracy and elitism of a md5 hash  ;D

Thank you for all your hard work translating these gems !!!
Thank you everyone!

Big hugh for all the team members, hope you're doing well!

Newcomer's Board / Re: ps2 help, font replacement
« on: January 09, 2015, 06:35:15 pm »
Try looking with tilemolester at the elf file SLPS_xxxxx. With 8bpp linear reverse. Bampresto games usually store the same way things.

Personal Projects / Re: Romancing Saga 1 translation
« on: September 04, 2014, 06:08:01 pm »
Hat off with your remarkable attitude sir, in my opinion is an example for romhacking showing that effort and altruist desire for completing that translation.

Good luck mate.  :thumbsup:

Newcomer's Board / Re: Playstation 2 game hacking
« on: June 19, 2014, 07:25:24 pm »
Looking at this post it seems that nobody hacked ever a psx or ps2 game. The documentation about psx is enough to get an idea of how everything inside a ps2 disc works (even looking into any disc based system is enough) the only thing that is not the same as the psx is the file format. :woot!:

Good job, I was waiting for this translation ages ago. Thanks for all the effort translating these great games  :beer:

Great, more love for the ps2 games. Good work and good luck!  :thumbsup:

Good job magno, you really did justice with this jewel! Thank you!  :thumbsup:

Front Page News / Re: Translations: Akira!
« on: April 29, 2012, 10:28:48 am »
Congrats, the translation and the romhacking looks great, i'll give it a try since I have some holydays  :thumbsup:

ROM Hacking Discussion / Re: I need help in captain tsubasa j psx...
« on: April 23, 2012, 09:48:42 am »
Indeed, try to assure that the display you're looking for isn't compressed. Make a save state with epsxe, then rename it to .gz, open it with winrar and extract the file. Once you've done this grab agemo's vram viewer and load that file, change the bpp formats until you get a good display. After that load the file that you suspect that contains the image in tile molester and use the same bpp that you used to view the display in agemo's tool. If you cannot see the image it may be compressed.

Good luck.  :beer:

Correct me if I'm wrong, but why don't you make a -"Help Wanted Ads" post in the betatesting section? You'll get exactly what you want, if you're looking for testers  :thumbsup:

Congrats, it looks like a really good game for the screenshots. Shiny font and hacking, good job guys. :thumbsup:

ROM Hacking Discussion / Re: Screenshots
« on: March 05, 2012, 09:55:22 pm »
Nice job, long ago I tried to expand the Rom, switch banks, etc... but all that work was lost once I moved to America, so I had to start all over again and not having all the time of the world. I appreciate your offering and I'll try your work once is finished. Thanks.

ROM Hacking Discussion / Re: Screenshots
« on: February 26, 2012, 10:47:11 pm »

Just doing some grunt work, there's a lot for me to clean up this rough translation :o

It seems as you suggest that you're dealing with lba problems because you're making a file bigger than the original and you're not updating the lba, my guess  :o

Good job with this one. I heard that the pointers were worse than Grandia 1, if so then it's a great accomplishment.
Congrats guys  :thumbsup:

Great job, the first time I played this game was with its original cart, back when it was released, so it brings a lot of memories, thank you for bringing this good brawler to the occidental world.

By the way, you should check your PMS ;O;O;O

Genecyst has a ppu viewer, which will help you if there's another table (if the story text is uncompressed with another table), it requires dos box if you're with xp or above, period ;O

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