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Messages - gamingcat02261991

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Personal Projects / Super Toads (SMB3 Hack Using SMM2 GFX)
« on: December 18, 2019, 09:11:56 pm »
Plot: Set in an alternate universe where Mario and Luigi are completely absent, Blue and Yellow Toad must revert the cursed Mushroom Kings back to normal and rescue Princess Peach from Bowser.

Made using YY-CHR and SMB3 Color Editor. This hack of Super Mario Bros. 3 also fixes some oversights like the "Toad Suit" and inverts the colors of the caps of the Super Mushroom and 1-Up Mushroom to the way they looked starting from Super Mario World onwards, as well as changing Peach's dialog to match the Japanese versions and SMA4. So far, I've got Small Toad at least 10% finished (lifted from Super Mario Maker 2's sprites), and I'm currently working on it, Super Toad/Fire Toad and Raccoon Toad. Tanooki Toad, Frog Toad, and Hammer Toad will be custom-made, mostly based on the Super/Fire form from SMM2. Screenshots will come eventually.

Gaming Discussion / Re: TGA Epic Fail
« on: December 13, 2019, 11:02:17 pm »
I disagree with FAST6191 and agree with Special.

Gaming Discussion / Re: TGA Epic Fail
« on: December 13, 2019, 03:49:15 am »
I hope there'll be one either tomorrow or a few days afterwards.

Gaming Discussion / Re: TGA Epic Fail
« on: December 13, 2019, 03:09:05 am »
I don't even care about Untitled Goose Game or RE2. I feel like us Smash fans were duped.

Gaming Discussion / TGA Epic Fail
« on: December 13, 2019, 12:11:02 am »
I can't BELIEVE that The Game Awards didn't show a trailer for Challenger Pack 5 of Super Smash Bros. Ultimate!

Gaming Discussion / Good News and Bad News
« on: September 02, 2019, 02:18:18 pm »
The good news is that Banjo and Kazooie are not far off, according to some Japanese advertisements.

The bad news is that Nintendo is cracking down on all video game music channels.

Here's a review of the hacks I'd personally love to see:

Monster Rancher (PSX) A "Seasonal Shrine" hack similar to this (STARWIN, please come back):
Monster Rancher 2 (PSX) A bugfix regarding how to obtain Mock.
Both of the above A bugfix regarding the occasional loading screen lockout.
Pokemon Red/Blue (GB) Two different patches: one restoring the 39 missing alpha Pokemon like Gorochu, and the other being a graphical patch that replaces the in-game sprites with monochrome versions of the front and back sprites from FireRed and LeafGreen.
Pokemon Yellow (GB) A "Pokemon Brown Version: Special Eevee Edition" hack (with Eevee's voice clips from the Let's Go games on Switch)
Mario Party 1, 2, and 3 (N64) An "NSTC-U Voices" hack that uses voice clips from Mario Party 3, 4, and 5, as well as DK64.

And here's some more hacks I had in mind:

Super Smash Bros. (N64) An "Unlock All Characters" hack that makes Luigi, Ness, Captain Falcon, and Jigglypuff available from the start.
Super Mario RPG: Legend of the Seven Stars (SNES) A hack that adds Luigi as a sixth party member, instead of demoting him to "End Credits Cameo".
Pokemon Emerald (GBA) A "Pokemon Perfect Emerald" hack that not only allows you to get all 386 Pokemon, but also fixes some major bugs, restores the Sailor's original Japanese sprite, etc.
Sonic the Hedgehog 3 & Knuckles (Genesis/MD) A "Kirby in S3&K" Hack that replaces Knuckles with Meta Knight.
Sonic the Hedgehog 2 (Genesis/MD) A "Somari the Adventurer 2" hack that replaces Tails with a Somari-like Luigi.
Pac-Man 2: The New Adventures (SNES) A hack that replaces the Ms. Pac-Man game with the Pac Jr. game found in the Genesis port (complete with music changes).
Pokemon HeartGold (DS) A "Pokemon Throwback 2" hack that makes all 493 Pokemon available, replaces Lyra with Kris, makes the GB Sounds available from the start, and more.
Super Mario Bros. (NES) A "Super Mario Bros. 5: The Uncharted Lands" hack that picks up where The Undiscovered Zones left off.

ROM Hacking Discussion / Re: General NES Hacking Questions
« on: July 07, 2019, 11:05:07 pm »
How do you edit palettes and sprites for SMB2 (or SMUSA for the Japanese)?

Script Help and Language Discussion / Re: Available Scripts
« on: July 07, 2019, 10:56:33 pm »
I know this is a weird suggestion, but does anyone have the scripts for the Japan-exclusive PSX title, Happy Diet?

Here's another idea I had: Patches for the original Mario Party N64 Trilogy (especially the first two games which gave Luigi, Peach, Yoshi, and Wario different voice actors from their standard voices) that replace the voice clips of Luigi, Wario, Peach, Yoshi, and Donkey Kong with those provided by their respective voice actors from Mario Party 3-5, with DK's being provided by Grant Kirkhope of DK64 fame. They should also work with the NSTC-U versions to differentiate them from the NSTC-J versions.

Personal Projects / Re: Super Mario World DX Rebuild
« on: May 08, 2019, 10:15:48 pm »
Can't wait for the finalized version! ;)

I had another ROM Hack idea: A proper "Pokemon Brown", which would essentially be a Pokemon Yellow hack that replaces Pikachu with Eevee as the starter, with graphics edited to match the Evolution Pokemon's current design for the interaction and overworld sprites (as well as the Surfing Pikachu minigame) and Eevee's voice clips from Pokemon Let's Go being re-used, but in Game Boy quality (it would also restore Pikachu's original cry from Red/Blue when you have one in your party). Likewise, the game would also make it so that Vaporeon, Jolteon, and Flareon would only be obtainable via trading since your Starter Eevee will react to Evolutionary Stones just like the Pikachu in Yellow reacts to the Thunder Stone. Plus, the only way to obtain Pikachu in this Pokemon Brown is in Celadon City in place of the Eevee you would normally obtain in Red/Blue/Yellow.

This is another idea I had in mind: A Pokemon Red/Blue ROM Hack that adds the 190 alpha designs from the earliest versions of the game (such as Gorochu, Crocky, Gyaoon, and more).

I understand that this is my second post on this thread, but I once envisioned a hack of Pokemon Red/Blue that replaced the original 151 Pokemon sprites with those used in FireRed/LeafGreen that would've been released on the day the original Red/Green was released about two-to-three years ago. This would've also included replacing the back sprites of the Pokemon with those from FRLG.

Gaming Discussion / Re: Underrated Games
« on: April 06, 2019, 12:24:54 am »
Arch-Rivals (Arcade): Basically the predecessor to NBA Jam. Controls aren't as good as NBA Jam, though.

Mario Party Advance (GBA): Considered the black sheep of the Mario Party franchise, it focuses on single-player gameplay.

The Sims 1 & 2 (Console Ports): Very different compared to the PC original. Apparently, you can't have children in the sequel, nor are children programmed.

MySims series: A spin-off of a spin-off inspired by Nintendo's Animal Crossing games and the built-in Mii Channel of the Wii. Only known recent game to feature elements of the series is The Sims 4 for PC.

Ever since seeing and playing the Monster Rancher 2 Seasonal Shrine ROM Hack, I've been wondering about the possibility of a Seasonal Shrine hack for Monster Rancher 1 on PSX. You know, getting a random monster depending on both the current season and the player's name. Like, in Spring 1000, you get this monster, but in Summer 1000, you get some different monster.

Also, it would be cool to have a bugfix regarding the in-game loading screens so that you're not stuck on them (which happens on occasion when playing both MR and MR2).

Speaking of Monster Rancher 2, there should also be a bugfix regarding the Mock event (where you receive Mock's seeds on a certain year upon reaching and being in the 4th Rank and no higher) where any Rank higher than 4th would also trigger the event upon visiting the Shop.

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