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What? Lack of JMPs? SNES addresses? huh?
What are you talking about?
But there is one thing I want with SMB1: Enhanced Graphics!
Something wrong with All Stars?
QuoteWhen you release the CD version, will changing the music be as simple as replacing the files, or will it require hacking of some kind? Now that you brought up the CD Audio this is seeming really interesting.
Yes. It will be in an CUE/ISO/WAVE format. Replacing the wave files as those are the CD tracks. No hacking required - very simple. Hacking the game code to take advantage of the 512 colors (onscreen) will require some bit of hacking, but I'm going to take care of this for people interested in making their own hacks of this - so they only need to take care of tilemap and tile/sprite editing. CD tracks and ADPCM/PCM/SCC sounds effects are will be the first upgrade to the game.Quote
Next, how about porting Sonic or Phantasy Star to the SNES and take advantage of its vastly superior audio? Not a request really, I'm just saying, could be fun!
Hah - that would be cool, but that would require a complete static recompile (might as well write the game engine from scratch). The SNES doesn't share the same type of CPU as the SMS or Genesis. That's much different from what I'm doing. The PCE is backwards compatible with the NES instructions, so I can let the original game code run natively (with exception to some timing).
Also, if anyone has any hacking info on megaman that they would like to contribute, that would be great
Yeah, game code would be more exact, but nobody seems to have much interest in diggin into the Z80 ASM. I definetly don't. (I've already derailed all my other ROM hacking project with the work I've put in on this so far. Not that I mind, bud disassmbling code for a mostly undocument (in English at least) Japanses computer without quality tools isn't something I'm interested in at the moment.)
That said, as I've mentioned before, if anyone is interested, I can provide some useful pointers on the format of the disk images, where the code, levels, graphics, text, etc. are for both the X1 and PC88 disk images. They're both z80 based so anyone who knows that CPU (GB hackers, I guess) wouldn't have to hard a time with some of it.
Furthermore, I don't much care for the z80 ISA. Call me weird.
So, percentage wise how far along is this project? And what timeframe do you expect this to be done? In a month? longer?
So, does no one want the X1 version?