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Messages - Jedi QuestMaster

Pages: [1] 2 3 4 5 6 ... 17
1
Konami already placed an ad on my Contra translation years ago. :D And I'm fine with that, as long as they don't put a video ad before it starts, God! I hate that!

2
ROM Hacking Discussion / Re: Screenshots
« on: May 07, 2013, 08:43:52 pm »
Huh, I honestly didn't know that translation existed for some reason. I might need to look through the database more I just consider it Nekketsu, because that's the word I'm most likely to see when I look for a rom in that series to patch. I'd consider it something in English, if there was any consistency, but we got: Renegade, World Cup Soccer, Crash and the Boys Street Challenge,  Super Dodgeball, and River City Ransom/Street Gangs.
Honestly?

Why don't more translators go with Crash 'n the Boys? Wasn't that supposed to be Technos' localization plan?

3
Site Talk / Re: Friendliness
« on: April 25, 2013, 11:25:44 pm »
I feel where you're coming from, Johnny. Yet I also see the frustration people have with users who need a little hand-holding.

I don't think it's just the newbies' fault who don't put the extra effort in looking for resources, but sometimes there aren't specific enough docs that answer their questions-- no one's fault really, but it wouldn't hurt if more people wrote docs as they learn things themselves.

Granted, there are some all-encompassing docs that cover general aspects of romhacking that users just don't look for, like this one: http://www.romhacking.net/documents/164/<- this is where I learned breakpoints. :) But someone who needs to figure out breakpoints likely won't stumble upon this let alone know what breakpoints are when asking how to change the effect of a pick up item or something.

I also get that people don't like looking at docs. Maybe some RHDN users are interested in creating YouTube tutorials? :laugh:

With that said, what's so bad about letting off a little steam? Romhacking is frustrating & disconcerting in nature. I spent two hours trying to rip Daisy's voice from Mario Kart Double Dash to no avail! :banghead: Where's the Vent Your Hatred forum? Come on, staff! You're here to help us! [/rant]

I'll end with this subjective clip. Which side do you fall under? :o

4
General Discussion / Re: LinkedIn
« on: April 10, 2013, 02:44:33 pm »
You want us to link up with you on LinkedIn, but don't want us to know your email address? I'm confused.
It's not that I don't want you to know my email address, it's that I don't want everyone to know my email address as this is a public forum.

By the way, I posted it anyway. Did you click on the link? ;) I hope it wasn't too cryptic. :-\

5
General Discussion / Re: LinkedIn
« on: April 09, 2013, 02:50:49 am »
Are you kidding me?! >:( How do I add people without giving away my email address?

And FYI, Geishaboy, LinkedIn was around a year before Facebook. :o

6
General Discussion / Re: LinkedIn
« on: April 06, 2013, 03:31:08 am »

7
General Discussion / LinkedIn
« on: April 02, 2013, 03:21:35 pm »
How about adding each other as contacts?

We're all professionals here. Shouldn't we have a substantially solid network of talent? Inundating with intense ingenuity and innovation? Beyond compare to the typical fools whom we scold on a daily basis? >:D

It would be a crime for us not to join together! :o

Sadly, all these years I've only had 1 contact, & that's Leon! I'm sure there's at least two people here with a LinkedIn account?

I hope this kind of topic doesn't break da rules!

Edit: My Email

9
Anything made by LJN for the NES has the immediate problem of being made by LJN for the NES.
LJN didn't make any games; they just published them. ;)

10
General Discussion / Re: Video Time
« on: March 09, 2013, 08:22:04 pm »
This track is possible on the NES.
Technically, it's not possible on an unmodded NES. So MathUser2929 is technically right. HahaI'msostupid :crazy:

While on the subject of NSF covers with expansion chips, I love this: Fallen Angel & this, & this!

11
I'm really surprised that people making patches don't know any way to identify the ROMs that they use.
I don't think it's that people don't know. I think it's that the ROM/ISO field is a little vague. It says you 'may also add hashes' but it doesn't list what's required.

I assumed all I needed for an NES game was the region (U) & the dump, in this case it's unknown. :-\

12
Gaming Discussion / Re: Hard and STOOPID HARD
« on: March 05, 2013, 10:58:30 pm »
It turned out to be harder than FUCK because the stupid bastard didn't know what he was doing, and probably didn't take the time to playtest it properly.
I think the problem may have been too much playtesting, so the game becomes easy to the playtesters. I also believe this is why hacks end up being "STOOPID HARD" in themselves.

I wrote a post wall of text covering different aspects of hard (I would categorize Batman in the first one):

Frustrating:
These games usually aren't really hard, the obstacles are just so annoying you can't concentrate well enough to get through said obstacles, usu. because you have to keep repeating the same parts of levels you beat 100 times in a row but can't beat the next part on your first, second, third, or even tenth try.

-Ghosts 'n Goblins (man, you have to beat that freakin' thing twice, freakin' Crapcom! Plus, it wasn't even developed by them.  Outsourcing can be a bad thing)
-Perfect Dark (there, I said it!)
-Star Fox (Why am I the only one who had trouble with this?  Beating this game was a serious miracle because I was down to my last life after losing countless others on Andross & suddenly I "lucked out" at the very last shred of hope)
-Street Fighter 2010: The Final Fight (I can't believe I actually had to use Game Genie to beat this game!)
-Super Mario Bros. 2: This is not Super Mario Bros. 2 USA

Challenging:
These are what all "hard games" are aspiring to be, with a lower-than-usual level of head-inducing trauma, these gems stand out far from the crowd... very, very far

-Bionic Commando
-GoldenEye
-Gradius II
-Super C

Meticulous Memorizing of Repetitive Pattern Guesses (MMORPG):
These are the games you will not beat the first time around, either because you simply won't know what obstacle is going to happen next in time to sufficiently avoid it, or because you're too dumb to use the 'pause' button as a lifeline (hey, it's all fair game):

-Battletoads
-Donkey Kong Country (to a lesser extent)
-Ninja Gaiden
-Back to the Future (DeLorean part - I think, unless the cracks in the street are placed at random)

By the way, nice to see the "someone has Ninja'd you" warning again. :thumbsup:

Edit: I forgot one more!

Glitches!
These games are not hard: they're nearly impossible, if not impossible, to humanly beat usu. because some mofo decided to "tweak" the physics without running one last final playthrough... or only running one last final playthrough. We have:

-Action 52 ( I haven't even played through half these games yet because some of them won't even let me "jump" right, or start up)
-X-Men (AI)
-Battletoads on 2 players (someone once said he beat Battletoads on 2 players...)

13
General Discussion / Re: Laid off!
« on: February 25, 2013, 09:50:08 am »
I would have to spend a lot of time imagining myself getting plundered by a bunch of butthole pirates.
What's wrong with that? :huh:

Ass-Raping Pirates on the High Seas.nsf

14
General Discussion / Re: Laid off!
« on: February 23, 2013, 11:20:04 pm »
btw you will be exclusively translating gay porn. Somebody fucking shoot me.
What's wrong with that? :huh:

16
Quote
Have you purchased any fighting games for consoles, dedicated gaming handhelds or PC in the last five years (2008 - present)?
    Yes
✔  No :huh:

Quote
Thank You for your time

We very much appreciate you taking the time to share your thoughts and interests with us. The information you and others have provided us will be factored into our decision making for upcoming projects.

Thanks again for your input and passion for our franchises.

17
Gaming Discussion / Re: That moment when you need a guide..
« on: December 25, 2012, 11:00:00 pm »
Shadowgate

18
General Discussion / Re: Random pictures thread!
« on: December 25, 2012, 06:31:01 pm »

19
General Discussion / Re: Where to publish famitracker music?
« on: December 25, 2012, 06:29:23 pm »
I put all mine here:

http://2a03.free.fr/

And then sometimes show it off here:

http://nesdev.parodius.com/bbs/index.php

Followed by trolling this place:

http://www.smspower.org/forums/

20
General Discussion / Re: Merry christmas!
« on: December 25, 2012, 06:27:01 pm »
Merry Christmas everyone! ^^


Whoa! So Kirby swallowed Santa & now has to deliver the presents for him? :o (actually, that would make a good game)

And wow, people - let's not be so down today. Even if we have to work at least at the end of the day we can return to our loving homes. Right? :-\

With that said...

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