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Messages - shadowmanwkp

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81
Interesting poll. It was a bit flat in my opinion, because it didn't really delve too deep into the subject, but we don't really know what you will do with the results either, so it might serve you well.

Anyways, I did have a little gripe with the questionnaire, question 15.2 asks for your ability in certain languages, it could be me, but I couldn't change the languages that were displayed (it kept saying language 1-5). You might have wanted to have add a comments field as well, just for this kind of case. Not really too major, because you could just tell it at the previous question, but it might be a good idea to make a comment field in the future just for these small things that you might overlook.

82
Personal Projects / Re: Final Fantasy VII NES Project
« on: April 24, 2012, 03:42:53 am »
I wanted to play this game on the go. So I installed an emulator for the nes on my Droid phone. Every other game works great except this one. I had issues on the computer as well but eventually I found and emu that worked. But couldnt find one that worked for my Droid. Is there any that anyone knows of? Or anyone who can help

Support for these games is always kind of fickle. Because they're pirated games, programmers do not feel obliged to support that specific mapper. I'd suggest looking up what mapper this game uses and then see if you can find an android emu that supports that particular mapper. That would be your best shot.

Note: Mappers aren't the only thing that can cause the emulator to refuse playing a game, but it is seems to be the most common one.

Edit: The mapper for FFVII nes seems to be 163, if you look for a droid emulator that support this specific mapper, you'd have a lot more luck with running the game.

83
ROM Hacking Discussion / Re: Unix/Linux Tools
« on: March 08, 2012, 03:26:04 am »
Well if you want to cheat yourself a bit, you can always set up a VM with shared folders. It may not work with emulators, but a vast majority of windows tools should work on a windows virtual machine.

84
Legend of Zelda hack(s) for nes that uses the maps from bs zelda. And maybe the timer feature. Unless this has already been done that I'm not aware of?

From the top of my head there is a hack here on RHDN that adds a mapping feature to the nes version. I don't know anything about a timer feature though.

Edit: here's the link to the automap hack: http://www.romhacking.net/hacks/796/

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