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Programming / Re: How to convert Game Genie, PAR, Pro Action Replay, to C++ byte array
« on: September 07, 2020, 09:46:44 am »Can you send such things through a controller in the first place?
Possibly:
https://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=77760&page=all&PHPSESSID=e4cf52657bca866089eaeb930a3c038b

I have no idea how he did it but its very impressive.
With the knowledge of near(byuu), the knowledge of I believe it was Cydrak but I'm not sure, and the help from
qwertymodo I was able to create my super v-power modchip for the snes. Their knowledge on the snes was very
helpful. I actually have a newer and better design for the modchip that I would like to finish building sometime
in the beginning of next year.
For those who don't know or have forgot about it here is the last design of my modchip:
