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Messages - slidelljohn

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281
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 25, 2010, 01:59:22 pm »
That is great news!
Awesome find, and thanks to the creator of the program. It will definitely come in handy.

282
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 25, 2010, 01:25:13 pm »
I knew about that program but I thought it only decompresses the graphics.
Does it allow you to reinsert the graphics after you edit them? Is there any bugs?

283
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 25, 2010, 12:19:13 pm »
Since we got on the topic of the buttons. I personally think the best way to play the megaman x
games is to have your index finger on Y, your middle finger on B, and your ring finger on A.
That is the only snes game that I hold my fingers like that. I just think you can dash, jump, and
fire your gun a lot easier that way.

284
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 22, 2010, 02:06:12 pm »
I like it exsept for this line "Zero: A buster upgrade? What can it do?". It just seems like Zero is interrupting Dr. Light.



285
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 16, 2010, 10:25:53 am »
Looks good MutantBuster. I just didn't know how much you can fit on each line.

286
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 15, 2010, 01:18:11 pm »
Yea we definitely need some more opinions.It would be nice if some more people would write something
for the capsules.I am also a sprite designer.Check out my avatar.I still need to fix the left arm.
There is another one with the eye blinking.But none are completely finished.

287
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 15, 2010, 12:23:54 pm »
While I was writing it I was the last one to post.That's why it was edited.

288
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 15, 2010, 11:05:17 am »
I agree with you on that.Thanatos-Zero,you did a great job but I think it needs a few things taken out.

Here is your text

(ZERO)
A hologram...?

(DR.LIGHT)
My name is Doctor
Thomas Light.

I'm a scientist of
robotics and the
creater of X.
You must be zero,
aren't you?

(ZERO)
That is correct, X
has told me about
you.

(DR.LIGHT)
My collected data
indicates that you've
protected X in the
past at your own

expense, a deed I
dearly appreciate.

(ZERO)
Why are you here?
I though that humans
couldn't avoid death.

(DR.LIGHT)
Indeed it is.
Even thought I'm no
longer alive I want
to help X beyond my

grave, if ever
something happends to
him and the world.

The capsule you found
is not the only one.

There are many others
which contain data
for new enhancements
for X in forms of
armors.  Even though

I developed them for
X as a security
measure, they are
compatible with other reploids.

You might be able to
use them to a degree.
Now I have a favor
to ask.

(ZERO)
I assume you want me
to download the data
for X, right?

(DR.LIGHT)
YES.Before you step
in the capsule,
listen well to what
I have to say about

the upgrade.

The upgrade will
enhance your
mobility in the air.

You will be able to
dash left, right or
even straight up
into the air.

(ZERO)
Thank you doctor.

------------------------------------------

Here is a little change I made to it.
Tell me what you think.

(ZERO)
A hologram...?

(DR.LIGHT)
My name is Doctor
Thomas Light.

I am the creator
of X.You must be
zero, aren't you?

(ZERO)
That is correct,
How do you know
who I am?

(DR.LIGHT)
My collected data
indicates that you
protected X in the
past.

(ZERO)
Why are you here?

(DR.LIGHT)
Even though I'm no
longer alive I
created these

capsules if something
ever happend to
him and the world.

There are many other
capsules which
contain data for new
enhancements for X
in forms of armors.

Even though they
were designed
for X, it
appears they
are compatible

with your frame.
Now I have a favor
to ask.

(ZERO)
I assume you want me
to download the data
for X, right?

(DR.LIGHT)
YES.Before you step
in the capsule,
listen well to what
I have to say.

The upgrade will
enhance your
mobility in the air.

You will be able to
dash left, right or
even straight up
into the air.

(ZERO)
Thank you doctor.


289
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 12, 2010, 04:27:04 pm »
I think you should make a few patches because some people only want the zero hack.But if you were to choose one patch,
I would redo the whole game.Add some new levels,enemies,music,AI(definitely),and make the game a lot harder.
Megaman x games are just way to easy to beat.

290
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 11, 2010, 10:09:11 pm »
Except again, none of this makes sense. Dr. Light died hundreds of years before X was discovered by Dr. Cain in the first game. So there's no way he'd know about Zero's existence.

~DS

DS,you seem to know a lot about mmx.Maybe you can write some good script for us.   ?

291
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 10, 2010, 10:57:00 pm »
If you find something out let me know.I tried to use it and couldn't figure it out.
If it works I am going to start working on all my sprites again.Maybe I will also be able to use it on my 7th saga project. :woot!:

292
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 10, 2010, 06:43:41 pm »
Maybe we can use this for decompressing and compressing the graphics
http://fusoya.eludevisibility.org/lc/index.html
Does anybody know if we can?

293
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 09, 2010, 09:56:19 pm »
"While it's awesome that you were able to do that, continually speaking, Dr. Light didn't know about the existence of Zero. Just sayin'."

Maybe in the text we can have it to where Dr. Light is shocked to see zero and gives him the upgrade
anyways.Just a thought.

294
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 09, 2010, 09:00:32 pm »
I definitely like what you did with the energy bar.I think it is a great idea for the new x3.
Out with the old and in with the new and improved.Keep up the good work. ;)

295
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 05, 2010, 01:34:11 am »
Do you plan on releasing any of your documents?If you do, I'm sure a lot more people would be able to
help you out with your project.

296
Personal Projects / Re: [0.7.1] Megaman X Editor (January/26/2010)
« on: June 07, 2010, 06:57:40 am »
Your the best Xeeynamo. 8)
Thanks for the update and keep up the good work. :thumbsup:

297
Personal Projects / Re: [0.7.1] Megaman X Editor (January/26/2010)
« on: June 01, 2010, 10:31:47 pm »
release the source we need to complete this  :banghead:

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