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Messages - Jandazekon

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61
No luck on vgmaps.com :(
Not playable on zsnes win = I can't dump the maps from the rom, manually by then using (paint) for connecting all areas together.

Is Sephiroth3 capable for sending all areas from (bs zelda Kodai No Sekiban) to (Hyrule Magic) for a alttp romhack?
Then i can see all the area maps without needing to play the game. I will get zelda inspiration from this.



Someone?

62
Hyrule magic can't edit the ending sequences too.

63
I am not gonna give away my zelda alttp ideas.
If i do it, then i am not gonna use BlackMagic from mathonnapkins.
My awesome imagination is too limited in this case.

64
Newcomer's Board / Re: Nsf, spc, usf, psf, gbs, gsf, 2sf music corruptor
« on: January 08, 2011, 03:13:20 pm »
I prefer bmp files.




And can you convert all the sequenced ay, addlib, sid, nsf, spc, usf, psf, gbs, gsf, 2sf music files into psf2 format ???
Only psf2 files can be played as corrupted after editing them with goldwave.

65
Newcomer's Board / Nsf, spc, usf, psf, gbs, gsf, 2sf music corruptor
« on: January 08, 2011, 07:35:17 am »
Everytime i corrupt or randomize a sequenced music file. I CAN'T Never Hear THE CORRUPTION.
It should be posible to play by ingnoring checksums and so on.

66
Personal Projects / Re: Megaman Odyssey Project
« on: January 05, 2011, 09:53:43 am »
Jandazekon, please stop posting reiterated nonsense. It's not gonna help.
It's just a remember for a better megaman romhack.

67
Personal Projects / Re: Megaman Odyssey Project
« on: January 05, 2011, 06:38:28 am »
Have you just used your time to entertain us with such a title screen?
I more like bulldog heads and the tail should be used as a whip.

68
Personal Projects / Re: Megaman Odyssey Project
« on: January 04, 2011, 07:40:51 pm »

69
Personal Projects / Re: Megaman Odyssey Project
« on: January 04, 2011, 04:38:13 pm »
you can recreate it there.
Render all waveform states as wave samples and then sequence them with modplugtracker. And same with white noise + dpcm. Can you do it? xm,s3m, it.

70
Personal Projects / Re: Megaman Odyssey Project
« on: January 04, 2011, 03:04:38 pm »
Kuja Killer might cancel the project for good, meaning that everything will go into Development Hell.
Because lack of good tools.
http://www.romhacking.net/forum/index.php?topic=8573.105

insert THIS THEME into a Megaman Odyssey rom, but more music is always a must.
I have never heard square/pulse, duty cycle and white noise samples in a snes rom as music instruments.
Can you post a nes 8-bit sounding spc file?

71
Personal Projects / Re: The Console Tool (by Low Lines)
« on: October 16, 2010, 08:45:05 am »
Low Lines.
Are you capable to build mid2bgm and dls2wd by using source code from both vgmtoolbox/mkpsf2 and vgmtrans.
I like to hear my own music in a ff x-2 psf2 file.

72
Personal Projects / Re: [0.7.1] Megaman X Editor (January/26/2010)
« on: August 22, 2010, 05:59:38 am »
I would like to use graphics/sounds/musics from old megaman games.

73
Personal Projects / Re: Mega Man X3 - Fully Playable Zero WIP
« on: August 09, 2010, 04:53:53 pm »
Some people, myself included, would likely prefer the older style.

I more like the old style.

74
Use Dosbox.
i have tested it and it is not easy as a regular emulator, i can't use it.

75
Personal Projects / Re: Zelda Oracles X
« on: June 24, 2010, 04:49:55 am »
Just slice the whole map image into many pieces, and imitate them step by step in ZOLE.
Takes many hours if it must be perfect.

76
OpenSpc the old version, does not work under x64 windows xp.
The image file C:\emu\openspc\OPENSPC.EXE is valid, but is for a machine type other than the current machine.

Please make it work in x64 windows xp.
I really want to test this app.

77
Personal Projects / Re: Zelda Oracles X
« on: June 23, 2010, 03:17:57 pm »
Oh hell yes!

Just making a remake on a reference bitmap.

78
Personal Projects / Re: Zelda Oracles X
« on: June 23, 2010, 03:57:35 am »
I will try to make a zelda 2 remake.
All houses/caverns and dungeons must be 100% sidescrolling.
Only overworld is topdown.

Zelda 2 overworld remake:
http://img156.imageshack.us/img156/7358/zelda2overworldremake.png

79
Personal Projects / Re: Zelda 3 Ruins of Rockvan
« on: February 17, 2010, 09:53:53 am »
can we get some screenshots or a youtube preview before I decide to take the plunge?

Screenshots here:
http://acmlm.kafuka.org/board/thread.php?id=5880

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