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Messages - KingMike

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81
Gaming Discussion / Re: Pokemon Twitch version
« on: April 06, 2014, 08:52:56 pm »
Some might say it's a joke this has still gone on.
Amusing to occasionally check out how it's going.

But in the last couple hours, it's been overtaken by bots. (like the chat crashes my browser)
SERIOUSLY?! There are people who will actually go to that effort to win at some nerdy Internet "expirement"? :P
So yeah, existence of POKEMON-PLAYING BOTS confirmed!

82
ROM Hacking Discussion / Re: Tecmo Secret of the Stars. :< -> :>?
« on: April 06, 2014, 02:10:23 pm »
A game can be good without the best graphics... Final Fantasy IV is still considered to be one of the best Final Fantasys and was remade uncountable times. It also was one of the first Super Famicom RPGs and on top of that probably originally developed for NES, just like this game.
That's something that could be debated (in another topic). :P
Lots of rumors going on with that one.

83
ROM Hacking Discussion / Re: Tecmo Secret of the Stars. :< -> :>?
« on: April 04, 2014, 08:04:29 pm »
Attachments are disabled on the forum but if you want to post a link (many file hosting sites like dropbox or mediafire) to a patch that's fine.

84
Front Page News / Re: Translations: Etrian Odyssey Retold
« on: April 02, 2014, 11:34:52 pm »
Going to close this because the joke has been revealed and a real thread started, making this one unneeded.

85
Indeed I believe Nintendo added a rule at their contests you were only allowed to use freeze or sleep on one Pokemon at a time.

86
Front Page News / Re: Translations: Etrian Odyssey Retold
« on: April 01, 2014, 01:13:21 pm »
I haven't tried it but, consider the day, I have to wonder if it lives up its URL? :D

87
Personal Projects / Re: Linda Cube Again English Translation
« on: April 01, 2014, 12:23:56 am »
Maybe that explains why the PS version is the cheapest (that and being the only to get a reprint version, I think).

88
Newcomer's Board / Re: Doom SNES Multiplayer?
« on: March 31, 2014, 12:47:33 pm »
The other thing is that was clearly designed to run with two players on separate consoles (and most importantly, individual screens).

I suppose it could be done, but only a few people have ever made homebrew link cables (using the controller port).

89
Newcomer's Board / Re: Doom SNES Multiplayer?
« on: March 30, 2014, 09:47:19 pm »
So imo its possible to retrieve that xband gamepatch and somehow put it into the game by IPS patching or making an own IPS patch for that purpose, right?
That would require dumping the SRAM from an Xband with the patch pre-downloaded.
I remember reading there was one group that tried to collect as many Xband modems as they could to dump the patches for preservation (as well as emulation), but it was futile as all those they collected turned out to have dead batteries.

Also, I think Doom wouldn't have a patch as reportedly it was one of two games to have built-in support for Xband (the other was WeaponLord).

90
ROM Hacking Discussion / Re: [Not solved yet] Editing DTE table
« on: March 30, 2014, 09:44:02 pm »
Simple, overwrite "th" with "no".
I've most often seen DTE tables stored as the two letters stored together (except for DTE routines I've written :D , because separating the first and second characters into separate tables is less easy to read, but allows more pairs to be used).

91
Newcomer's Board / Re: Translation request
« on: March 29, 2014, 01:48:18 am »
Indeed. The previously given link is the only place translation requests are permitted.

92
Actually there is a complete list of which moves combinations are legal on which Pokémon. If this check fails, the trainer's name is displayed in purple. There is a check on Pokémon stats and a check on moves data too.

I do remember Nintendo Power warning MissingNo. and his steroid friends would be rejected by Stadium.

93
Gaming Discussion / Re: Pokemon Twitch version
« on: March 26, 2014, 02:14:46 pm »
Surprised there hasn't been more interest in the Emerald trianwreck. The Internet loves trainwrecks and memes, doesn't it? :D
They got to Wattson before they removed Torchic, the only thing Wattson couldn't one-hit KO. At least with Azumarril (admittedly a bad choice), they commented if they managed to get Rollout deleted, that would've been their last chance of doing ANYTHING against Wattson. Constant white-outs making them continually broke, when they do manage to get Pokeballs they waste them against trainers or in the name of collecting unneeded DOGEs (I'm sure this a meme, and some would like to see May ATTEMPT to win with an entire team of Poochyenas, they got five last I checked).

UPDATE, Emerald Day 8: The PC is officially Gen 3's The Ledge.

94
ROM Hacking Discussion / Re: Tecmo Secret of the Stars. :< -> :>?
« on: March 25, 2014, 10:51:24 am »
I just need to make unique weapons for the four main party members (since Ray has one by default).
But there's five?

Quote
The game tells you where to go virtually every step of the way.
I recall it's not so clear where to go when you get the ship.
Not unless you have a map (such as the one that was in the manual, which is what they might have expected you to use for reference), and just went around to everywhere you couldn't before.
Spoiler:
Leona's Star Shrine, way off on its own little frozen island (a good chance you passed the other three)
Jabon Island (to get one of the orbs)
Moreeyes (to get the other orb, which only then are you told to do to the Star Shrines).
My memory is a bit bad so I can't remember if they even told you the above series of events was to get the rocket fuel for the rocket in Decatas. Pretty sure there wasn't any more clues than "we need the two mysterious orbs". Now go find them, somewhere. :P

95
Newcomer's Board / Re: Secret of Evermore new code for german version
« on: March 24, 2014, 03:26:41 pm »
If you want to convert the patch to the German version, then you have a very tedious job of figuring out what exactly all of the changes in the US patch do, and what the corresponding ASM in the German version is.

96
That did remind me when people complained Babysitting Mama for the Wii only came with a white doll.
I can't be the only one to question the demand for the game as it is, let alone trying to sell many racial variants. :P

97
Good luck on this project, this is very interesting :)
If you could take my request, please support the English Beta version of Illusion of Gaia, since it has the Japanese intro screen, and the text is much less censored compared to the US version, and of course that travesty by Carl Moyse.
If you could decompress the graphics for that Beta version, (especially the title and the various fonts) I'd be grateful like, a lot: I'd like to use that version to begin a translation.

That aside, if you are looking for hack ideas, you could look into restoring the red color of the blood fountain in the castle just before Mu, and various other details that were graphically removed from the non-Japanese versions :P
The tcrf.net article for the game lists at least two NPCs with full dialogue that are inaccessible because of the position of the sprites on the map.

The beta certainly has its share of Enixglish. What is the travesty of Carl Moyse? I know he worked for NoE, so I'm assuming he wouldn't be responsible for English translations (which would've likely been done in the US).
(I know NoE fixed up Lufia II, but I think in that case most of the work in the PAL EN version was simply fixing Natsume's mistakes)

98
Wow, never heard of this game. If I didn't know any better I'd think it was a mod of Final Fantasy Legend 3 though... how'd they get away with that?

*googles*
(Tomy owns Zoids? My ex was totally into those...)


I once tried to play some Japanese cooking-quiz-RPG with graphics that really looked like they were taken from FFL/SaGa.

99
I'm sure people started making those jokes the instant the game was announced.

100
General Discussion / Re: Common misconceptions about computers
« on: March 19, 2014, 04:19:18 pm »
Don't all keyboards have a "nuke computer" button? :D

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