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I just quickly did an experiment with FF1's graphics, and it should be able to compress them and save 31% of space using the LZ77 algorithm. Huffman saves only 27%, which is still good but not as good. FF1's graphics use 84kb of the 256kb which makes the rom, after being compressed, they'd use only about 57kb, saving up 26kb for text, more than an entiere bank.
I still didn't manage to do a demo romhack which plays FF1 unaltered but with compressed graphics, but I'll work on it. FF3 uses basiscally FF1's engine with improvements, so it'll work out the same. I suspect FF3's compress ratio will be similar - after compressing the graphics you could also compress text, and then it'll almost surely fir in 512kb.
It was too sensitive, like, you had to press start really quickly or else it would pause and unpause with a single press.Could call it a tribute to another other Pony Canyon game, Winter Games. (yes, it's pointed out it was the hack's fault)