Sounds like Nintendo made a bug in their emulator (or didn't add HiRes mode as I don't believe any officially released games have yet used it).
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
I think there is like 20 or so games.. BUT the EXCLUSIVES that never had a retail release are very few. I think there is like 3 or 4.Super Famicom Wars
So ever since I heard the news that they will finally release an official English translation of the game, I was thinking, that once the game comes out, I wish that someone would buy the game (from either the iOS' App Store or Android's Play Store), look at the translation of the game, choose one of the Romancing Saga 2's unfinished translation hacks, and finish the translation that was started in the first place.
and the GBA was rushed to the marketI'm sure I read rumors of "Project Atlantis" in a magazine in 1996-1997 which sure sounded like the GBA (32-bit, 4 buttons).
It's been a while since I've played Magic Sword. Was there a timer or graphic on screen that indicated the timer you are looking for? One of the things that made the timer easy to find in Castlevania was that the time values in RAM changed at the exact same time as the numbers on screen, so all I really had to do was have the play screen and the RAM viewer on screen and then just sort of focus on all of it rather than the details and it was easy to see what on screen was synced with the values in RAM. That was really handy when testing a bunch of the other values in RAM because once I started to run out of time in-game I could just throw some random numbers in and have all the time I needed.It's not a visible timer. The player just suddenly loses health at periodic intervals. It's a bit of a sneaky thing, as its infrequent enough players may not notice apart from taking actual hits. But if you stand there for a couple minutes at the start and shoot whatever comes at you, you'll notice the health bar occasionally dropping on its own.
not wasting time on starting projects on compressed gamesto check if the graphics are compressed is like a couple minutes spent opening the prospect game in a tile editor.
Also, I have a question. What does the unrom to mmc3 patch does? Is it useful to me? http://www.romhacking.net/hacks/2665/The thing about mapper hacks: if you don't know why a mapper hack would be helpful to you,