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Messages - kogami

Pages: [1]
1
ROM Hacking Discussion / Re: Screenshots
« on: May 24, 2014, 07:46:32 am »


Stuck a thinner font in for the dialog, and it's still too wide sometimes :| But it's looking nice. Also added character names to the victory screen and finished inserting the rest of the character names on the select screen. I want to add some texturing to them though so they're not just flat white.

Tonight's goal is to get the combat interface done (the "spirit" kanji graphic and the items you can get) and finish up the undone interface bits in the menu, mostly in the options screen.

I love this game, it is simple to hacking? You use VWF dialogue?

2
Newcomer's Board / Re: Mario RPG Text Dumps
« on: April 28, 2014, 03:35:05 am »
Script for Super Mario RPG dumper by myself

http://kogami.free.fr/Divers/Mario_RPG_Full_Script.zip

3
For Starfox or Starfox 2 ?

I just file .tbl for Starfox 2 Beta JPN.

5
ROM Hacking Discussion / Re: Help inserting FFIV scripts
« on: March 30, 2013, 05:02:57 pm »
The ideal would indeed put the pointer on 24bit, my plan is to get the French translation of the Game Boy Advance version.

I've done a few translations on Super Nintendo, but I have little notion of the asm hack.

I looked at the different hack this game, and I saw that the group Final Translation had changed  pointer 16 to 24bit.

If you can understand their change in the game

http://kogami.free.fr/Divers/FF4.zip

Dialogue bank 1:
0x118000 - 0x124C6F

Pointer 24bit (512 pointer)
0x110000 - 0x110600

6
ROM Hacking Discussion / Re: Help inserting FFIV scripts
« on: March 30, 2013, 06:02:27 am »
Did you find a solution to your problem?

I started the hack of Final Fantasy IV, but I would enlarge the space for dialogue.

7
Shit, my usual tools are not compatible with the format on 3byte

Table Yu Yu Hakusho Gaiden
http://kogami.free.fr/Divers/Table_Yu_Yu_Hakusho_Gaiden.tbl

8
The first dialogue that is at the following address

0x274E2 to 0x27576



But impossible to build a proper table, to each code change I have a different Japanese character



9
I looked quickly in the rom and I saw that everything was compressed, have you program to compress / decompress the data?

Table 8x8 (not complet)
Spoiler:
00=[End]\n
10=[0]
11=[1]
12=[2]
13=[3]
14=[4]
15=[5]
16=[6]
17=[7]
18=[8]
19=[9]
1A=[A]
1B=
1C=[C]
1D=[D]
1E=[E]
1F=[F]
20=
21=!
2C=,
2D=-
2E=.
2F=/
30=0
31=1
32=2
33=3
34=4
35=5
36=6
37=7
38=8
39=9
3A=:
3E=>
3F=?
40=©
41=A
42=B
43=C
44=D
45=E
46=F
47=G
48=H
49=I
4A=J
4B=K
4C=L
4D=M
4E=N
4F=O
50=P
51=Q
52=R
53=S
54=T
55=U
56=V
57=W
58=X
59=Y
5A=Z
5F=_
61=a
62=b
63=c
64=d
65=e
66=f
67=g
68=h
69=i
6A=j
6B=k
6C=l
6D=m
6E=n
6F=o
70=p
71=q
72=r
73=s
74=t
75=u
76=v
77=w
78=x
79=y
7A=z
7F=[Fleche Bas]
81=。
82=「
83=」
84=ヽ
85=・
86=ヲ
87=ァ
88=ィ
89=ゥ
8A=ェ
8B=ォ
8C=ャ
8D=ュ
8E=ョ
8F=ッ
91=ア
92=イ
93=ウ
94=エ
95=オ
96=カ
97=キ
98=ク
99=ケ
9A=コ
9B=サ
9C=シ
9D=ス
9E=セ
9F=ソ
A0=タ
A1=チ
A2=ツ
A3=テ
A4=ト
A5=ナ
A6=ニ
A7=ヌ
A8=ネ
A9=ノ
AA=ハ
AB=ヒ
AC=フ
AD=ヘ
AE=ホ
AF=マ
B0=ミ
B1=ム
B2=メ
B3=モ
B4=ヤ
B5=ユ
B6=ヨ
B7=ラ
B8=リ
B9=ル
BA=レ
BB=ロ
BC=ワ
BD=ン
BE=゛
BF=゜

10
Personal Projects / Re: Dragon Ball Z - Legend Of The Super Saiyan
« on: December 12, 2012, 12:03:14 pm »
8x8 proportional font rendering secrets

http://board.byuu.org/viewtopic.php?f=9&t=3490

12
Should view the uncompressed font form to see exactly what it contains as letters.


I think that the letters ABCD are available

13
Newcomer's Board / Re: Chrono Trigger Text Editor help
« on: September 02, 2012, 12:45:50 pm »
kringlur I sent you an e-mail for the tools.

I prepared a pack ready to translate from English to your language, However you can not put that 11 accented character only.

Dialogue font


Menu font


Tell me that you need characters, and I'll add you

14
I would also be interested to translate this game, you started to dump all the texts?

If you could provide me with the table of dialogue (.tbl)

The dialogues are you compressed? You added a VWF for dialogues?

15
Newcomer's Board / Re: Chrono Trigger Text Editor help
« on: August 26, 2012, 03:15:57 am »
For this game i have tools for translation any language with special characters, give me yout email to pm are you send this tools !!!

16
ROM Hacking Discussion / [VWF] Dragon Ball Z - Super Butôden 2
« on: May 12, 2012, 03:35:37 am »
Hello,

With one friends to me we would like to retranslate Dragon Ball Z - Super Butouden 2 (J) (V1.1) since Japanese because the translation that we had at the release of games in France was very bad  >:(

I realized the tbl of the game, the dumping all text.

The text weighs 102ko and the police is 16x16.

Everything the GFX is compressed but my friend realized a program for "in compressed"



Now I would like to have a VWF for make her but my friend does not have time to make it.

I wanted to know if there would be no somebody here ready to help me for that?


17
Personal Projects / Re: Far East of Eden Zero Translation
« on: March 15, 2012, 02:12:25 am »
Good job Tom  ;)

18
I sent you a private message  ;)

19
Yes, in french the title is "Les samurai pizza cats"  :D

http://www.youtube.com/watch?v=uQvWH8vnETs




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