« on: November 29, 2015, 04:04:59 pm »
It takes a while to say with certainty that a game is great throughout. But if a game sucks ass, it's usually immediately apparent. Fortunately.
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Oh, no. I'm not disagreeing with you at all there. All that I am saying is that I'm not sure where gaming can go next now that all of this has been achieved.
We've a achieved so much, so where do we go now?
And what do we have now? A big sloppy mishmash of big titles and individual developer titles. Where exactly has that gotten us?
I agree--although I think some of the "hastily done" stories that left things out sometimes did so on purpose. This might not be considered in the "classic" era, but FF6's whole Shadow storyline is a perfect example of this.
I find the format for this new storage is not always appropriated. One of my hacks contains patches for both headered and headerless versions of a SNES game. Why doesn't RHDN allow me to have a proper option, such as " No special Requirements ", even though the game is SNES ?
Also, as for hashes of original ROM, I understand that a minority of hacks might fail if you apply them to the wrong ROM, especially those that hacks a very large part of the game, such as Grond's Final Fantasy or the Castlevania II retranslation. However my hacks are smaller and often change less than a hundred of bytes, they are designed to be largely cross compatible with multiple revisions/translations of the ROM, as well as cross-compatible with other hacks.
Finally, often the non-hacked ROM do not figure on my hard disk anymore, or does figure but is there with a non GoodNES or GoodSNES name since dozen of years, so I don't know what I am supposed to do here. Just to say that while I fully understand it was a great idea to add this, in my particular case it doesn't blend well.
Then they might honestly consider crackpot ideas like "turn people into robots and computers".