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Messages - KaioShin

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Gaming Discussion / Re: Re: Victoly!
« on: March 03, 2014, 03:35:49 pm »
1) Dust - An Elysian Tale

Good if rather easy game. Pretty insane if you consider it was made by one guy. The character designs are pretty ugh, but the gameplay is spot on.

2) Pokemon Y

Very good Pokemon game. Lot's of cool stuff (exp share ftw), great transition to full 3D. You could't ask for more really.

Gaming Discussion / Re: Re: Victoly!
« on: February 25, 2014, 05:02:51 am »
1) Endless Space - Cool 4X game - basically Civilization in Space. Very nice design and easy to understand, though that might also be what keeps it from being long-term interesting. So far I did 3 campaigns and easily won each and spent 16 hours on it in total. For the genre that's not too much I guess, but on the other hand it invites a quick round now and then. With larger games (say Europa Universalis) it can be too daunting to do that since every campaign can take 20 hours. One of the special features of Endless Space by the way is that you can design your own ships and that part is definitely very fun. If I play another campaign it'll be several levels difficulty higher, on normal it's way way way too easy.

2) Phoenix Wright Dual Destinies (3DS), finally a new PW game, and it's pure PW from start to finish. So more of the same really, if you weren't already a fan this won't convert you. And I feel it's best for long-time fans anyway, since it has a ton of fan-service with revisiting characters that would be wasted on newcomers. They also did a really good job converting all characters to polygon models and building the backgrounds with great 3D depth.

Site Talk / Bizarre site connectivity issues
« on: February 20, 2014, 04:23:47 pm »
There seem to be some very strange issues with the site.

My browser hangs at resolving the host name. While for some people (completely different regions) it works perfectly fine. Earlier today when the browser couldn't connect, I could still ping just fine.

http://www.downforeveryoneorjustme.com/www.romhacking.net Also sees the site as dead.

How am I writing this right now? as address works. Though there seems to be long delays before the site starts loading even though page creation times is in the 0.0xs and my ping to the IP is ~40ms. 

Quick rolecall on IRC revealed that several people are affected, not just me. But for several people it also just works fine as usual.
Very strange issue. Hopefully it resolves itself, but I thought I better brought it up.

Gaming Discussion / Re: Seems Valkyria Chronicles 3 has a translation...
« on: February 18, 2014, 02:53:31 pm »
It's not a blacklisted system.

This thread didn't get much response because there had been another one about the translation earlier.


And it wasn't submitted because it was pretty big and technically completely done yet. And because people are lazy.

Gaming Discussion / Re: Why should I download Steam?
« on: February 15, 2014, 04:26:35 pm »
You'll save lots of money thanks to seasonal sales. That's why.

Though to be fair, these are far more common among digital distribution in general than people think. During the same time as Steam sales you can usually get the exact same deals on Greenmangaming, gamersgate, GoG etc...

Sometimes one is cheaper, sometimes the other.

Gaming Discussion / Re: Why should I download Steam?
« on: February 15, 2014, 01:59:09 pm »
Do you want your computer and games to crash on you?


But the simple reason is, if you want to play a game that requires it. If there is no such game I'm not sure what you intend with this confrontationally worded topic.

ROM Hacking Discussion / Re: Asm hacking
« on: February 07, 2014, 03:45:54 am »
Editing code via a hex editor is bad on so many levels. This thread really makes me sad.

Here is a HUGE reason against it no one brought up yet. You can't easily keep track of changes. If you have all changes in a (well documented) ASM file and you notice hours or even weeks later that an old hack broke something, you can just uncomment all your changes one by one and identify the problem. You can easily reverse individual parts of your changes. If you edit the ROM directly and something breaks you are FUCKED. In most cases you can just as well start over from scratch.

Add up the hours you wasted chasing bugs and calculating mnemonics and compare it to taking 1 hour to learn how to use an assembler properly. This situation is like digging a hole with a spoon because no one showed you how to use a shovel instead.

Site Talk / Re: My News Articles not listed on my Profile
« on: February 06, 2014, 09:00:04 am »
Note the smiley at the end, it was a joke ;)

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 28, 2014, 12:14:51 pm »
Do you really want to play Super Mario Bros 3 with finnicky touch-screen controls? Straight-up ports/emulated versions of old Nintendo games is a terrible idea.

I was more thinking in lines of the size of the games than NES ports specifically. As in more than just a single minigame from Wario Ware taken out and released as an app.

Aerdan: I'm not responsible for writing that article, so you can unclench your butt cheeks.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 28, 2014, 09:57:15 am »
Aaaand, Nintendo gets it wrong again.


That sounds so bad. Unless their definition of mini-game covers at least full blown NES ports, but considering their pricing policy on the virtual console, I doubt it.

Not necessairly downloads, it's also possible to rip your cartidges yourself.

Oh please can we stop with that bullshit argument, no one in the history of romhacking has ever done this. (Unless perhaps byuu)

No offense, but realistically your "work" is looked down upon a large chunk of the community.

Mostly because they are usually sold in an underhanded way though. Making them look like a real thing, sometimes not even making clear it's a reproduction, ignoring requests by authors to stop taking their stuff etc etc. If he asks properly and honors those that don't wish their stuff ending up in repros, I don't think he'll get too much hate. It's all a question of respect and attitude.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 22, 2014, 02:22:20 pm »
Ok try this: http://gameoverthinker.blogspot.de/2014/01/new-year-special-fate-of-nintendo.html

I watched it earlier on SA, dunno what happened there. Things got messy when he moved to blip, I get his new videos 3 times in my rss feeds now.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 22, 2014, 01:07:37 pm »
Even the biggest Nintendo fanboy in the gaming sphere is saying Nintendo is doomed now: http://www.screwattack.com/shows/partners/game-overthinker/game-overthinker-special-fate-nintendo

Gaming Discussion / Re: The giving away stuff thread
« on: January 21, 2014, 05:32:47 pm »
Oh, DP is in the current gala bundle? Hm, I was very interested in the game, but I heard the port is abysmal.

Gaming Discussion / Re: The giving away stuff thread
« on: January 21, 2014, 05:17:28 pm »
The downside is that a ton of dupes tend to crop up in these bundles. Nowadays if there is a new HB announced I usually already have 3 out of 4 games in it. Unless I really really want that 4th game I just skip the bundle. I also unsubscribed to most indie bundle newsletters except for the HB one. It just became too much. 2 or 3 different bundles every single week.

I have a spare Arkham City key if anyone wants it.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 20, 2014, 10:30:12 am »
thats like saying pressing buttons is like super boring and lame. your argument doesnt hold any weight the way your present it.  its not about how "innovative" they were, but rather how well implement in the game context were. i mean, we all can agree that dawn of sorrow binding spell mechanic was laaaaaaaaaaaaaaaaaaaaame. but bowser special moves on m&l bis wasnt lame. same for trauma center.

Scribbling a "3" into a number box in Brain Age instead of picking a 3 from a list of numbers makes it somehow much more fun? Drawing a path for Link instead of just using the damn directional keys somehow changed the experience of a Zelda game? I haven't played M&L, but Trauma Center would have worked as a game with a mouse too. It is gimmicks, nothing of real substance.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 20, 2014, 08:18:47 am »
I played several dozen, how many did you play? You draw lines or numbers in the games you mentioned, oh hey guess what you can do with a mouse in MS Paint? Maybe drawing a circle feels slightly more natural with a stylus (unless you have normal sized hands, in which case the DS micro stylus would just cramp your hands), but it's still super basic boring stuff.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 20, 2014, 07:30:50 am »
The stylus was either used as a one-button mouse replacement (worked somewhat ok) or as a scribble vertically or horizontally as fast as you can button mashing replacement. The later is the lamest game mechanic in existence. Incidentally, the Wiimote was used to do exactly the same in most games... That is always the goto mechanic for these awesome "innovative" input methods, twitch around like a spastic monkey having a seizure to win!

But as long as people continue to play such crap, they'll get the games they deserve.


The 3DS is still making tons of money for Nintendo, especially in Japan. I haven't looked up any numbers, but I think it did well in the west over the holiday season too. I got one at that time, several people I know did and half the IRC channel was talking about it too. I guess the 3DS has finally crossed the "good enough amount of interesting games"-threshold. Nintendo won't change their mobile strategy, they have no reason to. The question is what they'll do with the home console market. They just can't go on as if nothing happened. Iwata needs to go for a start.

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