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Messages - KaioShin

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Programming / Re: Writing clean code tips?
« on: April 13, 2013, 04:21:57 pm »
>.> I understand that.

Doesn't seem that way when there is a new topic by you every week with the same issues and the same mistakes and the same poorly thought out opinions.

I never liked this series, it always played vastly sub-par to other fighting games. Of course when I was not even a teen yet it was "a thing" for the gore and execution moves. But as a game I wasn't a huge fan even then. I haven't bothered playing a game in the series for many years though. So it's possible I'm unjust towards new entries in the series. But honestly, I doubt it :P

I seem to recall the general consensus being all style, no substance.

It's basically a lightgun shooter, only with a controller... so yeah.

Gaming Discussion / Re: MGS - David Hayter is Snake No More!
« on: April 09, 2013, 02:52:34 am »
All that said, I'd be perfectly content to let the series lie dormant, not that it will happen, but I've truly felt this way since 4 was released.

Indeed, 4 had such a complete ending, it feels wrong to add anything. The story is told.

Gaming Discussion / Re: Victoly!
« on: April 09, 2013, 02:50:07 am »
Steam tells me I played 13 hours. I played it on hard and searched every niche and trashcan, though I ended up missing half a dozen sightseeing points and 8 audio recordings, so apparently I wasn't thorough enough. There is one decision after about a third in the game that seems to strongly influence the path to the ending. But I can't be sure until I replayed it and made the other choice. Once you beat it (or by entering a cheat on the main menu) there is also 1999 mode which is even harder and will feature a very tight money and ammunition budget so you have to plan ahead and focus on a few select weapons and vigors to get through the game.

Gaming Discussion / Re: Victoly!
« on: April 08, 2013, 05:45:08 pm »
I beat Bioshock Infinite. The ending left me pretty floored. Not in a "holy shit awesome"-way but more likea ungodly bastard between mild surprise, depression, melancholy and yet still, satisfaction. I guessed a lot of the major plot points in advance, though usually in a "that or this might be the major thing" fashion, when in the end it turned out to be everything I considered at once. I probably don't make sense, but it's no use talking about it without spoiling the whole thing. Is it worth it? Yes. It is without a doubt the best FPS of this generation. It is as good as Bioshock 1 was. Still can't reach System Shock 2, but then nothing will, so that's ok.

Gaming Discussion / Re: Breath of Fire
« on: April 05, 2013, 09:57:31 am »
Hmmm, I don't remember that to be the case. I hated the shit out of that game though, so I might have not paid too close attention. But I'm pretty certain I could reset to the start and keep my stuff.

Gaming Discussion / Re: Breath of Fire
« on: April 04, 2013, 03:33:01 am »
The only game in the entire franchise I really liked was 3, and that's probably only thanks to nostalgia glasses, I don't think I'd still like it today. So... personally I wouldn't care if the franchise stays dead.

Gaming Discussion / Re: Victoly!
« on: April 02, 2013, 04:21:20 pm »
I beat the New York Raid in The Secret World together with my new Guild for the first time today. That was some crazy intense stuff. It took us 3 hours of trying before we managed it. Last saturday and tuesday we tried for 4 hours each time and did not succeed. It has a hard time-limit of 10 minutes per try, but it seems pretty difficult to have 10 people not make a mistake for 10 minutes consistently. I'm playing a damage dealer and I'm the only on the raid who isn't geared out in max nightmare gear (far from it even). Still I outdamaged 3 of the other 5 DDs... It makes me at once sad at their performance and happy to know that skill and a good build matter more than gear in this game.

I think that means for now I've beaten the hardest battle in the game. Though I haven't seen the inside of some dungeons in Nightmare mode yet and I've not fought a single lair boss so far. So I guess I still got enough challenges to tackle before the next content update hopefully brings new stuff to do in this game.

Where do people pull that 2 year number from? It's not accurate at all.

You gotta ask the question though, what else do you want from Thunderbird? It handles mails. It does it well. What is there aside from turning it into a bloatware behemoth with 50 different other protocols that the average users never needs? Not to mention there are usually add-ons for those available in case you do need one...

Site Talk / Re: "Third Person" Policy?
« on: March 29, 2013, 06:48:09 am »
That would be the Royal We or "Me, The People" as the late political cartoonist Doug Marlette used to put it. That would refer, in my case, to the company of me and myself; still awfully personal.

I wasn't refering to single individuals using "we" but for group releases.

Site Talk / Re: "Third Person" Policy?
« on: March 29, 2013, 04:06:42 am »
Since the news are tagged with a user name, I think first person or a "we" perspective (what is that called?) can be acceptable, depending on how it's written. It's a case by case thing. I'm just glad when people bother at all to write news about their releases...

Note: Thiis is my personal opinion and not official staff policy.

General Discussion / Re: Yoichi Wada steps down
« on: March 28, 2013, 04:13:29 am »
And for letting that branch continue as before without executive meddling into questionable directions.

Personal Projects / Re: Conker's™ Hyrulian Tail
« on: March 27, 2013, 03:19:46 pm »
Extremely ambitious, but I love the premise. CBFD is one my all-time favourites.

Amazing news, good job on everyone who was involved. :beer:

Might actually play this, but I'd have to replay Suikoden 1+2 first. It's been too long and this game isn't as good stand-alone I think.

Gaming Discussion / Re: Victoly!
« on: March 19, 2013, 05:27:19 am »
Finished the new Secret World DLC Issue #6, The Last Train to Cairo. Since the game went Buy2Play (buy once, play forever with no subscription) they hope to sustain the game on DLC sales. If they are all as good as this, it will work. Because it was simply put the most awesome questline I've ever played in a MMO.

It started with the infiltration of a warehouse, followed by a prison breakout with fist fighting and an awesomely choreographed martial arts cutscene. Then I travelled back in time and inflitrated a Roman city, then to ancient egypt into a Indiana Jones temple, complete with lettered floor tile puzzles and a giant bolder, got me a whip as a new weapon type and lead to a final train heist on top of a moving train. Just awesome. The reward was epic too. The DLC added more stuff, but this was the quest portion of it. Took me ~4 hours in total. They want to release one issue a month, with this one having been long delayed because of company restructuring. If they keep this level of awesome up I'll still be playing this game two years from now.

Gaming Discussion / Re: Victoly!
« on: March 17, 2013, 07:49:45 am »
Beat Starcraft 2: Heart of the Swarm.

I liked it more than Wings of Liberty I think, even though the Zerg are my least favourite faction. The missions were just incredibly varied and quite simply fun. The difficulty was lower than WoL and I read a lot of criticism about that, but at least for me it was still challenging enough. I played it on Brutal, but one or two missions I restarted on hard after getting stuck. I plan on revisiting those when I'm bored.

The story was a bit disappointing, quite frankly nothing happens except Kerrigan working on her revenge on Minsk. I have a hard time believing they'll wrap the overarching threat up with the Protoss expansion, I'm now guessing the Protoss campaign will also just be about rallying the faction under Zerathul or Artanis and the resolving of the actual threat the entire trilogy worked towards will be delegated to SC3... I really really hope I'm wrong though. Otherwise the story progression would remind me painfully of the Mass Effect trilogy, with a middle part that served absolutely no purpose in the grander scheme of things other than to stretch the story into a trilogy. (Though even in that case it would still be much better than ME2, since at least we get character development for the important characters, and not throw aways we won't even see again for more than 5 minute cameos in the final part).

Gaming Discussion / Re: Games that are based on crewing a ship
« on: March 16, 2013, 11:37:19 am »
Silent Hunter allows you to crew a submarine with several people. Most intense stuff you'll ever play. Requires some learning though - it's no fun with all automatic aids. You'll want to make fire solutions manually, estimate distance to target and identifcation by silhuette, listen for contacts via audio etc), so it's proabably not suitable for a group of casuals. But it's well worth the work. There are 4 games in the series, I know at least one allows it but I don't remember which. You'll have to figure that part out yourself.

General Discussion / Re: Tabletop Gaming - Online Play & Zombies
« on: March 16, 2013, 10:11:00 am »
I seem to have a problem where dice rolls, stats, turn-based battles, etc, bore me to tears...

Not sure tabletops are for you then... You should probably look more into roleplaying games. No idea what's on the market outside of D&D though :-\

I played some Warhammer 40k online before. Basically all the software does is offer a board where you can place marker and a measurement tool for distance and a RNG for dicerolls. Everything else you'll have to handle yourself. I doubt there is something out there that will take more work off your hands unless it's a PC game to begin with.

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