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Messages - KaioShin

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I'm trying to think of what people used to do with their free time waiting in line/on buses/coffee breaks before smartphones and their bullshit games came along, but I'm drawing a blank.

Magazines and news-papers.

Gaming Discussion / Re: Games With Good Voice Acting
« on: August 11, 2013, 07:48:38 am »

Gaming Discussion / Re: Victoly!
« on: August 11, 2013, 07:45:20 am »
Beaten Sacred 2.

Ugh, this one was pretty meh. It's a Diablo clone with (for the time) amazing graphics. But aside from the graphics it doesn't do much better than Diablo (the character progression is deeper IMO) but a ton of things worse. Special attacks have such stilted unrespronsive animations that I prefered to fight purely with auto attacks instead, often you mindlessly slash into the air without a clear reason why, targeting issues and bad item progression. I faced the final boss at level 36 and still had some lv 15-ish items because nothing better dropped. If you are starved for more hack'n'slay, sure go ahead, but there is always Titan Quest and Torchlight too.

Gaming Discussion / Re: This is why you should not patronize Gamestop
« on: August 11, 2013, 05:33:33 am »
Personally I do not see anything remotely wrong with this*.

...what?  :o

Gaming Discussion / Re: Games With Good Voice Acting
« on: August 11, 2013, 04:38:12 am »
Red Dead Redemption
Max Payne 3

It's not something easy to remember specifically, the average is pretty damn solid these days. I remember Lunar to be pretty stilted and meh.

Gaming Discussion / Re: Does anyone have Super Mario Fighter 2?
« on: August 08, 2013, 05:53:17 pm »
Not to mention the game might be "free", but it's brimming with stolen copyrighted content.

Gaming Discussion / X Rebirth
« on: August 08, 2013, 01:39:35 pm »
I've waited a long time for high-res gameplay footage, and Egosoft finally delivered:


And they also have a release date too, 15th November. I can't wait.

In case you are clueless what this is about, X Rebirth is a space simulation and the 4th game in the long running X series. This one took 7 years to make and it looks like the wait was worth it. Their claims sound unrealistic? Well X3 already had most of that, I played it, it's real. This one will just be bigger and more epic. (And hopefully it'll finally have a good UI, the only real issue the series had).

It irks me that Star Citizen gets all the spotlight, just because they leech off long past glory and keep stirring the hype machinery.

General Discussion / Re: In vitro hamburger
« on: August 08, 2013, 12:16:19 pm »
but would people prefer this meat over traditional meat

This would never ever replace normal meat entirely. What can happen is, the poor masses will eat the ersatz-meat while the rich enjoy the real thing. With technological progress it's inevitable that with enough time the artificial meat will be significantly cheaper than the real thing. Also people living in hypothetical space stations will probably have no choice  but eat the artificial stuff. But it's probably still way better than current astronaut food  ;)

Semi related: There are also first attempts with "printing" food with 3D printers. The ingredient selection is still extremely limited, but again, given enough time I wouldn't be surprised if you'll some day "print" your own pizza at home.

I don't judge either as good or bad, for now I'm just in wait and see mode.

General Discussion / Re: In vintro hamburger
« on: August 06, 2013, 03:56:17 pm »
Sounds like you picked the wrong picture, because he doesn't quite look like a super warrior.

General Discussion / Re: In vintro hamburger
« on: August 06, 2013, 03:32:17 pm »
What else can they grow artificially from stem cells? Organs?

Getting there. A few simlpe ones are possible (They successfully grown and transplanted esophagi IIRC). If they get it to work with everything it's a big deal, since if those are grown from the patient's stemcells himself, there is no rejection. And rejection is what makes transplants dangerous.

General Discussion / Re: In vintro hamburger
« on: August 06, 2013, 09:26:16 am »
Sounds good in theory, if it tastes the same, why the hell not.

But I'm sure PETA members and other crazies will find an axe to grind with this still, since the whole combat against consumer culture is a replacement religion and not something you can win with arguments or by offering viable alternatives.

General Discussion / Re: Sure has got quiet in here...
« on: August 05, 2013, 04:32:04 pm »
The signal to noise ratio has been readjusted. Some people mistake noise for a good thing. Like leaving the TV on all day just to have any kind of sound in the background. And some people mistake quiets for inactivity. Neither is actually true.

Gaming Discussion / Re: John Carmack 2013
« on: August 04, 2013, 03:49:42 pm »
Altogether that's 3 hours, care to narrow down a bit what you want to talk about?...

Gaming Discussion / Re: Randomly generated platforming has arrived
« on: August 04, 2013, 03:51:26 am »
It's not like the game is intended to be played at that level. It's just the upper limit that the algorithm can generate that's still beatable in theory.

The series is dead to me since BoF5 anyway...

Gaming Discussion / Re: Victoly!
« on: July 30, 2013, 07:52:11 am »
I'd say the game is as good as any RPG I've played on a handheld.

I'd say a mainline entry of such a series should be as good as any console RPG... I still consider releasing this on 3DS and DQIX on DS mistakes. But well, the Japanese market is getting what it deserves.

I beat Max Payne 3 just now. The gameplay is the same as back in the day, which is both good and bad. I like that it's brutally hard (even on the second out of five difficulty levels, bullet time is relatively sparse and you die in 2 or 3 shots), and that you don't regenerate health by hiding in cover and modern crap like that. I also sometimes had ammunition problems. On harder difficulties I imagine this game to be really hardcore. It's not much  more than that either though, basically long tube levels in which you move from room to room, leaving mountains of corpses and annihilation in your wake. It really feels like "Die Hard - The Video Game" towards the end. But damn it, the presentation of this game is amazing. Great voice acting, great cutscenes, fantastic graphics, fantastic looking levels with tons of attention to detail and a really well tailored soundtrack to acompany the mayhem. Too bad the story isn't nearly as good as back in the day.

I wouldn't spend $50 on this (and I didn't), but nowadays it should be available for cheap and then I'd definitely recommend getting it if a good old fashioned dose of 3rd persion shooting is something you can get into.

Gaming Discussion / Re: Randomly generated platforming has arrived
« on: July 30, 2013, 02:26:40 am »
The concept is actually pretty clever, just from a technological standpoint.

Indeed, they'd need to have a pretty good model for mathematically grading difficulty and putting everything together accordingly. Especially since the game guarantees that the levels are possible to beat.

Gaming Discussion / Randomly generated platforming has arrived
« on: July 29, 2013, 12:06:43 pm »
I vaguely remember that we once had a discussion on the board on how people would like to see procedurally generated levels in platformers. I think it was in relation to a Kirby game.

Well for those of you who thought it would be a great idea, your wishes have been answered!


You can skip to 12:15 for an example on how mean the levels can maximally get in the game.

Personally I do not see the appeal at all, purely from a game structure point of view. I don't want my games to have an endless supply of levels. I want a clear progression over a finite amount of content to a well-rounded finish. And then I want to play a different game. I wouldn't want to eat the same food for the rest of my life either.

Gaming Discussion / Re: Victoly!
« on: July 27, 2013, 05:30:38 am »
I've beaten Shadowrun Returns. It's only 10 hours long.

It has a major flaw (the checkpoint system), many smaller ones and a neat premise. But it's hard to call any aspect of it truly great either. Mostly it's a great idea, barely decently executed. It made me realize I'd really love a new extremely story-driven RPG experience like Planescape Torment was back in the day. This isn't it though. I can't help but feel a ton of backers will feel disappointed. (I'm not one, I just bought the game normally).

Is it worth it for 20 bucks? In the current state honestly not. I'd wait for a sale. Or bet your money on the community delivering a big batch of good content via Steam Workshop. It might happen. Though I hear the editor is not very user friendly.

Edit: Also beaten Ys 2. Glad I got that over with, it's not nearly as good as the 3D titles. The art is amazing, but the gameplay is 80s in all the worst ways (and no, I'm not even talking about the bumping). Without a walkthrough it's a guarantee for frustration, with one it is still majorly annoying.

Edit2: Add Prime World: Defenders to the list. Mixing trading cards with tower defense is a neat idea, but towards the end it falls apart under forced grinding for max quality cards.

Edit3: Aaaand, beaten The Walking Dead. Without the new DLC. It's very worth it if you can get it on sale, but the hype is a bit much. The poor graphics and clunky animations disrupt immersion in the story quite a bit sometimes, and the choices you make are mostly placebos as usual. Seriously, after you've beaten the game look at a flow chart of the whole thing and you'll cry. Ah well, ignorance is bliss as always.

Gaming Discussion / Re: Tim Schafer Fails Kickstarter
« on: July 26, 2013, 11:15:23 am »
I'm playing it right now. It's a bizarre design decision to be sure, and for a CRPG, the game is terribly linear. It definitely has issues. Though playing it makes you realize that this type of game (P&P infused, story-driven, CRPG) was really missing for a long time - just like Grimrock did last year for dungeon crawling. (And no, the mobile dungeon crawl dreck ala Etrian Odyssey of the last decade wasn't even near a decent replacement before that.) I'm hoping it'll spark a small revival of the genre, including some contenders who do a better job at it (Wasteland 2, Torment?). It also has Steam Workshop support, I'm hoping the community will also produce some quality content for it mid-term.

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