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Messages - KaioShin

Pages: 1 ... 7 8 9 10 11 [12] 13 14 15 16 17 ... 42
221
Hooking into the text routine and getting the text as data is ten times easier, why waste time on trying to push a square cube into a round hole...

222
Gaming Discussion / Re: The Last of Us
« on: July 08, 2013, 07:31:01 am »
legitimate question:

how does Saint's Row III evolve standards?

(promise I'm not being sarcastic or a smart ass, just curious)

It has giant purple dildos that can be used as weapons.

223
Gaming Discussion / Re: Tim Schafer Fails Kickstarter
« on: July 04, 2013, 06:16:47 am »
I think FTL did pretty well! But the thing is, they actually had significant work done on it before they took it to Kickstarter. That makes a world of difference. It’s much easier to plan around a known quantity, and few things are further away from that than a not-begun video game.

Didn't know FTL was also kickstarted. Now FTL is an awesome game. Pretty much the only indie game of the last 18 months that I still come back to.

224
Gaming Discussion / Re: Tim Schafer Fails Kickstarter
« on: July 03, 2013, 03:34:34 pm »
Other high profile kickstarters of the "First Wave" that made Kickstarter big and recently finished also disappointed big time. The smartwatch Pebble is about as useful as a 90s electric china wrist-watch at the moment and can't even be shipped to German (/European?) backers because they failed to create proper paperwork for their product. Star Command (hyped as THE big open world messiah for mobile gaming) only just now arrived half a year late and with maybe 30% of the features that were promised.

To be honest I have yet to hear of a kickstarter product that got actually released and met expectations.

And all of those projects will cause kickstarter on the whole to lose more and more credibility. I'm very certain that the time of growth will very soon to be over. Then projects that are legitimately good will have no more chances of getting funded because the first wave of fail projects milked the hype as far as they could and left behind only scorched earth.

226
Gaming Discussion / Re: Szczepaniak's Japanese gaming book
« on: June 25, 2013, 03:59:17 pm »
There are two different print versions and it will be published in march/april 2014 if things go as planned. It's all spelled out at the kickstarter.

227
Gaming Discussion / Re: Szczepaniak's Japanese gaming book
« on: June 25, 2013, 10:21:24 am »
Aaand, the project has been funded :)

228
Gaming Discussion / Re: Szczepaniak's Japanese gaming book
« on: June 24, 2013, 03:55:54 am »
Just wanted to bump this and remind people this is still a thing, less than a week to go!

For a while things looked a bit bleak, progress grinded down to a crawl in week 2 and 3. But then someone decided to back the £5000 tier and generated a ton of momentum for the final stretch. It's making good progress again now and only ~£3500 are left to go. 975 backers so far, I'm honestly surprised the target audience for this is this big.

229
Gaming Discussion / Re: Your #1 RPG you ever played?
« on: June 18, 2013, 12:52:40 pm »
I find it hard to believe that a game like Xenoblade would be legitimately on anyone's on JRPG list unless they grew up with a Wii. The game is very overrated IMO, and I get the feeling that most people that list it as one of their favorite JRPGs either are young (which I'm not saying is a bad thing) or are so JRPG-starved with their newer consoles that anything looks good. Xenoblade isn't bad, but it's certainly not that great.

Funny, many people could say the same thing about the old classics. CT for example is certainly good, but I wouldn't even put it into my top 5. You know why? There is nothing more subjective than a personal top x list. The order in which you play the various games plays an enormous role for example, no matter how cliche a story is, it might be awesome the first time you hear it. The same goes for graphics and storytelling standards. And when looking back many years, also our personal state of mind at the time when we first play a game will also play a huge factor. None of those things can be objectively weighed against another, they are variables that will be different for every person. Trying to convince someone their choice is wrong is futile, if not even unfair.

230
Gaming Discussion / Re: Playstation 3
« on: June 16, 2013, 04:51:29 am »
Not a fan at all of Shadow of the Colossus personally, I played until the first boss, fell off three times and then never looked at the game again. Style over substance.

MJ: Have you played Red Dead Redemption before? It's basically GTA IV in a wild west setting. But IMO much more fun. The storytelling and presentation are just superb. I played it on the 360 back in the day, but I just checked and it's on PS3 too.


231
Gaming Discussion / Re: Playstation 3
« on: June 13, 2013, 06:05:02 am »
I still have a working PS2, so no worries about backwards compatiblity. Thanks for taking the time to mention the intricacies though :)

FWIW I got the Slim variant with 12GB flash storage. I'll get a 2.5" HDD with 320GB to put into it soon, that is still waaaaay cheaper than a model with larger HDD.

232
Programming / Re: How to tell type of compression used?
« on: June 12, 2013, 04:05:59 pm »
You can always write a "dumb" decoder by just translating the decompression ASM routine instruction by instruction into your language of choice.

*Ahem*

That carries you two thirds of the way. Then you just need to write the data you get into an image format, with the right library that should be trivial.

233
Gaming Discussion / Re: E3 Topic
« on: June 12, 2013, 09:06:43 am »
One might consider Nintendo's presentation even worse than Microsoft's if the only noteworthy news from it is the addition of a character in the xth sequel of a fighting game.

234
Gaming Discussion / Re: Playstation 3
« on: June 12, 2013, 08:07:11 am »
So... yeah I ordered one. Should be here tomorrow or the day after. I wouldn't have done it if I couldn't borrow a ton of games from my sister and a good friend though. Console game prices are completely stupid insane, coming from someone used to PC games.
This really puts another light on the used game stuff on Xbox One for me. Just a day ago I wouldn't have considered it that important to me personally. Then I browsed Amazon for games to order along with the console and died inside.

More game suggestions are still welcome by the way  :)

Jorpho: My sister has LBP so I'm surely going to check it out at some point. I'll check out the other two/three as well.

235
Gaming Discussion / Re: E3 Topic
« on: June 11, 2013, 10:05:13 am »
I don't mind as much as long as the main titles themselves don't share worlds. Also, to be honest, most of my statement stems from me not liking XIII's world.

I honestly can't even remember what XIII's world was about, and I beat XIII. That probably says it all :-\ Though I do remember the characters so I still want to play XIII-2 some time.

236
Gaming Discussion / Re: E3 Topic
« on: June 11, 2013, 05:28:32 am »
but what I always liked about the Final Fantasy main series was that each game had its own unique world/universe.

What did you think about FFXII revisiting Ivalice?

237
Gaming Discussion / Re: E3 Topic
« on: June 11, 2013, 05:25:32 am »
That was excellent news but don't you find it slightly troubling that the annoucement that got the biggest applause of the event was Sony saying they wont screw us over?

Welcome to Steve Job's magical post PC world! :crazy:

*SCNR*

238
Programming / Re: How to tell type of compression used?
« on: June 11, 2013, 03:15:15 am »
Well you just need to know how compressions work, then they are pretty distinct. Is it reading a control byte that tells it to copy the same char multiple times? RLE. Is it traversing down a tree? Huffman. Is it working with a buffer of earlier printed text and backreferencing parts from there? LZwhatever (it really does not matter which).

You can always write a "dumb" decoder by just translating the decompression ASM routine instruction by instruction into your language of choice.

239
Gaming Discussion / Re: Playstation 3
« on: June 10, 2013, 03:01:10 pm »
Good, I won't touch the filthy Persona series again anyway. I don't think I'll actually want to import anything (I wish I could play SRW games effectively in Japanese but I can't), but it's always nice to know the option exists at least.

240
Gaming Discussion / Re: E3 Topic
« on: June 10, 2013, 02:12:01 pm »
The price is waaaaay above the pain threshold. Which makes me really sad about a lot of the exclusives, because there were really interesting games among them. Titanfall looked really good and Quantum Break is probably going to be good too, though I'm not sure if it'll be exclusive or not, probably at least time exclusive.

But at least they did listen to the devastating reveal feedback and made this one all about games.

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