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Messages - KaioShin

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Gaming Discussion / Re: Why I hate OoT
« on: September 09, 2015, 02:37:56 am »
Oh wow, a game that is 15 years younger is more refined and strictly better than the whole genre's prototype that made said game even possible in the first place. Glad someone noticed.

Excellent!  :beer:

I installed Mint on my mother's laptop and she can use it day to day for surfing and e-mails with no clue about the OS. (Yes, SD cards/USB Sticks also just work by plugging them in). Not sure what else someone would need unless they are a developer/gamer.

General Discussion / Re: Bad taste
« on: August 16, 2015, 05:24:58 pm »
Bad Taste is a pretty entertaining movie. I mean, it's clear that it's made on a pretty small budget, but Peter Jackson is able to tell a coherent and often funny story about fighting evil aliens.

I have been waiting for this post since the thread was created. :beer:

You are not supposed to randomly hop around in streams. Why? Because seeking back and forth on external memory like HDDs is slow as effing fuck (thousands of times slower than in memory). Hence why streams exist. They work linearily. You start and then work your way through it from start to finish without hopping back all the time. If you need to randomly access the data -> that's why you load the data into a buffer. That one is in memory and you can do what you want with it.

A stream object tracks its position by itself, there is no need to mess with it. If you need to, you are doing it wrong. If you check the documentation on File[Input/Output]Streams linked earlier in the thread you'll also notice that there are overloaded read/write methods that don't need any offsets and indicies, just a buffer and nothing else. Because the library can flush a stream into a buffer or vice versa by itself. It doesn't get any easier.


Relevant stuff: Since you mentioned Konami, I can't help but wonder what they intend to do with Castlevania.



I think. If something is not broken, then it had ought not to be fixed, and those who try to fix unbroken things had ought not to be appeased.

The thing is though, if everyone is just happy with something that works we'll never get any progress at all. Sometimes you have to try new things and see how things shake out. That's how progress is made, trial and error. Now one can rightfully say that they shouldn't play trial & error on something as crucial as an operating system. But that's why support for each version is 10 years. If you don't want the new thing you can keep using the old. After that long the kinks should have been ironed out (The infamous every second windows version is terrible mantra applies here. First they try something new, then they fix the problems it had). If you still don't like what became of it then, switch vendors and go to MacOS or Linux, it should be a no-brainer. If you don't want a product, don't buy it.

I like clear vector designs because it is very easy for everyone to follow that style with their own icons, making it easy to have a whole system with a consistent look & feel instead of a melting pot of 50 different art styles.

FPGAs are programmed with hardware design languages like VHDL or SystemC. They don't run program code. You configure logic blocks to build actual digitial circuits. It's a completely different thing from programming applications.

What else do you want from a tutorial? It explains what the important idea is in the comment, the rest is all standard I/O code. It goes through all the entries and dumps each to a new file.


Code: [Select]
public int read(byte[] b, int off, int len)
// Reads up to len bytes of data from this input stream into an array of bytes.

Why does it return an int, and what does that int represent?  Does this method automatically update the current read location in the file, or must I keep track of that myself, as I tried to in the for loop at line 228?

It's all there on the site you even linked to.

Quote from: Oracle
the total number of bytes read into the buffer, or -1 if there is no more data because the end of the file has been reached.

Translations on undervalued systems are always fantastic. Great job  :beer:

Site Talk / Re: Policy on ROM hosting and IPS patches
« on: August 08, 2015, 05:10:51 pm »
There are 3464 patches in the database. This data duplication problem with IPS is a fringe case that applies to maybe two dozen patches out of those 3500.

This site operates in a legal grey area as it is. By not allowing ROMs we at least act in good faith, and that matters. Yes, there are rare cases where the actual result of that policy is illogical. With such a large number of wildly different patches no generic solution will cover all cases.

Gaming Discussion / Re: Ethnocentrism and Localization
« on: August 08, 2015, 02:48:37 am »
There was an ancient anime very popular in Germany called Saber Rider (afaik not aired in the US). In the original Japanese version the team leader is the Japanese on the team. For the German localization they rewrote everything so that the European looking Knight character is the lead. I guess for the US version they'd have rewritten it to be the cowboy.

* Left most character is the main characters of the German version, second from the right is the main character from the Japanese version. But hey, they all have to work together to defeat evil anyway, so who cares who's in the lead, right?  :D

ROM Hacking Discussion / Re: Puzzledude's seminar on romhacking
« on: July 28, 2015, 12:13:44 pm »
I don't find the admins all that great. Issuing warnings and slapping you with predefined (and blown out of proportions) accusations - when all you do is try to be helpful. That's my experience anyway.


Don't blame the admins, blame the moderators, who are completely seperate :P

General Discussion / Re: 90s Alt Rock Party
« on: July 22, 2015, 01:05:07 pm »
That's what I'm saying, Disch, in the 90s, pretty much every non-metal rock was called "Alternative."

That's my memory from that time too. From the perspective of a metal listener, that was "all the other stuff". Unfortunately it makes the term pretty meaningless.

General Discussion / Re: Music as a form of therapeutic expression
« on: July 20, 2015, 02:36:56 pm »
I prefer music with fantasy lyrics or none at all. I don't want to hear some singer tell me about his past girlfriends or how hard his childhood was. Why should I care? I guess I can see how it might connect with people who went through similiar things, but even then it's not about them, it's about the singer. To each their own.

General Discussion / Re: Romhacking tools and a new computer
« on: July 10, 2015, 01:35:31 pm »
OpenOffice is terrible. I'm constantly fighting against the program instead of working with it, since the auto-assist options it does by default are atrocious. Turning them off never really worked too since the configuration dialogs are convoluted and it's impossible to find anything.

Microsoft Office is a bit better in that regard.

Still, I don't use neither. If I just have to scribble down some quick notes I simply use notepad and save as txt. If I have to write something *real* I use a TeX distribution. I couldn't recommend it to my mom (TeX is basically a programming language for documents) but as a power user I get way better results in much less time. Both for documents and presentations. Basically anything you write will look like a professional document ready for printing while anything created with an office suite (regardless of which) always looks like something created with an office suite.

I get the feeling we'll never determine the right descriptions of both genres.

WRPG: Crude, unpolished diamonds
JRPG: Shitburger with urine filling


But joking aside, the JRPG genre is already decomposing. Final Fantasy and Xenoblade are the last big budget series left. Even Persona 5 is a good 5 years behind current tech and it's not even out yet. Everything else becomes more and more cheap. And that is what leads to the moe blob weeaboo pandering harem JRPG style that becomes more and more dominant now. Look at the JRPGs released for the Vita in the last 24 months. It'll make you cry and weep in shame of ever liking the genre. I'm not saying JRPGs of the past were like this. But what is happening right NOW is that the genre is on a steep decline into oblivion.

General Discussion / Re: America: "Gay marriage is ok"
« on: July 06, 2015, 05:37:58 am »

Let me put it this way.  Give me a reason why marriage should only be between heterosexual couples that isn't one of the below:

- That's the way it's always been  (completely irrelevant)
- Because my religion says so

I can play devil's advocate here and give you one. Let's keep in mind we are talking about the federally defined marriage, not the religious one as you yourself pointed to.
What is marriage good for from a non-religious standpoint? To give incentives for building families: Tax benefits etc. But gay couples don't get children. Of course not every straight couples that marries gets children either. And there are marriage benefits that gay couples should definitely have - ie medical decisions concerning their partner if they can't make them themselves anymore.
I personally don't know where I land on this issue, but I can at least see this argument. I don't think it's unreasonable or crazy. Children are a society's future and gay couples are sadly a dead-end in that regard. But that's where adoption could come in. :angel:

Gaming Discussion / Re: They see me remakin', they hatin'
« on: June 27, 2015, 04:21:42 pm »
I really wish they'd get around to doing a remake of Secret of Mana someday, tbh. That game deserved better. Multiplayer on the SNES is largely limited to sports games. They crafted something beautiful from the ashes of what they had planned, but really, it should have been Rondo of Blood vis-a-vis Squaresoft.

I love me some Secret of Mana, I tell you whut

Considering how well the remake for Seiken Densetsu 1 turned out, leave SoM the hell alone S-E.

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