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Messages - KaioShin

Pages: 1 [2] 3 4 5 6 7 ... 63
21
Looking for stupid things in JRPGs is like looking for trees in a forest :P

22
Gaming Discussion / Re: Victoly!
« on: January 07, 2017, 04:20:09 pm »
I've seen the movie, it's absolutely required to be able to understand anything (and not very good, but hey, required homework for playing a game is cool). You can consider it to be practically a 2 hour intro FMV. Only that most characters established die or are never referenced again :-\

It's soooooo terrible. The more you think about it and try to remember examples you realize how bad it really is.

You know how movies can often get away with these things because the action or the suspense is so engaging that you don't have the time to look back and examine what happened so plotholes don't bother most viewers? Well that won't work here where half the game time is waiting for the car to automatically drive you from A to B with nothing to do. There are trecks that take 5-7 minutes real-time during which nothing happens.

Sorry I need to stop before I fall into a rant trance.

23
Gaming Discussion / Re: Clearing the Backlog.
« on: January 07, 2017, 02:30:45 pm »
Put Gothic onto the top of the pile :angel:

24
General Discussion / Re: Music thread?
« on: January 07, 2017, 01:57:14 pm »
I'm hoping this theads sticks around a while. I want to get to posting little introductions into other subgenres I enjoy. The only thing as good as listening or making music is sharing it.

Anyway, for now just a heads-up on a single album. Earlier we already had the topic of thrash metal for a bit. Thrash was a huge part of me getting into metal as a teenager, but I kind of grew out of it. I mean if I happen to come across a good thrash song I still enjoy it, but I rarely actively put on or buy thrash albums anymore. While browsing through 2016 best-of lists I came across a thrash album I missed, that managed to win me over completely. A rare thing nowadays!

https://vektor.bandcamp.com/album/terminal-redux - Vektor - Terminal Redux

Holy shit, what a great album. It's like Death came back from the dead (no pun intended) and got infused with a heavy dose of even more progressiveness and ferocity. A tour of energy with tons of brilliant ideas, variety and no dull moments.

25
Gaming Discussion / Re: Victoly!
« on: January 07, 2017, 09:49:21 am »
It's purely gameplay stuff, the story stuff isn't salvaged postgame either. What I mean with interesting content is extra dungeons, hard hunts and access to the best equipment.

26
Gaming Discussion / Re: Victoly!
« on: January 07, 2017, 07:30:13 am »
Beaten over the holidays:

- Mordheim (2nd playthrough): Last time I moved away from the game rather frustratedly. During the Christmas sale on Steam I noticed there was DLC with new factions to play and I couldn't help myself and got it and gave it another playthrough. This time I also read some guides and adjusted my tactics and had a much much better time for it. The game is still repetetive and quite the grind, but the basic gameplay is fun enough that it feels like a good time to play and not like a treadmill.

- Final Fantasy XV: Wreck meet Train. I haven't encountered a game that was this unfinished and full of obvious gaps where they ran out of time to flesh things out since Xenogears. And quite frankly, Xenogears wasn't even nearly as bad. At least the missing stuff there was bridged over with summaries. In XV things are just missing. I'd say the story was perhaps 30% finished compared to what we'd usually get in a FF game. This is a personal misgiving of mine, but I also don't like that all of the interesting content is post-game. Considering my backlog (see the other thread :'() I rather move on to other games after the credits roll, which means I'll miss half of the game.

- Tyranny: Decent Baldur's Gate styled RPG. The ending sucks ass and I'm not happy with the options you have in the game. You basically have no choice but to be Stalin reincarnate and murder everyone who doesn't roll over and kiss your feet when you appear. Otherwise it was good.

Currently playing: Uncharted 2. I don't think I'll warm up to this series :-\

27
Gaming Discussion / Re: Clearing the Backlog.
« on: January 07, 2017, 07:20:54 am »
My backlog just on PC...



And that's just what I marked as *really* wanting to play it. There is tons more I got cheap from sales and bundles that I'll probably never touch.

 :'(

28
General Discussion / Re: Music thread?
« on: January 06, 2017, 04:45:38 am »
Power metal is always threading on an extremely thin line. To one side of the line is a small area where absolute greatness lies and on the other side is an ocean of laughable garbage. Needless to say the line shifted a lot for me with age too. Thanks for the heads up to Light Bringer. I think instrumentally they might be going too far for my taste, but I definitely really like the vocals. Will check out their back catalogue. RainXeed made me laugh, sorry ;D

If I had to showcase to an alien what power metal is about I'd pick these:

https://www.youtube.com/watch?v=wmNWhloiFX0 Iron Saviour - From Far Beyond Time
https://www.youtube.com/watch?v=l4N4tG56_T0 Gamma Ray - Armageddon (unfortunately no decent version is on YT)
https://www.youtube.com/watch?v=PHJin6xn20Q Helloween - The Dark Ride

I'm obviously biased towards the German school of power metal :P They find the right balance between speed, fun and epicness.

29
General Discussion / Re: 2TB thumbdrive for 15$ from China
« on: January 03, 2017, 10:45:12 am »
Try to actually fill the whole 2TB before you are proud of your purchase. There are lot's of counterfeit USB sticks from china that have much less space than advertised. They actually have a fraction of the space and just "loop around" when you go over the actual limit. So you it actually has 5GB, if you write 6GB to it it'll overwrite the first 1GB again.

Some testing utilities: https://www.raymond.cc/blog/test-and-detect-fake-or-counterfeit-usb-flash-drives-bought-from-ebay-with-h2testw/

30
I also watched it for the first time only last year or the one before? The guys from RedLetterMedia were saying how it's one of their favourite movies and I was interested in where Solid Snake got his name from.

It was a fun movie though no Die Hard or Terminator 2 IMO. But that's a harsh bar to reach, so I'd also recommend it to everyone who can appreciate 80s action movies.

As for John Carpenter being in the wrong genre, now your task is to watch The Thing. You'll thank me later.  :D

31
General Discussion / Your 2016 top lists
« on: January 01, 2017, 01:38:55 pm »
Nobody Everybody loves list threads!

I know 2016 is considered to be one of the worst years in history by some people already, but I think that's largely colored by a few overshadowing events from last few months. Let's have some fun reminiscing and look only at the positives here!

What are your favourite games/movies/albums/<insert_thing_here> that were released this year?

My Top 5 music albums of 2016:
1. Blood Ceremony - Lord of Misrule
2. Babymetal - Metal Resistance
3. Sol Sistere - Unfading Incorporeal Vacuum
4. Messa - Belfry
5. Purson - Desire's Magic Theatre

Games:
1. Steins;Gate (Vita)
2. Rise of the Tomb Raider (PC)
3. Life is Strange (PC) (I've been reminded this was 2015  :'()
4. Super Robot Wars OG: The Moon Dwellers (PS4)
5. Zero Time Dilemma (Vita)
6. Shadow Tactics (PC)
7. XCOM2 (PC)
8. Banner Saga 2 (PC)
9. Dark Souls 3 (PC)
10. Quantum Break (PC)

TV show (haven't watched enough that I consider truly great to make a list...):
Stranger Things

Movies:
1. Captain America: Civil War
2. Doctor Strange
3. Arrival
4. Deadpool
5. Space Cop



32
General Discussion / Re: Stigma Against Younger Users
« on: January 01, 2017, 12:54:38 pm »
One has to click on your profile explicitly to even see your age. I wouldn't think to even look.

Are there even instances refering to your age beyond the communication channel thing? Quickly browsing through your post history I'm not seeing anything, but I only spent 2 minutes on this :P I'm only browsing the general parts of the forum these days, so I wouldn't notice any such things in the hacking areas.

As for old farts hating commonly used mainstream websites, that was the case 10 years ago and will be 10 years from now on. Don't take them seriously :D Back then it was geocities websites, then it was mobile phones, then it was myspace then it was facebook now it's probably reddit or whatever is hugely popular. Some of those guys have nothing else to cling to than that they are think they are better than what they consider normal people :P That is a "us vs them" thing and not one about age I believe.

33
General Discussion / Re: TV SHOWS/MOVIES THREAD
« on: December 27, 2016, 03:42:21 am »
I don't know what came over me, morbid curiosity I guess, but I watched the Warcraft movie yesterday.

It could have been a lot worse, it's far from being another Dungeon & Dragons disaster. It's a solid if unremarkable fantasy romp. A lot of the things carried over directly from the games like the weapon and armor designs look pretty damn silly on real actors. The story is pretty convoluted but you can follow it, at least if you have some background with Warcraft. I'm not sure I'd be able to if everything in the movie was new to me. But that already puts it ahead of Kingsglaive (required FFXV exposition movie...). I guess the main draw of the movie is CGI battle scenes. If you are into that sort of thing, go ahead and give it a watch. If you want an introduction to Warcraft lore and story, better go replay Warcraft 3.

Also lawl @ human/orc romance. How convenient that the Orc females look more or less like regular humans with green skin while the males are 3 times as large. I wonder how that even physically works if they decide to... eh nevermind.

34
Gaming Discussion / Re: 16-bit pixel art, need suggestions
« on: December 27, 2016, 03:34:45 am »
If I recall correctly Terranigma had a contemporary city tileset.

35
Congratulations!  :beer:

36
Gaming Discussion / Re: Victoly!
« on: December 24, 2016, 05:33:56 pm »
I beat Shadow Tactics today.

Remember Commandos? That insanely hard but satisfying WW2 real-time tactics game from almost 20 years ago? The devs of Shadow Tactics remembered it and wanted to bring it back. And what a great thing that they did, Commandos was a real classic, and aside from a western themed version in Desperados also from back then there weren't any games like it since. (I read there was also a Robin Hood game actually, but I never played it or heard anyone talk about it).

If you never played Commandos (filthy console peasants :P), you control a small unit of 2-5 different characters with a special set of abilities each. For example there is the Commando who can slit people's throats, a Sniper who can take out anyone from long distances but who has extremely limited ammo or a Spy who can move among certain enemies and distract them. Using the special abilities of everyone to the fullest you have to infiltrate far beyond enemy lines and fulfill objectives like taking out a high ranking officer or getting documents from a safe. Meanwhile the huge sprawling levels are filled with patrolling enemies and the meat of the game is finding holes in the enemy's observation net in order to find opportunities to take out guards without alerting the enemies of your presence. It's like a large real-time puzzle with a lot of freedom on how to solve it.

Shadow Tactics takes the formular and transfers it to medieval Japan. This time you control a Samurai, a Shinobi, a Thief, a Sniper and a Geisha, but it's the same thing really. They really went all out on the level design though with (absolutely beautiful) large levels that allow a lot of different approaches and invite creativity and replayability. They also added an easy to use and super important planning feature with which you can trigger multiple character's actions at once. The game is hard, but I don't think it's as hard as the original (in Commandos 2, I don't think the majority of the players got past level 2 or 3 back then...). There were some spots where I yelled at my screen, but eventually I always figured out a way. I can only say good things about the game, go get it you like stealth games at all.

Oh and this time there is also a console version and I heard the controller controls are even decent. :thumbsup:

37

P.S. - But seriously, I don't understand the sexuality in Japanese games at all. I guess it's just a cultural barrier, but I just would rather keep those two aspects of my existence (games and sex) separate if I am able.

Well that's easy to do, just don't play such games! That's certainly a better approach than supporting devs censoring stuff just because it happens to align with what you prefer. The decision should be made by the consumer, not by the publisher or even worse, the distribution platform.

38
I believe that the console game censorship that popped here and there is pretty unimportant.

The bigger issue is Steam banning adult content, thus forcing Visual Novel localizations to release all-ages or censored versions when they'd release all available versions (more choice for the customer!) otherwise. If a dev decides to censor a game because they want to get a certain rating for more sales or because they fear some aspects of a game can get them into downright legal trouble (ecchi scenes with characters that look like 10 year olds, ie Criminal Girls) that is one thing. It's their decision.

But if the central distribution platform makes the decision for you and it's "their way or the highway", I believe that is a much bigger problem. Especially when there is no legal reason and it's just them enforcing what they believe to be moral on the rest of the world. Today it is "no sex!", in 5 years it might be "No games where the enemies are female or members of a minority" or something even more retarded. Maybe they'll still allow such games but enforce that they are hidden behind trigger warning pages killing their discoverability and reach. I know that "slippery slope" is considered a fallacy, but with the way the gaming industry has devolved in the last few years due to pressure from bored SJW journos who couldn't come up with other topics to drum up controversy about, I think it's naive NOT to fear such a development.

39
Gaming Discussion / Re: Dragon Quest Builders
« on: November 30, 2016, 04:39:55 pm »
I took maybe 10 minutes for World 2's boss. You could know how high he was going to be since he was hovering in the background during all the monster waves beforehand.

As for world 3, are you making use of your party? You can take 2 or 3 of the body builders with you outside. They'll do most of the fighting for you.

I'm at around the same place (rescuing Barbarella) but I'm taking a break too. It's not that I didn't like it anymore, I just played too much in too short a time. I still think the game is very well executed. Playing Pokemon atm and when I get home this weekend there is FF15 and Until Dawn waiting.

40
General Discussion / Re: The benefits of using ogg vorbis?
« on: November 22, 2016, 04:48:36 pm »
Despite the codec being free, hardware support for playing OGG used to be rare when portable music players were actually a thing most people had. So it's no surprise the format never cought on. It's too late now, people already have their collections. For most people it doesn't matter if a file is 3MB or 3.6MB. And dear god, I hope no one reading this thread gets the bright idea to re-encode their mp3 collection into ogg now. Only encode from a lossless source! Hence why my collection at home is all in FLAC. It's just perfect archieval and on home storage space really doesn't matter at all. When I pick music for taking it along on my smartphone I encode it in mp3 320Kb/s since it's small enough, every app no matter how dumb can play it and it's definitely transparent. But hey if they release a new format tomorrow that's transparent at 96Kb/s I can encode in it any time. If I had my collection in ogg I'd be stuck with it forever. I still have /one/ album in my collection in god damn musepack. It's a rare album and I can't find it in another format again so I'm stuck with that too. Lossless is the only sane archieval choice.

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