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Messages - KaioShin

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Gaming Discussion / Re: Victoly!
« on: February 10, 2014, 04:02:42 pm »
Beat Tales of Xillia.

I found it better than Graces F. Graces has a more complex battle system and character development system, but tbh it was too convoluted for its own good. Heck, enemies had like half a dozen weaknesses (out of over a dozen attack types) that you had to target at the same time for example, I don't think I ended up exploiting that system in a single fight in the entire game since it was just too bothersome to pull off. Xillia is very straight forward, but it just works well and fluidly and you feel like you are in control of the battles at all times. It also has a better story. The characters are hit and miss. Same as with Graces though.

ROM Hacking Discussion / Re: Asm hacking
« on: February 07, 2014, 03:45:54 am »
Editing code via a hex editor is bad on so many levels. This thread really makes me sad.

Here is a HUGE reason against it no one brought up yet. You can't easily keep track of changes. If you have all changes in a (well documented) ASM file and you notice hours or even weeks later that an old hack broke something, you can just uncomment all your changes one by one and identify the problem. You can easily reverse individual parts of your changes. If you edit the ROM directly and something breaks you are FUCKED. In most cases you can just as well start over from scratch.

Add up the hours you wasted chasing bugs and calculating mnemonics and compare it to taking 1 hour to learn how to use an assembler properly. This situation is like digging a hole with a spoon because no one showed you how to use a shovel instead.

Site Talk / Re: My News Articles not listed on my Profile
« on: February 06, 2014, 09:00:04 am »
Note the smiley at the end, it was a joke ;)

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 28, 2014, 12:14:51 pm »
Do you really want to play Super Mario Bros 3 with finnicky touch-screen controls? Straight-up ports/emulated versions of old Nintendo games is a terrible idea.

I was more thinking in lines of the size of the games than NES ports specifically. As in more than just a single minigame from Wario Ware taken out and released as an app.

Aerdan: I'm not responsible for writing that article, so you can unclench your butt cheeks.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 28, 2014, 09:57:15 am »
Aaaand, Nintendo gets it wrong again.


That sounds so bad. Unless their definition of mini-game covers at least full blown NES ports, but considering their pricing policy on the virtual console, I doubt it.

Not necessairly downloads, it's also possible to rip your cartidges yourself.

Oh please can we stop with that bullshit argument, no one in the history of romhacking has ever done this. (Unless perhaps byuu)

No offense, but realistically your "work" is looked down upon a large chunk of the community.

Mostly because they are usually sold in an underhanded way though. Making them look like a real thing, sometimes not even making clear it's a reproduction, ignoring requests by authors to stop taking their stuff etc etc. If he asks properly and honors those that don't wish their stuff ending up in repros, I don't think he'll get too much hate. It's all a question of respect and attitude.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 22, 2014, 02:22:20 pm »
Ok try this: http://gameoverthinker.blogspot.de/2014/01/new-year-special-fate-of-nintendo.html

I watched it earlier on SA, dunno what happened there. Things got messy when he moved to blip, I get his new videos 3 times in my rss feeds now.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 22, 2014, 01:07:37 pm »
Even the biggest Nintendo fanboy in the gaming sphere is saying Nintendo is doomed now: http://www.screwattack.com/shows/partners/game-overthinker/game-overthinker-special-fate-nintendo

Gaming Discussion / Re: The giving away stuff thread
« on: January 21, 2014, 05:32:47 pm »
Oh, DP is in the current gala bundle? Hm, I was very interested in the game, but I heard the port is abysmal.

Gaming Discussion / Re: The giving away stuff thread
« on: January 21, 2014, 05:17:28 pm »
The downside is that a ton of dupes tend to crop up in these bundles. Nowadays if there is a new HB announced I usually already have 3 out of 4 games in it. Unless I really really want that 4th game I just skip the bundle. I also unsubscribed to most indie bundle newsletters except for the HB one. It just became too much. 2 or 3 different bundles every single week.

I have a spare Arkham City key if anyone wants it.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 20, 2014, 10:30:12 am »
thats like saying pressing buttons is like super boring and lame. your argument doesnt hold any weight the way your present it.  its not about how "innovative" they were, but rather how well implement in the game context were. i mean, we all can agree that dawn of sorrow binding spell mechanic was laaaaaaaaaaaaaaaaaaaaame. but bowser special moves on m&l bis wasnt lame. same for trauma center.

Scribbling a "3" into a number box in Brain Age instead of picking a 3 from a list of numbers makes it somehow much more fun? Drawing a path for Link instead of just using the damn directional keys somehow changed the experience of a Zelda game? I haven't played M&L, but Trauma Center would have worked as a game with a mouse too. It is gimmicks, nothing of real substance.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 20, 2014, 08:18:47 am »
I played several dozen, how many did you play? You draw lines or numbers in the games you mentioned, oh hey guess what you can do with a mouse in MS Paint? Maybe drawing a circle feels slightly more natural with a stylus (unless you have normal sized hands, in which case the DS micro stylus would just cramp your hands), but it's still super basic boring stuff.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 20, 2014, 07:30:50 am »
The stylus was either used as a one-button mouse replacement (worked somewhat ok) or as a scribble vertically or horizontally as fast as you can button mashing replacement. The later is the lamest game mechanic in existence. Incidentally, the Wiimote was used to do exactly the same in most games... That is always the goto mechanic for these awesome "innovative" input methods, twitch around like a spastic monkey having a seizure to win!

But as long as people continue to play such crap, they'll get the games they deserve.


The 3DS is still making tons of money for Nintendo, especially in Japan. I haven't looked up any numbers, but I think it did well in the west over the holiday season too. I got one at that time, several people I know did and half the IRC channel was talking about it too. I guess the 3DS has finally crossed the "good enough amount of interesting games"-threshold. Nintendo won't change their mobile strategy, they have no reason to. The question is what they'll do with the home console market. They just can't go on as if nothing happened. Iwata needs to go for a start.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 18, 2014, 06:34:53 am »
I think honestly the only reason it's mostly over is because no one figured out how to make new styles of games with motion controls.

Either not a single developer (including Nintendo themselves) figured out a good idea for it in 8 years because they are ALL incompetent and stupid or there simply isn't that much use for limited motion controls (without haptic feedback!) as you might imagine. Occam's Razor.

Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 18, 2014, 02:41:19 am »
With all due respect, the implication that the Wii is an overclocked Gamecube is entirely false and completely ignores how game-changing the Wiimote is.

It's not game changing at all, it was a fad. A fad that is already over.

Everyone hates the XBone for including the Kinect and being that much more expensive for it. Everyone celebrated the PS4 for not including Move despite earlier plans. NONE of the most anticipated games from the last E3 had anything to do at all with motion controls. Very game changing indeed.

Gaming Discussion / Re: New video game ideas
« on: January 16, 2014, 03:49:00 pm »
A dozen more mega man sequels are the polar opposite of a new game idea.

Chrono Trigger 2, anyone?

There are two sequels already... Radical Dreamers and Chrono Cross.

Site Talk / Re: Questions threads
« on: January 15, 2014, 03:10:32 pm »
I think the point of such a thread IS that the posts are useless for everyone else. So that stuff gets buried there isn't a problem, it's part of the design. Questions get asked and answered and the thread moves on.

Site Talk / Re: Questions threads
« on: January 15, 2014, 02:52:52 pm »
Also the question threads would be massive, and finding information in them would be difficult.

Though how many "I have a specific issue in game xyz" questions are actually useful for more than just the person that poses the question? I honestly don't know, the suggestion is not without merit.

Gaming Discussion / Re: So I played White Knight Chronicles 2
« on: January 13, 2014, 09:26:41 am »
Don't lump a great stategy game like Valkyrie Chronicles into the same sentence as the by-the-numbers JRPG timewastes you mentioned :P

While I still had a working 360, I also considered Magna Carta 2 among the better JRPGs of that time period. It had a pretty open world, good production values and a fun combat system if you controlled the faster attacking characters.

I really don't get people's JRPG choices these days. Some games that are extremely uninspired by-the-numbers cash-ins get adored to no end while other games that are almost the same get trashed to kingdom come. (By the same people) I gave up trying to find rhyme or reason with those.

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