News: 11 March 2016 - Forum Rules
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia, Danke

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - KaioShin

Pages: 1 ... 5 6 7 8 9 [10] 11 12 13 14 15 ... 48
Gaming Discussion / Re: Final fantasy vii new remake footage from kotaku!
« on: December 06, 2015, 03:47:53 am »
You know, there's no guarantee that this is an action game. It's certainly more active, but until we see a live demo of combat, there's no real way to tell; it might just be cinematic.

This, Lightning Returns combat for example also looks like the scenes shown from the trailer and it's still turn based.

I was at least kind of feeling the trailer until the actual gameplay footage--I know there's a stigma around turn-based games for whatever reason, but I'm 100% certain this move is going to dumb things down.

What is there to dumb down? The materia system is fully graspable in 5 minutes.

Gaming Discussion / Re: Why do some people complain about long RPGs?
« on: November 30, 2015, 03:43:05 pm »
You are talking like the designer in question has no opinions of his own in the matter. What if he wants to move to management? After 15 years it's hard to still come up with new ideas. Especially if you are tied to a specific franchise. A ton of people would be happy at the change of scenary. Maybe this is what the guy wanted and he deserves to be happy after all of his accomplishments.

Gaming Discussion / Re: Why do some people complain about long RPGs?
« on: November 30, 2015, 06:39:39 am »
Would like a tinfoil hat to that gaming press conspiracy rant? The recent Sonic games got bad reviews everywhere because they are horrible.

If the "mainstream" press collectively shits on a game you like, it doesn't mean that there is a global conspiracy to promote bad games and that they are all out to con people out of buying good games because of sponsorship deals. It just means you have niche interests.

Gaming Discussion / Re: Why do some people complain about long RPGs?
« on: November 29, 2015, 04:04:59 pm »
It takes a while to say with certainty that a game is great throughout. But if a game sucks ass, it's usually immediately apparent. Fortunately.

Gaming Discussion / Re: Why do some people complain about long RPGs?
« on: November 25, 2015, 12:40:07 pm »
As you get older, free time becomes a valuable commodity. If I have 60 hours of free time in a month for gaming, I'd much rather spend them on on 6 tight 10h experiences than on one long slog of a JRPG. Of course if the game is really amazing, you'll gladly invest 60 hours in that too. I did for Witcher 3. But for, say, Legend of Dragoon? Hell no.

I don't know if this is an actual problem with RPGs these days, I'm more annoyed that every action adventure type game gets blown up by at least 20 hours of padding with open world collectibles shit.

Gaming Discussion / Re: Exist Archive looks like Valkyrie Profile
« on: November 24, 2015, 02:35:16 pm »
"Reply value"   :laugh:

Looks too high budget to get localized, I'm sure we'll get some more bubble bath boob rubbing JRPGs instead.

Gaming Discussion / Re: What are your favorite genres?
« on: November 20, 2015, 05:29:52 pm »
I'm not sure what splitting the poll into 5 times as many options would accomplish. If you only like a subset of a genre you can always post about it so people have something to discuss.

Gaming Discussion / Re: What are your favorite genres?
« on: November 20, 2015, 05:00:47 pm »
1. RPGs.

2. Strategy games.

I vastly prefer turn based strategy. Jagged Alliance 2, the Advance Wars series, Blackguards, XCOM: EW - I love games like that. I played a ton of RTS games too in my time, but playing SC2 Legacy of the Void and Grey Goo in the last 8 weeks made me wonder if I ever truly loved the genre. Or maybe those games were just meh. At least when it comes to the singleplayer experience, nothing will ever take away my 500 hours of loving the Dawn of War series online. But in SP, no matter how inventive the level design, at the end of the day it boils down to raising a critical mass of units and then sending the wave of death over the enemy base. I don't enjoy that as much as I once did back in the SC1 and C&C days anymore.

3. Adventures.

Just recently beat Life is Strange, it was fantastic. Day of the Tentacle. Classic Sam & Max (fuck Sucktale). Phoenix Wright.

But I can appreciate games from most genres. Several FPS games are among my all time favourites (System Shock 2, Half-Life), as well as Action Adventures (Tomb Raider, some Zeldas, MGS [not gonna consider stealth its own genre for this discussion, okay?], Resident Evil both classic and up to 5).
Some genres that just aren't for me are:
Platformers - there are exceptions like Mario 64 or Spyro the Dragon back in the PSX times, but especially these days, I can't get into them. I have like 50 unplayed indie platformers from various game bundles in my Steam library and finally decided to remove most of them from the list since I won't play them anyway.
Survival/Crafting Sandbox - Nope, I don't have any childhood traumas that I need to compensate for with virtual legos
Racing - I liked Burnout 3 and Dirt 2, but that's about it
Fighting - Don't enjoy playing against strangers online, boring as singleplayer experiences. Sure when a buddy is visiting it's fun to have a few rounds of some old NeoGeo game in MAME, but we usually have our fill after 30 minutes or an hour tops. Wouldn't buy SF5 for full price or anything like that.
Sports - See fighting.
Puzzle - I like Portal 2 as much as the next guy, but it's rare a puzzle game interests me enough to entice a purchase.
Shooters / Spectacle Fighters - Not my thing. Button mashy stuff is instant no-go.

Gaming Discussion / Re: The Classic Era and The Modern Era of Gaming
« on: November 20, 2015, 10:05:00 am »
Oh, no. I'm not disagreeing with you at all there. All that I am saying is that I'm not sure where gaming can go next now that all of this has been achieved.

We've a achieved so much, so where do we go now?

Oh I see. Well VR is right around the corner and might just open up another completely different field of games and game-like applications. I'm not convinced we are at a peak yet.  :angel:

Gaming Discussion / Re: The Classic Era and The Modern Era of Gaming
« on: November 20, 2015, 09:53:48 am »
And what do we have now? A big sloppy mishmash of big titles and individual developer titles. Where exactly has that gotten us?

Yes where exactly? What is your point? There was never more choice for games of all genres and budgets.

Gaming Discussion / Re: The Classic Era and The Modern Era of Gaming
« on: November 20, 2015, 03:04:11 am »
I agree--although I think some of the "hastily done" stories that left things out sometimes did so on purpose.  This might not be considered in the "classic" era, but FF6's whole Shadow storyline is a perfect example of this.

FF6 stands way above its peers in terms of story and writing. Please, if we are talking about an entire era, let's look at most games and not just the singular master pieces. Where is great writing in Secret of Mana or Illusion of Time? The dialogues just give you clues about where to go next, 99% of all NPC talk is filler "Nice weather today, isn't it?" and there are maybe 2 or 3 characters in the whole games were there was even an attempt at giving them a distinct personality. Action games usually just had no writing at all beyond what's on the back of the box! So where was this great writing in mass?

I also think many modern games leave enough to the imagination. In Fallout 4 for example (I'm playing this right now so it's easy to give examples, I wouldn't even consider this game's writing exceptional by any means) there is tons of environmental story telling. You find a location and everything is in ruins. Now you can just take that as it is and loot everything and leave. But you can also find a memo or two on computers if you hack them that tell you what the place was for and you can guess what happened in the final days. But there is no cutscene or exposition bomb spelling it out for you.

I agree that good writing in games is still a huge problem overall, especially compared to modern television. But I feel like you are taking the almost non-existence of writing from old games and just project your wishes into the gaps when there was in reality nothing there.

Gaming Discussion / Re: The Classic Era and The Modern Era of Gaming
« on: November 19, 2015, 03:39:01 pm »
I'll just +1 disch's post.

Most old action games hold my interest for maybe 10 minutes, then I'm bored because I feel like I've seen everything. To get good at them you basically have to memorize all the level layouts and enemy placements. How is that more intelligent or challenging than a modern action game? It's just a different kind of stupid. There are lot's of bad developments in modern games as well, but let's not forget the sheer number of them and that there are tons of awesome new games beyond Call of Duty that don't get lost in tube levels or senseless collectibles. And honestly I'd even play Call of Duty any day over Silver Surfer or Contra or Mega Man or whatever.

Gaming Discussion / Re: So... Fallout 4 is out.
« on: November 13, 2015, 01:52:24 pm »
I guess we can't just talk about new games on this forum anymore since henceforth all mentions of a new game will be taken over by "QQ games used to be so much better".

We get it guys.  :-X

On-Topic: I'll give the game a fair shake this weekend and then I'm sure I'll have some thoughts to share. Wasn't a big fan of FO3 though. (New Vegas was much better).

Gaming Discussion / Re: Is there a need for new game consoles?
« on: November 06, 2015, 05:43:32 pm »
Don't feed the trolls people.

Gaming Discussion / Re: PS2 doesn't read disks anymore
« on: November 03, 2015, 02:06:47 am »
A sample size of one + three buddies you knew really isn't good enough to make statements like console x always craps out while console y is super sturdy. I had 3 DCs in my period of interest in that system and while none of them outright broke, they could take an unhealthily varying while to read stuff. And GCs are generally considered to be the last pieces of working tech after a nuclear holocaust :P

Hardware breaks. It can and will happen to any brand. Buy a replacement or put your faith in emulation. Good luck finding working disc-based systems in 20 years. Might as well make the switch to emulation now ;)

It's very telling that you earlier go on a rant about how shitty some romhackers supposedly are for not respecting the work of romhackers that came before them, that they use as a base. And then you proceed to shit on emu authors who were at the forefront of figuring out how the system first worked and built the foundation for future emulators to come, just because they don't adhere to your personal opinion on what a "right" emulator has to be.

I'm out of this discussion, but I hope you'll eventually realize how full of yourself you are.

Emu devs simply have a different mindset -- and ultimatley emu devs are the ones who are making the emulators, so they're the ones who get to dictate how emulation progresses.

And which council of emu authors gave you the authority to speak definitively for all of them?

The Snes9x and ZSNES devs seem to have been content with what they achieved. They could have kept going to strive for greater accuracy, but most of them didn't. So what, are those false emu authors? Do they just get booted out of the emu dev club once a system enters your "stage 2"? If not, there are obviously still emu developers who are happy with striving to just get games running with the means available to them.

Hardware specs aren't opinion.

If the goal should be to run games or to replicate the inner workings perfectly very much IS.

I wonder if this pertains to games that will never see the light of day in the US, like BS Zelda or Seiken Dentetsu 3. I just started making videos and intend to put them on Youtube, but for rom hacks I should make sure not to monetize anything for rom hacks...

An interesting anecdote from a popular German Twitch channel I'm watching that tries to keep a 24/7 TV-like channel going via Twitch and including some LP content. They are very open about the business side of their channel and they once commented on Nintendo's behaviour on this topic. They said that this policy mostly comes from Nintendo of Japan. The German branch at least rolls their eyes at it themselves. The only thing they can do about it though is just not to enforce the guidelines given by NoJ and leaving German channels with Nintendo material alone. I dunno how NoA handles it, but mostly we can all thank NoJ for this. Reactionary Japanese businessmen who don't understand the internet.

If you play Japan exclusive games, maybe you are more likely to get noticed by NoJ. At the very least, I wouldn't put the game title in Japanese into the description knowing this.

Gaming Discussion / Re: Is there a need for new game consoles?
« on: October 14, 2015, 09:34:46 am »
I play 90% PC games myself, but if there is a console exclusive I want to play, I get it, why lock myself out of it over platform fanboyism?

The only difficult question is always how many exclusives I want to play there need to be, before buying the console for it becomes worth the investment. I guess the last gens I pulled the trigger when there were 2 or 3 must-plays and at least as many "would be nice to play"-games again. Current gen still has a long way to go towards that, only console exclusive game I'm dying to play is Bloodbourne. And the new Xeno game on Wii U when it comes out I suppose. But 1 game for each platform is far away from my trigger point yet.

Pages: 1 ... 5 6 7 8 9 [10] 11 12 13 14 15 ... 48