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Messages - KaioShin

Pages: 1 ... 5 6 7 8 9 [10] 11 12 13 14 15 ... 48
181
Gaming Discussion / Re: Re: Gaming Progress Thread
« on: July 10, 2014, 02:22:49 pm »
Saints Row IV - 40% completion.

182
Gaming Discussion / Re: So, I got a Wii U...
« on: July 06, 2014, 03:16:02 pm »
What sort of bad press?

Not being powerful?

The gamepad being a gimmick?

Yet another Mario Brothers delivery vector?

All of the above?

184
General Discussion / Re: World Cup!
« on: June 27, 2014, 03:01:11 am »
And Germany is stompin' right through to the next round. Algeria is our next encounter, should be very doable.
Looks like the US team got lucky and moved through thanks to the score differential too. Good luck with Belgium. They dominated their group.

185
Newcomer's Board / Re: Pokemon TCG ROM hacking tools?
« on: June 25, 2014, 03:26:05 am »
How hard would it be to create tools?

This is one of things where, if you have to ask, the answer is very hard  :-\

186
The franchise is full of terrible design decisions to this day.

- Exp is scaled to the level of the hero who is attacking. So if you actually use your strong units you'll gimp yourself because you get only a fraction of the XP out of the map. Half the game is bringing shitty units into risky situations just so they can get SOME XP. It's conflicting bad design.

- And yeah the counter attack thing, that can punish you for being too good... Had /tank/ units blocking doors that only take 2 or 3 HP per hit still die because the enemies that attacked them died in the counter attack, so 10 enemies would attack that unit in the same turn in a row. Eventually the health ran out... Even stupid Super Robot Wars allows me to decide to not counter attack if I don't want to. Why can't FE?

- Permadeath combined with randomness, 15% critical hit chance can often be enough to randomly destroy one of your people for no fault of yours, sending half an hour of playtime down the drain.

Also every of the 15 games has the exact same story and interchangable characters. There is no RPG series more overrated than FE.

187
General Discussion / Re: World Cup!
« on: June 20, 2014, 03:18:37 am »
It's Müller (or Mueller if an umlaut is too much of a hassle) and Reus :P  :angel:
Gomez stayed home because he is shit. I never liked him. He has the biggest mouth though. Typical southern european ancestry, cares more about how his hair looks on camera than about giving the game his all. He does decently in his club, but so far he played shit every time he got a chance in the national team. It's only fair to the others that there is a limit to how many chances he'll get. We have enough players of his type/position anyway.

188
General Discussion / Re: World Cup!
« on: June 17, 2014, 08:56:07 am »
I dunno, to me it seemed less like we were that good and more like Portugal was just terribly bad. After the early penalty goal they just threw in the towel and played like shit.

189
Front Page News / Re: Other: Super Monkey Ball Cracked!
« on: June 16, 2014, 03:21:35 am »
Cool, this is certainly a game that would lend itself well to custom levels.

190
Site Talk / Re: Homebrew Section?
« on: June 13, 2014, 08:11:27 am »
Reviewing your own game is kinda a grey area, not to mention the contents of your review could and should have been in the game description itself, since they discuss how the project came to be and and gameplay features, stuff not really related to a review at all.

That was pretty much the concensus and then other stuff came in between before someone could go ahead and act on it. I'd suggest submitting an edit to the game description and putting all of the review in there instead.

191
Gaming Discussion / Re: Re: Victoly!
« on: June 10, 2014, 08:12:28 am »
Beat Zelda - A Link between Worlds.

It is a decent handheld Zelda, certainly better than that abomination Spirit Tracks. Nice exploration and freedom, nice art, nice music (the original themes are still the best). But I dunno, it never rises above "pretty nice". I borrowed it from a friend and I'm glad for it, for 40€ I would have felt let down.

192
I think he meant if it was ok for sites like Siliconera.

193
Gaming Discussion / Re: XBOX 360, any retro style controllers?
« on: June 03, 2014, 12:39:44 pm »
They sell cheapo chinese PS2 to XBOX 360 USB adapters out there.

So maybe SNES -> PS2 -> X360?  :P

Though I have no idea how the button mapping would even be, the SNES controller simply has less buttons than a 360 one. It's not like a PC where you could just configure it.

194
General Discussion / Re: RPG Maker Humble Bundle
« on: May 30, 2014, 01:20:58 pm »
If you think it sucks, why do you promote it?

The whole bundle thing lost its appeal to me over a year ago when all the unplayed, uninteresting games I accumulated cluttered up my Steam library to the point that it actually impacted the usability.

195
I guess their line of thinking is "hey, you want to play Smash with 4 players but you only have two controllers? Pull your ol' GC controllers out of the attic!".

As I said, it's Nintendo's 50 millionth useless hunk of extra plastic the fanboys can tell themselves they need.

Remember GBA to GC connectors for the gamecube? For the optimal experience, get 4 of them! ::)

Edit: Also this is pretty much Nintendo admitting that their big game that's supposed to save the Wii U works like shit with the official Wii U controller and needs a different type of controller entirely. Yay!

196
Wouldn't it be easier to do emulation, and just release the controller?

This isn't a device to run gamecube games as far as I understand it, it's simply a controller adapter, nothing more. So you can use your old GC controllers for the new SSB.

197
More plastic accessoires that are useful for 1 game.

198
Gaming Discussion / Re: Out-of-warranty game system repairs
« on: May 24, 2014, 02:34:11 am »
Looking eBay now and complete consoles (no games) won't sting you much more than $40

Yeah and I doubt you'll find someone who repairs this for less, especially if shipping costs get involved.

199
Gaming Discussion / Re: Re: Victoly!
« on: May 21, 2014, 01:50:07 pm »
After 280 hours played, I'm finally done with Marvel Puzzle Quest. But at the very least I should be able to give people a very thorough review of the game.

At 280 hours played, the game can't be that bad, right? So why stop now?

The core of the game is still really cool. You build up a roster of Marvel heroes and villians and level them up to build a stronger and stronger team. And the devs support the game relatively well with new events and new heroes so there is always something to do.

Still, they just pushed it too far. This game isn't really a game, it's a second job. I see no way to play this game casually, either you are all in or you are out. Every two weeks there is a new hero, accompanied by a 10 day long PvE event that's a pure battle of attrition to defend a placement in the leaderboards high enough to get the new hero. If you don't? Without the new hero you'll have already lost in the next tournament. The new always gives a insurmountable advantage for the next. There is no way to escape this sweatshop.

And the PvE events are less fun with each iteration. Retarded rubber banding and level scaling makes PvE tournaments an exercise in frustration and disappointment. Have a maxed out Lv141 roster? Enjoy being beaten in placement by Level 50 teams, because their enemies get scaled to level 20 and take 1 minute each while you slog it out against Lv300 enemies with 10k HP each.

And then the PvP tournaments... They used to be great. But then they changed the match making algorithm so that now every fight is a tired slog. And since there is now always an Alliance season running, you HAVE to do well in every single PvP tournament non stop or you are letting down your alliance.

Alliances are another thing... they are great socially. But the pressure they put you under is enourmous. And again, it's all in or all out. Without being in a good alliance, you'll miss 30% of each tournament's reward! You might as well not bother if you aren't in an alliance.

And the time commitment required to stay in the game is 2 hours EVERY SINGLE DAY. And even that is sometimes not enough, with retarded ending times in the middle of the night for EU players which means all your effort is wasted thanks to rubber banding of US players near the end of the tournament while you are sleeping.

Just do yourself a favor and don't get involved in this game. It's a bottomless black hole that you can't escape from.

Why I quit now and not weeks ago? Season 1 just ended and I could finally leave without fucking over my alliance. They are great people and they didn't deserve being abandoned halfway through the season.

Posting this in Victoly, since our Alliance managed to secure a Top 100 spot for season 1 (out of 20k alliances).

200
Gaming Discussion / Re: Re: Gaming Progress Thread
« on: May 14, 2014, 06:45:17 pm »
It's been quite a while, they could fork over a Wild Arms 6.

Most of my gaming time lately has been sucked up by Smite. Oh dear lord is it great. It's a Dota/LoL style game with the usual genre mechanics. The twist is that you play your character directly from a close 3rd person view, like you'd control a character in a modern MMO. It makes such a huge difference. It feels so much more immediate and intense when you are right there in the battles. It also shifts the required skillset to do well in the game towards good movement and 3D map awareness. Every damaging ability in the game is a skill shot so anything can be dodged. No more "I win"-button characters like Karthus et. al. And coming up on an enemy from behind is actually worth something now too because people don't have eyes in their backs.

I'm still going through the leveling phase, so it's possible I might end up quitting for the same reasons I finally left LoL: a toxic community. But so far, I'm having an absolute blast.

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