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Messages - KaioShin

Pages: 1 ... 5 6 7 8 9 [10] 11 12 13 14 15 ... 84
181
Gaming Discussion / Re: Steam entering the next stage
« on: September 28, 2013, 02:44:59 am »
Where is that depository from? What exactly is it showing? It might just mean that Steam's test unit is using a nvidia card. Half of the other steam machines coming out might still be AMD. If they make such a big deal out of the box being so open, I'd be surprised if there was any exclusivity in this regard. If those will be nvidia exclusive, they can go f- off, I won't want one.

RE: Controller: I give them credit for trying something non-mainstream. But it still looks horrible. I don't believe that will work for anything (genre wise) well.

182
Gaming Discussion / Re: Steam entering the next stage
« on: September 27, 2013, 03:01:32 am »
I can't find any source for Steam Machines being nvidia exclusive. This is a comment by nvidia just from yesterday: "Brian Burke: As far as your question about us landing in the Steam Machine, that is up to Valve."

As for video drivers on linux sucking, that has been the case for the longest time, but X is in the process of being replaced and SteamOS right there is the kind of thing that will give it the developer attention to really get things done once and for all. Valve would not done this if they didn't think the tech was ready. Everyone told them digitial distribution was a shitty idea, they did it first anyway and look where they are now. They were one of the very first western devs to make a major game free to play and look how that turned out. If they believe in this, then shit is real. They always take the long view too, it might not take off immediately, but they'll stick to it until it does.

Also AMD just announced a new low level graphics API that might just change the whole ballgame completely too. It'll put most of the responsibility on the developer and away from drivers and OS, so it might just get rid of the issue entirely.

Exciting times for PC gaming all around.

183
Gaming Discussion / Re: Steam entering the next stage
« on: September 25, 2013, 03:20:28 pm »
Well at least if this was announcement #2, it's very likely now that #3 will be a game.

Just please don't let it be L4D3 >_>

184
Gaming Discussion / Re: Steam entering the next stage
« on: September 24, 2013, 03:09:05 am »
It might also be a big cop-out and the second reveal could be the controller, announced seperately...

185
Gaming Discussion / Re: Gaming with your significant other
« on: September 23, 2013, 05:54:10 pm »
People of our generation are just so picky.

Time is limited, and gets more and more so as you get older. Games are in virtually unlimited supply though. Do the math.

186
Gaming Discussion / Steam entering the next stage
« on: September 23, 2013, 03:25:03 pm »
In the first of three big reveals, Steam just announced SteamOS:

http://store.steampowered.com/livingroom/SteamOS/

It'll be their own full-screen, controller-focused OS for PC gaming on TVs. And it'll be based on Linux.

The final reveal will most likely be the long rumored SteamBox hardware. Though I'm really curious what the remaining thing will be.

187
Gaming Discussion / Re: Victoly!
« on: September 22, 2013, 02:12:21 pm »
I've beaten Tomb Raider.



Very very good. I rarely played a game with so many "Wow!" and "Oh shit" moments. I wanted to stop and take screenshots practically every 5 minutes. At the beginning it feels too QTE heavy, but that pretty much stops after the first hour or so and is fortunately used only very sparringly afterwards. The level design is great. Combat and exploration are pretty seperated, which I appreciated, since it meant I could take my own time exploring when I wanted to. The ratio of combat to exploration is about 40:60, maybe even less. It felt much less to me since I spent the time to find all secrets and 100% the game(, which I extremely rarely do). The combat also felt excellent when it happened though (best weapon sounds I heard in a long time). The weapons feel very different too and can be upgraded in a ton of different ways. The length of the game is also spot on, it took me 16 hours to 100% it, if you just want to play the story, I think 8-10 hours are realsitic. That's IMO just the right amount of time to be meaty enough while not overstaying its welcome. Ok one weakness, the story is way too clicheed. And the player figures out the deal with the sun queen a good 5 hours before Lara does, so the "big reveal" feels rather pathetic. But really, everything else is awesome, I can only recommend the game.


188
Gaming Discussion / Re: Victoly!
« on: September 21, 2013, 04:20:58 pm »
(Anyway, from this alone, I think you may be able to determine the secret of how I managed not to buy any games during the last summer sale.)

You already had all of them?

189
Front Page News / Re: Translations: Bionic Commando Retranslation Complete
« on: September 20, 2013, 01:01:17 pm »
Also, why are the W and M characters thinner than the other letters?

Because it's a small fixed width font, and if you make the lines bigger they'll blur together and can't be distinguished anymore.

190
General Discussion / Re: Deception
« on: September 20, 2013, 10:21:14 am »
i vaguely understanmd its about true lies. or smth.



That one?

191
General Discussion / Re: Bayonetta The Movie
« on: September 20, 2013, 04:28:14 am »

That said Gonzo have done some reasonable stuff

10 years ago. They only produce horribly overproduced craptastic-CGI-filled messes nowadays. This will be unbelievably bad.

192
Gaming Discussion / Re: Victoly!
« on: September 19, 2013, 11:01:17 am »
Beat BrĂ¼tal Legend. The jokes are fun and the OST is naturally the game's big strength. The rest is eeeeh. The presentation is barely above PS2-level and the gameplay is pretty much a mess. There is driving, open world, brawling and a big dose of RTS. And especially the last part really suffers from the controller controls. Also no part really feels great, so sadly I can't say this is a game where the result is larger than the sum of its parts. More the contrary. The story is also terribad (and feels incomplete), though it can be excused with the comedy background... I guess?

6/10 for general audiences, for Metal fans a 7/10.

===========

Just beat Mark of the Ninja. Practically flawless game, AAA 10/10.

193
Gaming Discussion / Re: Sega Sammy's buying Atlus
« on: September 18, 2013, 04:27:49 am »
Is Atlus USA part of that deal or are they a seperate entity? If they are, I think we'll less localizations from them in the future. Sega doesn't handle the overseas market too well. This is bad IMO. Sure I'm glad they didn't go console exclusive, but Sega is nowadays a bottom tier publisher in my eyes.

194
Gaming Discussion / Re: My opinion on Dragon Age Origins.
« on: September 16, 2013, 03:47:18 am »
This was the first game where I truly realized that Bioware can only do one thing and that all their games are utterly interchangable in terms of characters and story. Everything else about the game, the gameplay, the dungeons and the presentation is pretty good though. I did not regret playing it and I even didn't hate DA2 as much as most people. Will look into DA3 when it is cheap, my Bioware boycott thanks to ME3 still stands so they won't get another $50 from me, that's for sure.

195
Gaming Discussion / Re: Favorite Obscure Genesis Games?
« on: September 15, 2013, 11:21:25 am »
In Europe it was level pegging or possibly even beat out the SNES in places

Who told you that? The Megadrive didn't have half the market presence and shelf space of the SNES. Pretty much every single child I knew growing up had a SNES, one had a Mega Drive (additionally to the SNES). Yes, I know anectodes aren't evidence, but I've never heard anything contrary to that either. And it got worse after the 16 bit era, I didn't even know there was a console called "Saturn" until I heard about it a decade after it was released through emulation.

196
Site Talk / Re: Dedicated Threads
« on: September 13, 2013, 08:03:07 am »
I think a help thread would quickly be buried on page 20 when no one would find it again. That kind of thread isn't that common.

I wouldn't mind re-naming (or locking and restarting) Gaming Progress to Game Chat.

We don't need 20 sticky topics, people will make new ones instead of posting in them often anyway. Threads that are interesting to people will stay near the top by their own accord, like Gaming Progress and Victoly are doing.

197
Gaming Discussion / Re: About offering physical rewards through Kickstarter
« on: September 09, 2013, 10:54:02 am »
The costs should be included in the target goal of course. If you want to raise 100k for your project and the goodies you hand out will cost 20k, then you should make 120k the target. Projects that do not include those costs are either suspect or poorly planned.

198
Gaming Discussion / Re: Gaming Progress Thread
« on: September 08, 2013, 07:34:34 am »
Gildet Event in The Secret World. Golden tophat, it's awesome!


199
I looked into hacking this game back when I started out, looking for projects. I remember it would have been a nightmare to get all the infos into the tiny spaces you have per card, I'm going to have to take a look at how you did it :)

200
Absolutely amazing stuff guys :beer:

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