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Messages - Thanatos-Zero

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61
Personal Projects / Re: Megaman Odyssey Project
« on: April 17, 2013, 07:44:44 am »
This post has been blessed by Kuja Killer.

Greetings good people. Megaman Odyssey is finally back from its grave and we are 98% done with the damn Necroman Levels!
So far so good... Still what we lack is music for the first Necroman stage and dialoges we have yet to finish.

While we are waiting for HertzDevil for the new music, we are looking currently for a new level designer for the next stages. The Pyroman stages to be exact.
Mineyl our former designer, cannot help us any longer because RL keeps him away from the PC.
What we need are no graphics (we have enough graphic designers), but someone who can create for us a new level layout based on what we have in mind for those stages.

Anyone here who wants to design a level for us? It is a chance for you to get more popular and gain a good portion of respect from the hacker scene!
I would do it myself, but I am already working on other things like new sprites for Infidelity's Zelda Project, which take a good portion of my energy away.

So... Who likes to lend us a hand in this matter? I have seen very promising candidates for this job here  and I hope you decide to help us to keep the game away from the development hell.

62
Personal Projects / Re: Conker's™ Hyrulian Tail
« on: March 20, 2013, 05:35:48 pm »
Let me give you mate a monolog for the start.

Conker:"Ugh... my head. Where am I?"
"This place looks like...  another shitty location... from a fantasy game... in 16bit, no less!"
"How did I end up here in the first place? I do not remember Rare making a retro game like this."
"Oh a sign, that might me help out. WEL~COME IN HY~RULE... What?  You have do be kidden me..."
"I AM IN A FUCKING ZELDA GAME!!!"



63
Personal Projects / Re: CT+ Unlimited
« on: March 20, 2013, 02:31:10 pm »
That video really rekindled my love for RPGs on the SNES. :D

I wish the project my best regards!

64
Front Page News / Re: ROM Hacks: Pokémon games you can 100% by yourself?!?
« on: February 04, 2013, 06:41:14 am »
Trade Pokemon (Alakazam, Gengar, ect.) can all be evolved by leveling up their predecessor to Lv. 55
Why not Level 50?

Also, is there a chance that your Red Edition will have updated graphics like those from the Proud Eyes Version?

65
Front Page News / Re: ROM Hacks: Pokémon Red - Proud Eyes edition V4.0
« on: February 04, 2013, 06:28:31 am »
Question: Has there been a solution yet for Pokemon, who can only evolve through trading?

Regarding to your hack you missed to add Paras. Arccording to the Pokedex, Paras cannot be found, but Parasects. I haven't encountered the Fully Evolved Trade Pokemon yet, but I hope you added them somehow.

66
Oh wait... you mean this was not in the original game ?!? They MADE THIS up ?
Yes, DeJap made this up. :D

Why not creating a poll, so that the translator sees, that we want the adult humor to stay?^^

67
One question... has this translation kept the adult humor from the DeJap translation of the SNES version? While it wasn't part of the original script, it was hilarious.  :laugh:

68
What about the PS2 games Original Generations and Original Generations Gaiden?
Are you going to translate them as well?

69
Personal Projects / Re: Final Fantasy VII NES Project
« on: October 04, 2012, 02:28:18 pm »
I worry that this Project is too growing to large for how close too completion it is, I might cry if we receive a C&D from square enix.
Then it is time to go underground. To my forum http://rockman-utopia.forums-free.com/

I will create for the project a hidden subforum, if Lugia2009 wishes so.
After Lugia2009 decision, I will rewrite this post asap.

70
Programming / Re: Unsure how to track this VRAM?
« on: October 04, 2012, 12:10:04 pm »
How about something I designed for Justin?


Unfortunately I have to remade some parts of the legs, due suggestions from my dear colleagues of Sprite.INC.

71
Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: July 20, 2012, 09:32:48 am »
Strange... I thought this update would include the newer version of PureSabe's Rockman 4 MI v.0.01.

72
Personal Projects / Re: Final Fantasy VII NES Project
« on: July 20, 2012, 09:24:03 am »
Random news:
Coatlesscarl made another Final Fantasy 7 soundtrack with Famitracker. It would still so nice to have VRC6 options for this game to hear his 8-bit covers there.
Final Fantasy VII - 8-bit Opening - Bombing Mission

73
Personal Projects / Re: Megaman Odyssey Project
« on: May 05, 2012, 03:48:17 am »
@Metal Knuckles
The thing why I try to motivate him is, because he still feels bad about it, despite that he un-offically cancelled more than a month ago. I have learned that you will feel bad about things, you haven't finished. The only way to get rid of that regret in his heart is to finish the project. I want my friend to be happy, not to be sad all the time. He even admits, that his new occupation is a stupid thing, but it is so addicting to him, that he cannot stop it.

However, he is still but undecided to continue or to stop the project alltogether.

It just hurts me, that I alone cannot make him happy. :(

74
Personal Projects / Re: Megaman Odyssey Project
« on: May 04, 2012, 11:58:02 am »
It has been quite some time.  Some of you were surely asking what happened with the Megaman Odyssey Project. It has been halted due Kujakiller's new occupation, which made him quite the workaholic. His interrests shifted and if I speak with him about our project, he doesn't want anything to do with it. All my encouragement in order to motivate him failed, but that has mostly to do with his low self-esteem and his regrets to not be able to finish it in time. Because of said regrets, he un-offically cancelled the game.

Would I have only known sooner of his project back in 2005, we would have been able to progress much faster, since I have now a bunch of new friends who would do anything for him.

Still, if you want to change Kujakiller's mind about the project, leave here a message for him. Perhaps if you all encourage him, it might move him.
I would love to continue to work for him. :(

75
Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: March 31, 2012, 05:57:34 pm »
You have obviously no idea of the fortress stages. Cossack 4, Wily 3 and Wily 4 aren't even done yet.

76
Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: March 31, 2012, 05:34:24 pm »
Seemed pretty complete to me.

It is not until we get to hear from Insectduel. Who the hell do you think he is? He was the first who told us of Rockman 4 Minus Infinity in the very first place and he still monitors Puresabe's movements. Until now, there haven't been new updates, but that doesn't mean that he isn't working on it!

77
Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: March 30, 2012, 05:16:30 pm »
Regarding Rockman 4 Minus Infinity, I have to remind you all that the hack itself is not finished yet. PureSabre is still working on it.

So please edit the status from complete to incomplete.

78
Personal Projects / Re: Final Fantasy VII NES Project
« on: February 22, 2012, 10:15:11 pm »
In this case, why don't you go and ask the more experienced hackers and programmers for advice?

Go to www.esper.net. From there click the "Chat now" on the right upside corner.
Write your nickname and then put in the channel window "#rom-hacking", without the quotations.
Once logged in, you should be in the space, where the elite resides.

79
Personal Projects / Re: Final Fantasy VII NES Project
« on: February 22, 2012, 07:48:50 pm »
@Lugia2009
For the ATB you would need to study the coding of the battle system of FF4.
Thanks to the fact that many hacked this game, it shouldn't be so difficult to obtain the code. The only difficult problem might be for you how to change one battle system into the other.

80
Personal Projects / Re: Final Fantasy VII NES Project
« on: February 19, 2012, 11:25:46 am »
Much better.
By the way, how far are you with the music? Any success to use the VRC6 data for your game?

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