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Messages - Bregalad

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21
Don't forget the questionable tower defense game.  (That was back before they had a proper term for "tower defense", I think.)

...What was the deal with that, exactly?  If you lost, you had to fight a boss, but it wasn't a remotely difficult boss, as I can recall – far easier than just dealing with the whole minigame, practically.
Yeah, this minigame is overcomplicated and gains for being successful at it are minimal (you just avoid an easy boss and get some item/materia as reward ?) - though I guess you can get personal satisfaction to win the mini-game.

22
General Discussion / Re: Can people who are just friends cuddle? [Update]
« on: February 06, 2017, 02:21:08 pm »
Well, as much as I can't give any advice on what to do, I can give many advice about what not to do (i.e. things I've personally experienced that failed hard) however since those are very shameful for me I'd rather not.

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Some of us are married with children
Well, to be honest if I'm going to be married with children I'm probably not going to have time frequenting a forum like this regularly, if I still do it it'd be very rarely. Taking care of children is extremely time consuming, obviously. This also explains the probability of finding such a person here is low - not that romhackers are necessarly worse than anyone else but once they get to this point in their lives they're unlikely to still be that much interested with romhacking to spend their very sparse free time here.

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SunGod, Bregalad, you ought to both come watch me be unhappy playing FF5, I'm live at the moment.
And how do I do that ? Anyway I played FF5 so many times (most of which to test my own hack which had 3 major versions - basically each major version means a complete playthrough), that I know this game too much but I still love it. Myself I started a new Grandia walthrough yesterday so I guess I'm going to continue that.

23
General Discussion / Re: Can people who are just friends cuddle? [Update]
« on: February 06, 2017, 02:40:25 am »
I really don't think RHDN is a very sound place to get advice on dating, come on.
Definitely not, I'm in the late 20s and still never dated anyone ever, and I assume most other users here are a bit like me, so it's one of the most terrible places you could think of to talk about that.

24
You just reminded me there's a crazy, acrade-like snow boarding mini game too.

CHOCOBO SNOWMAN
Actually I thought I was the only one to actually love the snow boarding game. I spent literally hours and hours playing it in the Golden Saucer, although you can revisit the actual snowboarding mini game anytime, and the tracks are different. My bro and sis though I was crasy and that this minigame was stupid. I didn't like the motorbike minigame very much though it's ok.

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Submarine Mission games
This is the worst shit I could think off. Basically it looks like a random Action 52 game inserted in FF7.

25
ROM Hacking Discussion / Re: Help with gba music hacking
« on: February 03, 2017, 03:51:55 am »
One day I will get around to writing up GBA sound hacking... I find it so tedious though.
All 3 GBA castlevania games uses the sappy engine. GBA music hacking is trivial - basically it boils down to 2 simple problems - #1 MIDI file editing and #2 re-inserting it in the ROM. You need a program called mid2agb in order to do that - I'll let you use the common search tools in order to find it - as this program was probably leaked from Nintendo and distributing it is not legal. If you're modifying the sound font as well it can get a little more complicated, as you'll also have to insert new samples in it, which requires a lot of free space, but it's not very complicated either. If you are more specific about what you want to do, I'll gladly help.

26
I thought it was called "Final Fantasy", not "Final Reality". Jeeze.
It would be fun if a game was called "Final Reality".

27
Anyway, you think chars should just die from one  gunshot in phantasy style JRPG? Casual gamers will be crying & SE will not get much $$$😈
In game not, but in cinematics, yes. Cinematics are supposed to look (at least somewhat) realistic, while in game, obviously you don't die instantly for gameplay purpose because doing so would ruin the game.

28
If somebody still not have seen this...
https://www.youtube.com/watch?v=A3sBZ5Nr4hc
Beaargh. It just seems so fake. It completely lacks the coolness and style of the original game, it just look like it was fan-made. And how could you survive at machine guns while wearing a simple t-shirt ? This video is pathetic.

29
I'm sorry but I didn't understand a word of your last post (I'm not english native).

30
On a scale of 1 to 10 where would you rate the original awesomeness of Cloud's hair?
10

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On a scale of 1 to 10 where would you rate the current awesomeness of Cloud's hair?
1

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Er... Of course. That's why it's called a remake and not a re-release...
So there is effectively a remake ? There was so many rumors about that but meh... I don't care personally I just like the original. Also he didn't mention any of this when posting the pic.

31

Maybe thats why SE just show key visual for FF7RE without any more explaining.
Glad this game is still remembered, one of my 3 favorite games in series.
This picture looks like it's from Advent Children or any other remake s**t. Not the original FF7. Cloud's haircut didn't look like that in the original, it was much more awesome.

32
Happy birth day FF7 !

33
ROM Hacking Discussion / Re: NES Street Fighter Collab Project
« on: January 31, 2017, 03:07:48 am »
Writing a NES game from scratch is anything BUT trivial.

None of the commenters in this thread - proposing writing this game from scratch - is anywhere near that level of skill themselves (at least not considering their contributions to romhacking.net) and neither am I.
Actually I wrote a fullg NES game engine for it but never completed the game I intended to make. 1 level is fully playable, the others are mostly empty for now. If I ever finish this project I'll probably make the record of the longest time from begin to finish as it's been 12 years already.

And I can confirm, writing a NES game (or any quality game, for that matter) is anything but trivial.

34
I still wonder how comes the dumpers didn't realise their 1024k dump was twice the same 512k data in a row. I think it should be a pretty obvious observation. Or is there a bad-dumped half and a good-dumped half, so that the data doesn't repeat itself ?

There was even doccument mentionning 1024k MMC1 carts, where supposedly the REG1 ($a000-$bfff) and REG2 ($c000-$dfff) acted in combination in order to give two extra switching bits for four sets of 16 16k banks (256kb in a bank set). This doesn't make sense electronically, as the content of REG1 is used when the PPU reads the left pattern table and the content of REG2 when it reads the right pattern table, so whenever two different values are used in those registers, the bankswitching of bank sets will be "random" as the PPU renders the screen. The only way to have 1024k would be to use an extra bit (and that in both REG1 and REG2), using a bit of REG1 and a bit of REG2 for bankswitching 4 bank sets is totally impossible.

35
Gaming Discussion / Re: Video Games and Depression?
« on: January 25, 2017, 05:18:33 am »
The same Generation that got brexit [...] voted into happening and is now whining on the net about it like little babies.

FUCK millenials.

*cough* sorry for the thread derailment, Spoons, do whatever makes you feel better, if it's Games then Play ssome  games, if they don't then do. something else for a while. Games are Entertainment not a chore.
1. Those who voted and those who whine are probably NOT the same people
2. The EU trying to be a country with single market, single money etc... as it is today only exist since the late 90s - early 2000, so brexit is more a return to the good old days you seem to appreciate so much rather than something "new".

By the way I fully agree with you that this milenium has been terrible so far.

36
Gaming Discussion / Re: Video Games and Depression?
« on: January 25, 2017, 01:59:15 am »
It suddenly occurred to me, reading back over the thread, that my Mom once told me that when her Dad (my Grandpa) got arthritis starting in his early 50s, his solution was to work out harder.

"Work out through the pain," was his philosophy. Let it make you stronger, essentially.
That was the philosophy at this time period. Today people are much more focused on well being and stuff like that.

37
Gaming Discussion / Re: Video Games and Depression?
« on: January 24, 2017, 11:52:04 am »
I propose that sometimes they can provide you with a sufficient sense of accomplishment to provide the necessary drive to overcome other obstacles in one's life – if you can finish that one obnoxious level, then maybe you can do that other thing that's been bothering you.
Yeah, I agree - but what if it is the opposite - you cannot progress in the game ? Then will be things even worsened ? Or on the other hand you'll think "after all real life isn't that bad" ?

38
Gaming Discussion / Re: Video Games and Depression?
« on: January 24, 2017, 08:25:05 am »
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Any thoughts, guys?
No. We're not here to deal with your personal problems.

However what I can say is that games can help temporarly escaping problems by pushing your mind in another, virtual, world, they definitely won't help solving problems in the long term.

39
Gaming Discussion / Re: Final Fantasy Write-A-Review! :D
« on: January 20, 2017, 11:13:33 am »
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legend of mana is soooo good. the beat'em'up battle system leaves a bit to be desired but it's like a disney storybook.
I'm still stuck in this game, having only 17 locations on the world map, preventing me to end the game.
As such I don't like it very much obviously. Even though the graphics, music are good, the story is absent but it doesn't matter, and the gameplay is way too easy, it's basically button smashing with enigmas here and there. I don't remember seeing the Game Over screen, ever (is there even one ?).


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SoM---I still like a lot, although the difficulty is pretty much non-existent
For most of the game this is true, however, remember those Tiger and living Wall bosses? Those were definitely very hard. The first arrival in Upper Lands is also a bit hard.

Now to my opinion :)

FFA - Good game, beat it several times but the problem is that once you reach the Mana world you cannot return. Also I hated the limited inventory, and the fact you have to fill it with keys/pixaxes if you don't want to do the return trip across a 12-floor dungeon just to get an extra key or pickaxe.

SoM - Very great game, some of the best music ever. It's a shame the battle system is so glitchy, and that Santa Claus appears (I really, really hate him).

Seiken Densetsu 3 - Like SOM but harder and with better graphics and better story - still glitchy but less. Overall very good.

LOM - Still not finishede

Dawn of Mana - Didn't play (not release in Europe)

Sword of Mana - Good game but a bit too short.

Children of Mana - Didn't paly yet.

40
Personal Projects / Re: Final Fantasy II: Refurbished
« on: January 18, 2017, 02:47:41 am »
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Saga III was made by a completely different team (Square Osaka) which went on to make FF USA Mystic Quest
Oh, this explains why both games have so much in common then (especially the main character able to jump).

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But really... what's the point?  Multicarts only really made sense when they were an actual cartridge -- when emulating, who cares if they're separate ROMs?
Definitely.

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