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Messages - Bregalad

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In my opinion, you should seriously consider using compression in order to keep the game MMC3+512kb PRG-ROM, but be able to expand the text as much as you'd like. I wrote a tool for this kind of cases, and I'd be gad to help in any way possible since I'm also a FF3 fan.

You don't need to instert anything in the ROM (at first) in order to try to compress the text and see how well different algorithms works.

My project uses Kea's MMC5 mapper patch, and the MMC5 mapper is a legal way to have 1mb PRG on the NES.
CHR-RAM with MMC5 is just as much "illegal" as a 1MB MMC3. Neither is technically impossible, but neither was ever made by Nintendo.

Newcomer's Board / Re: Loading Custom NES Palette in Nesticle DOS
« on: July 15, 2016, 06:15:25 am »
Then what are you doing on this site ?! It's about romhacking on retro consoles.

Newcomer's Board / Re: Loading Custom NES Palette in Nesticle DOS
« on: July 14, 2016, 01:49:59 pm »
To be honnest I'd have as much nostalgia to play games under the good old extremely inacurate Nesticle than the NES itself.

Personal Projects / Re: Final Fantasy II: Refurbished
« on: July 12, 2016, 02:37:20 pm »
Did Nasir put any copy-protection traps on his name on this game, like he supposedly did in FF1?
I asked myself the same thing. I do not remember about FF1, but in Rad Racer there is a check that the word "Nasir" is not altered, but there is no check for the "programmed by" part. However, it just compares with another copy of the word "nasir", so if you alter both of them, the check will pass, so this is not a super copy protected thing.

Everything in those games show that Nasir was a very smart and nonconventionnal NES programmer. He does things almost systematically different than what a typical NES game would do. He is incredibly clever in some places, having the best and most elegant 6502 assembly you could imagine, and in other areas it's plain horrible and a collosal waste of space. He likes to push tricks on the system by writing to register mid-frame, however he also gets lot of glitches especially in the battle systems.

General Discussion / Re: Insects are the scum of the earth.
« on: July 12, 2016, 01:56:59 pm »
I didn't comment on taste but volume and cost saving, but I do agree that organic tastes better.
Also cows are fed improper diets that can lead to bloating in their stomache:
I didn't even read but I agree with you fully, in the most industrial "farms" (if this can even be called a farm) it's absolutely awful what they're doing and it should be banned.

General Discussion / Re: Insects are the scum of the earth.
« on: July 11, 2016, 03:44:42 pm »
And yeah, our laws are written by corporations, for corporations. So you got that right!
Yeah, and our laws too since heavy american influence.

I do not partically like the soviet Union, but I feel like their collapse in the early 90s really marked a sharp turn towards corporate ultraliberalism in our societies, a turn they didn't dare to do even in the liberal democraties, before because of a fear of spread of revolutionist ideas. And this is mostly for the worse.

Gaming Discussion / Re: Hard Mode - Player Beware
« on: July 11, 2016, 03:33:03 pm »
So, what are the hardware requirements for the PC version ? If they're not too high I could consider getting the game.

General Discussion / Re: Insects are the scum of the earth.
« on: July 11, 2016, 03:02:14 pm »
(lowering production costs.)
Apply an industrial concept such as "lowering production costs" and apply it to agriculture, and you know it isn't going to end well. That's why I am glad not to live in the US with their super-permissive laws that basically allows large multinational companies to take over the world, (a.k.a. the paradox of liberty).

Gaming Discussion / Re: Hard Mode - Player Beware
« on: July 11, 2016, 02:28:29 pm »
Speaking of Fire Emblem, I'm currently playing Banner Saga 2 and it's a very similiar game but from a decidedly western standpoint and oh boy is it simply superior in any conceivable way. Compared to it FE is like children banging on tin cans.
Interesting. Unfortunately the game, as well as its prequel, requires a modern gaming PC with a Steam or a PS4, neither of which I currently have. I would be interested, if I weren't afraid not to be able to play the game decades later because an "internet connexion" is required, i.e. once they decide to shut down their servers for that particular game, you can't play anymore.

General Discussion / Re: Insects are the scum of the earth.
« on: July 11, 2016, 01:58:05 pm »
The animals for commercial meat are put in cruel conditions so they can yield more meat.
You'll have to give me a source on that. I've always seen/heard the exact oposite, that animals detained in terrible conditions produce extremely low quality, tasteless and cheap meat (unfortunately the majority of what's on the market), and that animals detained in great conditions produce high quality, expensive and tasty meat (typically available at your butcher's, not in any supermarket).

Gaming Discussion / Re: Hard Mode - Player Beware
« on: July 10, 2016, 02:46:38 pm »
So actually I skipped chapter 14x and chapter 20x, so I missed 2 sacred weapons, meaning I could never get the best ending from the time I saved after completing chapter 14. Damn.

So it turns out the "gaiden" chapters aren't much gaiden at all, unlike in FE7 where you just loose EXP and good items if you skip those chapters - here you actually kill chances to get the good ending. Of course, the game gives absolutley no clue about that whatsoever.

At least I got the trial mode, where music from the NES game play, and unlocked the hard mode.

If it makes you feel better, Ogre Battle 64 pulled that mess on me.  I played the whole game with a "good" army, smacked down all the bad guys, saved the day....and then got accused of aligning with demons at the end and kicked out of the kingdom.  All because no one explained to me I needed to "liberate" towns with units that aligned with their alignments.  (Actually, was this ever explained anywhere outside of internet FAQs for Ogre Battle games?)
I do not know Ogre Battle 64 so I cannot comment much, but it sounds painful, and knoing it's part of the Orgre series, it's not really surprising ! I got a totally shitty ending on my sole Tactics Ogre playtrough. I went the "full rebel" route, which is actually the most sane one story-wise, refusing to kill innocent in the name of my kingdom. I got my half-sister commit suicide because I told her "I love you" and then when I completed the game I became king only to be assasinated 2 seconds after the crown was on my head. Talk about a shitty reward for such a hardship ! But at leat that game had a very developped story.

Fire Emblem 6's story is nowhere near as developed as Fire Emblem 7. Either that or my standard have much highered in the last 8 years. Nevertheless, the begining of this game rocks, but it starts to get annoying because of the stupid difficulty in the chapters 10-15. Chapter 16, "Retaking the capitol" (sic) is so stupid difficult, that even by manipulating luck and abusing save states, it was still incredibily difficult and I had to restart a couple of times.

I played both Hector mode and Eliwood hard on FE7, but I don't remember any of them being nearly is difficult as normal mode in FE6. I heard Hector hard more was something else, though, but I didn't try that yet. And then there's FE6's hard mode for those who are really masochist.

Gaming Discussion / Re: Hard Mode - Player Beware
« on: July 10, 2016, 12:23:20 pm »
SHIT ! I just got the "bad" ending of FE6. I do not understand why I do not remember breaking any sacred weapon, nor did I get Fa killed (I didn't even use her ever).

Perhaps I missed one sacred weapon, or I broke one long before I knew I had to not break them ? Or are you supposed to not even use the sacred weapons, period ? "Leaving the sacred weapons intact" is an ambigious statement.

Not only I had to suffer all the playtrough of FE6 (some parts were good sure, but HAAAARD) and now I'm rewarded with bad ending :(

I'm playing through with this translation patch applied : http://www.romhacking.net/translations/854/

At the start of Chapter 21x, if you do not have Zeiss selected in your party the dialogue goes like this :

However, when Zeiss is in the party, it goes like that :

Notice the error : The spellbook she speaks off.

General Discussion / Re: Insects are the scum of the earth.
« on: July 09, 2016, 05:37:54 pm »
I don't like dogs. [...] And everyone that had a dog, we'll give them a cat.

Hmm. So dog meat is eaten in C[...] and two cantons in Switzerland (googled it, so it must be true  ;)
Cat meat used to be eaten there, but it's not anymore. I never heard about dog meat. Doesn't mean it didn't exist, but it's extremely likely it still exists.

I'd say for an original experience you'd want to play the original, possibly with some improvement/uncensor hacks (it's really up to you - changing two lines in the game won't really change the whole experience).

GBA version patched isn't bad, but it's still not the original experience, and the screen size is reduced which altered the game and introduced some bugs.

idk man, because I've heard that FFVI is apparently one of the greatest RPG's of all time,
This is so subjective but I don't feel FF6 is any greater than any of the other FF games - although it is still great of course. The story is extremely cliched "good guys against evil empire" and "emperor's sidekicks is actually more evil than the empreror himself", and the battle system is relatively plain/generic. Nevertheless, still a great game :)

Front Page News / Re: Utilities: GBAMusRiper released
« on: July 07, 2016, 03:41:27 pm »
Shouldn't the ROM be in the same folder as the program itself so you just have to use the ROM name instead of that long path?
It doesn't matter, normally the program calls to fopen() which supports both. It is possible that there is a mistake or a bug somewhere. But then I need a description of the bug not just some "IT DOESNT WORK".

Front Page News / Re: Utilities: GBAMusRiper released
« on: July 06, 2016, 03:59:15 pm »
It seem you have a problem using the command line because there is a space in your path. Anyway this is your problem - only if you have a bug within GBAMusRiper itself then it becomes my problem.

Front Page News / Re: Utilities: GBAMusRiper released
« on: July 05, 2016, 02:21:46 pm »
Please learn to use a command line and come back with a real question.

I feel like it's at least the 15th time this subject comes up.

Newcomer's Board / Re: Starting a rom hacking site on StackExchange
« on: July 05, 2016, 02:17:22 pm »
I do not see how romhacking-related questions would fit well for the StackExchange format.
You'd probably just attract people that will ask for translations and give nothing back.
This wouldn't suit the stack exchange format at all. The format is based on questions and a set of answer per question. "Do this hack for me" would not be considered a question and would be downvoted and/or closed.

Nevertheless, I do not think it makes much sense to have a romhacking SE, this will give way too much visibility to the activity, which is bad because it means companies more likely to take legal action.

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