So actually I skipped chapter 14x and chapter 20x, so I missed 2 sacred weapons, meaning I could never get the best ending from the time I saved after completing chapter 14. Damn.
So it turns out the "gaiden" chapters aren't much gaiden at all, unlike in FE7 where you just loose EXP and good items if you skip those chapters - here you actually kill chances to get the good ending. Of course, the game gives absolutley no clue about that whatsoever.
At least I got the trial mode, where music from the NES game play, and unlocked the hard mode.
If it makes you feel better, Ogre Battle 64 pulled that mess on me. I played the whole game with a "good" army, smacked down all the bad guys, saved the day....and then got accused of aligning with demons at the end and kicked out of the kingdom. All because no one explained to me I needed to "liberate" towns with units that aligned with their alignments. (Actually, was this ever explained anywhere outside of internet FAQs for Ogre Battle games?)
I do not know Ogre Battle 64 so I cannot comment much, but it sounds painful, and knoing it's part of the Orgre series, it's not really surprising ! I got a totally shitty ending on my sole Tactics Ogre playtrough. I went the "full rebel" route, which is actually the most sane one story-wise, refusing to kill innocent in the name of my kingdom. I got my half-sister commit suicide because I told her "I love you" and then when I completed the game I became king only to be assasinated 2 seconds after the crown was on my head. Talk about a shitty reward for such a hardship ! But at leat that game had a very developped story.
Fire Emblem 6's story is nowhere near as developed as Fire Emblem 7. Either that or my standard have much highered in the last 8 years. Nevertheless, the begining of this game rocks
, but it starts to get annoying because of the stupid difficulty in the chapters 10-15. Chapter 16, "Retaking the capitol" (sic) is so stupid difficult, that even by manipulating luck and abusing save states, it was still
incredibily difficult and I had to restart a couple of times.
I played both Hector mode and Eliwood hard on FE7, but I don't remember any of them being nearly is difficult as normal mode in FE6. I heard Hector hard more was something else, though, but I didn't try that yet. And then there's FE6's hard mode for those who are really masochist.