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Messages - Bregalad

Pages: [1] 2 3 4 5 6 ... 69
1
ROM Hacking Discussion / Re: SNES sound samples
« on: August 24, 2015, 04:24:00 pm »
Quote
Are BRRs in a game generally differing sizes from one another
Of course they differ in size. The S-DSP will continue decompressing samples until bit[0] of the header byte is set. Then the sample playback will either stop (if bit[1] is clear) or loop (if bit[1] is set).

As for the instrument you're talking about, it sounds just as awful than a real whistle I guess. You can't blame the SPC or FF4 for that.

2
Can't help but link this:

https://www.youtube.com/watch?v=h6DtVHqyYts
Oh.
My.
God!

Epic ! Even worse than german "Simulators" that made me die of laughter.

3
General Discussion / Re: Bad taste
« on: August 10, 2015, 12:44:30 pm »
Talking about drugs can be bad taste; discussing the dangers and widespread use is not but saying how you do weed everyday is bad taste.
I very highly agree.

4
Newcomer's Board / Re: Final Fantasy 7 - Changing Text
« on: August 09, 2015, 04:56:46 am »
The problem is that you cannot move text from the title screen to the credits as if it was just "moving them on the screen". Doing such a hack requires removing the text entierely from the title screen, and adding it in the end credits (and those are two completely separate operations).

For a beginner project it'd be a better idea to move them around the title screen, and/or change the content of that text for instance.

Hacking a title screen is practical because you just need to boot the game in order to see the results, however hacking the credits is very impractical in this case.

5
General Discussion / Re: Republican Debate: Web link?
« on: August 08, 2015, 10:22:55 am »
Just my $2, but seen from western Europe, the republican party is particularly ridiculous, and pretty much incorporate all that we do not quite like with USA. If a similar party would exist in western Europe it would probably be banned for being a neo-nazi party, and if it wouldn't be banned it would get  1 or 2 % of the votes, never 50%.

Don't get me wrong, we have all kinds of ridiculous parties in western Europe, and some of them are successful unfortunately. However I feel like none of them is as dangerous as Republicans, except maybe Golden Dawn in Greece. A party that blames foreginers and relies on nationalism in a country which was ENTIERELY created by settlement from other continents less than 300 years ago is particularly ridiculous. It is probably one of the only country in the world, with Canada and Singapore, where no more than 1% of the population actually is native. At least nationalism in european nations can have some sense. Also their denial of the fact that global warming exists (which have been scientifically measured) and their imperialism (especially in middle east) is just... GRRAAH

I am not American so I cannot intervene in any way but I sincerely do not hope to ever see a republican US president ever again.

Quote
For videos on why the last 2 are necessary, this blogger made a great series of videos that I recommend everyone watch.  They're only a few minutes each:

https://www.youtube.com/watch?v=s7tWHJfhiyo   <- the problems with FPTP voting
https://www.youtube.com/watch?v=3Y3jE3B8HsE  <- why alternative vote works so much better
https://www.youtube.com/watch?v=OUS9mM8Xbbw  <- How the Electoral College works
https://www.youtube.com/watch?v=7wC42HgLA4k  <- why the electoral college is a democracy-destroying piece of shit (my words, not his -- he's actually very calm)
CPGrey is indeed an *amazing* youtuber. He got me more intereseted in politics than I ever way (before I was only interest in politics within my own country).

6
Newcomer's Board / Re: Spc Jukebox/player on real hardware/flashcart
« on: August 08, 2015, 10:13:34 am »
It can do this because the reset line is one of the cart pins. ;)
Ooooh ! Thank you. That's just insane.

Quote
So a Player for Real Hardware is not something impossible after all, right?
Right.

7
Newcomer's Board / Re: Spc Jukebox/player on real hardware/flashcart
« on: August 06, 2015, 06:14:32 am »
This do not answer my question, I understand resetting the console is the only way to get out of SPC playing, but HOW is it done (in hardware). The 65816 can soft reset itself, but it also resets the SPC.

8
Thanks!

9
Gaming Discussion / Re: about to beat Fire Emblem Gaiden
« on: August 06, 2015, 03:17:18 am »
Wow congratulations! I gave up somewhere after a couple of missions with the girl hero. (Was she called Cecilia or Cellia or something like that?) It was too hard and boring for me.

10
Newcomer's Board / Re: Spc Jukebox/player on real hardware/flashcart
« on: August 06, 2015, 03:13:29 am »
But how can the SNES reset itself witout having the user stand up and pressing the RESET button?

11
Newcomer's Board / Re: Spc Jukebox/player on real hardware/flashcart
« on: August 05, 2015, 05:48:55 pm »
One way to figure how this technical achievement is made would be to remove the cartridge while the console is powered on. If the song continues to play like normal, then the real SPC is used, if it stops playing then a clone on the cart is used. Unfortunately it's not possible to do so with an unmodified SNES.

12
Newcomer's Board / Re: Spc Jukebox/player on real hardware/flashcart
« on: August 05, 2015, 04:10:25 pm »
This is hardly believable. The only way this can be technically achieved is by cloning the SPC chip in the cartridge and use the expansion sound pin. Perhaps that's what they did.

13
Gaming Discussion / Re: Worst RPG Deserts?
« on: August 05, 2015, 09:51:33 am »
Secret of Evermore deserves an honorable mention. You loose 5 HP very regularly, the desert is HUGE, and there is spiders that poison you making you loose even more HP. On the good side, the oasis are automatically restoring you.

14
Newcomer's Board / Re: Spc Jukebox/player on real hardware/flashcart
« on: August 05, 2015, 05:11:57 am »
Then how do you explain the SPC player built into the SD2SNES Flash cart? I have had my SD2SNES Flash Cart for a long time and it plays SPC files just fine. Everything I threw at it worked and sounded perfectly.
Yes, but you have to press reset to quit the SPC playing mode, right? I'd be very surprised if you don't have to.

15
Newcomer's Board / Re: Spc Jukebox/player on real hardware/flashcart
« on: August 04, 2015, 03:09:02 pm »
This is certainly possible but each sound driver, and each variant of the same sound driver, has a different communication protocol between the CPU and SPU, which is why it's impossible to make such a "generic" player. There is no universal way to tell the sound driver it should play another song.

So you'd have to reverse engineer Romancing SaGa's "protocol" and use it. If you already have the code of the game it's probably loading the reigsters with some values and calling some function.

16
I though that Chinese wasn't a language, and that Mandarin was the official language of China. Might have been my imagination.

17
I know the DS version of the Ace Attorney trilogy is very faithful to the GBA originals, yet they are not 100% faithful. The interface changed a lot and so did the music. Only the first case of the third game has been translated in english, and I belive it's more enjoyable than the DS version!

How hard would it be to insert the english, french or german script from the DS version in the GBA originals? There seems to be already existing tools to deal with the DS version, but they're quite unusable/incomplete.

18
ROM Hacking Discussion / Re: [SNES] Tools
« on: August 03, 2015, 03:10:12 pm »
Also unfortunately it is DOS and won't work on Win 8.1/10 I remember it from back in the day though, was great tool.
Just use DOSBox.

19
Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: August 03, 2015, 11:07:41 am »
How does removing the encounters from Final Fantasy IX make it a "spoof" ?!

I'm looking towards to play Spooniest's hack if I ever want to play FF2 ever again.

20
ROM Hacking Discussion / Re: [SNES] Tools
« on: July 30, 2015, 05:11:59 am »
The best tool for that is BGMAPPER. Unfortunately is is not embedded into an emulator - rather you should take a ZSNES save state at the moment you want to observe, and open the save state in BGMAPPER.

Another tool is BSNES debug (2009), it's not nearly as complete and is outdated since the release of Higan - which unfortunately dropped support for debug features.

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