« on: November 20, 2014, 07:24:02 pm »
Hi, I recently came across a game called Jim Power for the SNES. Footage of the gameplay can be found here.
However the background in the game actually scrolls the wrong way. Yes, so when you are walking forward with the character the background also scrolls forward too.
I think this was done on purpose or something to try and add a 3D effect or some kind of gimmic to the game, but it seriously is logically wrong and gives me a headache.
Does anyone know how hard it would be to fix this and to make the background scroll the right way?
I would think that it would be rather easy because all you have to do is find out what speed the bg is scrolling at and then just do the negative of that.
It was actually designed with a special pair of glasses in mind. Case in point: http://en.wikipedia.org/wiki/Jim_Power:_The_Lost_Dimension_in_3-D
Together with the 3D glasses that were packaged with the game, designed around the Pulfrich effect, this provided a unique "3D" experience for the time when polygonal 3D graphics were rudimentary and too expensive to implement.