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Messages - RetroProf

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41
As I've come to realise, different ROMs for different system emulators, require different standards.

For some headers are useless, for others they are essential.

As we've ascertained, the problem here appears to be the arbitrary removal of headers for games which require them, by imbeciles who have zero idea of what they are doing.

Full disclosure:
I haven't patched a SNES ROM in a few years. All of my complaints in this thread are NES, FDS, PCE and Mega Drive related.

And SNES Satellaview, based on statements from others.

42
Gaming Discussion / Re: Pathologic? Thoughts on it?
« on: February 13, 2013, 01:31:59 pm »
I wrote that article - I'm glad it encouraged someone else to try the game.

I suppose if you're really, really stuck you can use a guide. But for me a lot of the "fun" was encountering situations and trying to get around them.

The Bachelor's scenario is def the easiest. But Haruspicus has some rather interesting situations - notably being jailed at one point.

I found it incredibly satisfying, but then I love games which force me to ration limited resources (like the original Resident Evil).


A good tip:
Not all the side missions are worth doing. Make sure you complete the day's quest, but if an optional extra quest is proving too tough or time consuming, don't feel guilty in skipping it. Sometimes they provide great rewards, other times they provide nothing.

Also, the most valuable resource is food. You need it every day, whereas ammunition and medicine you do not always need. If in doubt, stock up on food - you can't go wrong, even if food prices later plummet.

43
Gaming Discussion / Re: The Phantasy Star 2 "easy" patch
« on: February 10, 2013, 10:03:40 am »
This paired up with the retranslation patch & the correct letter-casing patch make for a delightful wonderful RPG experience.

How exactly do you pair them up?

EASY:
http://www.romhacking.net/hacks/924/

RETRANSLATION:
http://www.romhacking.net/translations/72/

I downloaded Rev 2 of the US/EU PS2 ROM, in SMD format. I converted it to BIN. It works fine.

Now, I patched this ROM with the translation, and it works. When I then apply the Easy Patch, it crashes on load-up. I get a red screen of death.

So I tried applying the Easy patch first. It worked fine. Next I applied the retranslation, and again I get the red screen of death.

How does one do this? I would like to use both, but they seem incompatible.

EDIT:
Nevermind, should have read the whole topic. Fixed the checksum, so it's solved now.

44
Bloody hell, had a look on Emu paradise, and they TOO are running .md Mega Drive romsN.

Someone might suggest using tools to fix this problem, but that defeats the whole purpose of everything. There shouldn't be a need to work harder. >_<

45
Drugs are illegal, but that doesn't stop the mafia and cartels from controlling production and distribution.

Anyway, I hope some kind of logical consensus is reached.

46
I was originally going to write that this sounds like private initiative by someone who was grossly underinformed.  That said, I got a PM yesterday through emutalk asking if they need to delete the 0x1000(ish) bootstrap from N64 games too.  Apparently there's a misconception that the internal N64 headers which are a physical part of ROM and used by the bootstrap to set up PI access and timing are superfluous and have already started deleting them. 

What the bloody hell?!

It sounds to me like some uninformed idiot is riding roughshod over the work of others, screwing stuff up willy-nilly.

What the hell is going on in the ROM preservation community?

Surely those with more knowledge/sense should be putting a stop to this? Isn't there, you know, some kind of gate keeper or authority committee which oversees this and prevents incompetence like that taking place?

Does this mean entire archives of N64 ROMs are going to be useless?

To what end are they removing those N64 headers, which based on your description are integral to the data?

What you've described is so abhorrent, frankly I'm having trouble comprehending it. Are any gaming news websites covering this? I feel like I've stumbled into some kind of nefarious conspiracy!

Am I over-reacting? Shouldn't whoever is behind this destruction of data e stopped, and those going along with it be educated on the matter? It feels like something needs to be done about this, right now. Should we do something? Are we doing something? Are people who know about this doing what needs to be done? I'm just a writer, but am a keen emulation user for article writing. I want the entire sphere of emulation to be protected, preserved and made to be the best and most accessible that it can be.

47
I've.... never even tried to use a Satellaview game/ROM before. But I will remember what you've said about them absolutely requiring headers for future conversations.

So basically, in the blind pursuit of removing useless headers, they also removed essential headers, thereby destroying certain ROMs?

Incredible. And also a little sad. :(

Didn't anybody knowledgeable in the scene try to point this out before it started happening? Or did it just happen and those who knew the Satellaview only found out afterwards? I mean, did you just log on one day and find: oh crap, they've broken the Satellaview ROMs!

I find this all very fascinating.

48
This is what happens when responsible parties don't work together and instead start pushing their own individual agendas. An incompatible mess where everybody loses. :(

Ultimately this is my complaint.

I'm not a programmer, or a ROM hacker, I'm just an end user. So my gripe stems solely from the fact the we have different entities (ROM providers, patchers, hackers, flash-cart producers, mapper makers, etc), and each is producing something which should be 100% compatible with another, but is not for whatever reason. Or it was compatible, but then one group decided they wanted to use another system, and suddenly everything is out of sync.

Planetemu was a great source for clean ROMs, what they provided worked. It worked with what RHDN provided. But now they've changed it. This means RHDN either needs to change all its patches, or I need to find another ROM supplier (I chose the latter). Even if RHDN did update all its patches, what about those acquiring headered ROMs elsewhere? Why must there be so much confusion? The emulators I have will boot headered and unheadered ROMs in exactly the same way, so what is the logical reason for changing a system which we've become ingrained with.

I mean, to put it another way: a metric time system (100 < 100 < 10 + 10) makes more sense than two lots of 12 hours, but we're never going to adopt metric time because we're ingrained with what we have. This change to unheadered ROMs, even if headers are junk, seems to be creating more confusion and chaos than actual benefit. Actually, I can't see that there is any benefit to it at all. At worst headers are superfluous and vestigial/uneeded. You don't notice. But remove headers, and at best no one notices. At worst, the ROMs refuse to work, patches won't work, nothing works!

I managed to get around this ROM problem, but I had to work at it - reading through README files, patching and then checking and then redownloading and then patching again.

Why couldn't the PCE games I patched just work, off the bat? That Bubblegum adventure game at least had the decency to provide two patches in the ZIP file, one for a headered ROM, and one for an unheadered version (well done to the team behind that - I noticed and appreciated the effort you made). Most of the other games didn't even acknowledge that there were two different kinds of ROM. A few just said "get a clean ROM". Which is what I assumed Planetemu carried! At least, they once did....


49
I see I'm in the minority. Ah well.

My severe annoyance at this came about as a result of spending several hours downloading ROMs and IPS patches, patching them each individually (30+ patches), and only afterwards finding that none of them worked. This was... mainly NES and PCE games. I had to go through my entire list again, dling from different ROM sites, re-applying the patches, and then replacing all the bad ROMs on my original Xbox's HDD. Absolutely maddening.


As for the statement that the headers are junk... Perhaps for some systems, but I'm unconvinced when it comes to the FDS. If they were really junk, why is it that FDS images without a header won't work on actual hardware? By actual hardware I mean the NES PowerPak. Is it the way the FDS mappers for the PowerPak are designed?

50
This annoys me tremendously. And it confuses me. So what better place to ask than the internet's leading ROM hacking forum?

I'm sure we all know Planetemu. The French site with minimal adverts and a large ROM collection. For years I used them, since they carried clean, good dumps of pretty much everything.

If you wanted to apply a translation patch or a hack, their ROMs were the best to use.

A while ago though I noticed they replaced everything, their entire collection, ALL of their ROMs, with headerless / unheaded versions.

FOR EXAMPLE: Instead of U in brackets in the file name, the games have (USA) in the filename, and in some cases the files inside are bin instead of their accepted console specific file extension. Their entire Mega Drive set is now wrong. All of their Famicom Disk System games have the headers removed. Their NES games, likewise, are without headers.

Why would anyone do this? ROMs without headers are useless. Utterly useless. I thought the gaming community had long ago agreed that ROMs need to be single files rather than broken up, that we'd all agreed on a specific naming convention, and that headers were to be left alone as standard?

Without headers:

* You can't translate patch them.

* You can't apply hacks to them.

* Worst of all - the FDS games will NOT WORK in the PowerPak cartridge, because they absolutely MUST be disk images with their original headers. I had to download the entire GOODNES set to get them working, which I only discovered after wasting my time with Planetemus broken collection of non-functioning disk images.



Isn't that what the GOODSETS are all about? Standardised, clean dumps of perfectly functioning ROMs with headers? The fact Planetemu has abandoned GOODSETS, doesn't that mean it's now propagating bad dumps of ROMs?

Did someone in the romhacking community piss them off and this is now their revenge? Did they lose their minds? Did everyone suddenly agree that headerless ROMs were the way forward?

Because the patches on RHDN quite clearly state: apply to a standard ROM that has a normal header.

I'm utterly baffled why what used to be the best ROM site on the internet has done what it's done. I'm now visiting Emuparadise, and even donated to them, so it's not such a big deal. But it's still kinda sad to see. Planetemu is now dead to me. My primary reason for emulating is so I can apply the patches that you guys, on this website, create.


51
Thank you! That is seriously awesome.

There's only 300 basic words in that list. No wonder the game felt so limited. No wonder I couldn't get the word "genie" while playing!!

You should post that list on GameFAQs. As a FAQ. Seriously, man. Call it a 100% guide.  ;D

Very cool.

Here it is in alphabetical order:
Spoiler:
ACACIA
ACCORD
ACHIEVE
ACQUIRE
ACTIVE
ACUTE
ADAPT
ADJUST
ADMIRE
ADMIT
ADROIT
ADVANCE
AFFIX
AGITATE
AMAZE
AMAZON
ANXIETY
APPLE
ASSUME
ATTACH
AVOID
AXIOM
BALANCE
BASIC
BATTLE
BELOVED
BENEFIT
BENEFIT
BEYOND
BINGO
BLANK
BLINK
BLISS
BLOOM
BLUNT
BOGUS
BRAND
BRAWL
BROTHER
BRUSQUE
BUOYANT
CALLOUS
CANCEL
CAPABLE
CAPITAL
CARTEL
CATCH
CAUTION
CHANGE
CHARM
CHECK
CHERISH
CHIEF
CLEVER
CLOWN
COMBAT
COMBINE
COMFORT
COMICS
COMPACT
COMPEL
COMPLEX
CONCEAL
CONCERN
CONCISE
CONTROL
CORN
CORRECT
COSMIC
COVERT
CROWD
CROWN
CRUSADE
DECAY
DELAY
DENOTE
DESERT
DETACH
DISTANT
DOCILE
DOUBT
DYNAMIC
EARTH
ECSTASY
EDICT
EFFORT
ELEVATE
EMPTY
ENDURE
ENIGMA
EQUIP
EVIDENT
EXALT
EXCEL
EXCESS
EXCITE
EXCLUDE
EXHAUST
EXPLODE
FABLE
FABRIC
FAINT
FAITH
FALCON
FALTER
FAMOUS
FANCY
FANTASY
FASHION
FICTION
FLIGHT
FLOOD
FLUTTER
FRENZY
FUNNY
GALAXY
GENERAL
GENTLE
GIANT
GIMMICK
GORGE
GOVERN
GRANT
GRAPE
GRAPHIC
GREAT
GREEN
GROSS
GROUND
GUILE
HAPPY
HARASS
HASTY
HAUNT
HAZARD
HEALTHY
HIDEOUS
HONOR
HOSTILE
HOVER
IDEAL
IGNORE
IMITATE
IMPEDE
ISSUE
JADED
JARGON
JOURNEY
JUDGE
KINGDOM
KNACK
KNAVE
KNOCK
LAVISH
LAWFUL
LEARN
LECTURE
LETTER
LEVEL
LICENSE
LIMIT
LIVING
LOCATE
MACHINE
MAGIC
MALADY
MANIA
MARSHAL
MERIT
MINGLE
MINIMAL
MIRACLE
MIRAGE
MISFIT
MODEST
MORTAL
MOTHER
MOUSSE
MUSICAL
MYSTERY
NARROW
NATURAL
NATURAL
NEGLECT
NEUTRAL
NOSTRIL
NOVEL
OBJECT
OBSESS
OBVIOUS
OCCUPY
OCCUPY
ORGANIC
PARABLE
PASSION
PATTERN
PEACE
PEEVISH
PENALTY
PENALTY
PERPLEX
PESTER
PLAGUE
PONDER
PRECISE
PRIME
PROBE
PROBLEM
PROOF
PROTECT
PURSUIT
QUAKE
QUALITY
QUARREL
QUERY
QUEST
RAPID
REALITY
RECKON
REDUCE
RELAX
REQUEST
RESCUE
RESIDUE
RESTORE
REVIVE
REVOKE
ROBUST
ROUND
SACHET
SATISFY
SAVAGE
SCANDAL
SCATTER
SCRAPE
SCREEN
SEARCH
SECRET
SECURE
SETTLE
SHAME
SHIMMER
SHREWD
SHRINK
SHRIVEL
SIGHT
SIGNAL
SISTER
SMOOTH
SOBER
SOOTHE
SPHERE
SPICE
SQUEAL
STAND
STARE
STEREO
STONE
STORY
STRIVE
STRONG
STUFF
SUBJECT
SUBMIT
SUCCUMB
SULTRY
SUPREME
SURVEY
SUSPEND
SWEAT
SWIFT
SYMBOL
TEASE
TENDER
TEXTURE
THWART
TORMENT
TOTAL
TRICK
TROUBLE
UNIQUE
UPRIGHT
UTILITY
VACATE
VENTURE
VERSION
VORTEX
WEARY
WELCOME
WHISPER
WHOLE
WONDER
WORDY
WORRY
WRECK
WRESTLE
WRINKLE
YEAST
YIELD
ZEALOT
ZEBRA

52
Hack WORDTRIS on the GameBoy to dump the game's internal word list.

I've been playing it, and DAMN, does it have some bizarre rules. Common words ignored, but slap an S on anything and that counts just about.

I'd be very curious to see what the programmer's deemed as legitimate words.

53
I realise this is a massive bump, but I had a question.

I patched this for use on my Powerpak coming next week, and despite the extra promised content, I don't actually like the original Japanese game. You die in one hit!

Is there any way to implement the easier difficulty and lifebar of the US release in the Japanese version which has more content? Or is it a case of playing one or the other? Because I doubt I'll even be able to see these extra 6 levels. :(

54
Newcomer's Board / Re: Hacking the original Metal Gear NES
« on: November 04, 2012, 06:22:43 am »
Has there been any progress on this?

I searched the RHDN database and couldn't find any MG or Snake's Revenge hacks. Both games are my two favourites on the NES (I prefer them over Zelda, Metroid, SMB3, whatever else is popular), and so I'm keen to revisit them with a fresh lick of paint (I'd love to see a very basic hack which removes the jungle maze).

I'm also getting a Powerpak next week, so am loading up on ROMhacks.

Did the author of this lose interest? Is someone else taking up the reigns? How easy would it be to remove the jungle maze using the above tool?

I'm just keen to see what can be done.

Also...

Probably laziness. >:(

Is there any evidence that this was one of the last rooms they worked on?  It's such a shame, because a good deal of the game was left intact.  Many "little things" here & there tore away at the experience, but this was the nail in the coffin.

As mentioned by the preceding poster, I think that's an unfair accusation to make. MG for the NES was ported by a fresh graduate in three months - and they weren't allowed to use decent mappers. Interview here:

http://www.hardcoregaming101.net/metalgear/masahiroueno.htm

Quote
This was simply due to the hardware limitations. It's probably possible to implement the robot if we had used a better [mapper] chip such as the VRC4, but it was not available for us back then.

55
Has anyone considered hacking Mario Bros. (the single screen game with the POW block), to recreate Mario Bros. Special by Hudson?

http://www.hardcoregaming101.net/hudsonmario/hudsonmario.htm

Thinking about it, this would probably require recoding the entire game from scratch. But I thought it an interesting theoretical project to mention:


56
Personal Projects / Re: Rent A Hero (SEGA MD/Gen) English Translation
« on: October 24, 2012, 04:09:44 pm »
As always, best of luck, kind sir.

I don't think I've been this excited for a patch since Mother 3 or Policenauts.

57
Personal Projects / Re: Alex Kidd HD
« on: October 07, 2012, 04:08:48 am »
Awww, I thought the original sprites were charming. :(

58
Personal Projects / Re: Rent A Hero (SEGA MD/Gen) English Translation
« on: July 27, 2012, 03:04:02 am »
Nomination for best original translation from a previously unworked on IP? It gets my vote.

;D

59
Well, this is a close enough fix for the problem. Having now seen the movies, I'm a little disappointed. FAQ writers and player speculation at the time implied these would be real eye openers, but they're more weird than anything. Still, we've made the article live now, so I can link to it.

Page with lost video footage:
http://www.hardcoregaming101.net/michigan/lost.htm

Thanks for the help Auryn.

60
Hmm, the language selector I think refers to the English/Fre/Ita/Spa on the EU release. Considering that 505 Games added 4 entire video clip for subtitles, which are hardcoded onto the video as opposed to being overlaid, I have the feeling it wouldn't be as simple as swapping files around. They basically have 4 x 700mb files, just for the cinemas. That's like 2.8 gigs on what's probably a 4.7 gig DVD (assuming PS2 single-layer capacity is the same as commercial DVD-R).

I tried all kinds of stuff with the audio file (which was also a BIN extension), but no dice. Couldn't get anything out of it. Even tried importing it into Audacity as a raw file. It produced audio, but it was this weird creepy wailing and static.

I've screengrabbed and translated all the text from the secret videos, and gave a little thanks to RHDN. The article will be up on HG101 in a couple of weeks. I'd link to it now, but we're still debating just how saucy we're going to make some of the screenshots.

If anyone is interested, here's the dialogue:

SHOOTING:
Wait! Don't Shoot! Please! No, please!
Fine. I'll talk. I'll tell you, but don't kill me!
Don't you know more than I do?
You were the actors, who were on the front of the stage!
I was just a prop. Wait! Don't shoot!

INTERROGATION:
How would I know if there's a connection between the government and Zaka Group?
A relationship between Roy Sanders and Debora Flair?
I don't know who that guy is! How can I explain?
It was all a set-up? What are you talking about?
Obviously not! The information on new biochemical weapons is true! Oh! Damn!

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