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Messages - reyvgm

Pages: 1 [2] 3 4 5 6 7 ... 16
21
Script Help and Language Discussion / Re: Angel Marlowe Credits
« on: March 17, 2014, 12:37:31 am »
Post the credits with the characters included, that might give people more context.

22
Script Help and Language Discussion / Re: Angel Marlowe Credits
« on: March 16, 2014, 12:19:08 am »
I think those credits can be gotten ingame. Maybe by finishing the game twice?

*edit*
Yeah, I finished the game on hard mode and I got the special credits.

23
Personal Projects / Re: Survival Kids 2: Escape the Twin Islands
« on: March 15, 2014, 05:25:18 pm »
But according to that Ren_Fern post on the previous page, I thought you didn't need a link cable to see that 6th ending? (is it an extra scene or an actual 6th ending?)

24
Script Help and Language Discussion / Re: Angel Marlowe Credits
« on: March 15, 2014, 05:14:44 pm »
Pennywise:

What password would that be? You get those special credits just by entering that password, or can you also see those credits by beating the game?

25
Front Page News / Re: Translations: Released! SFC Record of Lodoss War!
« on: February 28, 2014, 01:16:41 am »
Nice to see this was completed.

Does anyone know if the game has multiple endings or just one?

26
Personal Projects / Re: Survival Kids 2: Escape the Twin Islands
« on: February 28, 2014, 01:11:46 am »

Somebody asked if my GameFAQ will include instructions for all the endings. To be honest, that might be the ONLY thing my GameFAQ includes. I'm a very concise person, and quite frankly if you need step-by-step instructions on how to explore every screen of the island, well... You're up a creek. I will probably make a very concise guide on how to get all of the endings and craft all necessary objects.


Awesome to hear!

27
mrrichard999, do you happen to have a save file or save state at the last boss? I would like to record the last boss and ending since this is a rare game :)

28
Gaming Discussion / Re: Tactics Ogre Story (major spoilers)
« on: December 22, 2013, 11:20:54 pm »
To be fair the N64 game was the third (and lackluster).  The Neo Geo Pocket had an as-yet untranslated game, much in the vein of the first, but with more complex goals.  For instance, stages could have multiple generals in multiple strongholds.

That rickety old Swordmaster can fight like that because he's mean ;*)

Ogre Battle 64 is an amazing game, why are you calling it lackluster?

29
Personal Projects / Re: Survival Kids 2: Escape the Twin Islands
« on: December 22, 2013, 11:19:04 pm »
Nice, thanks for the explanation!

30
Personal Projects / Re: Survival Kids 2: Escape the Twin Islands
« on: December 17, 2013, 12:01:58 am »
I'm mostly interested in capturing the endings!

Hopefully your FAQ will have step by step instructions as to how to get all the endings :P

31
ROM Hacking Discussion / Re: Screenshots
« on: December 17, 2013, 12:00:34 am »
Considering all the sequels and spin-offs, no.

32
Gaming Discussion / Re: Tactics Ogre Story (major spoilers)
« on: December 10, 2013, 09:55:35 am »
Here are all the Tactics Ogre (SFC) endings if anyone is interested. It includes every single variation in one big warning-56k page.

http://www.vgmuseum.com/end/snes/d/togre.htm

33
Personal Projects / Re: Survival Kids 2: Escape the Twin Islands
« on: October 12, 2013, 01:41:50 pm »
Is there a FAQ somewhere that lists how to get each ending?

34
No problem, hope they are helpful.

35
No need, here they are.
http://www.yourfilelink.com/get.php?fid=850970


*fake edit*
Aww crap, I used ZSNES to play the game... well, you can load the saves in ZSNES, then generate the battery save (.srm) and load those on whatever emulator you use. You just have to defeat the last boss to see the ending. (Or just do the ending cheat.)

36
I have save states at the end with different percentages to get all the endings, in case anyone needs them for testing purposes.

37
ROM Hacking Discussion / Re: Secrets hidden in the ROM of Aurail
« on: September 21, 2013, 02:26:22 pm »
Post this question on tcrf.net's forum and you'll have everything in no time.

38
Script Help and Language Discussion / Re: What does this Japanese line mean?
« on: September 11, 2013, 02:22:22 am »
Great, thanks!

39
Script Help and Language Discussion / What does this Japanese line mean?
« on: September 10, 2013, 01:56:36 am »


This shows up after the credits in the PCE game called Fighting Run. Basically it's about robots fighting each other while racing. Can anyone tell me what it says there?

Thanks in advance

40
Personal Projects / Re: Princess Crown (Saturn) English Translation
« on: August 26, 2013, 12:32:00 am »
This project should have its own personal page, like Tales of Vesperia (PS3) and Policenauts!

Nah, it attracts too many beggars and unwanted attention.

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