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Messages - reyvgm

Pages: 1 [2] 3 4 5 6 7 ... 18
21
Personal Projects / Re: Princess Crown (Saturn) English Translation
« on: February 22, 2016, 02:09:20 pm »
Windows paint :P

22
Personal Projects / Re: Princess Crown (Saturn) English Translation
« on: February 22, 2016, 01:32:09 pm »





23
Script Help and Language Discussion / What do these graphics say?
« on: February 18, 2016, 02:39:57 pm »
I found a super mega secret ending in the obscure Saturn game Tryrush Deppy (it's a nice sonic clone), and I would love it if someone could translate the text in those images, including the ones in the signs and stuff.

I think we are the first people to see these images other than the developer. I don't even know how to unlock it, I searched Japanese sites and found nothing about it. I found it trying to create a cheat code for something else :P



  

  

  

  

 

24
Script Help and Language Discussion / Re: Guardian Force translation help
« on: February 17, 2016, 01:36:40 pm »
Thanks Eien ni Hen again, for this and your other translations :)

Hope your eyes are feeling better.

25
Script Help and Language Discussion / Re: Guardian Force translation help
« on: February 15, 2016, 03:37:06 pm »
Thanks again man!

Do you have any plans of doing the rest of the text? :)

26
Script Help and Language Discussion / Re: Guardian Force translation help
« on: February 15, 2016, 01:35:52 am »
Thanks! What about the first images?

27
Script Help and Language Discussion / Guardian Force translation help
« on: February 14, 2016, 03:45:20 am »
Hey guys.

I just discovered that Guardian Force for the Saturn has a hidden ending, but it's in Japanese (unlike the rest of the game), and I was wondering if a kind soul could help me out by translating the text as shown below. I tried looking for a text dump of it, but I couldn't find one.






28
Personal Projects / Re: Princess Crown (Saturn) English Translation
« on: February 05, 2016, 02:52:22 pm »
The translation has not been released yet.

29
Front Page News / Re: Translations: BS Super Aleste English Patch Released!
« on: February 03, 2016, 11:51:34 am »
What does the BS version have that isn't in the original release?

30
Personal Projects / Re: [SNES] Super Bomberman 5 Translation
« on: January 17, 2016, 09:41:05 pm »
Thanks DackR. I added it to TRCF
https://tcrf.net/Super_Bomberman_5#Unused_Graphics

31
Personal Projects / Re: [SNES] Super Bomberman 5 Translation
« on: January 07, 2016, 12:11:01 am »
DackR, could you post that unused content? I would like to document it over at TCRF. You'll get credit for the discovery of course.

32
Ok. If that behavior is in the original, then it's fine.

33
I played through the entire game, and apart from that continue menu, everything was just fine.

Oh, well, I don't know if it's a glitch or not, but the font in the last two lines of the ending changes from white to grey.
Look at it here:
http://www.vgmuseum.com/end/nes/b/fire.htm

34
Just tried it. When you get a game over, the "continue" - "quit" menu is garbled.

35
Personal Projects / Re: [SNES]Hiryū no ken: need hacking help
« on: December 30, 2015, 12:17:08 am »
Yes, I myself hacked and translated several games and I know what you said clearly.
Fortunatelly, a hero member here agreed to help me with hacking. He already figured out how the compression of this game works. :)

That's great news. Hopefully you'll get it done.

36
Personal Projects / Re: [SNES]Hiryū no ken: need hacking help
« on: December 29, 2015, 11:15:28 am »
Here's the problem yugisokubodai.

The hacking is the hardest part of a translation project. Usually when someone requests help, that person already knows how to hack and needs a translator. Getting people to translate the dialogue, while not super common, it's really the easiest part.

37
That sounds about right, thanks!

38
User Seihen has provided translations for the ending cutscene in case anyone is interested:

http://www.romhacking.net/forum/index.php/topic,20857.0.html

39
Thanks for the translation and desire for accuracy.

Could you take a look a this line you wrote? There's a part where it doesn't make sense:
"Eight days have passed since the end of the coup d’etat incident, and reports will be coming in from Panstain / reporters from Dhaka, the capital of Alordesh."

It seems like there's something missing to connect those two lines.


As for Columbo, if you're interested, the guys over at Hardcore Gaming 101 have a "tracing the influence" article trying to determine where the portraits/drawings/boxarts from game characters might come from. It's really interesting and you might be able to figure out some too.
http://hg101.proboards.com/thread/9643/tracing-influence-stolen-images-games?page=1



40
Thanks Seihen. For someone that doesn't know anything about FM you surely nailed the names :P

By the way, could you verify this?
On the text doc provided with the translation, it says that this scene translates to this:



Pike:
I might have to ask you guys to take the stand as witnesses.
I know all this is a lot to ask, but make sure the OCU gets a chance to take you out.


But the bolded part doesn't sound right. The OCU are the bad guys, so I think it should read "but make sure the OCU doesn't get a chance to take you out." Would that be right?

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