Great! Hopefully someone is able to make a patch to test it out.
A question about this post of yours:
Overscan disable testers
- Hunt for Red October (USA): 80A6 = 00
- Tom and Jerry (USA): 80A6 = 00
- Super Ninja Boy (USA):
$00/EFB8 A9 04 LDA #$04 A:00E0 X:FFFF Y:0000 D:0000 DB:00 S:01FF P:eNvMxdIzC
$00/EFBA 8D 33 21 STA $2133 [$00:2133] A:0004 X:FFFF Y:0000 D:0000 DB:00 S:01FF P:envMxdIzC
a9 00 8d 33 21:
Is that supposed to be a fix for those 3 games? I didn't see anyone talking about them, or even making patches to see if they fix the problems.
Oh, and about Soul Blazer
. Maybe this info could help. In that volcano area, when you enter it the first time, the whole area is actually dark. Well not dark, but like under a shade as seen in the image below. The volcano is erupting lava balls, which fall all around you. You are supposed to find an item to protect you, once you do, that's when the ball that follows you creates that "light circle" around you which is actually a shield that protects you from fireballs. This is how it happens on real hardware.
There are other areas in the game where you need to find an item to make the ball around you shine light (just in the circle), or even to see hidden walls (which makes the walls disappear when the light circle passes over them). But in those areas, the game runs just fine in Canoe. It's only in the Volcano area that the effect is broken. Instead of the area being entirely dark (like when you first enter it), or having the light circle around you (like after finding the item), Canoe instead shows the whole area lit up. As if the light is no longer a circle, but the whole screen.