81556541 visitors

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Next Gen Cowboy

Pages: 1 2 3 [4] 5 6 7 8 9 ... 47
Gaming Discussion / Re: Victoly!
« on: June 11, 2014, 05:34:05 pm »
I bought, and beat Metal Gear Rising (when it was on sale a couple weeks ago for $15 U.S.). The game's much better than I thought it would be. From a gameplay standpoint, it's fun as heck, and Platinum did an excellent job at making combat that was extremely smooth. There are some rough edges, given the lack of development time, but those mostly show up in reused assets for the environments.

From a story standpoint the game was actually solid (and probably the best in the genre). I have to say I was impressed, especially given how much I (though not everyone) enjoyed the Metal Gear franchise. The game did a good job with some of its characters. The music and boss battles were the standouts, and the final boss is one of my favorites of all time. The perfect blend of absurdity (poking fun at Metal Gear, and the genre as a whole), and an epic and interesting fight. The music is also simply fantastic during all stages of the boss battle, finishing up with a song that really blew me away.

All things considered it's a really fun game for fans of the genre, or MGS fans, and I beat it twice (Hard and Very Hard) on fresh runs of both. The NG+ system is also excellent, allowing you to carry over your unlocks via level select, or start over with all your collectables intact, plus the two major story DLCs came free with the game. It's a short game if you just run through, but if you're like me, and listen to every codec call you can, it will last you twice as long (I got about 11 hours out of my first run, and 12 on my second due to dying a lot). Keeping with the trend of the genre, the game is very difficult.

Gaming Discussion / Re: Nintendo announces Mario hack app
« on: June 11, 2014, 05:26:23 pm »
Always nice to see stuff like this, and it's interesting to see romhacking being acknowledged, especially by a company the size of Nintendo.

I don't know if that was the intention, but keeping the homebrew section very specialized allows for it to be present. The site has never been homebrew-centric, but this allows things that fall within a very defined niche to be hosted, while not allowing the site to become overrun with things outside of its scope.

At least that's how I see it, assuming this was a conscious choice.


General Discussion / Re: Your Opinion On Game Making Software...
« on: June 03, 2014, 10:26:30 am »
It's not so much scoffing. I just don't think you can make generalized statements like that; especially when all the research that I have done seems to actually indicate that the Pokemon games have actually sold less and less since the GBA era. Granted, it's not a massive drop off (1-3 million copies out of 12+) for each system's peak.

To say that generations carry attachments to certain things, and are influenced by said attachments is a no brainier, but to say that everyone pines for the days of yore, and their toys will be tomorrow's business models is something I can't agree with.

What about things that are nearly universally cool? Universally in style?

General Discussion / Re: Your Opinion On Game Making Software...
« on: June 02, 2014, 02:27:56 pm »

My first guess on that would be the game (though that's one game I never had issues with). Then again, errors could easily show themselves in different ways. I'd try different games, and see if you also have any issues. The first sign of a dying laser is that games will take longer and longer to load up when you put them in the system. If it's just the disk drive, then it can be replaced (assuming you want to go that route). I know that disk drives for the older systems are still available, I don't know if they are backwards compatible.

I keep a PS2 around still, and I never got much use out of the PS3 in that regard (outside the PS2 Classics on the store).

Poor soldering led to a lot of issues. In addition to the soldering issues, which resulted in overheating (and perhaps in part because of that) the disk drives were also pretty poor.

The one good aspect is that the system uses separate lasers for DVDs and BluRays. The issue, at least for me was, the DVD laser burnt out really quickly. The BR laser worked for much longer, and the system survived a lot of abuse, but it was very finicky.

Edit: As an example (and this is strange I know), there was what appeared to be a soldering issue where I had to leave the system off for an hour every time I shut it off. It would work like a charm, run games for 7+ hours at a time after it was left off for a while, but it refused to read game disk if it was shut off, and not left off for at least 60 minutes. It survived like that for over a year and half before I finally replaced the disk drive as a whole.

That makes even less sense to me =p

I mean, I thought they already released a "classic controller" thing.

Wouldn't it be easier to do emulation, and just release the controller? I assume that's quite possible.

Either way, if that one game is Skies of Arcadia, it may be worth it. The issue is of course, finding a copy.

General Discussion / Re: The Inevitability of Suffering
« on: May 30, 2014, 12:40:04 pm »
Not to derail the thread, but if you haven't seen Black Lagoon up to that point; there's a very in-depth discussion on Kierkegaard prior to the arc that contains the aforementioned Sartre quote. Rock's trying to find an identity in the underworld, holding onto his ideals while learning that the world he lives in is seemingly utterly bankrupt of morality. To summarize, it's pointed out that some people act the way they do, hold onto their beliefs, even after failure because, they put everything they had into it, banked it all on succeeding, and giving up now would be either be a violation on their own ideals, or more probable; said people don't know how to live any other way.

Onto the question at hand. Yes, keep pushing. It's that simple. You either give up and stagnate, or you push against it.

Gaming Discussion / Re: Gaming Progress Thread
« on: May 25, 2014, 01:31:46 am »
While I disagree wholeheartedly about WA3, I will say that if you enjoy the battle system in 4, then you'll probably enjoy 5 much more. It balances the system out much better, and allows team members to switch their classes. It also allows for some really interesting skill mixes.

5 also has a ton of content, relative to 4, which is a rather short game, although that's not necessarily a point against it, there's just much more to do in 5, in addition to the return of a traditional world map.

I'd also like to point out that the emulation of PS2 games wasn't perfect. There was a lot of texture issues with games. I don't have a specific list, but it's quite noticeable on some of them.

There are probably better options, as have been pointed out in this thread.

My first PS3 was the version that came with MGS4, and even though it was a rugged beast, the disc drive eventually went in it. That said, it was the 80 gig version.

General Discussion / Re: VIZ acquires the Sailor Moon franchise.
« on: May 18, 2014, 01:09:21 pm »

So, these new DVDs are pretty fucking amazing to me. I'm buying them no matter what.

Also, I'm hoping that they'll do an iOS rerelease of Another Story, but that's probably just a fleeting dream!

I've got a close friend who loves Sailor Moon, the first thing I thought when I read this was; her, and Vivify are gonna be happy about this.

Either way, it will hopefully help reintroduce a classic to a newer generation.

Gaming Discussion / Re: Remake of Pokemon Ruby and Sapphire in 3DS!
« on: May 10, 2014, 07:17:32 pm »
Wow. There are just a metric crapton of these games.

I never caught the Pokemon bug, I guess. The premise never appealed to me and I despise cute things.

Give your heart over to SMT instead, we'll welcome you with open arms...

Seriously though, this is pretty cool. Not really my thing, but in terms of bang for your buck, you really can't beat this series.

General Discussion / Re: Smoking
« on: May 10, 2014, 04:58:03 pm »
Been a smoker for a long time. I make every attempt to be courteous about it, as I don't smoke around people, around other people's property, or their pets. I consciously don't smoke in general sight of children either.

The only thing I ask in return for this courtesy, is that my choice (whether you believe it to be right or wrong) not be called into question.

I know the risk involved, just as I know the risk involved when getting into a vehicle, taking a shower, or walking down a flight of stairs.

If you want to berate smokers who smoke around other people, or litter, then go ahead, but please leave me out of it. And I suppose I smoke "in public" as in outside, but I like to think that I give people a wide enough radius where they are not affected. The only issue that people could call me for in regards to that is the potential for pollution, to which I will say; "when you quit driving a car, or heating your home with oil, then I'll quit smoking".

And that's all I intend to say on the subject.

Gaming Discussion / Re: ET Atari Games Discovered in Landfill
« on: April 27, 2014, 04:44:54 pm »
This has been confirmed true for a very long time now to the best of my knowledge. The seemingly ridiculousness nature of it is the only thing that made it sound like an urban legend.

Site Talk / Re: "New" marker disappearing
« on: April 27, 2014, 01:15:58 am »
Is there any auto-refreshing going on with your browser?

I just tried to mark all as read, leaving the Front Page News tab open. After I marked as read I refreshed the News tab, and those then lost their "New" tag.

When I do it in specific sections though, nothing else in another section loses its "New" tag. So I can't replicate your issue there.

Gaming Discussion / Re: Victoly!
« on: April 15, 2014, 01:38:09 pm »
We had a thread when the game came out. BRPXQZME I believe, posted some artwork, it was of the barn in the opening section (one you drive by). The amount of detail that went into a piece of scenery that you see for a total of 5 seconds, and can miss entirely, was absolutely staggering.

Some of us are currently in the games industry. Some of us have been, but I can guarantee you one thing, none of us are sitting in the executive's chairs.

I have to honestly say that it's useless to speculate at this juncture. We can extrapolate information based on numbers, reports, interviews etc. But until that shift starts to take shape, and we actually see what form it's going to take, none of us are going to have any clear definition of what's being done, or what routes will be taken in the future.

Pages: 1 2 3 [4] 5 6 7 8 9 ... 47