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Messages - Next Gen Cowboy

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121
Poor soldering led to a lot of issues. In addition to the soldering issues, which resulted in overheating (and perhaps in part because of that) the disk drives were also pretty poor.

The one good aspect is that the system uses separate lasers for DVDs and BluRays. The issue, at least for me was, the DVD laser burnt out really quickly. The BR laser worked for much longer, and the system survived a lot of abuse, but it was very finicky.

Edit: As an example (and this is strange I know), there was what appeared to be a soldering issue where I had to leave the system off for an hour every time I shut it off. It would work like a charm, run games for 7+ hours at a time after it was left off for a while, but it refused to read game disk if it was shut off, and not left off for at least 60 minutes. It survived like that for over a year and half before I finally replaced the disk drive as a whole.

122
That makes even less sense to me =p

I mean, I thought they already released a "classic controller" thing.

123
Wouldn't it be easier to do emulation, and just release the controller? I assume that's quite possible.

Either way, if that one game is Skies of Arcadia, it may be worth it. The issue is of course, finding a copy.

124
Gaming Discussion / Re: Re: Gaming Progress Thread
« on: May 25, 2014, 01:31:46 am »
While I disagree wholeheartedly about WA3, I will say that if you enjoy the battle system in 4, then you'll probably enjoy 5 much more. It balances the system out much better, and allows team members to switch their classes. It also allows for some really interesting skill mixes.

5 also has a ton of content, relative to 4, which is a rather short game, although that's not necessarily a point against it, there's just much more to do in 5, in addition to the return of a traditional world map.

125
I'd also like to point out that the emulation of PS2 games wasn't perfect. There was a lot of texture issues with games. I don't have a specific list, but it's quite noticeable on some of them.

There are probably better options, as have been pointed out in this thread.

My first PS3 was the version that came with MGS4, and even though it was a rugged beast, the disc drive eventually went in it. That said, it was the 80 gig version.

126
Gaming Discussion / Re: Remake of Pokemon Ruby and Sapphire in 3DS!
« on: May 10, 2014, 07:17:32 pm »
Wow. There are just a metric crapton of these games.

I never caught the Pokemon bug, I guess. The premise never appealed to me and I despise cute things.

Give your heart over to SMT instead, we'll welcome you with open arms...

Seriously though, this is pretty cool. Not really my thing, but in terms of bang for your buck, you really can't beat this series.

127
Gaming Discussion / Re: ET Atari Games Discovered in Landfill
« on: April 27, 2014, 04:44:54 pm »
This has been confirmed true for a very long time now to the best of my knowledge. The seemingly ridiculousness nature of it is the only thing that made it sound like an urban legend.

128
Gaming Discussion / Re: Re: Victoly!
« on: April 15, 2014, 01:38:09 pm »
We had a thread when the game came out. BRPXQZME I believe, posted some artwork, it was of the barn in the opening section (one you drive by). The amount of detail that went into a piece of scenery that you see for a total of 5 seconds, and can miss entirely, was absolutely staggering.

129
Some of us are currently in the games industry. Some of us have been, but I can guarantee you one thing, none of us are sitting in the executive's chairs.

I have to honestly say that it's useless to speculate at this juncture. We can extrapolate information based on numbers, reports, interviews etc. But until that shift starts to take shape, and we actually see what form it's going to take, none of us are going to have any clear definition of what's being done, or what routes will be taken in the future.

130
Always fantastic to see translations into languages aside from English. Kudos.

131
Gaming Discussion / Re: Re: Gaming Progress Thread
« on: April 03, 2014, 10:58:58 pm »
In the early levels of Blitz, a team of Tidus (LF) Wedge (RF/MF) and Brother (need to be on the airship the first time, at least), is unstoppable. Ropp, who's on the Mi'hen Highroad, in the Al Bhed Shop, is one of the game's best defenders. Jumal, who's in Luca square (on the bench, by the bar) is a very good goalie in the early game.

If you've played enough to know the tricks, you can easily win with Tidus, and Wedge/Brother, and not need much other help. On the moonflow (I think Guadosalom side) there's a great defender named Miyu, she's also a very serviceable goalie until about level 30.

Brother and Wedge both falter late game. After about level 30/35 (far past what you'd play if you were just going for Wakka's stuff) their stat growth starts to slow down. Brother has the advantage of having 99 Speed, so he's always useful (even if his stats end up average), but Wedge becomes a liability. His stats supposedly go down once you reach level 85, but I've never been close to that.

The Kilika Beast (the worst team in the game) actually end up really good once you get to the 40's or so. With 3 of the best players in the game.

TL;DR. If you need a team Tidus, Wedge (Right outside Luca stadium), Brother (if you can wait til the first airship ride), Ropp (Mi'hen Highroad Shop) and Jassu work great. Miyu (Moonflow) can be the other defender, or your goalie until you find one you want. If you care about trophies, or Auron's Overdrive, you can backtrack to Besaid (takes about 2 hours both ways) after the Macalania woods, right before the temple there.

If you don't care about that, then no worries. You can backtrack to Luca, and grab Wedge, Jumal, and Ropp if you want an OP team.

Edit: If you're really into Blitz Ball, I've also got a few other recomendations. Not the best players, but some of the ones with interesting gimmicks, or just outside the team that everyone else uses. This time through the game I went with the Aurochs + Wakka and only; not optimal, but you save a lot of Gil for later. 

132
Gaming Discussion / Re: Re: Gaming Progress Thread
« on: April 03, 2014, 12:34:29 pm »
Attack Reels require 2-3 games in a tournament.

Trying to get the trophy for the Aurochs is a pain unless you've played a lot, and understand the mechanics.

You can get away with 26-28 games of Blitz total, to acquire everything.

Also playing FFX HD, almost done with the story.

133
News Submissions / Re: Translations: Etrian Odyssey Retold
« on: April 02, 2014, 02:01:12 pm »
Definitely one of the better things I've seen on April 1st. Kudos.

134
Gaming Discussion / Re: Re: Gaming Progress Thread
« on: March 19, 2014, 10:09:41 pm »
My brother's picking it up when he gets paid Friday, we're both FROM fans, but the Souls series has kind of been his thing ever since he fell in love with Demon's. I have to say I actually probably enjoy watching him play through the games more than I actually enjoy playing them. I did tell him I'd give this one a shot (as I skipped Dark Souls for the most part).

I'm playing FFX HD, and man is it gorgeous. One of my all time favorite games, and I don't work for the rest of the week, so I'm going to savor this, and pick up on all the nice little touches. The amount of added content (for the NA release at least) is staggering. I can't wait to tackle some of those superbosses from the International version.

135
Gaming Discussion / Re: Re: Victoly!
« on: March 18, 2014, 06:23:59 am »
SS2 rocks, it really does. Up there with Deus Ex, and depending on if you count Human Revolution, that, as my all time favorite games with FPS elements.

MisterJones, have you played Binary Domain? It along with Vanquish, and ME3, are probably what I consider the best 3rd-Person Shooters, in terms of mechanics, ever. The story is full-on tribute to cyberpunk, mixed with military Terminator-esq action movies. It's a lot like if Snatcher and Terminator had a kid, and that kid's uncle was the team that made the Yakuza series (because that's what it is). 

136
Wasn't that the nes version? I swear it was. Crap I didn't read it close enough then.

Edit: It was the nes version announced. Am I missing something because if so please share! Either that or it released under my nose more than a year back.
Edit edit: I think you thought I was talking about the SHIN megami tensei snes version. I was talking about megami tensei, the remake. I should of quoted.

The NES version of Megami Tensei will be releasing in September, as the news section states. The SNES remake that Gid's working on is usually referred to as Kyuyaku,  although I don't know if that's the official name, or a fan name. When you're discussing the original Megami Tensei most people will assume you mean the NES version unless you use that, or just say the SNES remake.

Although now with this release, when people talk about the original MT (at least outside of romhacking, or MT circles) they'll probably mean this release.

137
Kudos to all involved. I'm glad you guys got this completed, and I'm sure Eien ni Hen did another fantastic translation. This is something I'm actually going to check out in a couple weeks, simply because it sounds like a game that was way ahead of its time.

138
Gaming Discussion / Re: Good games with reluctant heroes
« on: March 13, 2014, 02:22:26 pm »
Good's very subjective, and if someone likes something, then that's fine. That said, there's a limit =p

I'll definitely say that DotNW is an okay game on its own. But it's always going to be compared to Symphonia, rightly or wrongly, it'll never be judged on its own. That's a topic for another day though.

139
Gaming Discussion / Re: Good games with reluctant heroes
« on: March 13, 2014, 09:46:11 am »
Emil Castagnier from Tales of Symphonia: Dawn of the New World also comes to mind, who suffers a fate similar to Ashley's, essentially becoming Ratatosk's puppet.

Don't forget, good games. I can't call DotNW a good game.

140
Gaming Discussion / Re: Good games with reluctant heroes
« on: March 11, 2014, 06:25:55 pm »
Hi, folks. Let's talk about good games with reluctant heroes.

I'm going to throw out one of the big ones right off the bat. Metal Gear Solid, post MG1/2. Snake was living alone, off the grid, and not bothering anyone. It was outside circumstances that forced him back into action, and the fallout from that was the driving force for the rest of the series.


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