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Messages - Next Gen Cowboy

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Gaming Discussion / Re: So I discovered PC gaming
« on: May 22, 2015, 02:16:30 pm »
Since we've listed every other BW RPG (except Jade Empire), it should be noted, if you can play 'em  (and they're relatively new, so it may not be likely), I also can't recommend Mass Effect enough.

There's not much in gaming, especially nowadays, that simulates the experience of carrying a character, and their choices, over for 100+ hours of gameplay. Yes, much of it is window dressing when you really examine every slight difference in dialogue, but for a casual run of the series (or even two) it's an astounding experience that I can't say has ever been executed so well (better than classic Wizardry even).

First game's still cliche BW. Second game is one of the single most polished, and perfectly paced games I have ever played, the third game can ruin the thrill of two, but what it lacks in many areas, it makes up for by being a damned good third-person shooter, and very fun.

My reflexes have gotten progressively better over the years.

I'm not at my peak anymore (I had a very high rank in Tekken 6) and stuff like that, but I'm sure I could pick it back up if I was as dedicated to the series as I used to be.

That said, other than Tekken, I've never been great at a fighting game, solid-to-good at most, but not great. Tekken was merely the way the series evolved (being built on the same core) and me playing a lot of the games over the years.

There's a million people out there better than I, but that means there's likely 3-4 million that aren't quite as good.

In terms of single-player games. Nope, I'm still sharp, thank goodness. It will go eventually, as everything does. When that day comes, I suppose I'll switch to visual novels or something. Kind of upset that I played all these turn-based RPGs over the years, should have saved them for when I wasn't good enough to play Devil May Cry.

Gaming Discussion / Re: Expound on your favorite 8 NES games. ;D
« on: May 22, 2015, 09:17:18 am »
Shocked to see Zelda 2 get so much love, definitely my favorite in the series.

In order:

Ninja Gaiden - This is the epitome of the NES era in my eyes. Great graphics for when it was released, tough as nails, and still a game I find myself playing from time to time. Heck, it's still in my favorites list to this day, and I rarely touch anything older than SNES/Genesis stuff at this point in life.

Darkwing Duck - Game's a bit iffy with some minor technical issues, but it's very pretty, and plays very well for what it is. My answer to MegaMan I suppose.

Punch Out - I played this more than I played NG. Still have a tough time with it, even though I can beat Super Punch Out in like 20 minutes at this point in my life.

Startropics - It was an epic game.

Kirby's Adventure - This is the reason I adore HAL. I played the hell out of some Kirby.

Contra - Contra is the shooting version of Ninja Gaiden, that's all that needs to be said on the topic.

Castlevania 3 - My favorite classic vania, and definitely the most overlooked game in the series. Branching paths, and alternate player mechanics.

Metal Gear - There's an extensive article about why it's the inferior version, and it is. That said, it also started my admiration of a series that lasted for about 20 years.

General Discussion / Re: romcast 1 and 2
« on: May 22, 2015, 02:30:47 am »
Holy cow, we literally have 4+ hours of audio here. I've got the first section trimmed down, but the latter part is almost 3 hours by itself.

I also make one of the single dumbest comments I've ever made in my life, and make a complete fool out of myself, just something for everyone to look forward to.

Gaming Discussion / Re: So I discovered PC gaming
« on: May 15, 2015, 02:39:03 am »
Can't ever go wrong with the Black Isle, and BioWare classics.

Planescape: Torment is more visual novel than RPG, but it likely had the best story of any game up to the point of its released. Supplanted perhaps, nowadays, by games like Shadow of the Colossus, which is more a poem, to Torment's novel-style storytelling.

Knights of the Old Republic is classic BW. Cliche in every regard, but so well presented, perfectly paced, and containing just the right amount of personal drama, and humor that you'll end up hanging on every word just to hear what comes next.

Both those games are also easily playable on most hardware, and both are on GoG, KOTOR goes on sale for $5 U.S. every month or so it seems. If you're a fan, or even have a passing interest in Star Wars I can't recommend KotOR enough, one of the best all around games ever, even if its systems don't quite stack up to what came after it.

If you're more into action, System Shock 1/2 and Deus Ex would also be good placed to start. These 4 games (perhaps Baldur's Gate II in place of KotOR if you're more into fantasy) are pretty much the backbone of turn of the century PC RPGs, and probably the best place to get your feet wet, without requiring updated hardware.

If approximately 3% of population isn't large enough to have an effect on the economic model, then I'm curious what one guy out of three hundred and twenty million qualifies as.

One guy with a mediocre diagram ranting on the internet, also not very important.

Gaming Discussion / Re: Victoly!
« on: May 07, 2015, 11:23:45 am »
Finally beat the super boss in Valkyrie Profile Lenneth! The reward? A random TriAce Accessory.

Apparently you can get more things from beating the super boss multiple times, but I had to max my main party of Lenneth, Arngrim, Lucian, and random mage to LV.99 in order to survive that slaughterfest.... would it even be worth it, I wonder?

It's not. The big reward for beating the bonus boss 10x is
The Angel Slayer. The strongest weapon in the game, whose Trust stat is very low, meaning it could hit for hundreds of thousands of damage, or for 1 or 2 damage per hit.

All and all, it's not worth it.

Gaming Discussion / Re: Final Fantasy Logos in HD Vectors
« on: May 02, 2015, 04:44:48 pm »
It could very easily be an error on my end, or my eyes playing tricks on me. It's very difficult to tell colors blending into one another.

In terms of glaring flaws, no I don't see any.

Gaming Discussion / Re: Final Fantasy Logos in HD Vectors
« on: May 02, 2015, 03:22:48 pm »
Click on the image and read their description. The easiest way is to compare the images to cases, which I've been doing for the games I have out in the open (IV,V,VI,VII,VIII,IX,X,X-2,XII,XIII, XIII-2)

Some color discrepancies with X's logo on the bottom, but that could just be a color issue on my case(s), or with the whole thing in general.

Gaming Discussion / Re: Final Fantasy Logos in HD Vectors
« on: May 01, 2015, 01:42:45 pm »
According to the artist themselves, XIII's a little off.

General Discussion / Re: Dead Ballpoint Pen
« on: April 28, 2015, 03:19:26 am »
I assume this message is being written from the hospital you're currently in? Having a piece of metal that was heated to 600 degrees Celsius removed from your thigh most likely.

Fair enough.

If stat progression doesn't matter, then what makes Aeris worse than anyone else? At that point it all comes down to weapons, and as mentioned, she gets her best one early. Obviously stats matter, otherwise her physical attacks with that weapon would be as good as everyone Cloud's.

Yes, Cid is great, not only because of Highwind though, because that's a skill you'll use on a handful of enemies in a 60 hour game. One can't just look at the endgame like that, otherwise no one is useful except Barret, Cid, Cloud and Tifa, with Yuffie occasionally chipping in for Morph. Which granted, is how some people play.

Also, the whole game's easy enough that it doesn't matter. Even Emerald and Ruby, with a solid setup, can be beaten in very short order (with KotR's animation taking far more time than the actual fight).

Aeris gets something no one else does, in Invincibility for the whole team. Even dropping damage to 1/255 can't recreate that effect, and assuming it was possible, she'd be the best KotR user in the game, with around 200-400 less HP than the tanks, and good natural magic resistance. None of that matters in the long run, but just because you don't use her, doesn't make her useless.

In the original release, she was also the best magic tank in the game. Doesn't mean much, but she can get some use out of that. Anyone can use Beta and Trine, but she's still best at it, just like anyone can attack.

What about Sega? They just released another Yakuza title, one that sold about 500,000 copies in its first week, they bought Atlus, who have been steadily releasing games, and have Persona 5 coming out at the end of the year, a game likely to be their biggest hit ever.

Yes, there's a gap between AAA games, and everything else, and that gap is widening, and no, the pace won't keep up as it has been. At the same time, a massive crash at this time isn't likely. Mini-crashes, with some big players being affected, but there are sections of gaming, and companies that likely won't feel the brunt of it. The gaming install base is so much larger now than it was. PC gaming alone generates 4 times the total revenue of what gaming did when the 1983 crash happened.

A crash has also been predicted for 4 years now, and then things like Last of Us keep getting released. There may certainly be a slump, but I have to say, you seem to be wishing for Konami to go under from the tone of your post. Wishing real hard doesn't make something happen. You also seem to misunderstand the seriousness of the situation. Konami losing Kojima isn't really an issue for them if they keep the MGS IP. They can pump out more games, and some may not play them due to the lack of Kojima, but many people will.

The Silent Hill thing is a much bigger deal, because that was likely money already spent that they can't recoup.

According to various sources, it was done to save the company the 5-7 million dollars U.S. that it cost each year to be listed and regulated.

The company is still offering over the counter trades, and is still being traded in London, and, obviously, Japan. They probably just realized they weren't making enough money to offset the amount it cost to be listed in that market.

The Kojima thing is an issue, but let's face it, Kojima has (at least according to him) wanted out for over a decade at this point. He's always maintained (since MGS2) that this will be the last MGS, trying to pass the reigns to someone else, just to pick them back up for seemingly any reason.

Personally, I hate to see the split, but to be blunt, I'm pretty sick of MGS in general. Ground Zereos was the first MGS game I skipped (aside from the handheld stuff) ever. The actual core of MGS5 isn't exactly appealing to me either, and from all indications, even prior to the Kojima issues, the idea to do a remake of Metal Gear 1 and 2 was already nixed. That was probably the only thing that would have garnered my interest in the series at this point.

As for Silent Hills. It was doomed to fail regardless. Too much money involved, too many cooks in the kitchen, all-star productions like this don't usually work out, and at this point it doesn't matter what they release. A huge chunk of the fanbase won't be happy with anything that isn't SH2. A game I might add, that I consider one of the most overrated ever, but that's a story for another day.

She also has the second highest Luck (after Cait Sith), and the highest score in spirit. Other than HP, and St, her stat growth is extremely solid. Her stat growth past level 40 is even better. Only Cloud is definitively better, and his stat growth simply trumps everyone's.

If Weapons are so important, it should also be noted, she gets her Ultimate earlier than everyone else, and when she obtains it, it's also the strongest weapon at the time, and boost her defense even more, due to its innate properties. That's not why someone uses her though, Beta, and Trine are why she's useful.

Ultimately, it doesn't matter, the game's not hard enough for it to be a big deal. She does get one of the game's absolute best limits in Great Gospel. The issue is simply not having anything to actually use it on.

Also, if we're going purely off of stat growth. Cid and Caith Sith are likely the game's worst characters. Caith Sith is just a worst version of Aeries, whose giant HP total falls off a cliff past level 40 (she can actually catch up, if she's around that long). Cid's stats are so spread out that without materia to make up for it, or good equips, he won't be as effective as Barret and Cloud. Of course, that's offset by his equips (though his ultimate is based off MP making it meh in comparison), and his Limit Breaks (all astounding).

Gaming Discussion / Re: Concerning NES Ninja Gaiden.
« on: April 21, 2015, 03:30:22 am »
I not only owned both of those, I also played the hell out of both of them (and Jaws).

Silver Surfer's a lot better than it's given credit for. Now granted, I don't know the first thing about the comic, or comics in general, but the game's pretty, responsive etc. It's just more like R-Type than anything else. Oh, and it's freaking hard, but so was R-Type.

I'll say this though, the pendulum may have shifted too far in the other direction too, when I have to look into kickstarted games, or niche genres, or hold out for the 4+ year cycle on things like Devil May Cry just to find a game that doesn't hold my hand and leave a nightlight on for me, because I might get scared, or heaven forbid, die in battle. 

General Discussion / Re: In your wildest dreams...
« on: April 18, 2015, 01:37:27 pm »
Most of my dreams aren't really appropriate for public sharing.

I do have some massive layers of false awakening. There's always massive tension, like I'm inside a horror movie (complete with music), sometimes 3-5 times in a row, sometimes more than once a night.

I'll force myself awake, just to realize that when I have a massive sense of dread, and the inability to move that I'm not actually awake.

Gaming Discussion / Re: Concerning NES Ninja Gaiden.
« on: April 17, 2015, 02:24:05 pm »
Older, more skilled, pattern recognition is better.

Ninja Gaiden's difficulty comes from two things in my eyes. First, it's the fact that although enemies follow a pattern, there's a semi-random nature to the whole thing. This is due to the way enemies spawn (especially birds, and things like that). Where you can sometimes get a spawn seemingly on top of another. I guess it could actually be the lack of bottomless pits =p

It's also the bosses, because they break the pattern. The last boss is super cheap anyway, and of course getting a chance to fight it is a pain, everyone goes down against it their first time.

You're older now though. Your primary concern will likely be birds, and pits, but you shouldn't have to focus so much on everything else.

As for me. NG is my favorite NES game, definitely, along with the original Shinobe Arcade, in the running for all-time favorites (if nowhere near objectively best).

One final note, apparently they don't teach ninjas how to deal with birds!

Gaming Discussion / Re: Concerning NES Ninja Gaiden.
« on: April 17, 2015, 12:48:00 pm »
Ryu's a ninja. Him running headlong into bosses 4x his size was his issue, he should have been taking them out from stealth.

That said, I assume he trained like crazy, seeing as he eventually, depending on player's skill, takes out the bosses, beats a tag-team of demon dogs, slices and dices some Bloody Mawlth, stomps the Malice Four, and wins the day.

The bigger question is, why is he stronger in 3, the prequel to 2, than he is in 2.

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