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Messages - Next Gen Cowboy

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1
Gaming Discussion / Re: Suikoden 2 on PSN
« on: December 11, 2014, 11:53:11 pm »
I don't know about anyone else, but much like you I look back at games I've owned/own, and I just think it's weird that they're worth so much nowadays. I also feel old, but that's another story all together.

2
Gaming Discussion / Re: Suikoden 2 on PSN
« on: December 11, 2014, 12:13:53 am »
Disc only prices are $70-80 average and complete prices are $85-120 with a quick search of eBay completed auctions.  But still, too expensive for my blood right now.  I'm regretting selling mine about 7 years ago...

I stand corrected.

3
Gaming Discussion / Re: Suikoden 2 on PSN
« on: December 09, 2014, 07:59:36 pm »
If the game was only a little over $100 U.S. it wouldn't be so bad. Last time I checked copies were selling for $400+. At this time it looks like they've gone over $500.

The only physical copy of the game I've ever seen was the one I borrowed from a friend, burnt to my disk drive, and gave back, just so I wouldn't have to worry about actually scratching the thing. Heck, I don't even treat Persona 2:EP with that amount of care.

As for the game itself. It's rough around the edges, typos, grammatical errors, etc. The localization was a product of its time and budget, but as we've discussed here before, the game itself is one of the best in the genre. Especially in regards to the arc the main trio go through. Not to mention the returning faces from the original.

4
Gaming Discussion / Re: Victoly!
« on: December 07, 2014, 07:53:01 pm »
I have put a lot of time into DA:I already, and I don't think I'll be stopping anytime soon. Heck, I've started over twice just for the fun of it. Complaints are few and far between. Just exploring the world is a staggering process, but checking every nook and cranny for extra reading material is and extremely awesome experience to me.

I can't comment on Divinity, but I'm just about done with DA:I and unless in falls apart in the last act, then it's certainly my RPG of the year.

5
General Discussion / Re: Ralph Baer's passing
« on: December 07, 2014, 07:44:23 pm »
There were. Not counting old handheld electronic sports games (from the 40's/50's), there's Space War in 1962, predating the Odyssey by a couple years.

Of course that's different than bringing consoles to the fore. My condolences to all those affected by his passing.

6
Site Talk / Re: RHDN kind of crazy
« on: December 06, 2014, 01:47:47 pm »
Windows 7 and Firefox and I haven't seen anything like that either.

7
Gaming Discussion / Re: Secret of Mana's wasted potential
« on: December 03, 2014, 11:40:33 am »
The issue with that is that it's all guess work. Knowing the games were meant to be connected, and actually connecting those games are two entirely different things. Without knowing how the plot, character arcs, etc. were supposed to play out, all it will be is a hodge-podge of two good games.

Not to mention that, just because the games may have started life as one and the same, doesn't mean they are directly connected still. Resident Evil and Devil May Cry also are very closely connected, that doesn't mean they didn't develop along their own paths very early in the development process.

8
Gaming Discussion / Re: Old games you wish would get updated re-releases
« on: November 24, 2014, 07:47:23 am »


With that said, I think it would be great to see a remake of Metal Gear and Metal Gear 2: Solid Snake done up the standards of latest Metal Gear Solid games. They could bring David Hayter back again. :)

This is where I assumed they were going after replacing David Hayter. It's the only logical step really, esecially if MGS:Rising takes over the future portions of the series. From what I've heard, there's been talk of it, but there's also been talk of scrapping it. Honestly, who really knows with MG games, they've been damned good at leaking what they want known, and keeping what they don't want under wraps.

9
General Discussion / Re: RHDN Trivia
« on: November 23, 2014, 07:33:23 am »
Wouldn't it always be a later date than the first version released? Assuming time always moves forward, that is.  ::)

Or maybe I'm just overanalyzing what you said?



NC means by a significant amount. As an example, take the Metal Gear 2 translation I mentioned. If the author updated it, it would now read 2014, instead of 1997.

It doesn't skew the numbers if it's released and updated in the same year, it wildly skews them if 5+ years down the line an author or group decide to update.

10
General Discussion / Re: RHDN Trivia
« on: November 22, 2014, 10:05:31 am »
I don't have a definitive answer for you, but a lot of hacks have been put off for specific days. Some people and groups do releases around Xmas, or that time frame, some release on April Fool's Day for fun. Star Ocean was released on Dec 31, 2003, coming right before the self-imposed deadline of being out before 04.

11
General Discussion / Re: RHDN Trivia
« on: November 22, 2014, 02:42:07 am »
I can't believe I completely forgot about the MSX stuff...

Metal Gear 2 was released in 96/97. Apparently Oasis even before that.

I remember the original romhacking repository, which I guess make me about as ancient as them MSX translations  :P

12
Gaming Discussion / Re: Old games you wish would get updated re-releases
« on: November 21, 2014, 04:19:51 pm »
I'd buy an HD remake of Metal Wolf Chaos in a heartbeat.

This would be astounding.

I'd like to see Parasite Eve redone, especially if it were to fall in line with more modern shooter/RPG hybrids. If the game were to use something like the Unreal 3 engine, it could work spectacularly. The other option here is to go the route of the sequel, and use Capcom's MT Framework engine, like the modern Resident Evil games. Either way would work, but balancing the power usage would be more difficult here, though the game would probably better retain the survival horror feel.

The other game is Koudelka. The idea of an RPG/Survival Horror hybrid is fascinating, but the game's execution was very flawed. With modern technology I think it could be pulled off.

13
General Discussion / Re: New Star Wars Movie
« on: November 21, 2014, 04:16:28 am »
When I was young I used to watch the movies a lot. Every couple months or so at least. It wasn't the prequel movies that made me lose interest though, I just kind of lost interest in the movies around the age of 14 or so.

Then the prequel movies came out, and honestly I don't remember much about them. A few select scenes in the first 2, though I found the last one to be a solid, interesting movie on its own.

Overall I'm not thrilled about the prospect of more movies, but it doesn't really affect me one way or the other. I still like the original films, still think the prequel movies are mediocre at best.

The games though, there are some awesome games. Super Star Wars trilogy, Knights of the Old Republic, Rogue Squadron etc. KOTOR in particular started my adoration for BioWare, far more than Baldur's Gate, because I was much more invested in Star Wars than D&D.

14
General Discussion / Re: RHDN Trivia
« on: November 20, 2014, 03:26:32 pm »
A huge chunk of stuff was directly transferred over from The Whirlpool, so I'm not sure how accurate that very early stuff is.

I assume there's hacks in the database that predate early 2003 which is when Dragoon X Omega was released.

15
ROM Hacking Discussion / Re: Jim Power background scrolls the wrong way
« on: November 20, 2014, 12:19:43 pm »
Actually, there is a prototype version with a Buck Rogers license that does it the "correct" way.
(while it might seem odd to make a '90s game with a '50s? license, it seems there was a more contemporary tie-in?)

A lot of weird stuff from that time period. The 3 Stooges, Wizard of Oz, stuff like that.

16
Gaming Discussion / Re: Beating a dead Chocobo
« on: November 18, 2014, 04:47:29 pm »
No I get the point. What's the first FFIV retranslation most people think of? What's the translation in question most known for?

I'll also disagree with your statement of these games being the first character-driven stories in console gaming. That's a point for another thread though.

17
Gaming Discussion / Re: Beating a dead Chocobo
« on: November 18, 2014, 04:29:47 pm »
I'd counter this by saying that some retranslations serve a function. From an academic standpoint, or just from the standpoint of an interested fan, something like a completely literal translation can be a good thing. The purpose in this case isn't, or at least shouldn't be, fun. The purpose is to compare the script with the literal translation of the words. It's useful for comparing what was different between the versions.

Some other people may use the process as an exercise, either in hopes of improving their ability to hack, to edit scripts, or to translate. That's not a bad thing, when I started writing, some of the first advice I ever got was to sit down, and copy a book word for word. This helps give you an understanding of the writing process, as well as the feel of actually writing something, without the creative aspects. It's not too different from retranslating something for the purpose of practice.

In the long run, romhacking is a hobby, and how people enjoy spending their time, assuming they're being civil and following basic etiquette, isn't any of my business.

18
Site Talk / Re: This site needs rating AND top-lists
« on: November 18, 2014, 03:44:13 pm »
We do have a review system, one could always take time, and submit a review to help others decide what hacks and translations would be worth playing.

19
General Discussion / Re: romcast 1 and 2
« on: November 18, 2014, 03:42:45 pm »
Anyone happen to know how to convert an NSF file into something else? I'm having a lot of issues trying to figure this out.

The interview with Sliver X is done, and I'm trying to implement his music into it. After that, I'll have everyone involved listen for give it a listen, and then put it up.

20
Gaming Discussion / Re: Secret of Mana's wasted potential
« on: November 13, 2014, 10:54:46 am »
I thought the GBA version was simply average at worst, personally. As far as I know the series is pretty dormant at this point. If it was hot commodity, then perhaps, but I don't think anything's been done with it in over a console generation (including news in general, not just a release). Outside of perhaps adding the PS1 game to their network.

I also assume Square's been saving their FFVII remake for when they're in dire straights. A final ace up their sleeve in case things go really badly. I also assume that the longer they wait on something like that, the less likely it's going to matter.

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