Was the original ff6 set to wait mode(the game pauses while you are in menus to give you time to pick a move) by default like this one or does it just default to that because it knows menu nav is cumbersome on a touch screen?
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iOS/Android controllers use bluetooth, no ports.Actually some like the logitech powershell controller do.
Charlotte in Castlevania: Portrait of Ruin learns her skills by putting up a magic shield and if the enemy uses an applicable skill on her she'll learn that magic.Yeah that's what I'm talking about.
I'm referring to the DS Version which is nearly identical minus Whyt and one new sidequest to get Piercing Magic which mode default (and can't be changed) is Hard Mode, haha.
Also the battles on the PC version aren't that bad. The famous LPer HCBailly just started an LP of the PC Version not too long ago and it looks pretty smooth to me.