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Messages - Piotyr

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Gaming Discussion / Games with save importing for sequels
« on: August 30, 2016, 06:35:53 pm »
Hey I notice the Quest for Glory collection hit steam and it got me thinking of games with save imports from sequel to sequel and the features they bring, so far I have
Quest for glory 1 to 5 (Brings your stats over)
Baldurs gate 1 to 2 (Brings your stats over and opens some side quests)
Suikoden in various forms (Varies from game to game but mostly brings stats over and opens side quests)
Uhhh thats it for me, any more?

I am sure someone will mod it to hell and back to make it great sooner or later, its just how people do ya know?

I'm looking for digital man :).

Hey I want to know what are some good games to get in this genre. I downloaded a few pc yu gi oh games but they were just random duels with no real plot etc and the 1997 magic game has rock stupid ai, any suggestions for something like the pokemon TCG but less old?

Gaming Discussion / Re: Which version of Star Fox 2 should I play?
« on: June 18, 2016, 11:42:18 am »
I read somewhere that one of the devs said they got a lot farther in development than the release we have which makes me pretty sad and interested in what we are missing out on.

Gaming Discussion / Re: Mobages/Other Mobile Gaming
« on: June 09, 2016, 10:05:54 pm »
Final fantasy record keeper is actually a very fun game if you like final fantasy, puzzle and dragons is an insanely addicted good game if you like match games.

Blah that sucks! I wish it was a bit more moderated

This is an interesting development, what is your take on this? I have a feeling most of the hacks are out there in the while but support for fan hacks from a company is always nice.

I am not quite sure what you are asking, are you looking for the forum post by Lina Darkstar that did an in depth translation and analysis of the script? That's here http://www.icyforums.com/index.php?/topic/4401-japanese-final-fantasy-6-complete/

If you want the most faithful (as far as I could find) translation that's here https://sites.google.com/site/ff6relocalized/

There is also the uncensored woosley edition for a more true to the snes version script which is on this site.

So far I've found that the two best translations out there are "Relocalization" and "Improvement" Improvement is not complete tho and is buggy as all get out. Neither of them are retranslations so much as they base their stuff on the gba script and use Dark linas forum topic and others to rewrite it to something a bit more faithful. Its not the perfect option but it is the best option I've got.
Also brave new world changes dialog a bit too much for me, canadian speaking Narshe people is not something I care for.

I am giving time for replies before I do anything really. Glad to know your thought process on your translation. also I hope this thread will help others figure out which one fits their tastes too because there are just SO many options! Never feel bad about telling people about your own work because you have the most insight on it! For example I would of thought about skyrenders patch because I heard its insanely faithful but from reading some of his recent posts hes not too proud of it due to it being rather dry.

The mobile version updates the blitz and Cyans swdtechs to work better.
I think if I wait till the modders fix the sprites it would be one of the best but again it would only be fixed up to the gba version bugs wise.
Brave new world looked so good but it adds some things to the plot that I disagree with (Narche speaks like canadians, red bulls an item and a bunch more dialog that wasn't in the original game)
I wish I knew a sprite artist that could finish work on it akin to this mock up http://i.imgur.com/bs1q9Si.jpg

I was hoping for a more faithful to the original japanese script translation patch but as far as I can see most patches try to stay faithful to the woosley script... Fans of ff6 just don't think the way I do I guess.

I like translations that are faithful so in the end really I would want at the very least a newly translated snes version.

Yeah I am guessing the GBA version with fixes would be the best, I may wait a bit for the possibility of them redoing the sprites on the steam version (The tools are there they just need artists). I really like the backround and enemy art in the new release, its just the character sprites need work (they aren't even full bad just need work).
I was hoping there was a balance hack kind of like final fantasy tactics kind of which leaves the plot alone but makes the game more... Not quite hard but not so breakable ya know? Old snes games were so easy to break over your knee if they weren't made poorly (Cough 7th saga cough)

Well I haven't played Final fantasy 6 in around 20 years give or take so I thought I might as well pick it up again. Which version has the most faithful translation? Are there any balance hacks that are good and not just hard mode hacks or hacks that change everything so its not even the same game anymore? Whats with the hate of the new mobile sprites?(I can see people not liking them but they shouldn't spawn nearly this much hate) Woosley for life? :P

Bregalad ever think of porting this to the PC steam release? Its based on the GBA version so much so that its got a copy of the GBA port inside it! :).

That was more for the fact the game was released, this is a topic about it being cracked open with a tool and modable. You can swap sprites easy as can be right now and they are working on a bunch more functionality.

someone has made a tool to extract all the graphics etc now we just need a good spriter to redo everything. Its as simple as editing a sprite sheet.

Gaming Discussion / Re: Is Xenoblade for me?
« on: January 10, 2016, 02:35:48 pm »
I am talking the original Xenoblade and I am hoping for something that at least makes me think.

Gaming Discussion / Is Xenoblade for me?
« on: January 10, 2016, 12:23:12 pm »
Ok I loaded up Xenoblade and was immediately turned off by the mmo style combat of auto attacks and cool downs, I pretty much shut it off 5 minutes later. I read the combat has some depth later tho so here is the question. I like my rpgs to be challenging (Favorites smt nocturne) so if I don't over level will I be challenged and will there be a good amount of strategy in this game?

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