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Messages - Piotyr

Pages: [1] 2 3 4 5 6 ... 12
1
Gaming Discussion / Struggling to enjoy final fantasy type 0
« on: Today at 05:12:04 am »
Ok got type 0 and started playing a few days ago. Is it me or is the event viewing system overly complicated and designed for you to have to play through the game multiple times? Freakin hate when they do that for no reason!
I have a few questions that will determine if I keep playing or not and I would really be grateful if anyone whose played the game can answer them

1: do the missions get longer? I know this was made for portable but they are WAY too bitesized right now (I am almost done with chapter 2)

2: I am guessing I can not see every event on every day with the limited free time correct? How do events work? Like I talked to the doctor on day 2 with 2 hours left and he wanted to see me again, am I no longer able to get the next dialog with him because I moved to the next day or does that dialog just show up the next day? How does the game introduce me to his area if it doesn't carry over?

Really my biggest issue is the event system, they should of just let me see it all instead of this "Free time" bullcrap thats just there to get me to play multiple times.

2
Gaming Discussion / Re: FF6 iOS is amazing
« on: March 31, 2015, 01:11:40 pm »
Does the mobile version of 6 have the special dungeons?

3
Gaming Discussion / Re: FF6 iOS is amazing
« on: March 22, 2015, 10:10:31 pm »
There are typos in the original
Is the GBA script more faithful? I like the ff4 3d script a whole lot.
While woosley had more punch to his dialog he was kinda constrained with what he could do in the space he had and what the censors would allow.

4
Gaming Discussion / Re: FF6 iOS is amazing
« on: March 21, 2015, 10:50:07 pm »
Anyone know if the translation is good in this release? I know ff 3 and 4 (The 3d ones) and really well translated.

5
This seems great! Is ff iv formatted the same so we can do it there too? Also would it be easy enough to make edits to things like framerate caps? FFiv pc has a terrible 15fps cap for combat.

6
ROM Hacking Discussion / Re: Screenshots
« on: February 04, 2015, 08:39:55 pm »
This have anything to do with the romhacking.net article on dark half? :D

7
Gaming Discussion / Re: Games like pacman 2?
« on: November 13, 2014, 07:50:52 pm »
The funny thing is most people consider this game terrible.
I think its more that this game is not for everyone ya know?

8
Gaming Discussion / Re: Games like pacman 2?
« on: November 12, 2014, 04:03:44 pm »
The great thing about pacman is seeing how he will react do various things. Its an adventure game where you are not the main character you are guiding him.

9
Gaming Discussion / Re: Games like pacman 2?
« on: November 11, 2014, 03:46:09 pm »
I haven't played any of these games. If someone could describe what makes them unique, then it's possible I could help find more games like them. As it stands, it seems that a lot of people enjoy these types of games, but I have no clue what makes them unique.

My original post wasn't meant to point out that there was another topic like this one as much as it was to direct you to the Wonder Project game mentioned.

I just feel stupid that the first post in the other topic was "PACMAN 2!" so it looks like I made this topic as a joke or something. I saw the title of the other post and thought "Shit I want to know more games like pacman 2!" Not thinking that maybe the other topic was about a game exactly like that!

Anyway the game has you basically baby sitting the main character rather than controlling him, you point out interesting things and he will, depending on his mood look at or interact with them in interesting ways.

10
Gaming Discussion / Re: Games like pacman 2?
« on: November 10, 2014, 08:20:20 pm »
Doh, thats what I get for not reading the other topic, Please merge this topic maybe?

11
Gaming Discussion / Games like pacman 2?
« on: November 10, 2014, 06:25:05 pm »
I have been thinking long and hard and can not for the life of me think of a game like pacman 2.
An adventure game where you don't control the protagonist but guide him is insanely interesting and fun in my opinion.

12
Gaming Discussion / Re: Game's that have caused you to feel emotion
« on: October 23, 2014, 10:51:30 am »
No one has mentioned Nier? oh boy I think you guys haven't felt anything until you play Nier (AND GET ALL THE ENDINGS!). That game is an emotional rollercoaster.

13
General Discussion / Re: The Inevitability of Suffering
« on: October 23, 2014, 10:47:29 am »
Ok serious post time.
Life is highs and lows, the lows can be REALLY shitty but in the end the lows are experiences, and having experiences is something to be cherished, good and bad. you can look back on these bad experiences and feel the pain again or you can look back and learn and grow or say "I experienced that."

if life were all highs we would be stuck with something akin to a Kirby game, its fun for a while but after a bit you kind of want something to challenge you, you want a mountain to climb not a flat road. Our highs need to be paired with lows so they mean something.

I know that was a bit rambley but I felt I needed to chime in with more than a joke about the suffering games (Great games! Play them!)

14
Personal Projects / Re: Kyuuyaku Megami Tensei 1 & 2
« on: September 19, 2014, 12:13:30 am »
Ehem. I forgot to do this earlier so I will now.

Did you ever know that you're my hero~!
:)

15
ROM Hacking Discussion / Re: SMT translations on romhacking.net
« on: August 26, 2014, 04:18:41 pm »
I think the bugfix should get a mention on the page on the bottom like "Make sure to get the bug patch by some other guy here!" Just my two cents

16
Gaming Discussion / Re: How good is the Megami Tensei series?
« on: August 10, 2014, 08:55:25 pm »
Honestly, you can mostly ignore the stories in the core SMT games. They can be summed up as "The World Ends" in 3 words, and it will be presented with few words more. There is like 2 lines of story dialogue every 5 hours of gameplay. I'm not overexagerating. So bury any worries you might have of diving into late into a big franchise like this and just play SMT3. The battle system is the most finely tuned in the entire JRPG genre. Also not overexagerating.

The spin-offs vary in quality, just playing SMT3 & 4 should keep you busy enough for a while, you can revisit the spin-offs later if you really want to.

I could not disagree more about smt plots being shallow. Just because they focus more on religion, the meaning of life etc over character interaction doesn't mean its less deep.
Mind you it does go into the crazy jrpg bullshit we all know and love but that's a given.

17
General Discussion / Re: The Inevitability of Suffering
« on: August 05, 2014, 09:49:13 pm »
I thought this topic was gunna be about the inevitability of a new suffering game coming out! ;_;. I guess the series is dead

18
Gaming Discussion / Re: Guardian Heroes
« on: July 21, 2014, 11:51:19 pm »
Ragnarok battle offline has a lot to offer. No story but lots of unlockable levels and a bunch of classes with a HUGE list of skills to unlock and use.
Games worth its weight in gold and I think that the gravity should of just bought the game and published it themselves.

19
In the end a boycott would just be composed of ignorant people and people who want something for free. In the end I will be buying the game when it releases officially, would I have if I had the type 0 patch installed before the announcement? No I wouldn't (And I kinda hate myself for admitting that).
Square Enix is totally in the right about this as far as I can tell and I will support them launch day.

20
Note uninvited and its brothers/sisters like shadowgate etc have many versions that all have different pros and cons. It all depends on if you like graphics better than interfaces or music compared to dead silence.
I don't see a perfect version ever releasing of these games sadly.

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