Excellent. I'll be glad to give it a whirl.
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8 is none of those things. It's a piece of garbage- a worthless husk of an OS Microsoft vomited up in an effort to stay "trendy".
Metroid AutoMap patch v1.0
Copyright 2002-2004 Parasyte
; This code allows for a wall-jump in Metroid (NES)
; Copyright 2002-2004 Parasyte
; The above copyright notice may not be removed or changed.
; Simply overwrite the data at file address 0x01CADF (38 bytes, max)
; with this code. Then set the hook by patching 0x01CC34 to 0xCF,0xCA
.org $CACF ;assemble our code to run at this (CPU) address
;.mem 8 ;setup accumulator and index regs for NES code
BtnRight = $01 ;Joypad button definitions.
BtnLeft = $02
BtnDown = $04
BtnUp = $08
BtnStart = $10
BtnSelect = $20
BtnB = $40
BtnA = $80
JoypadDown = $12
Joypad = $14
JumpSpeed = $0308
DoJump = $CD40 ;Makes Samus Jump
WallToLeft = $E880 ;Checks for a wall to the left of Samus, returns result in C flag: Set = no, Clear = yes.
WallToRight = $E88B ;Checks for a wall to the right of Samus, returns result in C flag: Set = no, Clear = yes.
; Inputs: None
; Outputs: None
; Description: Checks if Samus is able to wall jump, performs action if possible.
lda JoypadDown ;Is A button just pressed?
bit Joypad ;D-Pad Right held?
bit Joypad ;D-Pad Left held?
;Check if able to wall jump to the left.
bcc ++ ;Branch always.
;Check if able to wall jump to the right.
+ jsr WallToLeft
++ lda JumpSpeed ;Is Samus in a slow decent?
jmp $CCC2 ;Bye-bye!
there is an auto-map hack
Well, the official No-Intro hashes seem to be calculated without the header, which usually makes sense because some headers contain some junk.
snarfblam, you want to see the full license text in the entry? The GPL and LGPL text for example are very long.Sorry, I wasn't clear on that. The license should be included in the archive. Listing the name of a standard license directly on the project page might be convenient, but that alone is not necessarily adequate and if submitters are presented with a field for the name of the license, they might conclude that that's all that's needed.
Minimizing the amount of risks is indeed the sensible solution for a tech-savvy person, instead of using some anti-virus program for continuously removing problems that never should exist to begin with.The more computer literate types who are using anti-virus aren't using it that way. It's a safety net. I've only gotten one virus that I'm aware of (although it affected several thousand files before I caught it). If I were running A/V at the time it wouldn't have happened. Running NoScript and being careful of what I click on seems to be serving me very well, but there are still ways for them to slip through.
Unless you're running some VERY SPECIFIC software like games, simulation, video editing/rendering or anything of that sort, anyone is good with 2GB.
Are there any other NES games that use an AI system for player 2? I mean, something more code-intensive, like shooting in all directions and jumping, not just moving around.
I cannot understand why some people believe, that they can have a copyright or a patent on math. A programm in the very detail is nothing more than a huge binary number, therefore a number. It's something like 42 but only bigger. Do you get what I mean here?