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Legend of Zelda, The (U) (PRG0) [!].nes
MD5: 337BD6F1 A1163DF3 1BF26336 65589AB0
SHA1: DAB79C84 934F9AA5 DB4E7DAD 390E5D0C 12443FA2
i wonder how old, HaxorKyo, is. because his/her hacks all strike me as REAL immature and childish. i'm guessing the main purpose of these hacks are nothing more than trolling.
I believe the current guidelines are somewhat broken as far as NES hacks are concerned. While it is clear that a checksum is required, it is not clear if it is over the header or not.
No-Intro Name: Sonic 3D Blast ~ Sonic 3D Flickies' Island (USA, Europe)
(No-Intro version 20130710-102701)
File SHA-1: 576F578D0ED9740A0325F6EB4C7530D86123DD29
ROM SHA-1: 89957568386A5023D198AC2251DED9DFB2AB65E7
As for the Windows version, I won't do it myself, but I am working on a comprehensive document where I explain the main parts of the game, where to get the data and maybe some explanation on how I did it, so that someone else can use it as a reference.
I don't know. I think writing a disassembler is a good way to learn those kind of things.