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Messages - snarfblam

Pages: [1] 2 3 4 5 6 ... 32
1
Site Talk / Re: Cannot update page
« on: Today at 05:32:45 pm »
Under different circumstances we would have simply approved the new author. In this case, the author entry associated with the hack had only the one hack attributed to it. The reason for updating the existing author entry instead of creating a new one is if you create a new one, you have an old, orphaned one left behind, serving no purpose. The goal was to keep the things tidy and organized.

Also keep in mind, these "community database" entries are entirely separate from forum accounts. You aren't editing someone's username. You're editing a page in the database.

2
Site Talk / Re: Cannot update page
« on: January 21, 2017, 10:37:45 pm »
The rejection email for your submission included an alternative solution for you to use to correct the page. Your "Contact Staff" submission was likely overlooked because it didn't explain the situation in much detail; you simply requested that an author be corrected for a submission, which any user can do (again, how was clarified in the email).

I've submitted the requested correction, just needs to be rubber stamped.

3
Wow, how does anyone submit anything here!!! I even used the "Scratchpad" to upload my files.  I must have wasted 2 hours trying to submit the patch... and it got dropped off the queue???  :huh:

You're not the first person to have some initial trouble with submissions. It's unfortunate, but being sticklers for the rules is the only way to enforce any kind of quality or sanity in the database. Staff can fix certain problems with submissions, but it can be hard enough for us to say on top of clicking the approve button without the extra work.

That said, it's up now!

4
General Discussion / Re: Music thread?
« on: January 10, 2017, 06:31:28 pm »
Speaking of metal, post metal is some good stuff. Not quite as exciting as listening to Chino actively destroy his vocal cords (i.e. generally instrumental), but I dig the progressive nature of it, and heavy guitars with melodic interludes can be very relaxing if you're feeling stressed out (which is often for me, lately).

5
General Discussion / Re: Famicom expansion audio in NES roms?
« on: January 08, 2017, 05:22:19 pm »
Basically... yes it's technically possible...

Not on hardware. The NES cartridge connector does not have the lines for expansion audio. There is a mod for PowerPak that involves adding an audio cable/jack connected to the cart's board, which requires mixing the cart audio with the NES audio. Something similar could be done if you're using a famicom cart+adapter.

6
Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: January 06, 2017, 08:45:16 pm »
Also, I'd like some clarification on the legality of hacks and emulators.

Hacks are largely a legal gray area (haven't really been legally challenged beyond things like C&D and DMCA which don't set legal precedents) and emulators are largely considered to be legal. You could dissect the finer points of it ad nauseam, but if you want to do that there are already other threads that better serve that purpose. If you want the most definitive, reliable advice, of course, consult a lawyer.

7
Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: January 05, 2017, 04:12:03 pm »
My understanding is that they didn't start making VLDC compilation hacks until 7

8
Discussion regarding Pokemon Prism, C&Ds and DMCA can go in the appropriate thread.

9
I use an underscore on this forum because spaces are not an option

You wouldn't think so, but they actually are. Anyways, they might not look so great in credits, but as far as I know it's being allowed.

10
There are already other threads devoted to the Prism C&D and the subject in general.

And let's drop this subject, please?!
So please, can we move on?

Pretty please?

11
General Discussion / Re: Pokemon Prism vs Nintendo trademark DMCA.
« on: December 21, 2016, 05:24:05 pm »
All I have to say on this topic is...

Spoiler:

Yes, they can affect us (with absolutely no benefit to themselves). No, they can not stop us.

12
The public folder also gives you support for direct file links, i.e. no download page. You can modify the links you get from other Dropbox folders to create a direct file link, but this is an undocumented feature and axing it would be the next logical step for them given the direction they're going.

Without a public folder I have zero reason to use dropbox, but then, I never payed a cent for it. It was nice while it lasted.

13
Alright, so just to be 100% sure, these are the names as they are being inserted. Please double check them because otherwise they're being pasted into the ROM from this list verbatim.

@J^P, the font does not have a carat.

Code: [Select]
TRAX
MRRICHARD999
MIKH
INFINITYS_END
METROIDMST
MAYO
MARVIN WIMBUSH
MOLLY ANDERSON
JACOB MAXNER
LINK
SACRED HOOVES
ADVANCED PILLOW
JOHN ENIGMA
SEANPH
SAMPLERINFO
LAPUTAN MACHINE
JONY MARCONDES
RICKARD SIIRA
OMAR YAKOVLEV
W7N
J'P (no carat in font)
KOH1FDS
QWASER TRESA
MEGA MAN MODEL T 101
RT-55J
EL_SEYF
TAHAZZAR
HENGKI KUSUMA ADI
ZIKO
SKINESPARK1983
AURORAXPHILIC
GIOVANI-COSPEFOGO
TOKYOBATMAN
RABBITBONES
SATOSHI MATRIX

14
Programming / Re: Flip a tile by recalculating the bytes?
« on: December 13, 2016, 04:53:07 pm »
That's not a great image to test this sort of thing with. It looks like you're just swapping bitplanes, which in that case produces the same result as a horizontally flipped image.

I believe you need to reverse the order of the bits for each byte. So eight times for each byte, shift the source byte left, take the bit you shifted out, and shift it right into the destination byte.

15
General Discussion / Re: Nintendo bug bounty mentions ROM hacking.
« on: December 06, 2016, 04:27:42 pm »
They don't call out ROM hacking in general. That's with regards to cheating. It sounds like a concern over people using modified images/packages to provide an unfair advantage in multiplayer games. But there's really nothing surprising about Nintendo expressing concern over piracy and hacking of their consoles.

16
Front Page News / Re: Utilities: bsnes-plus v073+3 released
« on: December 04, 2016, 04:11:39 pm »
You mean like Nesticle? I highly doubt it. Even on NES that only worked with games that fed tile data directly from the ROM. There's no practical way of tracking which tiles in video memory came from what locations in the ROM, especially when there is compression involved.

17
We're close, but I can't offer a date.

Testing is done. We got quite a lot of feedback and we're diligently working through the list of bugs and problems as free time permits.

18
Please remember to be considerate with regards to spoilers

Not that you've ruined anything for anyone, but all the same try not to get into specifics in the public thread, please.

19
There will inevitably be some hacks that could go either way, but I'd have to agree with the two examples you picked out. New dungeons, changes to game mechanics, etc. would be considered a "complete" hack, and rebalancing sounds more like an improvement to me. Chances are these hacks were added back when the line between "complete" and "improvement" was a bit blurrier.

I'd say you have the right idea, and you're welcome to submit the appropriate edits to the pages in question.

20
General Discussion / Re: What happened to datacrystal?
« on: November 09, 2016, 05:18:59 pm »
I'd never even noticed the view count before, but I'm guessing that in one way or another the change is related to the fact that the software was recently updated.

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