Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - snarfblam

Pages: [1] 2 3 4 5 6 ... 26
Site Talk / Re: RHDN credits list.
« on: November 24, 2015, 09:34:26 pm »
You're not the first person to suggest adding credits to the initial submission page. Personally, I'd love to see a simple "click here to add credits" button/link that would expand the form to include credits so you can do it all in one go.

Site Talk / Re: RHDN credits list.
« on: November 24, 2015, 05:41:11 pm »
An even better question would be, are they even going to take this into consideration or do we have to use the "Contact Staff" form which makes no sense since they can already read this here. Seriously speaking, I don't mean to complain, but the staff here at RHDN have become overly bureaucratic. You guys know that this a fan site and not a real business, right? I'm just saying, take it easy. We don't need the second coming of the Spanish Inquisition.

Contact Staff ensures that your question or request is seen by all staff. Otherwise, you just have to hope your post is noticed by staff members. But if you're looking for a public discussion among the community, then Site Talk is the place to do it. I don't really get the Spanish Inquisition bit, but if you have any concerns or suggestions, we're happy to listen.

Anyways, as to how things currently work: You're correct that things are only listed in your forum profile if you're the publisher. There's room for debate about exactly how it should work (this thread exists, after all), but keep in mind this is a convenience feature. At the very top of your forum profile is a link to your community database entry, which will list everything for which you are the publisher or you are otherwise credited.

Also, some of your suggestions aren't as simple as they might sound. I've released some patches publicly that have been incorporated into other people's hacks, thus I'm listed in the credits for these hacks. But I have no direct involvement with these hacks and I don't think it would make sense if these hacks were listed in my forum profile. Another example is the suggestion that when a group is credited for a work, the group's members implicitly receive credit. Whether or not it should work that way is a matter of opinion (groups can be rather loose affiliations in some cases and if somebody only participates on one of the group's projects is he considered a member, and should you really credit everyone in the group when many projects only involve a subset of the group, yada yada), but beyond that, RHDN doesn't even have any kind of system to associate groups with individual members.

I'm not trying to pick apart any one suggestion, and they do sound like reasonable suggestions on their face, but certain kinds of changes require reprogramming how stuff works under the hood, updating the user interface, educating users who submit, and addressing existing site content where we don't currently have the necessary info in the database. That's, like, all kinds of effort. Nightcrawler has to do all the work in implementing changes and new features and, like everyone, his time is finite and must be rationed. We may not be a business, but the concept of cost versus benefit still applies.

So, I'm not putting my foot down or anything. By all means, discuss what you would like to see and how you would like things to work. I just wanted to offer some perspective.

The mic is accessed via the controller port. The only requirement on the cart is that code for the mic be present.

General Discussion / Re: Social Situations, or Are We Not Nerds?
« on: November 09, 2015, 05:52:22 pm »
First and foremost, one must learn how to not be butthurt when someone says something you don't like. The butthurt makes you interpret a joke as an insult, an observation as criticism, etc. This is something I struggled with until I started spending time in some troll-heavy online communities where the only way to get along is to get over yourself and stop taking things personally.

It's hard to not get along when most involved can maintain good humor.

Site Talk / Re: Public Maintenance on the site
« on: November 07, 2015, 04:13:42 pm »
Because the interface doesn't allow me to.
All I would do in a case like this is select unheadered ROM in the dropdown, and note in the description there is also a patch for headered.

In theory I fully agree, but in practice most of ROMs in my hard disc aren't clean for some reason. I belive it's how LIPS works that makes it so easy to apply patches and dones't back up the original by default.

I have a separate ROM folder for each console, and then I have one additional folder for hacks. As a rule, I never patch anything except what's in the hack folder. Copy ROM to hack folder, rename, patch.

Site Talk / Re: Public Maintenance on the site
« on: November 04, 2015, 06:00:06 pm »
Ultimately RHDN has to do what is best for the community.

Ultimately, this is the reason that we have the policies we do. There is a long list of problems that can crop up when you go messing with people's distributions. You may be acting in a manner that is contrary to the author's wishes, you may be violating a license, it's possible to inadvertently cause various problems (adding a bad patch, accidentally removing or replacing files in the archive, using archive software that defaults to compression settings that aren't widely supported, OS dumping hidden files into the archive), and some people will be inclined to take inappropriate liberties (maybe something like adding a shortcut to their homepage named "CONVERTED TO BPS BY SKIPPY1234.url").

Allowing free reign to modify people's distributions would inevitably result in problems and massive drama. (Very important to understand: we prefer to keep unnecessary drama to a minimum.) Trying to legislate what modifications can be made and under what circumstances and trying to interpret that in the context of each distribution's license would be massively difficult for everyone involved, and you'll still have problems and drama.

You don't have to agree with the policies, and it's fine to voice an opinion, but at the end of the day it's up to staff to figure out what is going to keep the site running and manageable.

Site Talk / Re: Public Maintenance on the site
« on: November 03, 2015, 05:55:59 pm »
Do you think it might be better for really old hacks on this site that require headers to get updated by someone to be versions that no longer require it?

No. While it might be ideal to have all patches target unheadered, non-interleaved ROMs, RHDN's policy is that we don't modify other people's distributions. If the author decided to distribute a patch for a headered ROM, we aren't going to go into the archive and start changing things around.

It might seem like an unnecessary inconvenience, but it's not very difficult to add or remove a header from a ROM. Do appreciate your offer, though, and your interest in making RHDN a better site.  :)

Newcomer's Board / Re: help
« on: November 02, 2015, 11:31:31 am »

Newcomer's Board / Re: Shin Densetsu Zelda graphics problems
« on: October 31, 2015, 06:12:35 pm »
Have you verified that you're using the correct version of the ROM? Not only should you be using the PRG-0 version, but you also want to make sure the ROM you're using has the correct checksums. From the hack's page:
    Legend of Zelda, The (U) (PRG0) [!].nes
    CRC32: D7AE93DF
    MD5: 337BD6F1 A1163DF3 1BF26336 65589AB0
    SHA1: DAB79C84 934F9AA5 DB4E7DAD 390E5D0C 12443FA2

Some emulators can provide the checksums for a ROM, or you can use various tools such as ROM Hasher. You can see that my copy of Zelda has the correct SHA-1.


Site Talk / Re: My browser detects malware in one of the hack's page.
« on: October 27, 2015, 06:06:57 pm »
I use FireFox 30. I tried newer versions and ran into all kinds of graphical glitches and memory consumption issues that got worse with each version instead of better. Paired with NoScript and UnloadTab, it keeps resource usage very reasonable. It also lacks that handy feature where the browser obviously knows better than you, so no, you can't download that file silly human.

ROM Hacking Discussion / Re: Developed new IPS patcher, want to test it
« on: October 26, 2015, 05:38:35 pm »
Why not download a whole bunch of patches, apply them with your patcher and with another patcher in a batch operation and compare the results for discrepancies? Of course that doesn't exclude additional tests for specific modes of failure, but would go a long way in demonstrating that the tool works well in practice.

Site Talk / Re: My browser detects malware in one of the hack's page.
« on: October 25, 2015, 09:08:52 am »
To be clear, we already have a firm stance against modification of people's distributions. Unless the original author wants to slap together a new distribution that excludes the problematic files, they will not be changed. More constructive would be to discuss alternative solutions.

General Discussion / Re: "Wednesday, October 21, 2015"
« on: October 20, 2015, 09:11:11 pm »
My sentiment more or less matches that of the video: If you can tell they used CG, they did it wrong. If it's a great movie, you'll get over it anyways. Unconvincing CG just seems more egregious than more conventional effects because it's jarring when things go from live action to plastic-cartoon.

Site Talk / Re: My browser detects malware in one of the hack's page.
« on: October 20, 2015, 07:54:45 pm »
Maybe a rule should be made about submitting patches or translations: Never add a patcher alongside the patch and the readme; and make it a separate download. Or any type of executable for that matter.
That might help on some individual pages. Personally I'd rather see RHDN impose as few limitations as possible on people's distributions. But then you have situations where executables are unavoidable, such as custom patchers, and we certainly aren't going to go back and modify the archives for existing submissions. Aside from those sorts of issues, we would still have to address the fact that the executables that trigger false positives are still on RHDN.

Newcomer's Board / Re: A Comdlg32.ocx-Related Problem
« on: October 17, 2015, 01:23:03 pm »
You can also place it in the 32-bit system folder (C:\Windows\SysWOW64 for 64-bit) and register it using regsvr32 from the command-line. More info here.

ROM Hacking Discussion / Re: Unknown Castlevania 2 and 3 hacks…
« on: October 16, 2015, 07:24:27 am »
I remember this one in particular. Those graphics are nothing short of magical.

Personally, I'm not terribly interested in preventing carting. I'm not very fond of repro makers, but they aren't worth losing sleep over. One idea I've seen tossed around recently is adding a message to the game to the effect of "If you payed for this, you've been screwed," but that's so easy to remove, it almost seems pointless. Maybe it will deter carters with a hint of decency. Who knows? What's more important to me is that if somebody wants to play this on a flash cart or even wants to cart it for personal use, it would be a shame to screw that up.

Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: October 04, 2015, 10:07:22 am »
RHDN doesn't host incomplete or beta hacks. You can link to the patch on the forums and keep people up to date there. Once it's ready for a proper release, you can go ahead and submit it to the RHDN database.

Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: October 04, 2015, 09:59:26 am »
i wonder how old, HaxorKyo, is. because his/her hacks all strike me as REAL immature and childish. i'm guessing the main purpose of these hacks are nothing more than trolling.

I interpret it as a statement about how easily people are offended.

Pages: [1] 2 3 4 5 6 ... 26