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Messages - I.S.T.

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81
General Discussion / Re: Robocop
« on: January 31, 2014, 12:07:54 pm »
I want to see this movie insanely badly. Most anticipated movie in years for me.

Also there is a Terminator 5 being made, due out next year. It doesn't continue on from Terminator 4 due to it overall being a disappointment+McG's completely insane ideas for it causing serious strife with the studios.

T4 was originally meant to be the start of a trilogy, BTW.

82
Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 22, 2014, 11:32:49 pm »
That kind of game ain't as fun with mouse controls IMO.

That said, it includes levels from the PS3 version that the Wii version didn't have, so...

83
Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 21, 2014, 10:15:05 pm »
House of the Dead: Overkill is great cheesy as fuck fun.

Sarge: I was more saying when the game's design does not suit motion controls. Epic Mickey was used as an example because it reallllllllly didn't suit them, the game being slammed in the press due to its camera controls being utter shite.

If it's a case where the game actually works with motion controls optimally, such as a light gun game, or a drawing game, or some other thing that is escaping me right now(And surely some are), then yeah motion controls only, but otherwise you just fuck over people who prefer standard controllers or those who can barely use motion controls, like myself. I'm a goddamned cripple, and a lot of games that do not need motion controls used them.

Optimal solution for Nintendo would have been to require both types of controls unless you apply and get an exception, but that's Nintendo for you. Lack of foresight(To be fair MS and Sony have lack of foresight as well, just not as bad).

85
ROM Hacking Discussion / Re: RPG Demakes?
« on: January 19, 2014, 07:00:47 am »
Isn't one of them broken up into three games?

86
Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 18, 2014, 06:28:53 am »
It's not game changing at all, it was a fad. A fad that is already over.

Everyone hates the XBone for including the Kinect and being that much more expensive for it. Everyone celebrated the PS4 for not including Move despite earlier plans. NONE of the most anticipated games from the last E3 had anything to do at all with motion controls. Very game changing indeed.

I think honestly the only reason it's mostly over is because no one figured out how to make new styles of games with motion controls. Mostly they tried to either adapt existign games to motion controls(See a lot of ports of games that also have PS2 versions on the Wii) or they tried to adapt existing genres without seriously rethinking them.

There's nothing wrong with motion control per se, though as a cripple I get pissed off as fuck when games like Epic Mickey require it when the sequel works just fine on an X360 controller, it's just how people use it in their games.

Really, I think the Wii mighta had more third party support if all games that were not entirely based around the motion controls also required standard controller support via the GC controller port or the Classic Controller. I know I'd still have my copy of Epic Mickey, I enjoyed the little I played of it.

87
Gaming Discussion / Re: Nintendo Admits Wii U Is A Flop? Interesting...
« on: January 17, 2014, 09:13:44 pm »
Aerdan I agree with most of your post but it did not dominate the generation as much as you say it did: http://gematsu.com/2013/11/worldwide-playstation-3-sales-reach-80-million

http://www.ign.com/articles/2013/10/17/xbox-360-80-million-sold-and-counting

http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1309.pdf

At first it did no question, but that's old news, outdated by years now.

Really, I'd argue there was no single winner, as most of Nintendo's sales were in two groups: 1. Diehard Nintendo Fans, of which there are an insane amount. 2. "New" fans that don't normally play a lot of games. Much of the standard gamer market which gamed on the GC's 3rd party games migrated to PS3 and X360.

The profitability question is also a bit muddled. The PS3 and X360 sold initially at a loss, the PS3 very much so due to the blu-ray drive of financial doom, but they eventually got the costs down, and had a huge amount of successful third party games alongside of their first party games. Nintendo did not have nearly as many third party games that sold hugely, but they had lower developmental costs both in terms of the future hardware and in terms of their own games. Plus, until the 3DS price cut, they had never sold a console at a loss before, so the Wii's base hardware made them a fuckton of cash.

Nintendo also did not jump on the Online Games bandwagon nearly as much as Sony and MS did. A large reason why WiiWare failed was the 60 or so MB limit it had, and it was never really pushed. Virtual Console on the other hand, made a lot of money but I don't think any public figures have been announced as to how much they made from it. PSN Store and XBLA sold a far, far higher amount of games, but they were, for the most part, not as profitable per sale as the VC ones were.

In addition to all of that, we don't know how much money the various video/music services and MS/Sony's outright selling of videos and music made them. Or, more importantly, how that was counted on their balance sheets. Those might not be listed under the video gaming portion of their list of corporate profits, I don't know. I don't really know where to look over than their SEC filings, and even then there's so much paper to look through there it'd take me ages.

Combine all of that with the fact that all these consoles are still selling, and who the fuck knows which of the three won the console war of last gen.

All we really know is that Nintendo made a fuckton of cash, Sony's gaming division lost a fuckton and then made a fuckton, and MS' gaming division almost entirely lost a fuckton.

88
Front Page News / Re: Translations: Zoids - Apocalypse in English!!
« on: January 16, 2014, 06:52:07 pm »
There were two RPGs on the Famicom before it (that used a first-person shooting type combat system), released in I think 1987 and 1988 but doesn't Zoids itself go back to like the 70s at least?

Yup, it's a pretty old franchise.

89
General Discussion / Re: Abortion
« on: January 15, 2014, 05:09:32 am »
The problem with unwritten traditions is that, because they're unwritten, they can be changed by anyone to suit their own prejudices, so this particular argument is entirely worthless.

Aerdan, in Acts, much of the Old Testiment laws are tossed out the door. I don't recall the exact verse or number, but I've read it more than once.

91
Gaming Discussion / Re: More SMW wackiness from TAS
« on: January 13, 2014, 12:22:44 am »
To be fair, the last one is like a week old and was debuted live at awesome games done quick 2014 so.

92
Gaming Discussion / Re: Victoly!
« on: January 10, 2014, 07:06:49 pm »
Hard for the genre? Or hard for a Castlevania game in general? Because the recent Castlevania game that I've played weren't very challenging, although people have said that they've been getting better about this.

If you mean hard, even in comparison to the old ones, then I should probably stay away. I can played Metal Gear with my eyes closed, but the old Castlevanias used to whip me.

Hard compared to most of the more modern series.

The thing is the damage enemies do is fucking insane. It's far higher, and dodging enemy attacks is harder than in other modern CV games.

FWIW, the modern CV games have up and down difficulty. Like, COTM is probably the hardest of the modern style ones, while I'd say this one is likely the most unfair. It shares some of the issues that HoD did, in that it's hard to dodge enemy attacks, but for different reason(In HOD, your whip is not long enough. Enemies typically have way longer range than you or are faster).

93
Gaming Discussion / Re: Victoly!
« on: January 10, 2014, 07:08:48 am »
So I beat Castlevania: Order of Ecclesia.

Pretty decent, but the balance is off. In some ways it's way too hard.

94
Gaming Discussion / Re: New video game ideas
« on: January 10, 2014, 07:05:53 am »
Shadow Complex was announced for PC back in the day.

SO WHY HASN'T IT HAPPENED I'D BUY A SECOND COPY FOR PC

95
General Discussion / Re: Abortion
« on: January 08, 2014, 11:47:58 pm »
This thread is going places.

96
Site Talk / Re: Recommanded archive format
« on: January 08, 2014, 10:56:27 pm »
Rar does occasionally compress better than 7zip, but only on certain types of data(like CDDA tracks).

97
Gaming Discussion / So I played White Knight Chronicles 2
« on: January 08, 2014, 04:17:16 pm »
Level-5 games almost always have some sort of blandness to the setting, art style, etc, but never to the damn gameplay. This game had the blandest gameplay ever.

I don't think I played it for more than an hour before shelving it. I have done that very rarely for RPGs.

This ain't a good game, folks. It's Bland: The RPG. Yes, that's right, it's dethroned Beyond The Beyond for title of Blandest RPG Ever.

98
Site Talk / Re: Recommanded archive format
« on: January 08, 2014, 03:44:01 pm »
RHDN doesn't really care as long as it's Zip, Rar or 7Zip. Those are the three allowed formats for compressed files that aren't Mac(We have a few DMG files).

99
General Discussion / Re: Japan's future at risk?
« on: January 02, 2014, 03:16:11 pm »
To be fair, not a single geophysical modeller anticipated a magnitude 9 earthquake on that fault. The maximum predictions they had were about magnitude 8.2, and they built the sea wall around Fukushima to withstand a tsunami generated by such a quake. Still, I always think for such things you should always prepare for far worse than what the model results say.

That was basically my point, lol.

100
General Discussion / Re: Japan's future at risk?
« on: January 01, 2014, 07:51:03 pm »
Japan had a lot of human error too, if you look it up. The reactor was supposed ot be offline by the time it went down, plus they did not protect it from both earthquakes AND tsunamis. It was built to take one or the other, not both.

I know what you're thinking. "Why would you do such a thing?" My answer? Earthquakes cause tsunamis. And Japan is prone to both.

Regardless of all this, there's more than one kind of nuclear energy... There are safer alternatives out there that just haven't been developed as much for varying reasons.

I want to end this post on a note: Japan's biggest problem is not nuclear fallout from the reactor, but the hugely declined birth rate. Their birth rate is negative. Think about that and the consequences for the moment.

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