78291773 visitors

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - I.S.T.

Pages: [1] 2 3 4 5 6 ... 54
Newcomer's Board / Re: Donations
« on: Today at 03:18:46 pm »
People have used them to buy carts to re-dump or for their manuals and such.

We have removed the plagiarized hack from our site.

I assume they are going for the largest market first for some of these games.

Everyone and their mom heard about this game coming soon now, best and cheapest marketing campaign ever. Well played Squeenix, gg.

No fucking kidding.

Plus, well, this Sky person seems like a giant asshat. The other team members seem to confirm this.

Gaming Discussion / Re: Victoly!
« on: July 15, 2014, 11:21:30 am »
Metal Gear Rising: Revengeance.

If you like action games based around hitting people, just go fucking buy it. Like right now.

pSX uses highly outdated MESS code. When this was discovered, pSXAuthor all but disappeared from the net...

FWIW, I've found a few games that glitch on it that don't on ePSXe, like you can't play SOTN in the last version. It WILL freeze.

Gaming Discussion / Re: So, I got a Wii U...
« on: July 09, 2014, 07:55:17 pm »
I got my Wii U as part of a package deal, so I've already got a lot of games: Mario Kart 8, New SMB, SM 3D World, Wii Fit U, Donkey Kong Tropical Freeze, Nintendo Land, Wii Party, Zombie U, and Monster Hunter Tri HD.

All of the Nintendo-developed games look great and play well, probably because they don't try to push the limits of the system, but they still have that appealing "Nintendo look". Zombie U and Monster Hunter just look like generic, last-gen 3D titles. Nothing special. I'm not expecting to see any boundary-pushing games on the Wii U. Nintendo systems have never been about pushing technological boundaries anyway. They're more about novel interaction methods (i.e. gimmicks for Zelda games to make heavy use of :)) -- even the original Famicom had a microphone on the second controller.

I do have some criticisms of the individual games, though. As I said, MK8 has no real battle courses -- the battles take place on the regular racing courses, which is not as fun IMO. They really need to add some specially-designed battle arena tracks. Super Mario 3D World is great, but it would be a lot more fun if there were no timer or lives. The levels are so beautiful that you want to take time to explore every nook and cranny of them, but you can't because of the damn time limit. It gets especially frustrating during co-op play, because co-op by nature takes more time so everybody can stay on the screen together. Plus, there's really no point in having lives because, as far as I can tell, there's no real penalty for losing all your lives except that you have to start the current level over again. IMO, these days limited lives just comes off as an antiquated holdover from the quarter-munching arcade days that makes games less fun. Both games are still fun overall, though.

I don't really care about shader unit counts and floating point processing capabilities -- the games are fun, and I think in the end that's what counts. It's also nice to be able to play my old(ish) Wii titles on the system, even though the Wii support feels pretty tacked on.

Another thing that people seem to overlook is the fact that you can play a lot of the games on the controller without even having to use the TV screen. It would have been great if they would figure out how to let you play 3DS games on the big screen, or how to play Wii games without having to use the Wiimote. But still, it's a nice option to be able to play games without monopolizing the TV.

Yikes, this turned into a rant. Sorry about that. Feedback is much welcomed, though. :)

FWIW, my frustration over the tech capabilities comes down to the practical side effects of them: games running slower than X360/PS3 versions, and not being anywhere near as good looking as any game for the PS4/Xbone that has been developed with those two in mind.

If it was slower but no one was producing games that exceeded Wii U game looks or frame rate, it'd likely be another matter.

Gaming Discussion / Re: So, I got a Wii U...
« on: July 06, 2014, 07:05:33 pm »
What sort of bad press?

Not being powerful?

The gamepad being a gimmick?

Yet another Mario Brothers delivery vector?

Yeah I'd been hearing those for a few months before the PS4/Xbone were announced.

Really, with the power thing... People are just sort of amazed that in many ways it's not as good as the X360/PS3 and yet is seven years newer. The biggest issues seem to be the poor SDK, poor documentation and the CPU not really having a lot of floating point speed, which for games is important.

Newcomer's Board / Re: Money and Romhacks
« on: July 04, 2014, 08:27:05 pm »
Team Fortress did. Then, Valve bought it, redid it in the GoldSrc engine and called it Team Fortress Classic. TF2 itself was not a mod.

Personal Projects / Re: Pokemon Grape
« on: July 03, 2014, 06:33:21 pm »
Holy FUCK, this looks amazing!

Gaming Discussion / Re: So, I got a Wii U...
« on: July 03, 2014, 05:12:34 pm »
It's not a Playstation 4 or the Xbox One. That's the main reason.

Uh, no. It had bad press before those systems were announced.

Gaming Discussion / Re: So, I got a Wii U...
« on: July 02, 2014, 11:49:35 am »
I plan to get one eventually, don't have one right now. I figure when I do, I'll pick up Smash Bros., Pikmin 3 for my mom, Lego City Undercover, Splatoon, and some VC games.

As for why it got so much negative press? It was a console that in most ways either equals or is lesser than the X360 or PS3 yet was released several years later, somehow selling at a loss, no less. This translates to lower frame rates in multiplatform games and lesser visuals as well.

That's... pretty damning. Combine that with Nintendo's continued insistence on the damned Friend Codes, the fact that most games people are buying or are getting high press are either Nintendo made or Nintendo funded(Bayonetta 2, for example) and other oddities... Can you blame people for being frustrated?

ROM Hacking Discussion / Re: Stores that sell your rom hacks- canada
« on: June 30, 2014, 10:15:24 pm »
I suggest you PM and/or e-mail the authors of these translations and romhacks and let them know what is happening. It'll go faster that way.

Gaming Discussion / Re: So Shovel Knight is out!
« on: June 27, 2014, 05:29:37 pm »
I've played the first stage, and it's pretty fun. But I'm perhaps most impressed by the music, which not only sounds like authentic NES music but IS actual authentic NES music. Virt's made an NSF of the soundtrack available.

I'll have more impressions of the game when I have more time to sink into it, but for now, do listen to that glorious 2a03 music.

It's also using the VRC6 chip in the soundtrack.

Gaming Discussion / Re: Nintendo announces Mario hack app
« on: June 21, 2014, 11:47:51 pm »

Front Page News / Re: Other: Super Monkey Ball Cracked!
« on: June 16, 2014, 12:00:24 pm »

Site Talk / Re: Server Bill 2014-2015
« on: June 14, 2014, 01:23:22 pm »
Hey, you forgot to include me on the donors list. :(

Gaming Discussion / Re: Victoly!
« on: June 13, 2014, 12:01:23 pm »
Well, then I'm full of shit.

Oh! You mean on the main page. I don't check the main page often, I mostly use the forum or go directly to the Translations, ROM Hacks, etc sections. Yeah, we've had that capability for years as well.

Pages: [1] 2 3 4 5 6 ... 54