« on: March 10, 2015, 06:50:00 pm »
Didn;'t you make the easy mode version the standard version? I was under the impression that version was fairly balanced...
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Lunar Silver Star
Lunar Eternal Blue
both for the Sega CD, both great RPGs!
For star ocean a guy called Dgdiniz figured out the last untranslated part of the game the "yes/no" bubbles
and was polishing up the dejap translation.
For FEoEZ As far as I remember, the translation was finish around June 14, 2012 05:00:56 pm, how do i know that?
Tom posted a very specific post; about him finish the second playtrough of the game here.
also a few screenshots from 4chan retroboard
The last 2 years and 6 month's of no progress?
who know's? maybe Byuu doesn't care to finish the hacking part of the game, is to busy to continue, or lack of interest.
Some project's are like that, the two i remember nearly 100% and then disapearing from the face of the internet;
are ASH: Archaic Sealed Heat and samurai showdown rpg, there where alot of pics of the games near completition, something happend
and the author's didn't want to publish their work.
HOW DID MY HACK MAKE IT INTO THE MAIN PAGE?!
Oh God the hype haha XD
Hopefully by making it a sticky, some ASM hacker could lend me a hand to fix the title screen glitch to finally have a final, definitive version and release the Omega revision of this hack!
While they are publishers, they are very involved in development - many of their own staff are also developers who help with these projects. The first PS2 Fullmetal Alchemist game was technically done pre-merger.
They published good platformers - Papuwa, Violonist of Hamelin, Mischief Makers. Experimented a lot with the PS1: Planet Laika (Quintet, RPG with heavy focus on storytelling), Endonesia (by former Love-De-Lic staff), Brave Prove (Zelda 2D clone), Blade Arts (Zelda 3D clone), Bust-A-Groove, The Fear (horror), Star Ocean 1/2/3, Robot Alchemic Drive...
When you imply they're ashamed of their old heritage post-merger, that's... not very true. For instance:
* They went through the trouble of relicensing the Papuwa platformer anime game for a Japanese Wii VC 2008 release... as well as Actraiser
* Mobile port of Wonder Project J2, with enhancements (especially a different redone 3D section from scratch)
* Mobile remake of Star Ocean Blue Sphere
* PSP ports for Star Ocean 1 (a remake, actually), 2 and Valkyrie Profile
* Itadaki Street series still as strong as ever
Square Enix can get just as bad treating some of their lesser known IPs from Square's side - Soft Boiled Hero (and that's a series), Dinami Tracers, Xenosaga, Live a Live, Front Mission, Treasure Conflix, Treasure Hunter G, Threads of Fate, ... They avoid rereleasing (or reprinting, for that matter) anything too niche though.