Fascinating. I'll have to check this out. I actually ordered this through the website, so I should be good to go.
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It's pretty easy and short. You could get through it in maybe a few weeks playing 1 hour a day. Probably no more than a month. If you play more than that a day, then it should be over soon. So far, reception for the game has been hit or miss, but it's the most story driven Zelda of all as of late.Short? Really? I'll give you easy (at least moderately so, it's not total fluff), but I think I put nearly 50 hours into the game! It was as beefy as Twilight Princess, with less filler overall, although there's a little area revisiting. They change enough that it really doesn't matter much, not terribly dissimilar to area revisits in Ys Seven.
I remember Underworld implementing some stealth and cover shooting, but there were only a few stages that demanded it. Most of the game focused on exploration and puzzle solving.The combat in the games has always been kind of weak. But then, that's not why you play. The exploration and puzzle solving is lots of fun.
I hooked Matthew up with a salmon rice burger last night in Another Code R, now that's some intense gaming right there son.Mind-blowing stuff. Did his head explode after eating it? You know, for the sake of violence? I never got it to happen in my game, and I couldn't figure out what was wrong with my copy of the game.
I beat that thing on ADULTS difficulty. Accidentally. I had no idea at the time that ADULTS was actually hard mode, and KIDS was normal.KIDS was normal? I always thought it was easy. I definitely played on ADULTS. Rough stuff. And it unlocks V-Rated, and if you can beat that, you can play Ultra V-Rated. Forget that jazz. I had enough of a time with ADULTS. (Although, I think you could carry over abilities? It might have been like DMC3 or something in that regard.)
I'm never gonna live down that you beat Scurge: Hive's final boss fair and square and I didn't. What a pile of ass that boss was.
If that's too long for you, have you ever beat the original Viewtiful Joe?Yes. Yes I have. That was a tough one, for sure.
I've been waiting for Nintendo to mix that style of gameplay into a Zelda release for a long time now. A more wildly acrobatic Link would be nice.You might like Darksiders II, then. It felt like a bit of Zelda, a bit of PoP, a bit of God of War, and a bit of Diablo.
The only Tomb Raider I've actually played to completion was Legend. And I don't recall it having gory death scenes, or execution moves, or stealth attacks, or cover shooting...I literally picked up Legend for cheap because of the PoP comparisons.
If I beat this game Sarge, you have to go back and finish Nocturne.Ha! Yeah, I'm sure I'll get around to it eventually. It's still nagging me (along with Xenosaga III, which I'm near the end in but haven't played in at least a year).
Yeah Gid, and then you might have save states as well, eliminating the awful save spot disparity. I'd consider it myself but my current desktop would piss itself if it tried to run Dolphin.You know there's a hardcore gamer out there that says "it just adds to the tension". And admittedly, that is true. I played the game very carefully, because it was nerve-wracking to try to make it back to a save point while low on life after beating a boss. I died once on a return trip. Not fun. But it taught me, too. I started playing the game much more carefully.
I've gotten a bit farther in Blaster Master Overdrive, but I have to admit, it's trying my patience. It's not that the game is so hard, as it is just badly designed. Getting around the world map is purely tedious, and that's not helped by an apparent lack of teleportation. A lot of the areas are easy to move up in, but a complete pain in the ass to move down in. Killing enemies nets you health sometimes, and that's it. Not very useful considering that the world is full of respawning enemies. I mean, it'd be nice if the enemies gave you experience and you could level up over time for having to grind through so many of them constantly. Also, it's soul crushing to bother upgrading your weapons only to have them instantly downgraded the first time you get hit. And you WILL get hit a lot by the bullet hell spewing bosses. It's just a lot of little things like that which are adding up to some serious trying of my patience. Again, it's not that I mind the difficulty of the platforming or combat... that's fine. But tedious game design on top of that difficulty is not necessarily warranted simply because a game is a retro-remake. I will try to stick with it though because I do see potential for how cool this game could get once S.O.P.H.I.A. is fully upgraded.How many bosses have you taken down? I agree with you on the stupid crab boss. Ugh. That was when I almost quit, too. It gets better.
But man, that fire spewing crab? What an asshole!
My biggest beef with Overdrive was the controller setup. Placing the strafe button on the back of the Wii remote was a bad decision; the B trigger wasn't made to be pressed when the controller's held sideways. And there's no classic controller support, wtf is up with that?I can't disagree with that. Very annoying. I didn't have too much trouble with it, but it was a bad design decision.
I'm sorry, you keep saying 'I'm a flaming hypocrite', 'such is the nature of my addiction', 'we're fallen'. it came out as boasting, but now I think it's just self-flagellation. I'm glad you're striving to be better, but I believe it works best when you're affirmative towards your goals. all this... hopelessness is quite depressing. but I guess that's part of the price that you have to pay for having your sins pardoned. I've seen lots of 'religious' people treating the Holy Communion like it was an amnesty. you know, like they were taking a shower. they confessed, their sins went down the drain, so they feel free to sin even more like there's no tomorrow. I'm sure you know the kind. (un)fortunately, I'm deprived of such comfort. my conscience is much more demanding of me than gods themselves, it seems, as it refuses to forgive my mistakes until I effectively manage to learn from them. well, at least my imperfections won't drag me to hell.I'm just being honest with myself and others. I know too many Christians that either pretend they're perfect, or do the latter and act like they can do whatever they want the whole week, then go to church Sunday morning to make up for it. You're right about the type, and those drive me absolutely bonkers. They're completely missing the point. They're the reason I get upset about this kind of stuff, because I don't want to be lumped in with them.
I have trouble calling Granstream Saga an RPG... You don't level up and stuff. It plays more like an action adventure game with an upgradable HP bar.Heh, not unlike Paper Mario: Sticker Star, I suppose. I'm loving that, though.