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Messages - SargeSmash

Pages: 1 ... 4 5 6 7 8 [9] 10 11 12 13 14 ... 35
161
Gaming Discussion / Re: Modern Game Design
« on: February 27, 2013, 04:52:07 pm »
we're not fallen, we're all exalted. it's only your belief that drags you down.
Do you mean this in a Christian or non-Christian sense?  From my point of view, we are still fallen, imperfect.  When we die or Christ comes back, we will then be exalted.  The only exaltation we have on this Earth is through Christ, certainly not anything that falls within our power.

From a non-Christian point of view, I think history supports the idea that we're broken.  Western civilization as currently constructed, in particular, is a bit of an outlier in humanity's history.

162
Gaming Discussion / Re: Modern Game Design
« on: February 27, 2013, 03:56:40 pm »
Or our ability to block out the questionable bits.

I have played Legacy of Kain: Defiance to completion, for what it's worth.  I could never quite get into Blood Omen.  I've tried, but it just doesn't click.

I will say that the majority of the game I do play aren't of the hyper-violent type.  Well, if that's even possible in today's industry.  Maybe less hyper-violent?

163
Gaming Discussion / Re: Modern Game Design
« on: February 27, 2013, 03:48:39 pm »
It might be difficult, true, but in the end in video games you're usually helping good people and fighting bad people, so that's a good thing.

I personally don't like the game where you are a bad person, unless it is for spoof. Valkiriye Profile : Plume of whatever for the DS immediately disgusted me in that matter : Your only goal is to kill as many people as possible. I just hated the gamen, and now that I mention it I should sell it as soon as I'll get the time.
That's always been the way most of these games played out.  Fighting evil forces.  There's a lot of context there.

I've always been bothered by stuff like in Covenant of the Plume, too.  Or like Blood Omen, where you have to suck the life out of people.  It's unquestionably evil acts, and it forces you into them.  God of War does it as well, and it's very disturbing.  Not surprising, of course, but disturbing.  Even more so when you're the one pushing the buttons, which is why some folks take exception to some of the things you can do in games.  It's the reason I can't play a BioWare RPG any way but as a good guy.  Too many moral pangs to do otherwise.

My overall opinion is my motto for life in general:

All things in moderation.
Precisely.  There are lots of things that, in moderation, are perfectly fine (including drinking, which I choose not too!).  It's doing them to excess that causes problems.  And I have to admit, I've probably edged over that line with gaming from time to time.

164
Gaming Discussion / Re: Modern Game Design
« on: February 27, 2013, 03:39:34 pm »
When I was a Christian (long ago), I found it hard to be a gamer.  One, because the money I spent on games I felt I should have been donating to my church instead or to aid organizations for the poor.  Secondly, while I was virtually murdering fake people I always thought to myself that I should have been spending that time legitimately helping real life people instead.  And then I would question myself as to why I felt any joy at all when I killed things in video games, or why I'd rather put 20 hours a week into a game instead of into studying the Bible.  Honestly, it was a difficult hobby to justify when I was a Christian.  Hey maybe that can be a topic for your next Bible study!
There's some truth to that.  As long as it's not excessive, it's one of those cases where I don't think God minds.  After all, we're told to enjoy the fruit of our labors.  So we don't have to live an impoverished and destitute life to help others.  I also still give a lot to local charities and the church, although I feel I could probably do more (I'm only toeing up to the 10% line, that's supposed to be the minimum).

There's certainly a good deal of problematic stuff in video games.  Such is the nature of my addiction, I suppose.  We've also hit on this already in Bible study, believe it or not!  We have an incredibly diverse group of folks, and all of us have our foibles, and we work on them, but we don't pretend they're not there.  We know we're fallen.

Again, I'm not afraid to admit that I'm a hypocrite to a degree in this matter.  God doesn't begrudge us our leisure time, but He also expects these things to not get in the way of serving Him.

I can see where you are coming from, I always enjoyed the older TR games and the newer werent werent too bad. Alas, this one seems like a morbid twist and not in the cool sense, specially considering my deviant preferences.
Looking at it, it's definitely more morbid.  The older games were typical Prince of Persia+guns+T&A, but they've upped the ante, here.  If I get around to playing it at some point (and I likely will), I'll probably have some remarks about the excessive violence and T&A as well.  Again, context is important, however.

165
Gaming Discussion / Re: Modern Game Design
« on: February 27, 2013, 03:20:53 pm »
I find it interesting that as explicitly violent as the new TR is, that Sarge is interested in it.  I'm not trying to be inflammatory or imply he's a hypocrite.  It's just that he sometimes has problems with games when they have exploitative nudity or female skin bearing... but he's okay with vicious murder?  As a Christian man, does this not bother you Sarge?  I mean, Exodus 20:13 for example?  I'm not trying to mock you, I promise I'm not, I'm genuinely curious as to how the violence doesn't bother you but the T&A does.
Mainly 'cause I'm a flaming hypocrite.  I'm not afraid to say it myself.  I have problems with both, and when I say I'm interested, it's that I've always enjoyed the Tomb Raider games, or at least the recent ones.  This one...  does seem to be a substantial bit more violent.  I'm not big on the uber-violence, either.  If something is good enough, I'll put up with it.  Probably not what I should be doing, but there it is.  (I mean, for crying out loud, I played through God of War.  Distasteful at many, many points, but there it is.)

As a Christian, I think (I'm not so arrogant as to say I know) I'm secure enough in my faith that I can handle iffy bits.  Doesn't mean I necessarily like it, I can just handle it.  Probably.

EDIT:  A small addendum, the context of the violence (or even the T&A) is always important.  I don't know if they've done a proper job with it or not.  I can hope, at any rate.

166
Gaming Discussion / Re: Modern Game Design
« on: February 27, 2013, 12:27:25 pm »
Regardless of this discussion, I want Tomb Raider.  That is all.

167
General Discussion / Re: Laid off!
« on: February 26, 2013, 01:53:26 pm »
Aye, I did get the email.  And good to know you've got other offers!

168
Gaming Discussion / Re: Famiclones - a bang for your buck?
« on: February 26, 2013, 12:20:47 pm »
Maybe snitch one from a older NES cart?  Nintendo used some for a while.  Very specific criteria for identifying them, though.

http://www.classicplastic.net/dvgi/editorials-davidnesconvert.html

169
There was no reason to grind in the dawn of souls remake.  I played through that without grinding and had no issues with difficulty at all.

The original FF2 for nes was a different story though.  All the grind issues were addressed in dawn of souls.
Yep.  I played through the rebalanced version, and it helped the game's pacing a ton.

170
Gaming Discussion / Re: Anyone getting tired of the current gaming market
« on: February 26, 2013, 11:55:03 am »
Zelda is not dead.  It's just what it has been since A Link to the Past.  I don't have any problems with that.

At some point, I'm going to dig deeper into Dark Souls (or Demon's, I'm further along in that).  I get some original Zelda vibe, but it certainly doesn't replace it, at least in my mind.  I can see where some of the comparisons are valid, however.

171
General Discussion / Re: Girls' Names
« on: February 25, 2013, 01:13:48 pm »
Both Rachel and Sarah are very common in the States.  Which, of course, makes perfect sense, given the Christian influence.  We tend to take the ones that make sense, but we kinda ignore some of the others (Hagar?  Dorcas?  Not common, especially for girls.)

172
General Discussion / Re: Laid off!
« on: February 25, 2013, 01:06:43 pm »
Dang it, Garoth, sorry to hear about that.  I'll be praying that something else will come up soon!

173
Man, I'm definitely over 6-10 for this week.  I probably hit 20.  Thanks, Paper Mario.

174
Gaming Discussion / Re: 1UP shutting down
« on: February 22, 2013, 02:39:09 pm »
At least he's got Telebunny, I suppose.

175
Gaming Discussion / Re: 1UP shutting down
« on: February 22, 2013, 12:57:14 pm »
I'll admit I didn't find their reviews to be very good... however, often 1UP had some really great articles and independent features highly worth reading.

Well I hope Parish keeps Gamespite going and he finds work somewhere else.  Hey, maybe Shall We Game should hire him.   ;D
Yeah, their features were much more interesting.  I think Parish is landing at IGN, who they had merged with last year.  They were already in pretty bad condition, from what I understand.

And yeah, Parish would give Shall We Game an instant credibility boost, to be sure.  :D

176
Gaming Discussion / 1UP shutting down
« on: February 22, 2013, 12:42:50 pm »
I know a lot of you don't frequent there, but they're apparently going away.  Guess they're just another casualty of a crap economy.

http://www.1up.com/news/true-1up-reached

177
Mass Effect, as a series, was great.  And the extended cut helps the ending out a bit.

I'm not a FPS fan, but they're fun games.  A few problem areas for me, but what else is new?  I highly recommend 'em, regardless.

178
General Discussion / Re: Any experience with root canals?
« on: February 22, 2013, 12:06:02 pm »
Were those wisdom teeth already in, or still impacted?  Cutting them out isn't trivial (and a lot more expensive than pulling teeth).

179
The good news is, once in a while there's good new stuff.  For all the Call Of Duty and Just Dance games, once in a while we get a Ghost Trick or a Miasmata.
Yes, yes there is.  I'm not that jaded yet, thankfully.

Sarge, we really like this devil's advocate game, don't we?  Anyway, the sexism is related to the character and how out-of-character Samus appears despite her built-up past endeavors, like killing the shit out of entire alien races in the past (not condoning genocide, but that's effectively what Samus does).  It's hard to imagine her as a whiny girl, much less taking insane orders from her commander (run into the fiery death room and don't put your protective armor on!).  It's not just that, but the fact that she's frequently rescued by men despite never having been rescued by one in the past, etc.  There's a whole slew of problems going on that aren't justifiable.  They're also out-of-character in a sense of being fairly disrespectful of what does and doesn't qualify as post-traumatic stress disorder.  Someone who suffers from that doesn't magically snap out of it and become their normal killing-machine-self in less than a few seconds.  Soldiers die on the battlefield as a result of this stuff.
I don't think I'm even playing devil's advocate on this one.  We'll just disagree on this one, and move on.

180
We're so jaded that we'll all just go back and play our old systems, anyway.  Some of us are already there, apparently.  There's still plenty to play, even without keeping up with modern stuff.

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