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Messages - azoreseuropa

Pages: [1] 2 3 4 5 6 ... 8
1
Programming / Re: Dump text but no insert text ? HELP!
« on: October 26, 2016, 06:13:33 pm »
OK. If you're going the manual way (which I guess several of us are going to advise against, but let's answer first) you can basically type in the text on the right part of the editor, provided you have loaded the right table.
Alternatively, if the game uses a well-known table, you could open a new text file in your favorite editor (notepad++ comes to mind), set the editor to use that well-known encoding (say: SJIS, UTF8 or ASCII)n input the text in the file, save, then use binary insert of Windhex from that text file.
Jut don't forget that there's nothing preventing you from overflowing the old text's location, overwriting the next text in the process, when you do things this way. Also, you're probably limited to the lengths of the old texts (either individually or as a sum).
This is why people generally recommend to dump from the text pointers (not the text), and go the same route for insertion. But either that is a simple set of pointers and you can yse Atlas + Cartographer, or you need custom tools.

Huh... I am lost a little bit. I guess just forget it, huh ? OK, thanks for your patience and understanding.

2
Programming / Re: Dump text but no insert text ? HELP!
« on: October 26, 2016, 02:27:32 pm »
You have to answer Henke's question: how did you dump the text?

ROCKMAN 7 (ENGLISH TRANSLATION) (TEST)

Windhex>Edit>Dump text>Text name>Start Offset>Ending Offset. That's it.

3
Programming / Re: Dump text but no insert text ? HELP!
« on: October 26, 2016, 11:07:49 am »
Personally I'd make my own tool. But before you can even consider that, you need to understand how the text is accessed. Because to me it sounds like you used an automatic generic text dumper, not dissimilar to "strings", that doesn't know or care about that.

Oh! There is no way I can do that with tools being used ? :(

4
ROM Hacking Discussion / Re: MacBook Pro and Hex editor question
« on: October 23, 2016, 06:55:21 am »
Bump. :)

5
Programming / Dump text but no insert text ? HELP!
« on: October 22, 2016, 04:42:14 pm »
I just dump this English text and edit it before inserting it again. Windhex32 do not have an Insert Text at all. Only Insert Binary Data. What tool ?

6
ROM Hacking Discussion / Re: MacBook Pro and Hex editor question
« on: October 15, 2016, 09:36:27 am »
Try the 0xED hex editor for the Mac OS X, you can get it here: http://www.suavetech.com/0xed/0xed.html

It's a really good hex editor, I use it all the time.

Thanks but 0xED supports tbl files? I did and there is nothing to be found.

7
ROM Hacking Discussion / Re: MacBook Pro and Hex editor question
« on: October 15, 2016, 07:14:07 am »
I knew it. Alright, thanks.

8
ROM Hacking Discussion / Re: MacBook Pro and Hex editor question
« on: October 14, 2016, 07:12:49 am »
Anybody ? Please ?

9
ROM Hacking Discussion / MacBook Pro and Hex editor question
« on: October 06, 2016, 09:21:08 pm »
WindHex was my current favorite HEX editor for Windows 7 but I am using MacBook Pro now. Which HEX editor ?

10
ROM Hacking Discussion / Re: The Guardian Legend UNROM to MMC5 Hack
« on: September 14, 2016, 05:08:42 pm »
Neat.. Mega Man 9 or Mega Man 10 anybody ? :)

11
Programming / Re: WindHex32 or ??
« on: September 11, 2016, 06:57:50 pm »
Thank you so much! :woot!:

12
Programming / WindHex32 or ??
« on: September 11, 2016, 07:45:38 am »
I like this program but its old.

So, which one is the best utility program for table making, script dumping & inserting, DTE, IPS making, UNICODE viewing ability, and several custom SNES related functions?

13
I got bored and decided to make English titlescreens for the four Game Boy Wars games. I based the logo on the Game Boy Wars Advance 1+2 logo, just to give it that official-looking consistency. It's my first time doing this sort of thing so I'm sure there's plenty of room for improvement, but I had fun making them.



I prefer second one with two stars in it which is missing and the third one should stay with number 2 in the middle instead of the right side. Everything else is perfect! Just saying. :)

14
Yes, I contacted with Aoi (If you know who) and what he wrote:

ハコも かぜだまで
つかまえて
なげられます。
2だんジャンプ
にもつかえるよ。

Thank you guys for your effort :)

15
Jeez. I will try it again...

Lossless quality:



Please let me know.

16
WORLD 1
VISION 3
ゆめのかけら 0
クロノア 3

Something's not right here.

Take a look at the picture again.

ゆめのかけら -- Wrong. ---> ユメのかけら 0

You forgot this -----> ギヤラリー

and

ハコだまで(?) ---> ハコたまで ?

つかえるよ。----> につカえるよ。?

17
Thanks again.



WORLD      1
VISION      3

✩✩✩

ユメのかけら 0
ワロノア       3

ギヤラリー



たてにもちかえてください



ハコも ガヷだまど
つガまえて
はけられます。
をんシやソフ
にもつカえるよ。

18
Ahh, interesting!

Here:



セーブがみわりました。

ticket 1  1 - 1   までクリア
             X3 Moonlight Museum



データをラわがきすると
まえのデータがぎえてしまいます。
よろしいですか?

19
Much appreciated!

ビヅョンのとちゅうから ---> From middle of Vision ?

20
Thank you guys!



ビヅョンのとちゅうから



カキ きもつていわは
カキのとぴらが
ひらもます。
まるいとぴらは
まるいカキてね!

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