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Messages - mrrichard999

Pages: 1 ... 24 25 26 27 28 [29]
561
Newcomer's Board / Re: Anybody got any gruntwork that needs doing?
« on: April 19, 2013, 02:53:21 am »
Could you do a bit of text expansion for me :) I could use some of that for the spells and items.

562
Gaming Discussion / Re: Deep Dungeon 3, a broken RPG?
« on: April 18, 2013, 10:16:09 pm »
I recently did some graphics updates and surely anyone will agree that the general environment is really redundant and really simple. There was so much to improve on. I know its getting off the topic of the whole code thing but take a look :) I also redid the cave you encounter later on in the game so it looks completely different as you descend to the 3rd and 4th level which unfortunately i do not have pics of at the moment to display.

563
Personal Projects / Re: Megaman Odyssey Project
« on: April 18, 2013, 09:11:03 pm »
Here are a few games you might be able to pull some ok Sprites for the new level just in case you wanted to throw a few pre-made designs in.

Journey to Silius
Zombie Nation
Zen Intergalactic Ninja
Xexyz
Wai Wai World 1 + 2
Vice - Project Doom
Trojan
Tetsuwan Atom
Tokkyuu Shirei - Solbrain (J).nes
Strider
Street Fighter 2010
Contra
Super C
Gradius 1 +2
Life Force
Power Blade 1+2
Probotector II - Return of the Evil Forces (E).nes
Ninja Gaiden series
Blaster Maste
Bionic Commando
Abadox
Alien 3
Clash At Demonhead





564
7 Table sets!? Ugh! I thought 3 in a game were a pain in the ass enough when I first started doing this.:P

565
Gaming Discussion / Re: Deep Dungeon 3, a broken RPG?
« on: April 18, 2013, 02:21:55 am »
I think you would agree on this but don't you think the in town music should be changed? It really is such a huge turn off to the game when you start off on it. Sounds extremely cheesy and generic for a game that really is not that bad.

566
Personal Projects / Re: Final Fantasy VII NES Project
« on: April 15, 2013, 07:37:48 pm »
Wow, looking good :D

567
Newcomer's Board / Re: Savage Empire - SNES translation info
« on: April 10, 2013, 09:01:02 pm »
I know it aint hacking help or info but maybe this youtube link will give you some inspiration and a few laughs :D

http://www.youtube.com/watch?v=1jmgoFYt8y0

568
News Submissions / Re: ROM Hacks: New Hacks Added to the Database
« on: March 28, 2013, 10:33:14 am »
If you can definitely verify that for each ROM this was done to, I would say go ahead and add credit for CZ_ROM. If i would have known about this person doing ROM Expansions to fit more data for the teams I would have put him down on the credits for doing so but not too much info was given on most of these files i got from tecmobowl.org.

569
News Submissions / Re: ROM Hacks: New Hacks Added to the Database
« on: March 15, 2013, 09:43:31 am »
Seems legitimate, it should stay where its at.  With MathUser2929 adding the conversion patch to this makes even more the reason to keep it on.

570
Wanted to upload this to the hacks section but rules state that it is a no go. Figured i would post it here in case somebody wants to tinker with it and finish it up seeing how it has had a descent amount of work done to it already. It hasn't been touched in about 12 years and there is no way to contact the maker of this as far as i have tried to find so have fun with it :D

http://www.bwass.org/bucket/MetroidEternalDarknessv05.zip

571
Going to have to bite the bullet on this one and learn how to do that the right way. When i started this project years ago i used to just send the screen dumps to a person and did it like that. Now as far as doing a txt dump I'm just trying to get it to output the japanese txt instead of the garbled stuff it outputs at the moment. Going to play around with and see what i get. Got to learn how to do this right eventually... In the meantime if anybody wants to lend me hand with these photos for this and help wrap this up i would be most grateful till i figure out a proper txt dump for this.

572
Lazy! Nah... There are 87 photos and the i don't think the forum moderators would want me to overload it with pictures otherwise i would have done that from day one.  If you want though i could email them individually if the .rar file is an issue. Just wanting to get this wrapped up and finished off as soon as possible and work on something else. This is taking longer than it should have.

573
Personal Projects / Re: Final Fantasy VII NES Project
« on: February 02, 2013, 12:42:37 pm »
Anyway to change that dialogue box color from white to blue with the white font like in the traditional FF games? That White box is god awful on the eyes :P

574
Nice :)  I guess if somebody could delete this thread then. :P Thought it would be a quick and easy one to do

575
Been used to dealing with screen dumps.

576
Just ignore this thread, its dead. :P

577
Thanks a lot guys, appreciate the help :)

February 02, 2013, 12:06:35 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Hey you guys want to take a crack at the rest of these?

http://www.bwass.org/bucket/Deep3%20Sets%204&5.rar

578
Personal Projects / Re: Final Fantasy VII NES Project
« on: January 28, 2013, 10:16:06 pm »
This looks like an awesome project :) You have a current patch you can upload?

579
Had some photos I'm unsure about and wanted to get a 2nd opinion on what they mean.






580
If anybody could help me with translating these pictures sets please send me anything. Almost done and looking to complete this real soon.

Here is the link with all the screenshots i need translated.

http://www.bwass.org/bucket/Deep%20Dun%203%20Sets.rar


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