No, Grimoire LD, the restored enemy difficulties were in Namingway Edition. Should still be.
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Rosa's dad was a Dragoon,This one actually was added in. Take Rosa to her mother Joanna after the Tower of Zot and before the Underworld.
Just a heads up, the readme @ http://www.romhacking.net/hacks/1659/ says v3.0 under Changelog, but patch is v2.08.Yes sir, and I made note of this already.
Edit 2 - It's come to my attention that there are still traces of Namingway Edition and v3.00 in the readme, but I assure you those are just anomalies in the text. My excuse is that this release was somewhat rushed.
Hey, Vivify93.Definitely exhausted. I had hoped there'd be a way to avoid resizing menus. As it stands, I really only think Cecil's name needs anything, and I'm thinking of solving it by making a squish-tile set so I can write out D.Knight as opposed to DKnight.
So, I don't know if you're going to be happy or exhausted to hear this, but I figured out how to widen all of the necessary menu windows enough to accommodate 8 letter class names.
I learned how to edit events in ff4kster. :3 I took out the dialogue in the Flashback during the intro.Rodimus Primal may be interested in this.
Did you fix the Sealed Cave glitch. Basically you can use Warp in the Crystal Room in the Castle of Dwarves and grab the Crystal, skipping the Sealed Cave and its TrapDoors and EvilWall.Yes, I did; and I would love to, but it's kind of pointless since Demiforce's translation is pretty accurate and to-the-point. Furthermore, there are no good editors for FFII other than the extremely buggy Jade.
February 18, 2015, 03:18:41 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Also it would be cool to do a similar thing to Project II to the Dark Shadows Over Palakia FF2j prototype.