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Messages - vivify93

Pages: 1 ... 4 5 6 7 8 [9] 10 11 12 13 14 ... 36
161
Gaming Discussion / Re: Your favorite console and handheld.
« on: November 04, 2015, 09:33:28 am »
Favorite console: PlayStation 2
Favorite handheld: PlayStation Portable

I'm Sony trash.

162
Gaming Discussion / Re: Phantasy Star Generation 2 Venting Thread
« on: November 04, 2015, 07:41:35 am »
My best guess is that magictrufflez considers Kyence's translation the "beta," and our update will be the "final."

163
Gaming Discussion / Re: Phantasy Star Generation 2 Venting Thread
« on: November 04, 2015, 01:23:30 am »
Tryphon did the font, and most of the other hacks. I'm just doing the minor script updates. :P But I appreciate the kudos. Generation:1 will look so much nicer now!

Edit - Oh, and no, there's no cheat codes at all for PS generation:1. None. I looked. I found some and they don't work.

164
Gaming Discussion / Re: Phantasy Star Generation 2 Venting Thread
« on: November 03, 2015, 06:27:43 am »
I guess they were already talking about the translated version (which got released a few days ago on PSCave website), so I also added it on Romhacking.net ;)
I also feel like this topic was kind of a sneaky way of announcing that the beta translation is done. :P

The Gen1 remake I dislike a lot for some of the cheaper ways difficulty got increased.  I believe some of the later bosses are literally impossible without certain remake-specific gameplay tricks that I really hated (good god the black dragon...).  TBH, if you're redoing the translation viv, I'd almost be tempted to replay it
Eh, not exactly completely redoing it. Keep in mind that I'm not a translator. I am kind of giving it the old Project II treatment though, but on a much lesser scale. Kyence's actual writing and translation were fine. But I'm updating some lines to make more sense, clarify certain pieces of text, making sure there's no spillover issues, expanding abbreviations, bringing in the old spell names, etc. Tryphon is also being an outright saint and compiling the ISO, making sure the new hacks work for his custom routines. I'm doing pretty much all testing, though. He does his own tests as needed to check his new hacks, but I'm the one playing through the game.

I'm honestly not really looking forward to the beta test. Although it'll be much more relaxed than the alpha, a part of me just wants this done and out. With any luck, it'll be done before December is out. You can check my progress as SandyLandale here. (The name was made to distinguish that identity from vivify93, but I guess that cat has to be out of the bag, now. >.>)

165
Gaming Discussion / Re: Phantasy Star Generation 2 Venting Thread
« on: November 02, 2015, 01:53:35 pm »
I can't wait to get to this; I've been wanting to play it forever. But I have to finish updating generation:1's translation first. Thankfully, I'm near the end, but I have to replay it over again to do the beta test. I don't think people will be as excited to play an update of gen:1 as they were to play the brand-new gen:2 translation.

166
You do realize that someone posted that exact same patch just a few posts before you, don't you?
No, I did not, or else I wouldn't have posted it.

167
Personal Projects / Re: Death Fuck '89 (Final Fight Guy (J) hack)
« on: October 10, 2015, 11:51:48 pm »
This is a gorgeous, detailed bad hack. Bless you, Rotwang.

168
ROM Hacking Discussion / Replacing videos files in a PSP game?
« on: October 07, 2015, 06:44:29 pm »
Hi everyone, I'm hoping you can help me out today.

I was hoping to replace the opening in the PSP port of Tales of Eternia with the original Japanese opening. For some reason, the North American version's (Which the European PSP version was based off of.) OP not only changed the music up, it rearranged and cut some clips from the video.

I tried simply replacing the video file with CD Mage, but it sadly didn't work--the end of the OP gets cut off and stutters. Does anyone have an idea on how I can go about this in a smarter way?

Before anyone suggests: I am not looking to make or get an undub! I know the undub exists, and I don't like it for the virtue of not being able to understand the map hints unless you press the Select Button. I just want the original OP in.

Thanks for your time; have a lovely day. :)

Edit - I've figured it out! I had to use UMDGen.

169
Front Page News / Re: ROM Hacks: New Hacks Added to the Database
« on: October 03, 2015, 03:39:40 pm »
I actually think snes-projects' title screens were better. This new title screen looks weird in comparison.

170
I'm of the opinion that it's always, 100% worth it to update your work. Who knows, maybe another 30,000 people will download the update to your mod?

171
Gaming Discussion / Re: Suggestions for PS2 RPGs
« on: September 29, 2015, 02:30:26 pm »
I will defend P3 and 4--well, I liked them at least.  I never went back to play 1 and 2, partially because Persona, regardless of the game, is LONG, and I didn't want to have to track down physical copies of really inferior versions of the game (especially US P1--good god I don't know what they thought was so wrong with all the characters!).  Are there even PS1 ISOs for less awful English versions?  I would honestly play fixed versions of the US editions, but I don't know if anyones hacked those, and I'm not buying a PSP.
Being quite honest here, Persona 2: Eternal Punishment's worst aspects are its voice acting (Most of the actors are union veterans by now.) and the fact that it kept the Revelations: Persona names. Persona 2: Innocent Sin was never brought over, so you'd have to use Gemini's translation for it.

As for Revelations, no, you're either stuck with the Americanized version or the PSP version. If you have a PS3 or a PS4 controller and appropriate charging wires, you can pick up a PlayStation TV for like $40, assuming you live in the US? Everything's on PlayStation Network. You wouldn't be able to play the original P3 FES or P4 on it, but you could get Persona 1, Persona 2: Innocent Sin, Persona 2: Eternal Punishment, (PSP port wasn't allowed to be brought over, so if you want it in English, you're pretty much stuck with the PSone version either way.) Persona 3 Portable, and Persona 4 Golden all on the same system.

I was trying to do a minor modernization update for Revelations: Persona; put in stuff like the current series standard of item and spell names, but it didn't pan out. So I'm trying to settle for a text cleanup... The script is surprisingly not that bad. When I first played it, I thought it was atrocious, but going back to it after playing Persona 1 Portable, it's actually pretty well-translated and decently written.

It's got a bunch of horrible typos, the names of spells, demons, Personas, and items were changed, and of course the Americanizations and graphical changes are there, but that's honestly it. The one thing you'll miss is when you meet Boy with Earring in Persona 2: Eternal Punishment. (He uses the Persona 1 protagonist's original design, but of course Revelations: Persona players wouldn't know who the hell he is due to the redesign.)

Revelations is like $70 used, disc only though. I wouldn't recommend getting it.

172
Gaming Discussion / Re: Suggestions for PS2 RPGs
« on: September 27, 2015, 07:47:44 pm »
I'd also add Persona 2 - dark as shit. I'm of the opinion that they ruined the Persona series with 3
I thought I was the only one! I encounter either of the following camps:

A. "Persona 3 and 4 are godly; wait, there's a Persona 1 and a 2?" (Additional sub-camps: "Fuck Persona 1 and 2," "There are two Persona 2s?", "I only played Innocent Sin because you can be gay in that game," "Persona 4 is the only one I care about, fuck 3 too")
B. "I love all Personas, but some more than others" (Additional sub-camp: "I started with 3 / 4 and went back and fell in love")

I just absolutely despise Persona 3. Whereas in 1 and the 2s, I had only one less-liked character in the playable casts, (Ugh to Brown, Lisa, and to a much much lesser extent, Ulala.) I loathed everyone in SEES except for the heroine--yes, I suffered through 20 hours of Persona 3 Portable--and Theo, who I was trying to get into the pants of. I wanted to replace everyone's Evokers with real guns. Persona your brains all over Tartarus' floor, bitches. People had the nerve to tell me to keep going for another 20 hours, because "that's when the plot picks up." Fuck you, a good game doesn't make you slog through 40 hours of boring shit just to get the ball rolling. Waste of $20.

And how many entries does Persona 4 have now? Seven? Enough with that garbage.

173
ROM Hacking Discussion / Re: Trying to make psp music hack for Persona PSP
« on: September 26, 2015, 02:41:49 am »
Sorry to bump such an old topic, but a kind individual named Canzah made such a patch in 2014. Shin Megami Tensei: Persona sadly eviscerated at least 1/3 of Revelations: Persona's music, so a direct 1:1 music reversion patch isn't possible.

The opening song, Dream of Butterfly, is the only new song that remains from SMT: Persona. The rest are from Revelations: Persona.

Grab it here! :)

It's an XDELTA patch; XDELTA UI is included. Here's what Canzah themselves had to say about this:

Quote from: Canzah
Mind you I never went to officially released the patch officially since I'm not happy with how it is.
First of all, I could only replace existing P1P tracks with P1 PSX tracks. That means I was only able to include roughly 1/3 of the music that was in the PSX version.
Secondly, I had to shorten some tracks due to filesize protection that the game uses.
If you're still interested however, then here you go:
[Mega link that could potentially go down]
Personally I'd instead just recommend playing PSP version first and then replaying the PSX version already knowing the plot and using online guide for item translations since that way you will be able to experience original music properly and not in a shortened/cut down form.
You're free to distribute the patch if you so desire, I only ask that you credit me as the author if you do so.

To anyone who is viewing this topic years from now and if, for some reason, the Ze Bucket link is down, contact me via PM. I'll likely keep this little beauty forever. :)

174
Gaming Discussion / Re: Suggestions for PS2 RPGs
« on: September 17, 2015, 08:35:42 pm »
I can vouch for Breath of Fire V actually being a really interesting and fun RPG. Gideon has it right, the game is more about strategy than straight grinding.

175
Gaming Discussion / Re: What is the most disappointing game you played.
« on: September 11, 2015, 02:34:47 pm »
I'd just like to say I'm so happy I wasn't the only one who didn't like Chrono Cross or Breath of Fire 5.  Literally everywhere on the internet I see people heaping praise on these games
Man, you must not've seen all the hatred back in the day. Like, everyone hated them when they were relevant, but now the nay-sayers have moved on unless given the opportunity to say why they didn't like the games.

176
Gaming Discussion / Re: What is the most disappointing game you played.
« on: September 09, 2015, 10:17:54 pm »
Wild Arms 3
Wild Arms 3 is probably the biggest disappointment of all time for me. I love Wild Arms. It's one of my favorite game. Heck, I like most of the series. Wild Arms 4 and Wild Arms 5 were both standout stars as well. Wild Arms 3 got everything wrong in the most painful ways imaginable to me. I hated it. I should have quit many times over, but I kept thinking it couldn't possibly be that bad. It was.
This, and Phantasy Star III. That game is so horrible that I've revoked support for my mod for it. Like, I regret having played PSIII.

177
ROM Hacking Discussion / Re: Screenshots
« on: September 03, 2015, 04:54:31 pm »
I like it! I forgot how much detail was in the sea.

178
ROM Hacking Discussion / Re: Lufia-Patches by Artemis
« on: September 02, 2015, 03:11:54 am »
One recommendation by RHDN to check CRCs on Windows is to install HashTab. Then you can right-click on the file and click Properties and get the hashes on the menu.
I think the preferred and definitive source for this site should be ROM Hasher. The output can be copied and pasted right to RHDN submission forms meeting all guidelines. :)
The problem isn't that I don't know how to get the hashes, it's that I don't have the ROM he used for these. Would either of these programs give me the proper hashes if I were to scan the IPSes themselves? I do know of a place I can get a ROM that works for Frue Lufia and probably more of these, but there's also the problem of the patches that require a 3 MB expanded ROM. The way Artemis phrases it in the readme, I don't know if the patches expand the ROM when applied, (I'm sure the project ones do, but I don't know about, say, the Map Fixer patch.) or if you need to expand them yourself before applying.

He edited the topic on Lufia World to account for v2.13, the most recent version as of this post, but never commented in the topic itself. I don't know if he'd respond to a private message.

Back when I owned this game on a cart I remember a glitch that I believe was triggered by something in the equipment menu. I think I removed something or was just switching equip and some of the armor or weapon names became glitched and from what I remember it messed up some of the menus and the damage was permanent (to that save file). Do any of these fixes address this issue (I haven't read through all of the readmes yet, it's a lot of patches)?
I do believe that Relnqshd's Lufia Fixxxer Deluxe (And his Artea Name Fix Patch.) was used in addition to Artemis' bug fixes in pretty much all patches in the Projects folder. The "music menu glitch" is what you're referring to. You'd change the sound settings from Stereo to Mono and back again, and you get to Level 0 and freak the game out. The switching weapons and armor glitch has also been fixed, but that was harmless and cosmetic. I don't think Artemis implies this in any of his readmes, though.

For the longest time I've wanted to replay this game with bug fixes (bugs were the reason I didn't finish it in the first place) but didn't want all of the other non-bugfix stuff that was tacked on to the previously available patches to make the game more difficult. It's nice to see these patches uploaded (and separated). Thank you. :)
You're welcome, SunGodPortal. :) But you should really thank Artemis! All I did was some spell-checking.

179
ROM Hacking Discussion / Re: Lufia-Patches by Artemis
« on: September 01, 2015, 04:25:56 pm »
LOL just don't mind that  :-X

At least its from someone you knew.

Maybe you would like to add it here before someone steals it from you? JK :laugh:
I would love to, but I don't know the correct--are they called "hashes?" The CRC-32, MD-5, SHA-1, and all that. I basically don't know what ROM Artemis used as a basis for these.

Funny thing, these were pretty much lost to the aether until the Lufia World Forums went back up last month. They were previously down for almost three years. But apparently, Artemis has been updating the MediaFire link since then, hence why you can see changes as recent as 2015 in the update log.

Question:  In the Spekkio Lufia Hack, is it just the Egg Dragon and the Final bosses that are more difficult?  Or was there a general difficulty upgrade?

I ask because I would love a difficulty hack that straddles what I understand to be the brutality of the Kureji Lufia patch and the ease of the original (that brutality is part of the reason I never played Kureji Lufia).  I may just try playing through Frue Lufia anyways, as I really wouldn't mind a cleaned up playthrough, but some added overall difficulty would make it....a bit easier for me to motivate myself to do so
I have never played Spekkio Lufia, but I've heard it's like Frue Lufia with the "Spekkio Dragon and Seduction Master" and "Sweet La Puella" patches applied.

180
ROM Hacking Discussion / Re: Lufia-Patches by Artemis
« on: September 01, 2015, 07:09:48 am »
I'm giving credit where credit is due though, so it's not like I'm "stealing," just sharing without permission. :P

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