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Messages - vivify93

Pages: 1 2 3 4 5 [6] 7 8 9 10 11 ... 26
101
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 22, 2015, 09:08:37 am »
Not by his job title, though.

102
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 22, 2015, 07:43:26 am »
I'm surprised Namingway Edition didn't update text that wasn't changed. Is there any bits of dialogue that I should look over specifically?
Fabul castle pre- and post-attack, meeting Yang on top of Mt. Ordeals, and Porom introducing Yang to Cid post-Cagnazzo. I can do some of these if you don't want to; I was just very tired last time I posted.

Has any thought been given to removing the blue color that identifies hidden passages in the US release?
No, because beyond adding the extra save point in the final dungeon and fixing whatever FF4kster corrupts, I'm not touching the maps.

103
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 21, 2015, 02:34:47 pm »
No, it probably has yet to be fixed in Namingway Edition. I was hoping that would've been updated automatically but apparently not.

Edit 1 - That was exactly the problem. It's fixed now. I don't want to run out and upload a new patch right now since it's such a tiny problem. That reminds me, there's probably formatting issues now since I changed the black belts of Fabul to monks but I really don't feel like testing that right now... I'll get to it soon though. For now, if anyone wants to--can anyone confirm if any of the Fabul dialogues referencing the monks with Namingway Edition have futzed formatting in any way?

Edit 2 - "Kain and me" fixed in both patches. Good eye, Chrysologus!

104
Remember that some people like to rename Kain, so you might want to trim that message down, Grimoire LD. :)

105
It seemed a lot more balanced than last time. Maybe it was just because Mato was getting used to the difficulty, but this time he wasn't constantly aching for Tonic. :)

106
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 12, 2015, 10:45:46 pm »
And tonight, Tomato is streaming Combat Boost again, and for once I'm here. I am so, so happy. Week made.

Edit - Oh, and v2.05 is live on RHDN.

107
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 12, 2015, 04:35:03 pm »
I searched the word "black" in a hex editor, since it's not affected by DTE, and nothing showed. I must not've searched it thoroughly. Thank you, The_Atomik_Punk!. I'll get on a v2.05...

Edit - Here is a quick v2.05 fix for that. Please let me know of any more inconsistencies. :)

108
Thank you for the confirmation, Reiska. It's nice to have peace of mind. :)

109
v2.1 is live with the Shinb fix and the Green Sleeves' new function! :)

110
Site Talk / Re: I accidentally left a ROM in a hack!!
« on: January 11, 2015, 06:45:25 pm »
Thank you SO MUCH. I've been panicking all day, worrying I accidentally screwed the entirety of RHDN over due to my stupid oversight.

I've since submitted a new version that is ROM-free. Thank you so so so so so so much, snarfblam. And I now know what to do in the future. :)

111
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 11, 2015, 06:42:09 pm »
Oh, OK, I get it now; my apologies. :)

Edit - Well, I was just about to tell you that v2.04 is now offline, but it appears that the gracious and kind snarfblam has just approved the ROM-free package. Thanks so much to them!

New in this version: incorporates the latest of chillyfeez's FFIV User Options and changes the Black Belts of Fabul to be Monks.

Let's hope I don't screw up again, eh?

112
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 11, 2015, 01:48:38 pm »
Please do not download v2.04; the Namingway Edition ZIP file contained within has an actual ROM file in it!!!

I am currently attempting to contact a moderator to get the current Project II's ZIP file status changed into either a temporary takedown until the new package, which I have uploaded, is processed, or to get the ROM-free package uploaded immediately.

Thank you for your understanding, cooperation, and time. Have a lovely day.

Edit - I wouldn't be comfortable with people selling my work, The_Atomik_Punk!. For one thing, that's illegal; for another, I put a lot of work into this for no money, and I wouldn't see it as fair. I might advertise it as copier compatible, but I worry for the fact that people will by selling copies of Project II illegally.

113
Site Talk / I accidentally left a ROM in a hack!!
« on: January 11, 2015, 01:45:50 pm »
Hello, everyone, I'm not sure where to put this as I need to contact a moderator ASAP!

Nonetheless, it needs to be dealt with: I accidentally left a ROM in a project I uploaded to RHDN and it got accepted! I, of course, intended NOT to do this at all whatsoever, but I do feel I need to let people know before there's any legal trouble.

I have since submitted a new version that I made sure, several times, was ROM-free.

This hack is Project II: http://www.romhacking.net/hacks/1659/

I used the Scratchpad to upload it, and the link to that particular entry is http://www.romhacking.net/scratchpad/489

If it is at all possible, and I apologize for being overly-forward, I would like to request that my Scratchpad entry with the number 489 be taken down immediately, and either
A. Project II v2.04's current link being taken down until the next version is ready to be uploaded, or
B. That the new Project II upload is uploaded immediately. (As this would imply favoritism within the queue, I understand Option A to be more site-friendly and neutral?)

Thank you so much for your time, and I am gravely sorry for my mistake. I assure that it won't happen again.

114
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 10, 2015, 05:52:29 pm »
You made it into the credits, too, since I consider this such a significant change!

115
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 10, 2015, 04:33:03 pm »
Namingway Edition actually got an update to put in Yang's name variable in a line where it wasn't before. And the new version is v2.04. It's up!

116
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 10, 2015, 12:15:49 pm »
There's no reason why it shouldn't be compatible, The_Atomik_Punk!. I'll start working on this, then.

Edit - Just submitted it! It'll be up sooner or later.

117
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 09, 2015, 09:01:38 pm »
That's pretty clear-cut to me; I'm all for Yang being a High Monk as opposed to a Black Belt- what are your thoughts vivify93?
He wouldn't be a High Monk, but a Hi-Monk if I went the route of adding his honorific--not enough room for the full word! Regardless, I'm tentatively saying "yes" to making him a Monk of some sort, and I'd like to give my reasoning.

1. Official release chronology of the main series (FFI, FFIV, FFVI, FFVII, FFVIII, FFV in Anthology, etc.) had the Monk job as Black Belt, Karate Man, and then the term didn't show up again until FFV saw release. It was called Monk.

2. Release chronology including fan work (FFI, FFIV, FFVI, FFVII, FFII, FFV, FFIII, FFVIII, etc.) calls the job a Monk in all fan translations.

I'd like a few more thoughts about this, though. Anyone have any objections or ideas or general thoughts about changing the Black Belts of Fabul to Monks in the vanilla Project II patch?

118
Personal Projects / Re: Project II: Final Fantasy IV
« on: January 09, 2015, 01:16:35 pm »
Yang was definitely intended to be a monk. I was trying to make it consistent with FFI changing the "Karate Man" (That's what they were called. ACHOOO!!!) to a Black Belt, but if it's enough of a problem, I could change the Kingdom of Fabul to be monks. And yeah, Namingway Edition changed the black belts to monks. Anyone have thoughts on this?

According to the Big Book of FFIV Lies by Ian Kelley, Yang was a High-Monk originally.

Edit - Chrysologus, Karateka were changed to Black Belts in FFIII Remake! Beyond that, there's not enough room for Karateka, unless you want to abbreviate it as Karteka or Karatka.

119
v2.1 has been submitted! Thanks again, lory1990. :)

120
You'd have to ask Lory about that. I'm not sure about the coding stuff, I just do what people tell me. >.> I've really only gotten this far with a hex editor thanks to you, Lory, and Fedorajoe...

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